View Full Version : Item lvl. vs. Salvaging Level
Roarschach
09-22-2008, 08:52 PM
Anybody know what determines what level your salvaging needs to be at to salvage an item? At level 24 salvaging I can salvage some level 13 items but not others. Huh??
As an aside the more I get into salvaging/TM the more impressed I am with the guy who designed the system. Given the prevelance of info. in the internet age if somebody had told me even 3 months ago that Mythic could keep literally 10's of thousands of people this clueless about their product I would've told you to go jump in a lake.
I assume the guy is married to somebody who makes MMO's or is related to somebody at Mythic corporate and ran a highly successful inteligence agency in a previous life. Whatever the case. Gratz.
Avisigoth
09-23-2008, 10:39 PM
I think it has to do with how many stats are on the item, but in short, nobody ****ing knows.
Gogoune
09-24-2008, 02:55 PM
Found how to find salvaging skill vs item lv.So i tryed skill by skill with item lv 17,18,19 here what i found out.
item lv 17 salvaged at 41skill
item lv 18 salvaged at 46skill
item lv 19 salvaged at 51skill.
so every 5 skill you can get to the next lv.
BigFelChoppa
09-24-2008, 03:35 PM
Found how to find salvaging skill vs item lv.So i tryed skill by skill with item lv 17,18,19 here what i found out.
item lv 17 salvaged at 41skill
item lv 18 salvaged at 46skill
item lv 19 salvaged at 51skill.
so every 5 skill you can get to the next lv.
At level 38 I was unable to salvage a 16 item.
esker
09-26-2008, 10:22 PM
The rarity of the item seems to affect how much skill you need to salvage it as well. I have been able to salvage some rank 26 green items but not the rank 26 blue items I also had....
Vindicator
09-27-2008, 05:13 AM
I had just salvaged L15 blue gloves from a PQ reward.
Then went to salvage my old L10 blue chest since it I had an upgrade. No dice, system just seems bugged.
Xanafeyed
09-28-2008, 12:39 PM
I am SERIOUSLY regretting this crafting skill. Shouldn't your salvaging level=the level of the item? That's what I believed it was. Well now im level 17 and cant get my salvaging past about 18 because everyhitng i find now is too high of a level....WTF do i do??
DavidGil
09-28-2008, 03:49 PM
Buying tier 1 renown gear is certainly an easy option to level if you have the cash.
Casus
10-04-2008, 05:32 AM
How high can you get salvaging skill with t1 renown gear?
Draginfaerie
10-04-2008, 01:35 PM
I have a lower level character that I've been sending the greens I collect to my Salvager. It seems I can't Salvage things level 4-6 even though I'm at least skill 30. Without being able to Salvage those I keep getting shards that are way to high for my TM skill.
I had gone back before and just did PQ's to max out Influence and grab all those greens and rewards and that seemed to work until I started getting shards too high for my TM skill level.
So now, I need lower level items which I have but can't Salvage. I'm not even getting an error message saying that I can't Salvage them.
I'm just stuck.
Intrinsic
10-05-2008, 04:07 AM
How high can you get salvaging skill with t1 renown gear?
At least 50 from the merchant in T1 warcamps. Just have cash ready to spend :)
Leadfarmer
10-07-2008, 12:01 AM
Does Rank have any impact on salvaging or is it solely based on your salvaging skill level?
SureShot
10-07-2008, 05:48 AM
I thought people established that you couldn't salvage belts, cloaks, or jewelry?
The threads seem to say you salvage items at your skill level / 5. This would be the most logical explanation.
LawLessOne
10-07-2008, 12:04 PM
You cant salvage belts, cloaks or jewelry, except for sometimes. And if you try, it doesnt say anything, just doesnt work.
LawLessOne
10-07-2008, 12:06 PM
Does Rank have any impact on salvaging or is it solely based on your salvaging skill level?
As far as I can tell, your rank has no bearing, only the rank of your salvaging skill.
