View Full Version : Are we the toughest of the tough in WAR?
Orock
07-21-2007, 10:46 AM
Looking at the other classes rosters, and comparing tanks I would have to guess that ironbreakers really will be the anvils of the game. Can't wait to play one and actually be able to tank for my group in pvp. Does anyone think another tank will outshine us in the survivability department, havent seen too much of chaos magic yet, and the KotBS seem buff oriented. Dont bother worrying about posh elves, im sure there "tanks" break like twigs heh.
Atavistic
07-21-2007, 11:05 AM
nope, not a chance, now go back to yer pint you bearded anvil botherer :)
Sedrimos
07-21-2007, 11:13 AM
To be honest with you, I think the Black Ork, Chaos Chosen, and the Dwarf Ironbreaker "look" to be equivilant in thier tanking aspects.
Hedgepig
07-21-2007, 01:28 PM
To be honest with you, I think the Black Ork, Chaos Chosen, and the Dwarf Ironbreaker "look" to be equivilant in thier tanking aspects.
Agreed - all this talk of Ironbreakers being the best tanks forgets some important things:
1) in the TT game, Chaos Chosen would be in Chaos Armour, which offers the same protection as Gromril Armour - therefore there is no precedent in the IP for Ironbreakers being better.
2) Ironbreakers will NOT be better than other races' tanks, for the simple reason that, if they were, the game would be a failure. An MMO has to balance the classes, otherwise the outcry from players will be deafening, and if it were not fixed, players would quit the game in droves. That's the reality of MMO's.
That said, I'm sure that the tanks of each race will play differently (just as the melee DPS classes will play differently from each other, etc). For example, I wouldn't be surprised to see the elf "tanks" defy the usual tank logic, and be full of more crowd control abilities, depending more on avoidance of attacks than high armour values for survivability. We'll find out more about the elves soon enough.
Thoden Firehammer
07-21-2007, 01:34 PM
Agreed - all this talk of Ironbreakers being the best tanks forgets some important things:
1) in the TT game, Chaos Chosen would be in Chaos Armour, which offers the same protection as Gromril Armour - therefore there is no precedent in the IP for Ironbreakers being better.
2) Ironbreakers will NOT be better than other races' tanks, for the simple reason that, if they were, the game would be a failure. An MMO has to balance the classes, otherwise the outcry from players will be deafening, and if it were not fixed, players would quit the game in droves. That's the reality of MMO's.
That said, I'm sure that the tanks of each race will play differently (just as the melee DPS classes will play differently from each other, etc). For example, I wouldn't be surprised to see the elf "tanks" defy the usual tank logic, and be full of more crowd control abilities, depending more on avoidance of attacks than high armour values for survivability. We'll find out more about the elves soon enough.
Acutaly about the TT thing, mythic is going with an older version of WAR so technicaly Gromril is MUCH better
also Lore wise it is much better but again this is an MMO and that's a table top game so you can have much lore as you want but it still needs to be balanced
However I believe the IB is going to be more of an "Offensive tank" yes yes I know i said it but, seeing as how the IB builds up grudge to so insaine dmg if you leave him alone or if his friendly Runepriest decides he is important
Krulltak
07-21-2007, 02:16 PM
Thoden, dwarfs are all about the defense.
The IB's grudge system depends on the enemy coming to him, and not the other way around.
So he is defensive really. The Black Orc on the other hand, "tanks" by going to the enemy, and smashing things.
Lore wise and tabletopwise, Ironbreakers would indeed be the toughest. Like a walking 4 foot fortress. But as others have already stated, this is an MMO and there needs to be balance. The Ironbreaker will have his advantages, but not unfair advantages.
Jusbiz
07-21-2007, 02:16 PM
I think their all equal like someone siad before... but all depends on if u learn ur character well :)
Orock
07-22-2007, 08:33 AM
I think their all equal like someone siad before... but all depends on if u learn ur character well :)
Well yes I meant toughest as in stand there and tank by absorbing the most damage head on. Black orcs tank it seems by denying the enemy chances to attack/build abilities, and chaos remind me of shadowknights in everquest, not as powerful as tanks but leach health and strength off there opponents with magic making them very good tanks indeed.
I guess I should have asked do you think we will have the highest hp/armor/resists or do you think they will be roughly equivilent. Really aside from the KotBS the destruction tanks thusfar seem more offensive tank oriented and ironbreaker seems defense oriented is what I was trying to say.
Snorri
07-22-2007, 12:06 PM
Damn straight we are.
Tough as the mountains we were born in.
But by toughness I don't mean killing power, I mean pure endurance and ability to withstand attacks and punishment.
And I include the near-immune-to-pain Orcs in that statement.
Krulltak
07-22-2007, 12:10 PM
Damn straight we are.
