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Walrus
08-22-2007, 02:51 AM
http://forum1.onlinewelten.com/redirector.php?url=http%3A%2F%2Fgc.timm-weber.de%2F

DE Classess
Witch Elf: Melee DPS. Female only
--Self Buff+De-ff
--Attacks done build Frenzy points.
http://download.onlinewelten.com/war/warfilme%20017.mov
http://download.onlinewelten.com/war/warfilme%20018.mov

Black Guard: Tank
--Builds hatred from being attacked
http://download.onlinewelten.com/war/warfilme%20016.mov

Edit: New Elf pics:http://www.enl.party-site.at/wbb232/thread.php?threadid=393 (http://www.enl.party-site.at/wbb232/thread.php?threadid=3937)

Tae
08-22-2007, 02:52 AM
Black Guards FTW

Codi
08-22-2007, 02:56 AM
Dammit, looks like your post is going to be getting the replies...I'll delete mine.

And yes, Black Guard FTW.

Xurré
08-22-2007, 02:56 AM
Black Guards FTW
Witch Elves FTW ;)


- Xurré

Bork
08-22-2007, 02:58 AM
Heh heh, not fussed about the DE at all, but witches confirmed is funny as hell.

Tae
08-22-2007, 03:00 AM
Witch Elves FTW ;)


- Xurré

Indeed. Now just give us a healing Sorceresses and a Shade and we're good to go (or at least I am).

Walrus
08-22-2007, 03:06 AM
*Edited for Content*

Blaze
08-22-2007, 03:13 AM
Oooooh yeah!
Black Guard here I come.

And I'm also happy they chose Witch Elf.
Well done Mythic, well done.

Zoatibix
08-22-2007, 03:14 AM
YEEEEEEEEEESSSSSSSSSSSSSS!

(runs around with bikini pulled up over head and arms outstreched)

RE-SULT! :D:D:D:D:D

ravn0s
08-22-2007, 03:17 AM
Witch Elves FTW ;)


- Xurré

QFT!

Although I will probably play a black guard as well.

Rudger
08-22-2007, 03:27 AM
Wow, great, now we can see a bunch of people running around with their big boobies and bikini armour. Peachy.

Here I was thinking we were going to avoid that.

But hey, I guess no-one one will complain right? I mean, wouldn't want to be called sexist or anything. Good heavens no!

(I wonder if people will stop moaning about the Chaos classes now? I doubt it.)

Codi
08-22-2007, 03:31 AM
Rudger07, people aren't going to stop moaning about the chaos classes- Witch Elves have strong lore reasons for being female only, whereas Marauders and Chosen are male only because the devs couldn't be bothered...

Tae
08-22-2007, 03:34 AM
Wow, great, now we can see a bunch of people running around with their big boobies and bikini armour. Peachy.

Here I was thinking we were going to avoid that.

They are avoiding it in a generic sense - as in I doubt you'll see female Black Guard running around half naked. However Witch Elves are designed like this by Games Workshop, so if Mythic chose to include them they have to be done this way.

As for Mythic chosing them, well I'm sure they were well aware of the 'chainmail bikinis' argument as they were most (if not all) pro's and con's to including them.

But hey, I guess no-one one will complain right? I mean, wouldn't want to be called sexist or anything. Good heavens no!

Actually I'm sure quite a lot of people will complain, you have for starters. Aside from you, there are other people who will bemoan the 'chainmail bikini' (though if they keep it true to the lore the 'chainmail bikini' will offer sod all protection), those who wanted to play as a Corsair (assuming it's not the 4th class) as well as people wanting to play a male DPS class.

(I wonder if people will stop moaning about the Chaos classes now? I doubt it.)

Some will, some wont.

Tae
08-22-2007, 03:37 AM
Rudger07, people aren't going to stop moaning about the chaos classes- Witch Elves have strong lore reasons for being female only, whereas Marauders and Chosen are male only because the devs couldn't be bothered...

That, or the Devs were 'balancing' the inclusion of female only class(es) for DEs.

Rudger
08-22-2007, 03:37 AM
Oh right, so now the lore excuse is okay? I thought it was a "weak" argument? Gee, I must have read that wrong in all those discussions.

You say it as if you actually know the Devs couldn't be bothered. You work at Mythic then, or have some good connections?

So, if the two Chaos classes were male and female, would it be okay for me to say that it was unfair to have a Witch Elf class? Before they announced any of this, I said it would be, and got called sexist. That made me a tad bit unhappy.

dampunge
08-22-2007, 03:40 AM
nice... i'll propperly play a Witchelf then:-D

nice to know the BG is in too, but are you sure this info is right? couldn't find anything at the officiel HP and haven't heard any Mythic og GOA guy comfirmed it yet?

Marrow
08-22-2007, 03:40 AM
Very good news indeed, I'm pleased!

Let's rejoice and celebrate and keep the thread positive. There's enough topics floating around in which people can express their unhappyness.

M.

Marrow
08-22-2007, 03:42 AM
nice... i'll propperly play a Witchelf then:-D

nice to know the BG is in too, but are you sure this info is right? couldn't find anything at the officiel HP and haven't heard any Mythic og GOA guy comfirmed it yet?

Some people that are friends to our guild and are currently roaming around the Liepzig Con have confirmed the information.

M.

Grrblt
08-22-2007, 03:42 AM
Oh right, so now the lore excuse is okay? I thought it was a "weak" argument? Gee, I must have read that wrong in all those discussions.

Yes, now the lore excuse is okay. Because there are absolutely no male witch elves at all. There are female chaos warriors though.

Blaze
08-22-2007, 03:42 AM
Wow, great, now we can see a bunch of people running around with their big boobies and bikini armour. Peachy.

Here I was thinking we were going to avoid that.

But hey, I guess no-one one will complain right? I mean, wouldn't want to be called sexist or anything. Good heavens no!