LawLessOne
10-07-2008, 12:09 PM
I have a lower level character that I've been sending the greens I collect to my Salvager. It seems I can't Salvage things level 4-6 even though I'm at least skill 30. Without being able to Salvage those I keep getting shards that are way to high for my TM skill.
I had gone back before and just did PQ's to max out Influence and grab all those greens and rewards and that seemed to work until I started getting shards too high for my TM skill level.
So now, I need lower level items which I have but can't Salvage. I'm not even getting an error message saying that I can't Salvage them.
I'm just stuck.
When you dont get an error in the chat window, those things are not salvageable. You need to get armor and weapons that are at least green.
evilamericorp
10-07-2008, 12:49 PM
As far as I can tell, your rank has no bearing, only the rank of your salvaging skill.
I think it does at higher levels. I haven't been able to salvage any items with a higher lvl requirements than my current level since I hit r16. At r22, i had a bunch of 23 greens that I couldn't salvage, but then I hit 23 and could salvage all of them, even though my skill hadn't increased any. Right now I'm r26 at 102 skill and I can salvage any greens up to my level, but not blues or higher, and I can't salvage anything above my level. I had a pair of purple gloves, which i couldn't salvage till I hit some weird arbitrary number for salvaging (i think it was 73) even they were well below my level.
Basically, this makes no sense, and they really need to go back through all of their items and:
a) Make the itemization (especially renown gear) not suck as it does currently
b) Make every green+ item salvageable, or at least make all gear for a specific slot unsalvageable (can I salvage this belt? Yes? No? Maybe? MORE SACRIFICES FOR THE SALVAGE GODS ARE DEMANDED!)
c) put tooltips on EVERY F-ING ITEM to tell us what skill/level/funny dance/whatever we ned to be able to salvage it.
Draginfaerie
10-08-2008, 05:47 PM
When you dont get an error in the chat window, those things are not salvageable. You need to get armor and weapons that are at least green.
As far as I can remember, they were salvageable green items. I'll have to check again. Maybe I was just not paying attention. I hope that's the case.
Lexang
10-11-2008, 07:20 PM
63 salvaging skill, can salvage lvl 19 items, not lvl 21. talking about greens here. there are no lvl 20 items availible on the AH for me to test.
character lvl is 25, RR 17. but that shouldn't matter
edit: tier 2 renown armour is lvl 20, can salvage it. 30s per is annoying though
Ulstan
10-18-2008, 06:53 PM
It seems pretty damn random to me. I notice there is no sticky at the top outlining the formula so I guess no one knows it yet?
I have 55 and I can salvage L19 items, but L21 and L23, 25, and 27 items are being obstinate about things.
Sveinorr
10-18-2008, 08:29 PM
Level of the item * 5 is the Salvaging you need to MAYBE have a successful disenchant. Its always random. You might fail but you might do better then expected as well. Pretty easy to lvl up as long as you have money.
Browse Reknown gear and AH for cheap items to DE.
Pretty simple. You don't need more info/tool tip/whatever to do this.
Intrinsic
10-19-2008, 04:02 AM
Lvl54 salvaged lvl19 Calamitous Skullcap, no skill up :/
Salvaging R12 T2 Braces of Dominion got me upto lvl59 but no further(Tried another 10 bracers before i gave up)
Ulstan
10-19-2008, 10:42 AM
Level of the item * 5 is the Salvaging you need to MAYBE have a successful disenchant. Its always random. You might fail but you might do better then expected as well. Pretty easy to lvl up as long as you have money.
Browse Reknown gear and AH for cheap items to DE.
Pretty simple. You don't need more info/tool tip/whatever to do this.
But I have been succesfully disenchanting level 19 gear with low 50's in salvaging.
If it was level *5 I'd need a skill of about 100.
Silver
10-21-2008, 07:44 PM
it is 5*level-25 for the greens
+5 for blue
(I believe +25 for purples but I have not checked it, this would effectively make it 5*level for purples)
Harra
10-25-2008, 04:07 AM
I'm lvl 107 salvaging and constantly fail on lvl 21 items. Have burned a ton with no level up, and no fragments. This doesn't seem to be close to what others experience, is it? Any advice?
