View Full Version : Dyes?
Stromm85
09-21-2008, 01:51 PM
Supposedly you can now get materials required from cultivating, i have cultivating at 100 now and still havent seen a single dye component drop :confused:
flowerpuff
09-21-2008, 06:34 PM
After cultivating a Dappled Fush Spore (lvl 25) I got a critical success which gave me a Honeycomb Extract. Used apothecary to make dye (Yellow..yay). That's the only dye I've been able to make so far and I'm at 150 cultivating. So it's possible, but looks like it's gonna be rather rare.
TseTse
09-22-2008, 02:22 AM
from poking around... this is what i've found thus far...
Dappled Fush Spore --> Honeycomb Extract (Yellow)
Brown Shorenuts Seed --> Honeycomb Extract (Yellow)
Sallow Redvine Seed --> Resinous Brown Extract (Brown)
Moldering Twigfester Spore --> Resinous Brown Extract (Brown)
Smooth-Shelled Chev's Needle Seed --> Verdant Leaf Extract (Green)
purple - confirmed
blue - confirmed
red - confirmed
black - ?
white - ?
EDIT: UPDATED FROM POSTS BELOW
xepherys
09-22-2008, 07:21 AM
The dye components seem to only come from critical successes. During the open beta, I got three or so in a row (some sort of honeycomb which was used for yellow dye). Since then I've not seen a single one. But they are there for sure...
TseTse
09-22-2008, 08:12 AM
from another active thread...
Musty Elvish Parsley => Trenchant Elvish Parsley. Can give pigment and makes an instant heal pot instead.
Arienh
09-22-2008, 02:22 PM
The two dye components I have received came from Special Moments
Smooth-Shelled Chev's Needle Seed => Verdant Leaf Extract, which produced Goblin Green Dye
Moldering Twigfester Spore => Resinous Brown Extract, which produced Scorched Brown Dye
I've also received Gooey Arboreal Resin and Oozing Arboreal Resin (stabilizers) from Special Moments as well.
Sparkette
09-23-2008, 12:06 PM
I really think there outta be an thread specifically for the listing of pigments and the plants that give them, maybe a sticky or something.
Dazzle
09-27-2008, 10:28 AM
Searing Dragoncap Seed (175) > Fiery Red Ant Extract (Red) (31) > Red Gore Dye
Rough-Shelled Chev's Needle -> Blue Bottle Fly Extract (produces Seaguard Blue Dye)
Btw, anyone knows if there are superior level container/fixer for apotechary or using the level 1 from the vendors is fine?
Ludovico84
09-27-2008, 02:24 PM
Btw, anyone knows if there are superior level container/fixer for apotechary or using the level 1 from the vendors is fine?
that's what i want to know, i've got 3 blue-bottle extract and a red fire-ant one, along with a One-Seed Juniper Extract (fixer, apoth 25) I don't want to waste some dye with vendor mats when if i can get better dye or more dye with higher quality materials.
Vazia
09-28-2008, 12:45 AM
I got a Resinous Brown Extract from a special moment when growing a Waxen Redvine Seed. The seed required 75 skill to grow. I used some special dirt, water and nutrients to grow it and received the pigment twice from this seed.
When I crafted it into dye, it made Scorched Brown Dye. It's a nicer color than it sounds; I'd describe it as maroon or dark blood red. I used the vendor container and fixer for this result.
that's what i want to know, i've got 3 blue-bottle extract and a red fire-ant one, along with a One-Seed Juniper Extract (fixer, apoth 25) I don't want to waste some dye with vendor mats when if i can get better dye or more dye with higher quality materials.
Where did you obtain the One-Seed Juniper Extract? Thanks Ludovico.
EclipsedTerror
09-28-2008, 03:51 PM
Where did you obtain the One-Seed Juniper Extract? Thanks Ludovico.
Not sure.
I know Shining Clubmoss Extract comes from [insert first part of name] Clubmoss seeds.
It doesn't seem to affect the dyes though which is a bit disappointing.
Fiery Red Ant + Alum Root Extract = Red Gore Dye
Fiery Red Ant + Shining Clubmoss Extract = Red Gore Dye
Obviously I must be missing something here.