(I wonder if people will stop moaning about the Chaos classes now? I doubt it.)
They at least have a reason for wearing skimpy outfits. They wear no armor as a testament to their faith, and like the feeling as their opponents blood splatters over their skin. And Khaine is a pervy god who likes his brides like that :P

Tonev
08-22-2007, 03:42 AM
Can someone translate what we are looking at on that site as I don't understand or speak German.

dutch_gamer
08-22-2007, 03:44 AM
nice... i'll propperly play a Witchelf then:-D

nice to know the BG is in too, but are you sure this info is right? couldn't find anything at the officiel HP and haven't heard any Mythic og GOA guy comfirmed it yet?

Yes, it is official. It comes from, at least where I saw it, onlinewelten. And onlinewelten is one of the "official" fansites of WAR, in Germany (they were also at the Fansite Gathering at Mythic HQ earlier this month). They wouldn't be posting something on their news page if it weren't true (and they are actually at the GC right now).

Marrow
08-22-2007, 03:46 AM
If you wear less armor in battle, you gain agility and you learn how to dodge around attacks. It's as simple as that.

The armor was a weak excuse, the lore wasn't.

M.

Merope
08-22-2007, 03:57 AM
Pics: http://forum1.onlinewelten.com/redirector.php?url=http%3A%2F%2Fgc.timm-weber.de%2F

Blaze
08-22-2007, 03:58 AM
Pics: http://forum1.onlinewelten.com/redirector.php?url=http%3A%2F%2Fgc.timm-weber.de%2F

Thanks. I'm not sure about the Witch Elf, but the Black Guard is perfect!

Estebar
08-22-2007, 03:59 AM
Oh my god those pics look freakin awesome

Grimfell Gromgear
08-22-2007, 04:00 AM
If you wear less armor in battle, you gain agility and you learn how to dodge around attacks. It's as simple as that.

The armor was a weak excuse, the lore wasn't.

M.

Most military formations that were successful before the wide spread use of firearms consisted of blocks of troops. Where maneuvarability is low.

You can't flip or dance around in the Phalanx formation.

In a straight one on one duel, yes, wearing light armor allows for freedom of movement, but armies didn't move freely.

Even the most famous unarmored troop 'The Berserker' is considered by some more mythical and literary than historically accurate, and there is strong historical evidence to point to the fact that they would often wear chain vests, or layered leather (which is actually pretty decent armor)

If a soldier wasn't put in at least chain it was most likely due to financial/supply issues, not choice for maneuvarbility.

I've got nothing against Witch Elves cause it's a fantasy setting, because you're allowed to basically do things like that, but let's not pretend that there is a logical analogy as to why that would work troopwise in the real world.

Hell, I'm even gonna stab at my Dwarfs. Ironbreakers are experienced tunnel fighters... who use axes. Axes, are probably the worst possible weapon for tunnel fighting (requiring a wide swing arc in tight corridors isn't the best idea.) But, it's a fantasy setting so, I go with it.

Grrblt
08-22-2007, 04:02 AM
Holy crap black guard is fantastic.

I remember someone saying that "if it's a chainmail bikini, then it will offer the kind of protection a real chainmail bikini". Well we just got our chainmail bikini class, and it's on a fragile elf no less; WE for most squishy class?

Izen
08-22-2007, 04:02 AM
finaly no more waiting wee black guard lalalalalalalalalalalalala . :rolleyes:

Arcadox
08-22-2007, 04:04 AM
fantastic, definately the best choices for the slots. These are the exact classes I predicted in a thread I made on my guild's site, makes me very happy.

Xurré
08-22-2007, 04:05 AM
Pics: http://forum1.onlinewelten.com/redirector.php?url=http%3A%2F%2Fgc.timm-weber.de%2F
Ooh, neat. Thanks.

The Witch Elf looks too calm though. ;)

And i can't read the small text (I can just read "melee dps" and "frenzy").

Looking very nice, both of them, though. :)


- Xurré

Walrus
08-22-2007, 04:07 AM
Updated first post with these pics :D http://www.enl.party-site.at/wbb232/thread.php?threadid=3937

Grrblt
08-22-2007, 04:08 AM
BG works on Hatred which isn't a big surprise. But unlike Grudge, it seems to be fueled by attacks against himself and not his buddies. I wonder how that is going to make people attack him.

Merope
08-22-2007, 04:09 AM
Taken from the pics:

Witch Elf

Archetype: Melee DPS
*Self-buff elixirs
*Debuff poisons

Core Mechanics: Frenzy
*Positional attacks
*Attacks build Frenzy points
*Frenzy points gate finishers


Black Guard

Archetype: Tank-Defensive Melee
*Malekith's personal guards
*Gates other abilities

Core Mechanics: Hatred
*Builds off attacks on the Black Guard
*Gates other abilities

Rudger
08-22-2007, 04:10 AM
Yes, now the lore excuse is okay. Because there are absolutely no male witch elves at all. There are female chaos warriors though.

Oh, where was it...that we talked about this now?

Not you. Me and some other people. I think it was on a thread about if Bretonnians were in it (though that is a very long time coming.) Some people said, Knights would have to be male only, because of the lore. Which is perfectly reasonable. There is little to no evidence of a woman becoming a knight in Bretonnia. But even then, there were certain people, who may or may not be in this thread also, who argued that lore doesn't constitute to allowing gender specific classes. This baffled me, and my just previous comment was more of a jab toward that.

A little off-topic, but I digress.

You can carry on now. I'll just look forward squishing you all in the game ;)

Walrus
08-22-2007, 04:14 AM
Updated front page more, take a peak.

Seldaren
08-22-2007, 04:15 AM
Thanks. I'm not sure about the Witch Elf, but the Black Guard is perfect!

I disagree, the Black Guard isn't really perfect. It's a combination of a Cold One Knight and a Black Guard. (still very cool though)
The #1 thing missing is the black cloak, I had thought that was basically a signature thing for the Black Guard was the black cloak.