Joiry
10-26-2008, 10:37 AM
I've gotten up to salvage 64 on one of my alts (currently r9 engineer). I haven't kept detailed notes, but based on my observations I think the 5 salvage levels = 1 level of gear may be right. Another thought that might back this up (and is totally circumstantial) is if the max is 200, and r40 are the max items, then 200/40 = 5.
When I hit salvage 51, I could salvage r11 items, but failed on several r13s (actual attempt thats failed into essence stuff). This would mean there's a rounding up (cause 55/5 = 11). But, that doesn't seem consistent with others results posted in this thread.
I have also found a number of items, like an earlier poster mentioned, which won't salvage. No error message - nothing, just click click click and nothing. They span the full range of items, from belts, weapons, helms, gloves, boots. Kinda annoying, cause on my main I went and bought all the r11, 13, 15 gear I could find on the AH that had a buy out of less than 20s, and about half of it had this immunity to salvaging. I suspect its a bug.
I thought about using renown gear last night, but wondered if it'd work. If it does, this may be the way to go.
Intrinsic
11-09-2008, 08:04 AM
High Mantle of Dominion(R13 RR9) Got me upto 72 but no higher.
Hoeth Robe (R14 forget RR) got me upto at least 82 so far, possibly 84 but logged out before i could note it down.
Sawbonz
11-12-2008, 07:02 PM
I think there are some semantic problems that confuse this thread. There is a difference between (1) not being able to salvage an item because your skill is too low - in which case you get a message in the chat window, (2) not being able to salvage an item because it's bugged - in which case nothing happens when you click on it and you get no message, and (3) failing to salvage - where you break down the item and get essence pieces, but no fragment.
5*lvl -25 for greens is not correct. I could salvage lvl 25 green item at skill lvl 86 and lvl 27 green item at skill lvl 96. I didn't always get a fragment, but I could break the item and at least got essence pieces.
As far as I can tell there is no relationship between your charactor lvl or renown lvl to whether you can break down an item - it just depends on your skill. I haven't tried any blue or purple items because I'm using an alt.
Increases in skill lvl are almost with each attempt till about lvl 20. Now I only seem to get skill up with a successful salvage, i.e. I get a fragment. Also the chances of getting a skill up seem to decrease when you break down an item that is lower lvl, but the chances of success (getting a fragment) are higher. I actually got to about lvl 60 just using the vendor pieces though by the end I was getting maybe 3 or 4 skill ups out of a stack of 20.
It's an expensive skill unless you are in a guild that feeds you raw materials. I've probably spent about 30gp to get to lvl 100. And also I have a lvl 27 char and about 4 lvl 10ish chars that I use to supply items. And I haven't even really started to try skilling up Talisman yet.
quik77
11-19-2008, 01:05 PM
has anyone been using the salvageable stuff off the merchants now? the craft merchants sell the green "this item looks salvageable" items for 12c now I believe using this on my lowbie alts
Sawbonz
11-20-2008, 10:21 AM
That's what I was referring to by vendor pieces. The other one sells for 6sp and I was able to get to about lvl 60 with those.
Veloraptor
11-26-2008, 01:30 AM
it is 5*level-25 for the greens
+5 for blue
(I believe +25 for purples but I have not checked it, this would effectively make it 5*level for purples)
it seems like most people here figured out that the item level /5 issent the formel for the MS, however like a few of you have posted there seem to be a hidden modifier of X on top of the level, which kinda makes sense.
say you start out at level 1 MS, then you did only be able to MS level 1 items, which issent very likely that you picked MS at "char" level 1, so it seems they did a hidden modifier, so at lower levels you would be able to MS items, that are a bit higher level then your starting skill.
from what i have learned the modifer seems to be 35 with an offspring of every level MS 5+1
anyway renown T1-T2 works if u modify your item level like this :
Item level *5-35 = required MS level (works for all items i have come across which means i havent tested blue or purple with this yet tho :P
anyway a small example below :
if u had a level 23 item it did be 23*5 = 115 tho -35 = Skill 80.