Nice, that's what I wanted to know, so fixer are special moments from cultivation too... I was hoping for a Blood Red with the Fiery Red Ant Extract, and I was a bit dissapointed when I obtained a Red Gore, I thought that maybe with superior fixers it will yield better results... Then a) there are superior level containers too b) we need a better extract/fixer (from level 200 seeds it seems... Fiery Red is obtained from 175 seeds)
Sophismata
09-29-2008, 08:15 PM
I'm fairly certain that the containers for Dyes and Essence (plus Quicksilver) don't havet improved versions (yet). The best fixer I've seen is the Juniper extract, which came from a Special Moment.
Vandiego
10-01-2008, 11:49 AM
Edit: Someone else already posted.
RecoilWH
10-05-2008, 06:43 AM
My cultivating is about 160ish. I've gotten around 10 pigments over my career with it. Sadly, I've never paid attention to what seed yielded what pigment that yielded what dye.
Lord Horrak
10-06-2008, 02:16 AM
I can confirm, that using the following yields blue pigment:
(Dappled) Shadow fungus - using - lvl 110-117 soil / lvl 134 watering can / lvl 110 Nutrient
I don't tkinh that having those exact same ingredients makes much od a difference, as far as I understood, it's a matter of chance, so in theory, and Shadow Fungus spore (of any level) should eventually yield a blue pigment.
dremptyd
10-06-2008, 03:18 AM
The color of the extract you make is related to the level of the seed/spore:
Level 50/75 seeds/spores product resinous brown extract.
Level 100 seeds/spores produce verdant green extract
Level 125 seeds/spores produce blue bottle fly extract.
Level 150 seeds/spores produce fiery red any extract.
The only seed specific effect I have seen, and I haven't reproduced it, is that I have twice gotten an advanced fixer instead of the dye extract. Also, I can't conclusively say that cultivator skill level doesn't play a role in the above results.
piercey
10-06-2008, 09:05 PM
The color of the extract you make is related to the level of the seed/spore:
Level 50/75 seeds/spores product resinous brown extract.
Level 100 seeds/spores produce verdant green extract
Level 125 seeds/spores produce blue bottle fly extract.
Level 150 seeds/spores produce fiery red any extract.
The only seed specific effect I have seen, and I haven't reproduced it, is that I have twice gotten an advanced fixer instead of the dye extract. Also, I can't conclusively say that cultivator skill level doesn't play a role in the above results.
High quality additives increase the chance of Special Moments that can yield either resins or dyes, I think you're 100% correct that the color is related to the seed level, and not the type of seed.
As to the fixers, I've only gotten 2 as well, and they dont change the dye product as compared to using hte same pigment with the vendor bought fixer. So I don't understand the use of a higher level fixer at this point.
Lord Horrak
10-07-2008, 03:04 AM
Well, what you two say is in fact possible to apply in my trials, so seeing you have more experience, it is probably the case. So thank you for that info. However. I regards to actually getting dyes from pigments ...
You say, that including higher levels fixers does not seem to improve the dye type. What is it works like the cultivating ... when you you a higher level of basic ingredients, the result is rolled on a different 'special moments' chart?
Have any of you experimented with the purple dye jars you can get in ch. 11+ PQ's? Any better results than Goblin green/Gore red/ xxx blue?
Karylet
10-09-2008, 12:44 AM
(125) Carmine Blusher Spore, critical success to yield -->
(125) Yellow-Stemmed Carmine Blusher Spore, special moment to yield -->
(21) Blue Bottle Fly Extract for Seaguard Blue Dye.
Wthermans
10-13-2008, 08:22 AM
Where did you obtain the One-Seed Juniper Extract? Thanks Ludovico.
Porous Coarse Merilius Spore "Special Moment" -> One-Seed Juniper Extract
Anyanka
10-13-2008, 03:24 PM
The color of the extract you make is related to the level of the seed/spore:
Level 50/75 seeds/spores product resinous brown extract.
Level 100 seeds/spores produce verdant green extract
Level 125 seeds/spores produce blue bottle fly extract.
Level 150 seeds/spores produce fiery red any extract.
The only seed specific effect I have seen, and I haven't reproduced it, is that I have twice gotten an advanced fixer instead of the dye extract. Also, I can't conclusively say that cultivator skill level doesn't play a role in the above results.
Seed Level: 25 --> Honeycomb Extract (Yellow)
I don't believe cultivator skill level plays a roll in the results. Yesterday, I had two special moments back to back on my cultivator alt resulting in the same dye extract. Intersting enough, both special moments didn't net me a cultivating point (occured at cultivator skill level 41, rank 4), but I did get the dye extract and the seed back :???:.