What does the pic look more like:
http://uk.games-workshop.com/darkelves/miniature-gallery/16/ (black guard)
http://uk.games-workshop.com/darkelves/miniature-gallery/8/ (knights)

The guy on the right in this pic is a Black Guard:
http://media.xbox360.ign.com/media/894/894212/img_4800702.html

So I guess I was wrong is some of my statements yesterday. The mast image is a Black Guard.
It will be interesting to see what lower tier Black Guards look like, as the one pictured is most likely Tier 4. I thinking the lower Tier ones might look more like what I'm thinking they should look like.

And the HEs have cloaks, so I imagine that means everyone gets cloaks. So it'll probably be possible to have a DE with black cloak, then Black Guards will look more "correct".

Floorags
08-22-2007, 04:21 AM
From looking at the pics, and the difference between the witch elf concept art and the screen shots, I'm thinking their hair will get longer and more ornate with leveling. Maybe this might apply to all elves in general.

Blaze
08-22-2007, 04:23 AM
I disagree, the Black Guard isn't really perfect. It's a combination of a Cold One Knight and a Black Guard. (still very cool though)
The #1 thing missing is the black cloak, I had thought that was basically a signature thing for the Black Guard was the black cloak.

What does the pic look more like:
http://uk.games-workshop.com/darkelves/miniature-gallery/16/ (black guard)
http://uk.games-workshop.com/darkelves/miniature-gallery/8/ (knights)

The guy on the right in this pic is a Black Guard:
http://media.xbox360.ign.com/media/894/894212/img_4800702.html

So I guess I was wrong is some of my statements yesterday. The mast image is a Black Guard.
It will be interesting to see what lower tier Black Guards look like, as the one pictured is most likely Tier 4. I thinking the lower Tier ones might look more like what I'm thinking they should look like.

And the HEs have cloaks, so I imagine that means everyone gets cloaks. So it'll probably be possible to have a DE with black cloak, then Black Guards will look more "correct".

I was too distracted by the sheer awesomeness of the armor to even notice the cloak is missing. Perhaps that is the Tier 3 armor and the cloak only comes with the tier 4 :)

Xurré
08-22-2007, 04:26 AM
Updated first post with these pics :D http://www.enl.party-site.at/wbb232/thread.php?threadid=3937
Oooh, very, very nice that. Thanks a lot. :)

Love the Witch concept art (and ingame too). And it seems they're using 'elixers' (instead of drugs :p ).

And the dark elf tier-4 zones are quite different from what we thought... no Naggarond but instead a "Fist of Malekith". I'm guessing that's a Black Ark (GW probably shot down turning Naggarond into one). In fact, except for Lothern all the tier 4 zones seem to be different.

Oh and that is:

Tier 1:
Dark Elves - Blighted Isle
High Elves - Chrace

Tier 2:
Dark Elves - Shadowlands
High Elves - Ellyrion

Tier 3:
Dark Elves - Averlorn
High Elves - Saphery

Tier 4:
Dark Elves Capitol - Fist of Malekith
Dark Elves - Mountains of Caledor
Neutral - Dragonwake
High Elves - Eataine
High Elves Capitol - Lothern


[EDIT] Made a separate thread (http://www.warhammeralliance.com/forums/showthread.php?p=441579#post441579) for the dark elf zone discussion.


- Xurré

Walrus
08-22-2007, 04:29 AM
*Edited because of pointlessness*

Zoatibix
08-22-2007, 04:33 AM
Thanks for posting the info, Dwarfie!

Dark Elves look every bit as awesome as I hoped.

/love Mythic!!!!!:D

abr4
08-22-2007, 04:41 AM
Meh, exactly the two classes I didn't want to know anything about, Melee DPS and Tank T_T

Oh and booooo to all Ulthuan.

Bulwyf
08-22-2007, 05:07 AM
Sad to see Mythic went with the worst two choices in both classes. Teenage manginas the world over finally have their T&A class in Warhammer and instead of picking the coolest mounted class in the game in the Cold One Knights they went with a rare unit choice that serves as the personal bodyguard of the Witch King that has no business working under a regular noble house.

Color me unimpressed.

Arcadox
08-22-2007, 05:11 AM
Sad to see Mythic went with the worst two choices in both classes. Teenage manginas the world over finally have their T&A class in Warhammer and instead of picking the coolest mounted class in the game in the Cold One Knights they went with a rare unit choice that serves as the personal bodyguard of the Witch King that has no business working under a regular noble house.

Color me unimpressed.

I never really consider cold one knight a good candidate. they don't have much of a gimmick, besides riding a cold one, their name is dull and becomes a really bad acronym. Not to mention they are just regular DE's riding the things, not special elves like Black Guards or Witch Elves.

I think they choose the best possible classes for the slots, seeing what they do with Ranged DPS and Support is a different story though.

Grimfell Gromgear
08-22-2007, 05:17 AM
I never really consider cold one knight a good candidate. they don't have much of a gimmick, besides riding a cold one, their name is dull and becomes a really bad acronym. Not to mention they are just regular DE's riding the things, not special elves like Black Guards or Witch Elves.


Ha ha! I never even thought of that acronym trouble!

Ahhhh... toilet humor. Ok, yeah, probably good we won't have to ever see the bad jokes that would be coming out of that one.

Bulwyf
08-22-2007, 05:18 AM
I never really consider cold one knight a good candidate. they don't have much of a gimmick, besides riding a cold one, their name is dull and becomes a really bad acronym. Not to mention they are just regular DE's riding the things, not special elves like Black Guards or Witch Elves.

I think they choose the best possible classes for the slots, seeing what they do with Ranged DPS and Support is a different story though.

Completely wrong. Cold One Knights are druchii nobles only and have practiced for milinnenia in the arts of war. They are exceptionally skilled warriors both on and off their mounts. They have heavy armor that looks wicked and they are skilled in the use of all druchii arms. If the acronym is a problem then the name Dread Knight was available which is a specialised Cold One Knight.

It fits both the ingame lore of all the playable DE classes being under one noble house and it provided the, by far and away, coolest mounted unit in the entire IP. Black Guards only protect Malekith and he would never simply hand over his Black Guards to a noble house for fear of being toppled.

PlagueLord
08-22-2007, 05:18 AM
Disappointing if you ask me..i guess i can play a temple of khaine assassin or executioner in my dreams...probably will go high elf now instead.

