View Full Version : Marauder..
Duppre
04-12-2007, 09:41 AM
The Marauder, Chaos Melee DPS class..
But i got a question about them, I don't know if anyone of you have an answer for it because I haven't found one anywere..
How will they improve their damage? All the other melee classes got wepons, but marauder got mutated wepons, they have axes as arms and such things..
Will they get more powerfull wepons when they level? or? I don't get it :/
Immortalis
04-12-2007, 09:48 AM
We don't know enough about the class yet to come to any definite conclusions.
Kalledon
04-12-2007, 09:49 AM
We really don't know at this point. We can assume one of the following.
1. There will be some sort of weapon that is only equipable by Mauraders that is basically an axe but graphically looks like a mutated arm.
2. Mauraders will be able to equip normal weapons but the graphics for them will be different then on other players.
3. Mauraders Attack Power/Strength/whatever increases as they level
4. Something else
They will mutate when they level/rank up.
As i read: They have spells for mutations.
But this have been answerd before in the officical forum part.
But it's not 100% for sure, just speculations and such.
Krulltak
04-12-2007, 09:54 AM
I reckon it will work similairly to the Magus. The different mutations avalible to the Maurader will have different bonusses on different kinds of armor or archtypes...........or somthing like that.
Baron Khaine
04-12-2007, 01:23 PM
Think of the Marauder as WAR's version of WoW's Druid. It can assume any number of mutations or "form's", to suit any situation (This information can be found in Paul's video on the Marauder, in which he clearly state's "The Marauder will have a row of button's, that activate your mutation's, you will then get another row with attack's for that mutation", does everyone else seem to miss this?). This means that when you press the "Crab Claw" mutation button, your left or right arm will turn into a huge crab claw and you will then get a new set of attack's for that mutation, but you will loose some of your old attack's (Like when you used a form in WoW, your action bar would be replaced with one that had attack's specific to your current form). There will be various mutation's, some of which will affect only one arm, which mean's that Marauder's will be able to use swords and axe's just like anyone else, and still have attack's that use those weapons.
Other's however will affect both your arm's, giving perhaps 2 mutation's of the same type (The dual crab claw's that Paul mentioned in the Marauder video), or perhap's you can have say a "Stabby Mutation" and a "Club Mutation" at the same time, with a hotbar that has attack's for both of those on.
Marauder mutation's will be "Temporary". Now this is the only real area of speculation for the Marauder imo (other than what Mutation's we will get ofc). What does temporary mean? Does it mean that we have to build up a sort of Rage Bar (WoW Warrior style), and can then spend these Rage Point's on using our mutation's, but they are only temporary, so will go away after a certain time or after the rage bar drop's below a certain point. Or does it mean that they are just on a simple timer? We won't really know until information has been revealed on the Marauder.
Mutation's will more than likely get more powerful as you do, with new mutation's being unlocked as you level (Some through specialisation points no doubt (WAR Version of WoW Talent's)).
Hope that clear's things up for you.
Barbari
04-14-2007, 04:11 AM
Yep, that's the way devs will do it (if nothing sectacular comes on)
But, now i just hope that they won't put that *boof* and you have mutaded arm. I want that my character is yelling for real PAIN with barbaric voice! It could take few second to mutate. That could be filter for WoWs "Stance Dance" (spamming of your stance buttons as long as you are dead and after that)
DanMan3395
10-23-2008, 09:04 AM
The Marauder, Chaos Melee DPS class..
But i got a question about them, I don't know if anyone of you have an answer for it because I haven't found one anywere..
How will they improve their damage? All the other melee classes got wepons, but marauder got mutated wepons, they have axes as arms and such things..
Will they get more powerfull wepons when they level? or? I don't get it :/
A series of tactics and stat enhancements are useable while mutated and it varies with the mutation.
Theclaw25
10-23-2008, 11:28 AM
hoyl christ, way to ressurect a 6 month old friend >_>
kechop
10-24-2008, 02:23 AM
old thread is old , time to burry him. RIP and NEVER EVER FCKN COME BACK xD
Hensel
10-24-2008, 02:27 AM
omg wtf too old
misutsu
10-24-2008, 05:25 AM
U r fale :>
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