View Full Version : Dark Gifts?
Afton Silverleaf
07-18-2007, 12:50 PM
So, I'm a little confused about Dark Gifts, how exactly they work, what their function is, etc. Is there any information out there on this? Any speculation from Warhammer lore experts?
I was a little disappointed when I read the Chosen's description on the Warhammer site, particularly the Specialty part. The other tanks out there are made very obvious what their gimmick is. The Ironbreaker builds grudge - it explains very clearly how it works, how it's earned, and how you can use it. The KotBS with his commanding presence and such, a leader on the field of battle. Again, very clear. Dark Gifts however, I'm not sure what they're talking about, what they do, how I would use them if I were to play a Chosen.
Any info out there on this?
Kuari
07-18-2007, 02:49 PM
Well they made it obvious that Chosen have debuffs... other then that... not so much
Arijharn
07-18-2007, 05:52 PM
I think the consensus is that Dark Gifts at the time the newsletter was released wasn't finalised, but I think it can range from everything in between self weapon powerups to debuffing.
While I share the OP's confusion, I also have to admit that it sounds pretty interesting.
Kuari
07-18-2007, 07:34 PM
I think the consensus is that Dark Gifts at the time the newsletter was released wasn't finalised, but I think it can range from everything in between self weapon powerups to debuffing.
While I share the OP's confusion, I also have to admit that it sounds pretty interesting.
Oh pretty sure that debuffing is guaranteed by a few signs in the description... instilling fear, and it being best to take the Chosen down quickly because of the effect they have on your army...
Ravana
07-19-2007, 09:33 AM
The Chosen are your standard 'warrior' type. They can be spec'ed to either take alot of damage, or dish it out. They can't dish it out to the degree that the Magus can, but they can take alot more then a Magus can.
I think by 'Dark Gifts' is that a chosen can either buff themselves up to deal/take more damage, or debuff enemies, thus stripping them of any bonuses they had.
I suspect the exact specifics behind this will be revealed with time, one way or another.
Jesper
07-19-2007, 11:30 AM
The Chosen are your standard 'warrior' type. They can be spec'ed to either take alot of damage, or dish it out.
that simply isn't accurate. WOW warrior was specced to deal dmg OR to take it.
Daoc warrior otho was specced in a way it can both dish dmg and take it.
Anyway, i suppose chosen is going to be similar to a reaver (from daoc) more than a wow or daoc warrior. A tank with debuff auras (opposed to buffing kotbs auras).
Ravana
07-19-2007, 01:24 PM
Well i havent played DAOC, so i'm not in a position to weigh up the two.
Taurth
07-19-2007, 01:36 PM
The Chosen are your standard 'warrior' type. They can be spec'ed to either take alot of damage, or dish it out. They can't dish it out to the degree that the Magus can, but they can take alot more then a Magus can.
Insider info? :eek:
Malvos
07-19-2007, 02:28 PM
My assumption (based on virtually nothing) is that the Chosen is going to have the opposite of the KotBS. Instead of buffing its allies, its "Dark Gifts" are going to be debuffing its enemies. Its just what I think based on what has been said about them.
heavyhebrew
07-19-2007, 09:43 PM
My expectations would be for the Dark Gifts to be a nod to Lore. Maybe the debuffs are from terror and intimidation. Debuffs to certain stats such as initiative, intelligence and weapon skill. Pure speculation, of course, this is Chaos after all.
It would be ginormously awesome if Chaos had the horror effect from the TT.(yea, imba, whatever)
As long as I never, ever have to face a Plague Sword, I will be A-OK.(and yes, I know there is no Nurgle in the PC part)
Arijharn
07-20-2007, 01:14 AM
As long as I never, ever have to face a Plague Sword, I will be A-OK.(and yes, I know there is no Nurgle in the PC part)
Heh, you'll probably have to face a sword of change though.... I would almost be disappointing if Tchar'zanek didn't have one.
Dark Gifts also sound like the 'Wind of Magic' type thing that was mentioned in the write-up, so it's likely that Chosen would be able to use some sort of spells through it, although obviously not as potent or versatile as a Magus'.
Centirick
07-20-2007, 11:43 AM
I am also very confused on these. I tend to think that giving the chosen some type of healing spell in these Dark Gifts would be imbal. but that would be awesome and If they did it I would love it.
It also wouldn't surprise me if they gave him a heal for the fact that he protects his allies and trys to keep them alive.
Another interesting point is that the Magus isn't specifically given a healing spell in the description. The Zealot isnt either(however it seems likely that the zealot will get one).
It would be really awesome if they do but I tend to think it might make the chosen kinda Imbal. I like to play paladin TYPE classes and im not going to play order because I tend to think order will have a greater population and being outnumbered makes me feel better about being destruction. Right now my choice for class is def. the chosen even if they dont get heals. But ill have to wait and see the Dark Elf classes(athough by looking at speculation it seems that they won't have a paladin type class either).
Arijharn
07-20-2007, 10:32 PM
Maybe I'm reading way to much in what I think The Hickman said in one of his fan interviews in which he said that the Chosen are very defensively orientated, but... I would say that healing is very defensive. Of course, I wouldn't want it to be as effective as a Zealots, and maybe it wouldn't even be able to be used on ally's (self only) but still, I think it would be awesome.