However, for some resone they changed this a little, and included the fact that if you got 76! you are also able to MS the item, meaning you are acktly able to MS any item, when you have reached the start of the "5 level" MS thats required :shock:
iam not soo good with explaining but i hope some of you clever guys starts catching on and can reformulate this...
anyway at MS skill level 1 your able to MS items from level 1 to 7 (35/5=level 7)
at MS skill level 36 your able to MS item level 8, and at 41 level 9 and so forth
so the resone why people had the wird numbers is simply becours your able to MS items once you got that extra 1 on top of the 5*
sorry if this is completly messy.. :( anyway you can write me an email or forum messeged till this have been explained in a simple and understandable langued :cool:
anyway it worked on every green item so fare, both from random drop and renown T1-T2
(btw i belive wow have the same after they made DE require char levels.)
Veloraptor.
Veloraptor
11-26-2008, 02:43 AM
Did a bit more thinking, while eating cold pizza for breakfeast...
anyway i suppose you could also put the math this way, and it did be the same :
Item level *5 -40 +1 = MS Level needed to MS it.
Example :
Item of Level 25.
25 * 5 = Skill 125 -40 (modifier) = 85 "+1" = 86MS Required.
Hope this makes it a bit easier to calgulate / understand.
Veloraptor.
Veloraptor
11-26-2008, 03:00 AM
Also noties while i had 87 and was MSing my Level 25 items they all seemed to fail except for 1...
did about 11 items...
this COULD support the people that have been reporting some mysterioues mass failurs that while your able to MS an item once you have that extra 1 point you will most likly fail at getting a fragment, but ofc be able to get the Essence...
this however iam unable to confirm this atleast for +2 more points... beside i might just be unlucky, but try check if your failur items tends to be in that area.
Veloraptor.
Giorsoine
12-03-2008, 04:10 AM
On this wiki site at the bottom they made a list of what skill you need for green items.
http://warhammeronline.wikia.com/wiki/Salvaging
Hiyas, i have been testing this out and i dont know what to say :s
Neither the list on the wiki and the other theory of item level * 5 - 39 seem to hold true for me.
Here is every magical salvage attempt i made since i started keeping track from magical salvaging level 121 up to my current level 160. The item level is on the left, then my skill level if i leveled, the number in the brackets on the right is what the wiki and theory says i should have been breaking (you can see how many times i failed on such levels while i still leveled on lower levels)
Note, all items were green.
25: 121-122 - leveled (suggested 31) Difference: -6
(i forgot to record between here)
29: 144-145 - leveled (suggested 35) Difference: -6
29: 145-146 - leveled (suggested 35) Difference: -6
29: 146-147 - leveled (suggested 37) Difference: -8
29: 147-148 - leveled (suggested 37) Difference: -8
29: failed.. (suggested 37) Difference: -8
31: 148-149 - leveled (suggested 37) Difference: -6
31: 149-150 - leveled (suggested 37) Difference: -6
31: 150-151 - leveled (suggested 37) Difference: -6
31: 151-152 - leveled (suggested 37) Difference: -6
31: succeeded but no gain (suggested 37) Difference: -6
31: succeeded but no gain (suggested 37) Difference: -6
31: succeeded but no gain (suggested 37) Difference: -6
33: failed.. (suggested 37) Difference: -4
33: succeeded but no gain (suggested 37) Difference: -4
33: succeeded but no gain (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
33: 152-153 - leveled (suggested 37) Difference: -4
33: 153-154 - leveled (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
33: succeeded but no gain (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
33: 154-155 - leveled (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
35: failed.. (suggested 37) Difference: -3
33: succeeded but no gain (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
33: 155-156 - leveled (suggested 37) Difference: -4
33: succeeded but no gain (suggested 31) Difference: -4
35: failed.. (suggested 37) Difference: -2
36: failed.. (suggested 37) Difference: -1
33: failed.. (suggested 37) Difference: -4