Bulwyf
08-22-2007, 05:19 AM
Disappointing if you ask me..i guess i can play a temple of khaine assassin or executioner in my dreams...probably will go high elf now instead.

I know the feeling. I have waited since 1987 to actually play a Cold One Knight in a video game as my own character. Dum spiro spero only takes a man so far.

PlagueLord
08-22-2007, 05:20 AM
I never really consider cold one knight a good candidate. they don't have much of a gimmick, besides riding a cold one, their name is dull and becomes a really bad acronym. Not to mention they are just regular DE's riding the things, not special elves like Black Guards or Witch Elves.

I think they choose the best possible classes for the slots, seeing what they do with Ranged DPS and Support is a different story though.

Cold one knights are highborn...malus darkblade is a cold one knight, and malus darkblade is dark elf No.1

pzykozis
08-22-2007, 05:27 AM
Good choices i guess, i wanted to have a go at a shade hopefully they won't be butchered and placed as ranged DPS.

Arcadox
08-22-2007, 05:28 AM
Cold one knights are highborn...malus darkblade is a cold one knight.

no matter how noble or highborn they are, they have no big specialization or gimmick as I said.

When you look at KotBS for example, you've got a great gimmick in their leadership of peasants and doing anything for the win, honorable or not.

Black Guard have eternal hatred, and they have very stunning armor. Black guard, in the looks department, just look like cold one knights off the cold one with more elaborate armor and halberds.

If Cold one knights had dark magic abilities, or are known for powerful swordplay, or at least something more interesting then "they are a powerful dark elf on a cold one" then I'd be happy to see them in the slot.

Bulwyf
08-22-2007, 05:31 AM
no matter how noble or highborn they are, they have no big specialization or gimmick as I said.

When you look at KotBS for example, you've got a great gimmick in their leadership of peasants and doing anything for the win, honorable or not.

Black Guard have eternal hatred, and they have very stunning armor. Black guard, in the looks department, just look like cold one knights off the cold one with more elaborate armor and halberds.

If Cold one knights had dark magic abilities, or are known for powerful swordplay, or at least something more interesting then "they are a powerful dark elf on a cold one" then I'd be happy to see them in the slot.

Do you actually play the TT game? Cold One Knights even dismounted are the best soliders in the entire army outside of the Black Guard. Mounted they are the best unit in the entire army. They can fight with either spear or sword and shield and the armor we are seeing for Black Guard is actually just a gussed up version of Cold One Knight armor.

EngraDeathsword
08-22-2007, 05:31 AM
Witch Elf: The most Overplayed class on Destruction

:D

Arcadox
08-22-2007, 05:40 AM
Do you actually play the TT game? Cold One Knights even dismounted are the best soliders in the entire army outside of the Black Guard. Mounted they are the best unit in the entire army. They can fight with either spear or sword and shield and the armor we are seeing for Black Guard is actually just a gussed up version of Cold One Knight armor.

Yes, I play high elves and my best friend plays Dark elves. I love both races very much and am fairly well versed in both's lore and minis.

My point is they have nothing that makes them actually special. Do you see "High elf noble on horse" being a class? No, cause there is nothing all that special about it besides it's a powerful high elf. I see it not much different then the cold one knight, what kind of abilities would they have that make they sweet and entertaining as foot soldiers, heck, even mounted they have no gimmick besides riding a cold one.

The chosen are also a bit boring, I admit, but their ability to use the lord of change's power makes them at least a bit more interesting, not to mention how many people love the armor. The difference between a cold one knight's armor and black guard's is relatively small.

Heno
08-22-2007, 05:40 AM
Hell yeah.

Don't really care what the other two classes are, these are the two i've been saying again and again I hope will be in. Glad I was right!

\o/

ManiaCCC
08-22-2007, 05:52 AM
Witch Elf: The most Overplayed class on Destruction

:D

First month...

Bulwyf
08-22-2007, 05:59 AM
Yes, I play high elves and my best friend plays Dark elves. I love both races very much and am fairly well versed in both's lore and minis.

My point is they have nothing that makes them actually special. Do you see "High elf noble on horse" being a class? No, cause there is nothing all that special about it besides it's a powerful high elf. I see it not much different then the cold one knight, what kind of abilities would they have that make they sweet and entertaining as foot soldiers, heck, even mounted they have no gimmick besides riding a cold one.

The chosen are also a bit boring, I admit, but their ability to use the lord of change's power makes them at least a bit more interesting, not to mention how many people love the armor. The difference between a cold one knight's armor and black guard's is relatively small.

I hate to break this to you but there is NOTHING "special and unique" about ANY of the tank classes in this game. Ironbreakers are Dwarves in heavy armor. Yawn. KotBS are humans in heavy armor. Yawn. Black Orcs are Orcs in heavy armor. Yawn. Chosen are mutated humans in heavy armor. Yawn. The only real variety IS the mounted combat option and the Cold One Knight is hands down the best looking and frankly coolest mounted combat unit in the game. Why NOT put them in when the only real difference in ANY tank class are the mounted combat tanks?

Tae
08-22-2007, 06:10 AM
Oh right, so now the lore excuse is okay? I thought it was a "weak" argument? Gee, I must have read that wrong in all those discussions.

Lore reasons are acceptable provided they are accurate. The lore reasons given for male-only Mauraders aren't accurate.

There ARE female Marauders, there AREN'T male Witch Elves.

I wouldn't start to defend anyone who gave blanket acceptance to 'lore' reasoning nor who believed it should be ignored for the sake of gameplay (in this instance).

You say it as if you actually know the Devs couldn't be bothered. You work at Mythic then, or have some good connections?

Not quite sure to which bit you're referring, so will leave this part for now.

So, if the two Chaos classes were male and female, would it be okay for me to say that it was unfair to have a Witch Elf class? Before they announced any of this, I said it would be, and got called sexist. That made me a tad bit unhappy.

