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  1. What race are you most looking forward to?
  2. Stealth and Antistealth
  3. General Discussion
  4. Ghaa so true...
  5. Porting or Running?
  6. Collectors Edition = In Game Rewards?
  7. Dark & Light at Night
  8. Clothing and Weather Effects
  9. Z Axis!
  10. Farming Solutions
  11. What most interests you in Warhammer Online?
  12. Plagues
  13. Did Blizzard copy Warhammer???
  14. Would you prefer the Warhammer death penalty to use...
  15. An idea: Pet squads.
  16. What size group is the best?
  17. What is player skill?
  18. Predictability - Boring or Earned Knowledge
  19. How to avoid long term player burnout?
  20. Game Design
  21. Trivial Loot Code
  22. I could never play a ...
  23. Preexisting Knowledge of the World
  24. The Coolest Thing I've Ever Seen In a MMO
  25. What makes bad PvP?
  26. All Races can be all Careers?
  27. Mythic
  28. Mult Langauge Servers vs Single Langauge Servers
  29. Botting - Bane of Players or Boon to Mix Maxers?
  30. Unique Character names
  31. What race do you want added to Warhammer Online?
  32. New Character Profile- Critisicm/Comments wanted
  33. Original WOF's back up.
  34. Cracking Down on Inappropriate Naming
  35. The 'Healer'
  36. Lots of Skills, Abilities, Spells and Items....
  37. Game rating?
  38. Wreckoning the name!
  39. Pack Animals
  40. ~ ~ A place to converse ~ ~
  41. In game Physics?
  42. Messages to the community from Mark Jacobs
  43. How long have YOU been following warhammer online?
  44. Massive battle concept
  45. Careers
  46. Opposing Quest?
  47. The great big Warhammer fluff quiz game
  48. The hunter/ranger/scout class: Discuss here...
  49. WAR banner on the Herald
  50. WH Info
  51. Come to the dark side.
  52. The 'International' feel of W.A.R. ?
  53. Skills & Abilities over Weapons & Armour
  54. Levels or skill based?
  55. Bloodbowl
  56. Classes Balance
  57. The 6 Realms model
  58. collision detection yes/no/some?
  59. New here
  60. Core Themes: Representing WHFB in W.A.R.
  61. the con system
  62. Of Trivialities and Taverns
  63. How Important Is Roleplay To You?
  64. magic in WAR
  65. What happens when Mythic gets offical forums up?
  66. Deities
  67. Warrior Companies
  68. Warhammer Lore
  69. Your Character?
  70. Tag Line
  71. Suggestion for PvP
  72. We want one dimensional characters?
  73. Coding Leadership
  74. Pitch for different playstyles for realms
  75. morale / panic
  76. European localization of Mythic's offices
  77. For Mark, since he is posting
  78. Ideal Story Arcs - poll
  79. Combat factors
  80. Balancing races
  81. What one thing 'has' to be included
  82. Players creating their own art for a mmo.
  83. Class-based or skill-based advancement system?
  84. Making Crafting fun and important
  85. Understanding
  86. a stupid question...
  87. combat system
  88. Advertising on load screens...
  89. Camping "my" spawn
  90. What kind of area's restriction do you prefer ?
  91. How final are the races?
  92. A few things.
  93. Some interesting essays written about MMORPG issues
  94. Night Goblins ?
  95. The Death of Warhammer Online
  96. Raid Content
  97. Game text and translation
  98. PVP/RVR Feature
  99. Ebay
  100. Bounty System
  101. Realms and Expansion Races, planning ahead to play together
  102. Character's appearance
  103. Warhammer GU comic
  104. Auction Houses!?
  105. How to encourage roleplaying
  106. Have we lost the right to be evil?
  107. Actifacts & Items
  108. No drop items?
  109. What type of experiance are you looking for?
  110. Abilities ... What do you want to be able to do?
  111. Talking to the enemy?
  112. Group 'combos'?
  113. something i noticed on warhammeronline.com
  114. Australisian Time Zone Official Server ?
  115. Groups/warrior companies
  116. Inter-server RvR
  117. Writing Competition
  118. RVR terrain for me
  119. Warhammer Newsletter #2 is here!
  120. Ideas about PvE content
  121. Warhammer noobie looking for some links.
  122. Level progression?
  123. Greetings All, i'm new here...listen to me babble..
  124. Adventure
  125. Mordheim in WAR
  126. To someone totally new to Warhammer
  127. Marriage in WAR?
  128. Rhelm Ballance ?
  129. classes?