33: failed.. (suggested 37) Difference: -4
35: failed.. (suggested 37) Difference: -2
35: 156-157 - leveled (suggested 37) Difference: -2
36: 157-158 - leveled (suggested 37) Difference: -1
36: succeeded but no gain (suggested 37) Difference: -1
36: failed.. (suggested 37) Difference: -1
36: succeeded but no gain (suggested 37) Difference: -1
36: failed.. (suggested 37) Difference: -1
36: failed.. (suggested 37) Difference: -1
37: failed.. (suggested 37) Difference: 0
35: failed.. (suggested 37) Difference: -2
27: succeeded but no gain (i needed a lower lev frag so broke this)
35: succeeded but no gain (suggested 37) Difference: -2
37: failed.. (suggested 37) Difference: 0
Atisans Gift (just in case it does something even though the tooltip says no - i note some say above it does work, most say it doesnt)
35: 158-159 - leveled (suggested 37) Difference: -2
37: 159-160 - leveled (suggested 37) Difference: 0
37: failed.. (suggested 37) Difference: 0
37: failed.. (suggested 37) Difference: 0
37: failed.. (suggested 37) Difference: 0
36: failed.. (suggested 37) Difference: -1
36: failed.. (suggested 37) Difference: -1
35: failed.. (suggested 37) Difference: -2
35: failed.. (suggested 37) Difference: -2
--------------------------------------------------------
36: 160-161 - leveled (suggested 37) Difference: -1
36: 161-162 - leveled (suggested 39) Difference: -2
36: failed.. (suggested 39) Difference: -3
33: succeeded but no gain
33: failed!! (suggested 39) Difference: -6
33: failed!! (suggested 39) Difference: -6
36: 162-163
36: 163-164
36: failed..
36: 164-165
36:failed..
36:failed..
36:failed..
37: 164-165 - leveled (suggested 39) Difference: -2
37: 165-166 - leveled (suggested 39) Difference: -2
38: succeeded but no gain!!!!?
38: failed..
ARTISANS GIFT
31: 166-167 - levelled!!!?
29: 167-168 - levelled!!? (perhaps the gift works in reverse... allowing level up on lower items, not higher?
33: 168-169 - levelled
36: failed..
36: failed..
35: failed..
36: 169-170 - levelled
31: 170-171 - levelled
37: succeeded but no gain
Total attempts: 56 (up until level 161 - ill update this finally once i reach skill 200)
26 Fails (47%)
12 Succeeds with no gain (23%)
17 Level Ups (30%)
Im now failing on items several ranks below the suggested.. (edit: ok then i just leveled twice in a row..)
As you can see i often broke either well below the "recommended" item level for my skill or at the same level, never above it. I still failed almost half of all attempts.. Only 1/3 of attempts leveled me.
Well i thought i would share the details of my experience so far from level 121 - 160. Maybe some of you may find it interesting or wish to share your thoughts, or perhaps see a pattern or where i went "wrong". I still do not know what the theory is heh. I was leveling and failing on the same much lower than recommended item for example.
I had thought that perhaps there is a hidden "progress bar" - each successful break adding to it until you leveled up; but to go up a level with a 35 item and then instantly again with a 37, then keep failing, makes me unsure about this. Perhaps the random element is simply rather large... up to 66% large...
Or perhaps what i thought (the simple method) would be... 5 skill levels per item - 200 skill levels, 40 item levels.. so 5 per level, thus simply multiply the item level by 5 to see what skill you need.. Im testing this now.. at skill 161 using items of 32 and will update soon.
edit: wth.. i just failed twice in a row on lev 33 items while at skill 161.. meh, ive no idea then.
Ahh fun and games! Cheers
Veloraptor
12-11-2008, 05:21 AM
from what your posting, it seems to me like your mixing "failed attempts" and "your skill level is too low for this item"?
the math i posted above, is for : at what item level your able to salvage an item, not for possible gains.
gains are random, and you can easely gain on items 10 levels below your max allowed salvage level.
tho its ofc at a much lower chance...
from what i was able to see with the wiki ( http://warhammeronline.wikia.com/wiki/Salvaging )
they are using the same math to determint what level your able to salvage earliest (take a look at "Skill 66, level 21 items can be salvaged" and
"Skill 76, level 23 items can be salvaged. " the math fits perfect.