I would have had no problem with you saying it was unfair to have female-only classes with no male-only counterpart. Nor would I seek to defend anyone who would say otherwise or label you sexist for believing so.

zoa
08-22-2007, 06:17 AM
Nothing special about Cold One Knights yet the Black Guards put into the game seem to look surprisingly familiar to one.. hmmm.. yea... this guy has something here with his amazing arguments about gimmick.

Am I disappointed with the classes? 100%, I didn't want to see either of the class picked so obviously I don't like it, but it seemed fairly obvious that those would be the classes picked. Maybe the ranged class will be interesting, but if not it's pretty much time to stop looking at Dark Elves and start focusing on Marauder.

Just want to say amazing job mythic, you managed to put ANOTHER gender specific class on destruction, A+ guys, A+.

Bulwyf
08-22-2007, 06:21 AM
Nothing special about Cold One Knights yet the Black Guards put into the game seem to look surprisingly familiar to one.. hmmm.. yea... this guy has something here with his amazing arguments about gimmick.

Am I disappointed with the classes? 100%, I didn't want to see either of the class picked so obviously I don't like it, but it seemed fairly obvious that those would be the classes picked. Maybe the ranged class will be interesting, but if not it's pretty much time to stop looking at Dark Elves and start focusing on Marauder.

Just want to say amazing job mythic, you managed to put ANOTHER gender specific class on destruction, A+ guys, A+.

I would rep you if given the option on this board.

Gleipnir
08-22-2007, 06:36 AM
YES YES YES! Thanks mythic! Black guard for the win!

Gleipnir

Lorik
08-22-2007, 07:15 AM
WHAT ABOUT THE DAMN HEALER?! :mad:


RWARWAR!

Garok
08-22-2007, 07:24 AM
Kinda glad there are no mounted units. Would be immpossible to balance PvP if 1 or 2 classes could move faster than everyone else.

Grrblt
08-22-2007, 07:26 AM
Kinda glad there are no mounted units. Would be immpossible to balance PvP if 1 or 2 classes could move faster than everyone else.

Just like it's impossible to balance PvP if 1 or 2 classes can do damage from a longer range than everyone else. Right.

Kellaris
08-22-2007, 07:30 AM
There ARE female Marauders, there AREN'T male Witch Elves.


But, there are other options for Druchii DPS and their are not restricted.
What Mythic shows us today is assasin in bikini.
They call Witch Elf a Rogue-like class. Even Xurre didn't do that.

Deathace
08-22-2007, 07:58 AM
nice Black Guards ftw :D!, im still kinda undecided on what i wanna be though until all classes are announced.. anyone know if the dark elves will be using magic or ranged weapon for the range dps archetype?

Bluucandi
08-22-2007, 08:02 AM
Heh heh, not fussed about the DE at all, but witches confirmed is funny as hell.

I have to admit I just spent the past 20 minutes pacing around my office feeling extremely amused and satisfied.

Guess Im tacking on a WE on my list of toys.

Xurré
08-22-2007, 08:12 AM
anyone know if the dark elves will be using magic or ranged weapon for the range dps archetype?
Nobody knows (except Mythic of course), but my guess is that we'll see Sorceress as the healer/nuker on dark elves and either a Shade or a Beastmaster for the ranged dps slot (in either case using a repeating crossbow).


- Xurré

wis
08-22-2007, 08:27 AM
I have to admit the low tier picture of the witch elf (http://www.enl.party-site.at/gc-coverage/23.jpg) dissapoints me, but if you get to look like this (http://www.enl.party-site.at/gc-coverage/14.jpg) then its all good :). And why is the Black Guard wielding somekind of Draich (http://www.enl.party-site.at/gc-coverage/22.jpg) with a long shaft and not a halberd which is their weapon. He looks like a combination of a Cold One Knight/Executioner/Black Guard. There's also the problem about the Black Guard being a rare unit in the TT. No other Faction has fielded a rare unit from the TT into the mmo.

Least to say he builds hatred when people attack him? Who wants to attack him then?. He could be singled out after the rest of his buddies are dead.

Anyway im also dissapointed that we wont get to see any of the cities in the land of chill.

Zoatibix
08-22-2007, 08:31 AM
Neither Shades nor Beastmasters interest me so I think my choices are pretty set for Destruction.

Melee DPS - oh...let me think...

Support/Healer - Sorcerer. Mmm hurting the enemy to heal one's allies...

Tank - Blackguard: I was thinking Chosen but I love the artwork on the BG. Just pure awesome Druchii :cool: factor. I'm glad the DE tank looks so cool, it has a lot of competition from Chosen for the evil man in plate factor (and Black Orcs have always been a fave model of mine.)

Ranged DPS: Squig Herder - love their stuff so far. Beautifully 'orky', bows + Squigs, etc

I am so happy I've almost forgotten about the messing around I've had over the past few days with BT and my new phone/broadband. :evil:

Xurré
08-22-2007, 08:33 AM
No other Faction has fielded a rare unit from the TT into the mmo.
Except for all the high elf careers announced so far. Or at least they'll soon be rare (and not just medium-rare too).


- Xurré

The Bastard
08-22-2007, 08:40 AM
The Witch Elves were inevitable. They're going to be a gateway to vampire cybersex gothic RP, but those people will always find a way, so we might as well have a class that lore sorta demands show up.

The Black Guard, though...kinda meh. They're the most limited choice I could imagine. The aesthetic, the combat style, and most of all the roleplay options - you've got these guys with very specific, disciplined martial training, intended to be nothing more than bodyguards for the real movers and shakers. Scary, badass, deadly bodyguards, but that's still their role. Dread Knights or Corsairs have so much more of an open field.

Ah, well. Pigeonholing aside the aesthetic looks frigging awesome

Kaid
08-22-2007, 08:45 AM
I think we got jipped on the Tank Slot. I mean we get hatred which builds up as we are getting hit and taking damage which increases our abilities in some way (Bet the enemy will know that to). Swordmaster on the other hand gets this "Bladedancing" that seems much more suitable for a tanking class in PvE and PvP imo

Grimfell Gromgear
08-22-2007, 08:46 AM
No other Faction has fielded a rare unit from the TT into the mmo.