I'd actually welcome a self-heal or even a drain life move if it cut down our dps, because I would imagine it would be useful over the long run.
Fluffyncute
07-30-2007, 04:49 PM
Think shadownight's from EQ but im guessing less offensive but just as deadly.
Damienx247
07-31-2007, 05:30 PM
You know, I wouldn't mind if some of the Chosen's abilities were unlocked by slaying the Chosen of the other Chaos gods. Plague blade by killing Nurgle followers, Jedi mind-**** by killing champions of Slaanesh, or getting some awesome hard hitting strike that inflicts dot damage or temporarily cripples my foes by killing followers of the Skull god.
Arijharn
07-31-2007, 07:30 PM
You know, I wouldn't mind if some of the Chosen's abilities were unlocked by slaying the Chosen of the other Chaos gods. Plague blade by killing Nurgle followers, Jedi mind-**** by killing champions of Slaanesh, or getting some awesome hard hitting strike that inflicts dot damage or temporarily cripples my foes by killing followers of the Skull god.
That would be pretty cool, but wouldn't that risk the Tzeentch Chosen to being eventually not very Tzeentchian and rather Undivided?
sbxsat
07-31-2007, 07:59 PM
Dark gifts
Chaos Armour
The armour fuses permanently to the Chosen's body and grants the wearer a % magic resistance. Chaos armour has high base defense value.
Cannot be swapped out!
Sword of Change
This sword is only given to those that show exceptional fighting prowess. The Raven god has imbued the sword with Demonic energies and the sword is covered in a bluish flame. The sword does extra fire damage. Also, a killing blow may have a % chance of turning the victim into a Horror.
Blue flame from the sword damages the wielder every 10s!
Helmet of Tzeentch
This helmet grants the wearer a Third Eye enabling the Chosen to see the Winds of Magic. The Chosen can redirect a spell aimed at him back towards the caster. Cool down of 20s.
The helmet restricts normal vision and the Chosen's accuracy is slightly reduced!
Demonic Summoning
The Chosen is intuned with the Demonic Realm and can summon a Flamer of Tzeentch to fight alongside him. Cool down of 30s. Flamer demon lasts for 120s. Any monster/players that the Flamer kills will be turned into a Horror.
The Chosen becomes exhausted after conducting the summoning ritual and is unable to gain Action Points for 20s!
Boon of Tzeentch
The Chosen can unleash a Bolt of Change once every 20s. Bolt has a range of 100ft. If target is killed with the bolt, a Horror arises from the victim's corpse.
The Chosen strains from using the raw Winds of Magic after unleashing the bolt and suffers from exhaustion. Movement penalty for 10s!
More may exist but cannot be listed!
Dark gifts are unlocked when the Chosen has distinguished himself in battle. Slaying of 1000 Warrior Priests unlocks the Sword of Change. Five consecutive wins in a Tier 3 scenario unlocks Demonic Summoning...
Damienx247
08-01-2007, 06:56 AM
That would be pretty cool, but wouldn't that risk the Tzeentch Chosen to being eventually not very Tzeentchian and rather Undivided?
Not really if you go Paul Barrnet's earlier Warhammer video's Tzeentch's vison is Chaos Undivided but with the raven god at the helm. http://www.youtube.com/watch?v=GWppXeCprlY
Sides, what better way to honor your Chaos patron by slaying champions of the competition and converting the rest of the followers to Tzeentch so he has more soldiers for the black crusade. Well, I'll leave it up to Mythic, hopefully they will come up with something awesome.
roadkizzle
08-02-2007, 02:17 PM
Oh, I can see winning abilities by killing enemy chaos factions, but I don't think that a chosen of Tzeentch should be allowed to wield such weapons as a plague sword. I think that Tzeentch would grant him tzeentchian weapons and gifts. Not bless him with the other god's powers.
Kharn the Betrayer
08-03-2007, 02:53 AM
So, I'm a little confused about Dark Gifts, how exactly they work, what their function is, etc. Is there any information out there on this? Any speculation from Warhammer lore experts?
I was a little disappointed when I read the Chosen's description on the Warhammer site, particularly the Specialty part. The other tanks out there are made very obvious what their gimmick is. The Ironbreaker builds grudge - it explains very clearly how it works, how it's earned, and how you can use it. The KotBS with his commanding presence and such, a leader on the field of battle. Again, very clear. Dark Gifts however, I'm not sure what they're talking about, what they do, how I would use them if I were to play a Chosen.
Any info out there on this?
Don't worry buddy :) You wont be dissapointed :D - i think i am going to have to play a few different characters to get the full hit of this game! MUAHAHHAHA
Damienx247
08-03-2007, 05:27 AM
Oh, I can see winning abilities by killing enemy chaos factions, but I don't think that a chosen of Tzeentch should be allowed to wield such weapons as a plague sword. I think that Tzeentch would grant him tzeentchian weapons and gifts. Not bless him with the other god's powers.
Dammit man! I want a Chainsword of Khorne, and I will kill every Chosen, Marauder, Blood Thirster, or any other mofo wearing the Skull god's colors. I will desecrate every one of his shrines/altars till one drops; and no one other than the people at Mythic will stop me (if they didn't develop one for in game use.) .
Damienx247
08-06-2007, 08:58 AM
Crud, killed another thread.:(
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