Aenigma
04-16-2007, 12:46 PM
We don't know much about the spells for the Zealot, but that doesn't mean we can't speculate about it.
Since the Zealot is a newly created class and there isnt much lore connected to it, his spells and abilities are more or less Mythic's to play with.
Of all the healer/support classes in the game, I personally expect the Zealot to be the most focused on DPS. With lots of DoT's and debuffs.
Here is a list of spells I thought would be fitting for the Zealot:
EDIT: These are not official spells, just some brainstorming I did
Harbinger of Doom
Does X amount of damage to the target over Y time. the damage done increases each tick
Harbinger of Pain
All damage done to the target is increased by 10%
Harbinger of life
10% of all the damage done to the target is transferred to the damage dealer in health
Harbinger of Decay
Decreases the target's cast and attack speed by 25% and heals made against the target are 50% less effective
Wicked Plague
Plagues the target, decreasing it's damage done by 10%. In addition, all heals made against this target have a chance to damage the healer for 25% of the healing done. has a chance of spreading to enemies in 10 yards range
Surge of life
Deals X damage over Y time to the target. when all the damage is done, all friendly players in 30 yards of the target are healed the same amount as damage caused to that target
Gouge
The Zealot sends a flock of raven to an enemy, gouging out his eyes. This causes low damage and disorients the target for 3 seconds.
Vengeance of the Bird God
The Zealot sends a flock of raven to an enemy, swarming it for 5 seconds. this causes moderate damage and slows the target by 50%
Bird Sacrifice
The Zealot sacrifices a raven. This heals the target for a high amount and increases its damage done by 10% for 10 seconds
Devour life
The Zealot channels life from the enemy for 5 seconds. when the channeling is completed the Zealot may cast a great heal on a target.
Terrifying screech
The Zealot screeches, blocking Morale generation for 5 seconds and decreases morale by 20% for all enemies within 30 yards.
Scare
The Zealot creates a scarecrow, causing all enemies within 10 yards to flee in terror for 6 seconds.
Feed the birds
A flock of birds devours the corpse of a fallen enemy. all friendly players within 30 yards of the corpse are healed for a moderate amount over 10 seconds.
Poison cloud
The Zealot throws poison around, causing damage over time to all enemies within 10 yards and decreases their chance to hit by 20% for 10 seconds.
Acidic strike
An instant melee attack that damages the target and decreases its armor by 25% for 20 seconds.
Shadow blast
A magic missile dealing moderate damage. damage done is increased for every DoT on the enemy.
This are just some wild thoughts about what spells a Zealot could have, I hope you like them.:)
Since the Zealot is a newly created class and there isnt much lore connected to it, his spells and abilities are more or less Mythic's to play with.
Of all the healer/support classes in the game, I personally expect the Zealot to be the most focused on DPS. With lots of DoT's and debuffs.
Here is a list of spells I thought would be fitting for the Zealot:
EDIT: These are not official spells, just some brainstorming I did
Harbinger of Doom
Does X amount of damage to the target over Y time. the damage done increases each tick
Harbinger of Pain
All damage done to the target is increased by 10%
Harbinger of life
10% of all the damage done to the target is transferred to the damage dealer in health
Harbinger of Decay
Decreases the target's cast and attack speed by 25% and heals made against the target are 50% less effective
Wicked Plague
Plagues the target, decreasing it's damage done by 10%. In addition, all heals made against this target have a chance to damage the healer for 25% of the healing done. has a chance of spreading to enemies in 10 yards range
Surge of life
Deals X damage over Y time to the target. when all the damage is done, all friendly players in 30 yards of the target are healed the same amount as damage caused to that target
Gouge
The Zealot sends a flock of raven to an enemy, gouging out his eyes. This causes low damage and disorients the target for 3 seconds.
Vengeance of the Bird God
The Zealot sends a flock of raven to an enemy, swarming it for 5 seconds. this causes moderate damage and slows the target by 50%
Bird Sacrifice
The Zealot sacrifices a raven. This heals the target for a high amount and increases its damage done by 10% for 10 seconds
Devour life
The Zealot channels life from the enemy for 5 seconds. when the channeling is completed the Zealot may cast a great heal on a target.
Terrifying screech
The Zealot screeches, blocking Morale generation for 5 seconds and decreases morale by 20% for all enemies within 30 yards.
Scare
The Zealot creates a scarecrow, causing all enemies within 10 yards to flee in terror for 6 seconds.
Feed the birds
A flock of birds devours the corpse of a fallen enemy. all friendly players within 30 yards of the corpse are healed for a moderate amount over 10 seconds.
Poison cloud
The Zealot throws poison around, causing damage over time to all enemies within 10 yards and decreases their chance to hit by 20% for 10 seconds.
Acidic strike
An instant melee attack that damages the target and decreases its armor by 25% for 20 seconds.
Shadow blast
A magic missile dealing moderate damage. damage done is increased for every DoT on the enemy.
This are just some wild thoughts about what spells a Zealot could have, I hope you like them.:)