(due notiest the math is ONLY for green items, so blue might be diffrent tho i dont see why it should, and AGAIN, its for salvage being possible, NOT for possible gains)
i had 11 or so failed attempts at 21 items once i had 66, tho at 70 it seemed to drop about each 2-3 attempt that failed...)
anyway this was just what worked for me, sorry if it dident work for you :(
Hi and cheers for your words Veloraptor :)
No i wasn't confusing the "failed" with the "skill is too low" messages; i have never received the 2nd message. I have almost always attempted a salvage within or under the recommended levels. When i fail, it is when i get scrap, after being able to salvage ok.
Perhaps the wiki is suggesting that those skill levels are what is needed simply to be able to attempt... If so, it should maybe make it a little clearer. I understand you are right, that it is not suggested you will gain skill from that point, but i think the most pertinent knowledge might be when we might not fail on a certain item level.
If so, then ideally we would like to know the failure/success rate chance at given level.
eg. It suggests that at skill 161, level 39 items are possible. I fail regularily on level 35 and 36 pieces with skill 182..
However, heh, i have just come to accept that its all pretty much random and i have to spend a shedload of items and gold if i want this skilled up :P
One passing thought i have had in the last day or two - the item vendor value (stat value also i guess) might have an impact on if we skill up... I noticed that when i salvaged "good" level 38 or 39 items, i skilled up much more often than "less good" ones of the same level. This could make it a little like talisman making - the higher in a tier one skills up, the better the item made is required to ensure a skill up... Just a thought, anyone else think this?
Cheers :)
Veloraptor
12-15-2008, 03:17 AM
a rather interresting observery :)
iam unsure about how the entire math behind wars skill gain math is being calgulates (i belive most are :D
anyhow iam certien that the math is not a simple matter and that it takes a lot of numbers, "color ranks" and other informations like level req, even possible the item level rank and other (typical hidden informations assigned to the item and only visible in the item database... into the math.
anyway all those things are possible math calgulations they use for "randomness" and from what you say and from what others say and my own observations, i belive there is no "100%" certienti for a successfull fragment extract compaired to level...
but then again, if u got 200, and salvage a level 1 items, how often do you get a fragment out of say 1000 items....
if its 100% then there would indeed seem to be some certienties for higher skill to secure a lower level fragment, but i neither have the programs, time or patient to excecute such a test, nor the ingame money for items items ;)
it would seem only fair tho that a high skill level would secure a fragment from much lower level item, even on code / game balance basic, tho again this is likly only the game devs are aware of those in depth infoes, all i can say is the higher level an item is, the more often i fail at getting fragments no matter how high my skill seems to get... needs to be confirmed by other players with very high & max skill level tho.
i trust together we shall all find out tho ;)
Ironmonk
12-15-2008, 06:33 PM
Did a bit more thinking, while eating cold pizza for breakfeast...
anyway i suppose you could also put the math this way, and it did be the same :
Item level *5 -40 +1 = MS Level needed to MS it.
Example :
Item of Level 25.
25 * 5 = Skill 125 -40 (modifier) = 85 "+1" = 86MS Required.
Hope this makes it a bit easier to calgulate / understand.
Veloraptor.
This equation is pretty accurate. I am level 80 salavager and I can only salavage level 23 stuff and can not do level 25. So that means I will need to be 86 to salavage all my 25 gear, omg.
Deiform
12-16-2008, 07:48 AM
Hmm, it's not really working for me. I'm at level 87 salvaging, and last night I failed 9/11 green level 23 items. I don't think my luck is that bad :cry:
Veloraptor
12-25-2008, 09:10 AM
indeed if your failing 9/11 23 items your luck certienly is bad...
i dont think i seen that bad a rate at level 87 since i tried at 86 to do my level 25 items... they failed allmost all... but that was basicly just 1 point above the level where you can initiate salvaging.... 87 is way past that point, altho make no mistake the fail rate for fragments raise a lot with the higher levels on equiptment :(
*Edit*
Oh and sorry i dident read your post correct the first time, your saying you "failed" at getting fragments, but where able to take the item apart...