Unfortunately I wasn't paying super close attention to my additives. I believe I was using a L18 soil, L18/27 water and L 1 nutrient on first time and L1 soil, L27 water, L1 nutrient on second pass.
Rest assured, I will be paying much more attention to my additives going forward.
Hmm, I am level 170 cultivation, and have yet to see a pigment. I haven't been great at using the additives, I have a friend that supplies me with water, but I pretty much have to stick with the level 1soil and nutrients.
Zodan
10-16-2008, 01:17 AM
Got Fiery Red Extract yesterday from 175 seed, seems like that's the best you can get at the moment.
I just got:
Seed Used - Pigment Received
Green Buckberry Seed - Fiery Red Ant Extract
Waxen Violet Canny Seed - Blue Bottle Fly Extract
Trenchant Black Pea Seed - Verdant Leaf Extract (green)
It also appears that the better the nutrients, the more things you get as a result. I only had a few level 170 nutrients, but on the plots where I used them I ended up with 2 or more extracts as a result. Otherwise I've been just using soil and water, and I don't get as many specials, and when I do, I only get 1 extract.
dremptyd
10-19-2008, 01:45 PM
Repeating what I posted earlier:
The color of the extract you make is related to the level of the seed/spore:
Level 50/75 seeds/spores product resinous brown extract.
Level 100 seeds/spores produce verdant green extract
Level 125 seeds/spores produce blue bottle fly extract.
Level 150/175 seeds/spores produce fiery red any extract.
The only seed specific effect I have seen is that a few seed produce an advanced fixer instead of the dye extract.
Except for the yellow extract, which I believe is from level 1 and 25 seeds but I have never producted one, this covers extract making completely. Check my spreadsheet on seed/spore products for more details.
Thalantyr
10-19-2008, 05:10 PM
So are we saying that there are only 4 colours that can be made by crafters at the moment?
Seems kinda strange considering that blue, yellow & green can all be purchased from a merchant for a fairly cheap price.
The red of course is something to look forward to, and so is black (if it's in-game).
So in terms of getting your dye colour item, what level of soil/water/nutrient are you guys using? Is it a specific type? a specific level? only soil? only water? etc.
I wish people would also talk about the soil, water, and nutrient used when getting a dye.
dremptyd
10-22-2008, 03:21 AM
I wish people would also talk about the soil, water, and nutrient used when getting a dye.
There is nothing to talk about. You get an pigment extract from a special moment critical on a rare seed/spore. Better soil, water, and nutrients increases you chance of achieve this result. There isn't any more magic beyond that.
kinkypants
10-23-2008, 03:41 AM
This morning, I got a lvl 100 fixer from some special moment proc off something (200 cultivating). usually have too many seeds cultivating at one time to really notice what procs what. Combined it with the red ant extract and got "you create something better!" special apothecary proc. (200 apothecary). still produced 1 red gore dye :(
So it doesn't really matter what container + dye + fixer you use or whether it procs a special moment, because it will always yield 1 dye of the same color dye (red gore in this case). I have noticed that using epic level dirt, watering cans, nutrients CAN yield you 2 dyes on a cultivating special moment proc though.
As for how often these dyes drop? I've seen well over 20 fiery red ant extracts using 150+ seeds (I am fortunate my guild is large enough that i have an army of Scavengers/Butchers supplying me with a constant flow of cultivating and apothecary items). However i have only seen 1 blue and 1 brown dye during my leveling process, none of which came from lvl 150 seeds. So its seems likely the dyes are based roughly around what level seeds you are using.
In all honesty though, i'm rather disappointed by the dyes themselves, red gore is more of a light pink and seaguard blue is baby blue (both of which I despise). Considering the annoyance of even getting these dyes in the first place, its a shame they couldn't at least make them worth looking at. Hopefully epic level seeds (if they exist) will drop black dyes, though honestly i would me much more in favor of player made dyes allowing the user to choose a custom color when they apply it.
dremptyd
10-23-2008, 04:51 AM
I have gotten quite a few of the "something better" criticals, all with the same result you noted: no change. What I am looking for is a report on someone getting the "something awesome critical" (the same critical that leads to potent potions). I have yet to get one of these and don't even know if they occur during dye making.