Tough as the mountains we were born in.
But by toughness I don't mean killing power, I mean pure endurance and ability to withstand attacks and punishment.
And I include the near-immune-to-pain Orcs in that statement.
Oh sod you......
Festo
07-22-2007, 10:21 PM
snorri gots it right he does
Grimfell Gromgear
07-23-2007, 06:14 AM
If'n y'don' think I'm tough enough, why don' y'come an' have a quick headbutt contest with meh!
I think there's going to be some balance amongst the classes obviously, I actually think we're more likely to see that in our other classes than in the ironbreakers. I wouldn't be suprised if the ironbreakers aren't more survivable than the other races, but our other classes get a reputation for being 'tough'.
Kallad Stormwarden
07-27-2007, 02:51 PM
For the side of Order, definately. But for the side of Destruction, Chosen clearly outshine the rest. I dont really know from a fluffy perspective which would be better at taking hits, as I am a veteran Dwarf and Hordes of Chaos player, but I am leaning more (fluffy wise) towards the chosen. Armour blessed by the gods, blood that clots the moment it hits air (cough cough, space marines, cough cough) BIG weapons, Inhuman strength (and indwarf too) It all kinda points towards the genral idea that they are nearly immmortal from a batte prowess standpoint. I think, however, their natural ability to deal damage will definately cause the producers to be forced to lower their tanking ability to basically even with the ironbreakers, and I think that if there really is one pure tanking class on each side, it will definately be the chosen and the ironbreakers. I cant speak for the black orcs, but I have taken out units of them with both ironbreaker units and chosen warrior units easily in TTWH.
Enough discussing for me, back to the brewery.
Rofllove
08-23-2007, 10:03 AM
Yes, but it is balanced by them being the only tanks in the game that can be jumped over.
Yes, but it is balanced by them being the only tanks in the game that can be jumped over.
And you'd be gauranteed an axe in the groin in mid-jump. It's not funny, but it's true.
Grimfell Gromgear
08-24-2007, 12:13 PM
And you'd be gauranteed an axe in the groin in mid-jump. It's not funny, but it's true.
Speak for yourself... sounds a might funny t'me!
evsky
09-08-2007, 11:54 AM
2 Dwarves mounted on top of each other will be tough to jump over wont they? And i will be sitting behind them laughing at the silly orcs. Haha!
vehemoth
09-08-2007, 12:24 PM
As Paul Barnett said "Dwarfs will do better together on the defensive."
If you look at the anatomy of a dwarfen group based on the careers they have filling thier archetypes, they will do exceptionally well at holding positions. For Example (summarized version at the bottom) :
Ironbreaker: The longer an ironbreaker's group is the center of heavy combat the stronger he is going to become. As a result, trying to take a position from Dwarfs will result in an ironbeaker who hits like a train. Add this to all of his defensive abilities and the ironbreaker is the center of Dwarfen resiliance.
Hammerer: The More momentum a hammerer genererates, the more devestating his attack will become. As said in a recent gamesday review of the career they excel in positional attacking and knocking the enemy down to hit them better. Not only is the hammerer a good source of damage, but it is also a terrific source of supression.
Runepriest: The Runepriest is exceptional at augmenting his allies and keeping his enemies pushed back. When one considers all of the different kind of buff and master runes combinations the group supporting abilities of the runepriest are amazing. Because master runes have an AOE radius, staying in a position is ideal and holdind it becomes even easier. When you account for "rune of sundering" (just one example) which is a pbaoe knockback it is even harder to overcome a dwarfen battlegroup. The Runepriest is great at keeping allies at full strength and then some as well as further supressing the enemy.
Engineer: The Engineer will be rediculously strong when it comes to holding positions. Between grenades, gunfire, snaring and rooting shots, turrets, and bombs, ground held by the dwarfs is going to literally be explosive. Trying to take it would be like trying to run through a mine field that is being bombarded by artillary with a gunner across the field. (I exagerate of course but you all get the idea).
Ironbreakers thrive in a well held position and serve as a barrier against assailants, Hammerers keep encroachers from standing tall, Runepriests make the ground a source of strength for the dwarfs all the while patching up injuries and thwartng enemies, and the Engineer can stay closer to the action then other ranged DPS (thus benefiting the ironbreakers grudge) and makes the ground very dangerous for his enemies.
It should be noted that the Dwarfs get harder to take down the longer the battle continues while the greenskins get more ferocious over time. This type of pairing counter can also be seen by the empire and by chaos in that empire focuses on making themselves stronger as a group while chaos focuses on making enemies weaker.
Grimald
09-09-2007, 05:55 AM
I really hope i get into a "guild" thats only dwarfs i just want to be part of a battle where we hold a location.
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