Again plz read and understand carefull THAT the formel is ONLY for "being able to salvage at all, not for the random fragment retrival which seems to be atleast random with higher level items (havent had 1 item yet i was able to 100% succesfull gather a fragment from everytime...)
also thank you for reporting this tho :)
Veloraptor
12-26-2008, 02:28 PM
today i found a blue level 25 item from gunbad, which i tried to MS at skill 96 and it returned that my MS level was too low to even attempt to take it apart...
according to the math i provided earlier, for green items i should have been able to take the item apart with a skill of 96 (96+39 = 135 : 5 = level 27) so if a level 25 blue cant be ms at a skill level where you able to take apart green level 25 it certienly provides us with the fact that there is a diffrent math for blue and most likly it will also be diffrent for purple and orange then....
i suppose that might also play a role in the fact that when we MS items we fail a lot on high level items / higher color rankeds as well? (still cant confirm that last part tho)
anyway have anyone else been able to confirm that there level of MS allowed for a green to be MS but a blue of same level was not?
Veloraptor
12-26-2008, 02:55 PM
after a few tried i belive i have come up with the formel for blue items as well.
as i posted earlier there is a level diffrency betreen green and blue items (belive others have posted this elsewhere on several occasions so iam hardly the first...)
anyway the formel is quiet simple, since blue items are relying on the same MS that green items are using except they require your MS skill to be 3 levels higher then green.
understood like this :
"IF Green level 25 item is : 25*5=125-39=86 MS to be able to take it apart."
"Then Blue level 25 item is : 25*5=125-39=86+15=101 MS to be able to take it apart."
Since 15 is = 3 additional levels, i hope this makes sense since its just an additional 15 points on top of the formel for green items...
the test was succesfull proven on a level 27 item which at green is MS at skill = 96 but the blue level 27 was first able at MS skill 111.
i would love if sombody else or a few would be so kind to try and confirm it, and possible post in here the exact numbers they got and tried with.
especily if they where unable to confirm / succesfull MS an item according to this formel, and as allways "NOTES" this is for being able to MS it, not whenever you fail at getting a fragment or not ;)
Velo.
Veloraptor
01-01-2009, 07:16 PM
was able today to MS a Purple level 17 item with 70 MS skill, which means the range for purple its is within 24 points.
meaning that if a blue item requires a +15 purple could be a +20, cant confirm it since the only purple i had was that level 17 :/
ill be getting one pretty soon from orvr that i wont need, then we will know for sure ;)
Veloraptor
01-03-2009, 04:00 AM
some of you have allready reported items that for some resone dosent fit into the math that i have layed out here, i have my self confirmed some of those items, and found other items my self which diviated from the math, 1 such item is a blue level 29 item which should require 121 skill to MS however the item is reported back that at 121 MS skill, your skill amount is still too low to even try MS it :(
why this is happening with some items iam rly not sure of...
the math fits for a level 25 and 27 blue item which are both MS'ed at the correct levels.
A friend of mine was thinking it might have to do with a problem that was related from DAOC which was about items in the game database being marked as either higher or lower level then the acktual informations presented in the "info header" on the item ingame...
its not completly impossible, tho it would seem a rather fail if such a "bug" is presented in some items (which allow lower level players to use higher level items since the level req was to be set wrong...)
altho if its the case the item should report back to a player trying to equipt it that he/she was too low level to use this item yet (altho the level req on item was saying you could use it)
so it dosent rly fit 100% with the problem...
ill continue as i advance thro ms to look for other cases where the math dosent fit, and if possible see if i can come up with the missing / wrong numbers.
vBulletin® v3.8.1, Copyright ©2000-2010, Jelsoft Enterprises Ltd.