  130. Servers, or no Servers?
  131. Human Class Tree theory (Version 1.6, NEW)
  132. How important is online posting of your performance in game?
  133. Conceal and Silent Movement (urban and rural).
  134. Permanent lower level RvR alts?
  135. 6 races, 3 realm PVP model.
  136. Social contract and realms
  137. Thoughts on geography
  138. Favorite MMO instance or zone of all time.
  139. WAR Naming Policy
  140. PreOrder Perks?
  141. Perma-Death Server & item looting
  142. Will the game be written to make use of dual core procs?
  143. WAR's Graphics
  144. A few questions on what you want for your Character(s)?
  145. RvR centered guilds
  146. The Unlocking Trend
  147. Should Size Matter?
  148. I wont buy/play this game if...
  149. Marketing WAR. Only by stores?
  150. A Love for the Aesthetic
  151. Realm points
  152. Chaos
  153. Things this game could do WRONG...
  154. Item Content
  155. The Big List of Emotes!
  156. Advantages & Disadvantages in Character Creation
  157. Just boggled
  158. Self 'rezzing'
  159. Ranged attack power
  160. RP or not RP? Where do our loyalties lie...
  161. NERFS!!!!
  162. AoE
  163. Telling Stories
  164. Thoughts on support classes?
  165. WFRP editions 1 and 2
  166. Inspiration to improve on.
  167. List of WAR related websites and links
  168. Group Play
  169. thoughts on stealth classes
  170. Some random thoughts...
  171. What I want from an from Warhammer RvR, PvP System.
  172. Racial Crafting and Unique War Machines
  173. Mana Costs for Spells?
  174. Itemization
  175. Documentation
  176. Player made structures - long term and short
  177. Tale in the Desert
  178. Publicize Gold Transfers in Guilds
  179. Population Balances
  180. What say you on User Interface Modifications?
  181. Wealth Caps
  182. Combat possibilities
  183. More Game Design Philosophy: Being the Best
  184. MMO's are for Newbies - By Richard Bartle
  185. Sidekicks and or Mentors
  186. Do we need /follow?
  187. Which do you prefer, zone-loading or seemless world?
  188. Monsters you love to hate!
  189. Bootlaces Cook Book (tm)
  190. Can We Avoid "Archetypes"? Should We?
  191. Equipment
  192. Mythic needs a heads up on this..
  193. auto-guilded alts
  194. website renaming
  195. Blood on the Reik : A Journey Through the Old World
  196. Ur Thoughts: Immersion interfering/enchancing in MMO's?
  197. Community Design?
  198. Area Design - The Devils in the Details.
  199. 8v8 elite groups ftl
  200. Is this game primarily PVP only??
  201. What about mutation and chaos?
  202. New hardware on the horizon
  203. Character Advancement in regards to Equipment
  204. ANY kind of SoW, speed song, should be OUT.
  205. Will the devs like their game?
  206. 10,000+ player servers? or 2,000?
  207. Is there an offical Warhammer Forum frome Mystics ?
  208. Line of Sight and Smart Bombs Spells.
  209. DAOC's legacy and what this means to W.A.R.
  210. View Distance or Sexah Graphics
  211. /follow implementation
  212. End Game and Solo Players
  213. WHFB or WHFRP?
  214. Do you think they will go with Squad based combat?
  215. What about the fact that choas hates chaos?
  216. Realms and mixed groups
  217. UI Mods?
  218. Chatacter Slots?
  219. Getting lost in an MMO is a _____ thing.
  220. Are you into crafting?
  221. Newsletter problem
  222. The Big Thread of Quests
  223. Take a look at these chaos 3d models
  224. Witch Hunter / 40k Inquisitor ...?
  225. Good Instancing - Your Thoughts on Instancing
  226. New GU Comics bonus strip
  227. Things I don't want to see in Warhammer (Game Breakers)
  228. Friendly fire or not for AE effects ?
  229. warhammerherald.net
  230. January's newsletter??
  231. Newsletter translations?
  232. What does Warhammer mean to you?
  233. Oh dear, they've dumbed down the background already...
  234. Another forum
  235. Dumb question... what does WAR stand for?
  236. Please don't make WAR a DAOC clone. (RvR / PvP mechanics)
  237. Map of Ulthuan
  238. Orc Tribes
  239. Goblins will be Night Goblins ?
  240. Next-Gen MMORPG
  241. Kinship of Light members
  242. Level Based or skill based
  243. Developer Who's Who Thread
  244. Are Player Name Tags Necessary?
  245. Race/area specific crafting
  246. Playable races that u wanted but havent made it yet.
  247. Languages in MMORPG's
  248. PvP and RPG
  249. Mounted Combat
  250. Sup guys, new member here.