Grumbs
10-24-2008, 06:18 PM
Waxen Ashberry Seed (green, 25) + Special Moment = Honeycomb Extract (green, 1).
No additives at all. With this one Waxen Ashberry seed, I had 3 criticals in a row, the special moment, another critical, then a regular plant - seed finally gone :mad:
Ralzar
10-26-2008, 03:21 AM
In all honesty though, i'm rather disappointed by the dyes themselves, red gore is more of a light pink and seaguard blue is baby blue (both of which I despise). Considering the annoyance of even getting these dyes in the first place, its a shame they couldn't at least make them worth looking at. Hopefully epic level seeds (if they exist) will drop black dyes, though honestly i would me much more in favor of player made dyes allowing the user to choose a custom color when they apply it.
Agreed. I'm working on figuring out how my guild can all get dark blue or black armour. I was so happy when I finally managed to make a blue pigment. I then make a dye and it's more turquoise than a proper blue colour.
I'm hoping there's either:
*a bunch of pigments we haven't discovered yet
*a trick to what containter and fixer you use it with
*or that the dyecrafting isn't properly implemented yet.
As it is now, there's no way to get a proper blue colour except from a few quests rewards and random drops, which is annoying for us chaos followers that want to use proper Tzeentchian colours. The merchant purple, for example, is great. Why couldn't they offer a similarly shaded blue?
Oronis
10-26-2008, 05:37 AM
I busted last night growing 175 seeds into rare 175 seeds, then growing those until I had some fiery red ant extracts, and 115 fixers.
I then eagerly took those mats and combined them using apothecary making red gore dye!
I was so excited when I applied it to my robe to test it out.
Only to find out it was pink.
Wow ouch.
So I went and made seaguard blue dye using the blue extract.
Sky Blue =(
Bitterbeerface
10-27-2008, 07:35 AM
One of the most annoying things. They have all these colors that do not match their description. Whenever they gives the first content patch, they better toss some updated colors in that. I imagine that is one of the easiest things to do.
pcgammerm
11-05-2008, 02:02 PM
yeah mean when the item says deep sea blue and it turns out robin's egg blue.....
Bitterbeerface
11-07-2008, 01:25 PM
Yeah, and I NEED to be able to make @#$%ing Regal Blue Dye.
atscan
11-10-2008, 10:08 PM
I had been saving up all my special watering cans, dirt etc ... for what I'm not sure. I'm 180ish skill now, so I thought bugger it ... I got a small swag of 150-175 seeds together ... 8 seeds total ... I think it mentioned "precious" on all of them and I made sure of this
to cut a long story short ... i was cultivating for over an hour ... got 7 blue dye pigments (Seaguard Blue Dye), 15 red dye pigments (xxxx gore red dye or something), 9 resin's for stabilising, and 69 plants (lots of varieties) ... was often getting 3 dye pigments in one special moment
so the key is clearly using high end blue + watering cans, soil and nutrients
cheers
Murie
11-15-2008, 02:30 PM
From what I have read I gather the following.
Green named seeds and spores have the chance of growing into an extract. AKA Rare seeds and spores.
The seed or spore level determins the color extract you can expect.
1 = Honeycomb Extract = Golden Yellow Dye
25 = Honeycomb Extract = Golden Yellow Dye
50 = Resinous Brown Extract = Scorched Brown Dye = (this is almost a dark dark red)
75 = Resinous Brown Extract = Scorched Brown Dye = (this is almost a dark dark red)
100 = Verdant Leaf Extract = Goblin Green Dye
125 = Blue Bottle Fly Extract = Seaguard Blue Dye
150 = Fiery Red Ant Extract = Red Gore Dye
175 = Fiery Red Ant Extract = Red Gore Dye
White named seeds and spores give resin instead of extracts.
Nutrients, Soil, and Watering Cans increase the chance for the Special result that gives the extract or resin. The higher the level the better the chance.
Piergrin
11-18-2008, 01:48 PM
That's the best outlay yet. I've gotten about five resins so far and cultivation is nearly max.
I usually don't use any additives at all with seeds unless I have several good components for a green seed around the same level.
As for the color names, here is the secret: Those are the names used for those colors by Games Workshop for their line of miniature paints. To be perfectly honest, i didn't like them when I used to paint miniatures either.
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