True, but other factions have fielded Hero units.

wis
08-22-2007, 08:47 AM
Except for all the high elf careers announced so far. Or at least they'll soon be rare (and not just medium-rare too).


- Xurré

Are they making Swordmasters and Mages rare in the TT? What about the Phoenix Guard and the White Lions of Chrace? are they still going to be rare? Im a bit confused.

The Bastard
08-22-2007, 08:49 AM
One has to assume that a Black Guard will have abilities to force opponents to direct attacks towards him, and Hatred generation at a rate to counter this glaring weakness. It seems like it'd be a very all-or-nothing kind of class - either you get a little bit of Hatred, manage it right to force more damage onto you, and go into a ridiculous chain of attacks, or you blow it and stand around with your thumb up your .

All speculation, of course.

Bulwyf
08-22-2007, 08:53 AM
I think we got jipped on the Tank Slot. I mean we get hatred which builds up as we are getting hit and taking damage which increases our abilities in some way (Bet the enemy will know that to). Swordmaster on the other hand gets this "Bladedancing" that seems much more suitable for a tanking class in PvE and PvP imo

If it really works that way then they will have to change it. If an entire class can be negated by simply waiting to attack it last after killing their friends then I'm sorry but that is just not going to work.

"Hey guys, hit me, please? Please? I look so cool that ya GOTTA hit me!" :-o

Grrblt
08-22-2007, 08:53 AM
There's also the problem about the Black Guard being a rare unit in the TT. No other Faction has fielded a rare unit from the TT into the mmo.

Since this is an all-out invasion, count on Kouran taking part of it. And Kouran's rules state:
if Kouran is in your army, Black Guard are a Special choice instead of Rare.
problem solved :D

All the other armies field hero-level characters which are more rare than Rare choices anyway.

wis
08-22-2007, 09:02 AM
Hate is not about waiting for to be attacked, hate is about wanting to attack your enemy with all the force you have available. I seriously hope that Hatred does not work in the way described.

Grrbit you are quite the problem solver.

Arcadox
08-22-2007, 09:04 AM
Since this is an all-out invasion, count on Kouran taking part of it. And Kouran's rules state:

problem solved :D

All the other armies field hero-level characters which are more rare than Rare choices anyway.

Not to mention the glaring Lordchoice with the Archmage. I don't think the devs particularly care how rare a unit is, if it's cool, it's in. I have no problem with that mentality.

Although, Some lore shouldn't be broken, for example Phoenix guards inability to talk makes them too hard to work as a in game character. Giving them the ability to talk would be fairly ridiculous.

I look at it like, if you told someone who has played the TTG for a year or 2, they would be thinking: "Ya, I can see that happening." For example, Black Guards being playable and invading would be under that saying. However, Male WE's and talking Phoenix guards would not be.

Kaid
08-22-2007, 09:04 AM
One has to assume that a Black Guard will have abilities to force opponents to direct attacks towards him, and Hatred generation at a rate to counter this glaring weakness. It seems like it'd be a very all-or-nothing kind of class - either you get a little bit of Hatred, manage it right to force more damage onto you, and go into a ridiculous chain of attacks, or you blow it and stand around with your thumb up your .

All speculation, of course.

The BG role is going to be a tank, and I can actually see PvE working depending on how proficent the ratio between Hate gained and damage taken. But in PvP if your a tank your probably going to be protecting something. And the enemy will probably do anything to get to what your protecting. So while other classes have neat little way that don't require them to be attacked to stop an enemy from just going around, we got nada. Unless I have an ability that stops them in their tracks and Near 100% damage reduction to anyone else there is no way any melee DPS is going to stop and attack me. So my abilities at 0% hate will be used an I will be sub par to any tank or damage dealer period.

Typhael
08-22-2007, 09:12 AM
Nay-say, nay-say, nay-say. I've been reading several posts that are merely whining, not even constructive criticism. You people know who you are.

As for the choices, I like them. I was gunning to play an Assassin ever since I heard about the game, but you know what? I don't mind that there may not even be an Assassin. Now, I usually hate the chain-mail bikini. If you're a warrior in a chain-mail bikini, you should be dead. The thing is, witch elves aren't pretending to be tanks.

Yes, I still have a problem with non-female Chosen. That's a breach of what we might call lore. I love the inclusion of Witch Elves because they're the single most iconic unit in the Dark Elf army. The Witch Elves - and their "bikinis" - have been in the TT game for ages; they belong in the MMO.

As for the Black Guard, I definitely think that they're more iconic than Cold One Knights (despite the latter being really, really good in TT). They are the personal guard of Malekith, here to see that the job is done correctly. Oh, and the Hammerers are also the King's personal guard, so it's not like this is "out of the blue".

Swordsmasters look great. If I was going to play Order, I would definitely have to roll up a Swordsmaster. For the White Tower of Hoeth!

Please feel free to comment/flame. I'm looking forward to defending my post :P

Kaid
08-22-2007, 09:18 AM
I hope those WE self buffs have something to do with dodge and parry because tbh they probably under the right conditions will be blown about like leaves in the wind :P.

That said I hope they can get behind the tanks because they won't be much good against a big iron clad tank with those daggers and short swords :rolleyes:

Lorik
08-22-2007, 09:29 AM
Hatred = Grudge

Read up on Ironbreakers and you'll get the idea.
http://www.warhammeralliance.com/forums/showthread.php?t=12735

Grudge goes from 1-100 and stays where you left off for a few minutes after the fight. Some of your attacks are "gated" - you have to have 25 (or 50, 75) grudge to use those attacks. You becomes a powerhouse at 75 grudge.

Taunts are simple - BG casts "Taunt" on enemy player - Now that player has a choice - either attack the BG, or attack everyone else, but do 1/2 the damage he would have done. He's free to do whatever he wants - he can attack other players - but it's going to get him slaughtered. It's better to focus fire on the tank and burn him down.

Thus making tanking in WAR RVR actual tanking.

Grrblt
08-22-2007, 09:46 AM
Hatred = Grudge

Read up on Ironbreakers and you'll get the idea.
http://www.warhammeralliance.com/forums/showthread.php?t=12735

Grudge goes from 1-100 and stays where you left off for a few minutes after the fight. Some of your attacks are "gated" - you have to have 25 (or 50, 75) grudge to use those attacks. You becomes a powerhouse at 75 grudge.

Taunts are simple - BG casts "Taunt" on enemy player - Now that player has a choice - either attack the BG, or attack everyone else, but do 1/2 the damage he would have done. He's free to do whatever he wants - he can attack other players - but it's going to get him slaughtered. It's better to focus fire on the tank and burn him down.

Thus making tanking in WAR RVR actual tanking.
Grudge is built by attacking the Ironbreaker's allies. Hatred, per GC description, is built by attacking the Black Guard himself. Where the Ironbreaker lives by the motto "attack me - or I'll kill you", the Hatred makes the BG into something closer to "attack me - so I can kill you". Grudge gives enemies an incentive to go for the tank first, where Hatred seems to do the exact opposite.

Kaid
08-22-2007, 09:50 AM
^ What he said

Kellaris
08-22-2007, 09:57 AM
First. Don't forget about taunt. You cannot ignore tank If he slows Your DPS by 50%.
Second. He has halbard. I bet he deals more damage than Iron Breaker. Possibly he has some AoE attacks. He will definately be most offensive of all tanks.

Edit:
And. Most propably he will have least HP and no shield, so he need SKILL to survive.
IB has good survivability but he needs SKILL to make people attack him.

Kaid
08-22-2007, 10:00 AM
idk...Them Swordmasters look like they means business /sarcasm

Kinda why I was hoping for the Executioners... To finally prove once and for all their superiority :(

Torr
08-22-2007, 10:10 AM
I actually think Hatred IS interesting if it's done right. I think it's rather hard to ignore anyone... I'm not sure why we should think that saving Black Guards until last would be an easy task? DAoC has a class with that kind of mechanic, the Mauler I believe.

First thing that comes to mind, I wonder if spells will increase his hatred. I'm thinking about AoE spells that hit multiple opponents. Enemy spellcasters tend to be very liberal with who they hit on the enemy side. And how about this... what if I'm a Black Guard, and I'm the aggressor? Does the enemy just run away? Kinda hard to say your not going to hit someone, when he's wailing on one of your casters with a Halberd. Get me on a Bright Wizard and let's see the enemy ignore me. I certainly wouldn't be standing like a wall saying "Oh please hit me!". For that matter, you could say that about any Tank class. What makes an enemy want to hit a Chosen, or a Black Orc? If you say taunts, well I'm sure the BG will also have them. If the tanks are not aggressors and trying to defend casters behind them with collision detection let's say... if that works, then it will work for Black Guard too. If you can't hold the enemy off that way, then the concerns of the Black Guard are no different than the concerns for any other tank class?

I'm sorry, it just sounds like complaints from people who wanted different choices. They seem like very biased complaints, not real concerns about a flaw in the design of the class. I guess one person's flaw is another person's benefit, depending on what you're looking for.

Grrblt
08-22-2007, 10:16 AM
First. Don't forget about taunt. You cannot ignore tank If he slows Your DPS by 50%.
Second. He has halbard. I bet he deals more damage than Iron Breaker. Possibly he has some AoE attacks. He will definately be most offensive of all tanks.

You can ignore the tank even if he slows your DPS with 50%, if the rest of the classes are still more battle effective. Say you do 50 dps against a Witch Elf and you do 100 dps against the Black Guard - the WE hits you back for 100 dps and the BG hits you back for 10, and the BG also has 3 times as much HP. Obviously you kill the WE first.

For that matter, you could say that about any Tank class. What makes an enemy want to hit a Chosen
We don't know the specifics of Chosen yet since his description page is really lacking, but supposedly he will gain some real sweet magic powers if they let him be too long.

or a Black Orc?
He's big on crowd control. You don't want to be crowd controlled, ergo take out the Blorc.

Grrblt
08-22-2007, 10:20 AM
double post

Kaid
08-22-2007, 10:20 AM
Still as the most offensive class I can expect to be taking loads more damage than a black orc or chosen. It will depend on the ratio of damage taken to hatered gained. Because my abilities to do anything will be subpar if anything else and ill be taking way more damage to get to a point where I could unload a bunch of attacks

Bulwyf
08-22-2007, 10:43 AM
I actually think Hatred IS interesting if it's done right. I think it's rather hard to ignore anyone... I'm not sure why we should think that saving Black Guards until last would be an easy task? DAoC has a class with that kind of mechanic, the Mauler I believe.

First thing that comes to mind, I wonder if spells will increase his hatred. I'm thinking about AoE spells that hit multiple opponents. Enemy spellcasters tend to be very liberal with who they hit on the enemy side. And how about this... what if I'm a Black Guard, and I'm the aggressor? Does the enemy just run away? Kinda hard to say your not going to hit someone, when he's wailing on one of your casters with a Halberd. Get me on a Bright Wizard and let's see the enemy ignore me. I certainly wouldn't be standing like a wall saying "Oh please hit me!". For that matter, you could say that about any Tank class. What makes an enemy want to hit a Chosen, or a Black Orc? If you say taunts, well I'm sure the BG will also have them. If the tanks are not aggressors and trying to defend casters behind them with collision detection let's say... if that works, then it will work for Black Guard too. If you can't hold the enemy off that way, then the concerns of the Black Guard are no different than the concerns for any other tank class?

I'm sorry, it just sounds like complaints from people who wanted different choices. They seem like very biased complaints, not real concerns about a flaw in the design of the class. I guess one person's flaw is another person's benefit, depending on what you're looking for.


I want to know more details about how exactly they modified Hatred for the BG in this game before I give more of an opinion. There has to be some kind of game mechanic that enables you as the BG to be hit if you need to be hit to get abilities or some game mechanic that enables you as the BG TO HIT if you need to hit to get abilities. They can't just say "hit them and they will be stronger" and not give you the player some reason to draw attention to yourself to make that happen.

Blaze
08-22-2007, 11:43 AM
Grudge is built by attacking the Ironbreaker's allies. Hatred, per GC description, is built by attacking the Black Guard himself. Where the Ironbreaker lives by the motto "attack me - or I'll kill you", the Hatred makes the BG into something closer to "attack me - so I can kill you". Grudge gives enemies an incentive to go for the tank first, where Hatred seems to do the exact opposite.

I'm pretty sure they have thought of this dilemma. I trust Mythic enough to not make a tank class that noone wants to attack. That would sort of defeat the purpose of beeing a tank.

The description from the presentation must be incomplete or misleading.

But how will it work I wonder?

Just like the Ironbreakers grudge? There are already several classes with combo systems in the game, so if the IB and the BG share a similar tanking mechanic it might not be too bad.

Two different modes? One where he gains Hate from taking damage himself (for solo work or when people are hitting him anyway) and one where he gains Hate from his allies taking damage (for groups and to encourage people to hit him and not others).

Some sort of buff that goes on allies that make him gain Hate from the damage they take?
Perhaps a debuff that makes him gain Hate every time a certain enemy attacks?

Some powerful taunts that severely debuffs the damage of anyone not attacking him. Hateful Aura or something?
I can see Black Guards having more powerful taunts that affect more enemies than most classes. He protects his allies by beeing really annoying as long as he is alive. A taunt is a challenge or insult right? Makes sense that Dark Elves would be best at insulting people :D

Or maybe something entirely different that I haven't thought of. There are pleanty or ways to get around this problem I'm sure.

Either way it they must make sure that while attacking the Black Guard will be a bad idea, not attacking him will be an even worse idea.

Grrblt
08-22-2007, 11:48 AM
stuffs

I agree they probably have thought of something clever, the problem is just that right now, the Hatred description sounds anything but clever and actually contraproductive to anyone playing a tank class. Let's hope it's the description that's wrong.

Gemini
08-22-2007, 12:00 PM
First. Don't forget about taunt. You cannot ignore tank If he slows Your DPS by 50%.
Second. He has halbard. I bet he deals more damage than Iron Breaker. Possibly he has some AoE attacks. He will definately be most offensive of all tanks.

Still as the most offensive class I can expect to be taking loads more damage than a black orc or chosen. It will depend on the ratio of damage taken to hatered gained. Because my abilities to do anything will be subpar if anything else and ill be taking way more damage to get to a point where I could unload a bunch of attacks

I have no idea where you are getting the notion that the BG will be an offensive tank, since the Mythic put them in the "Defensive Tank" category along with the IB and Chosen.

I am concerned about the Hatred mechanic, but I'm sure they'll have something to make people want to attack them. Maybe more powerful taunts, or even AoE taunts? I dunno, we'll have to wait and see.

Blaze
08-22-2007, 12:02 PM
I agree they probably have thought of something clever, the problem is just that right now, the Hatred description sounds anything but clever and actually contraproductive to anyone playing a tank class. Let's hope it's the description that's wrong.

Yeah.
I'm 90% sure I'll be playing one because I really want to try pvp tanking but I also want to be a Dark Elf. Plus people I know have called Dibs on all the other achetypes so I pretty much have to be the tank now. I would be terribly unfortunate if I wasn't actually able to do my job.

The description has to be wrong or at least incomplete.

Kaid
08-22-2007, 12:03 PM
By offensive I meant that they will be more about dealing damage than say a Black Orc. But by no means will they be like a WE. And as a tank that is more about dealing damage than taking it whilst having to take damage to gain hate concerns me.

Kiminara
08-22-2007, 12:04 PM
Here's what i have to say. oh, and take into account i don't know much about warhammer lore

1. Black Guard looks awesome. Period. His "Hate" system is still confusing at this point, and we will just have to wait til we get more info on it. It could work similar to the IB grudge system, but we can't know for sure. Could easily be something different.

2. Witch elves, witch elves, witch elves. I am glad they kept with lore, and made them female only. Yes, they are scantily clad, but they are meant to be. They sound very rogue-ish. They use poisons as debuffs, i think? and i think they have positional attacks. I can't wait to see what their self buffs are. Since they are in the front lines, and not wearing....a lot of armor, they need to get some defenses from somewhere else.

All in all, I am happy thus far with the info they've given us. But i'm more interested in the support class for the DE. So i'm not overly excited right now, but I am happy so far.

edit: oh, and one thing to think about, with the BG taunt. If it works like how some people theorized, where when they taunt you, you do less damage against others, but full damage on the tank, well, it is incentive to take the BG out, and not leave him for last. He'll be constantly using that taunt on various people, to the point where they all want to go after him. It will be hurting the opposing side, to be constantly doing less damage(except against the BG). But the taunt may work slightly differently, who knows. Can't wait to find out.

Xurré
08-22-2007, 01:07 PM
Are they making Swordmasters and Mages rare in the TT? What about the Phoenix Guard and the White Lions of Chrace? are they still going to be rare? Im a bit confused.
Ah, sorry.

Read that as "once we're done with them there'll be so few left that they'll be considered rare". Forgot the wink ";)".


Since this is an all-out invasion, count on Kouran taking part of it. And Kouran's rules state:

problem solved :D
Except, of course, that, as I understand it, Kouran is dead. :p

I don't see the problem though. As you said, some of the other careers are hero choices and such so them being a rare unit in TT shouldn't matter.


That said I hope they can get behind the tanks because they won't be much good against a big iron clad tank with those daggers and short swords :rolleyes:
That's melee dps for ya. They're weak against heavy armor and strong against cloth-types (mages and ranged careers and all that).


- Xurré

Grrblt
08-22-2007, 01:30 PM
Except, of course, that, as I understand it, Kouran is dead. :p
He is? Sucks for him. But that shouldn't be a problem anyway, since WAR is following an alternate timeline.

Morag
08-22-2007, 01:40 PM
Don't worry so much. The game is still in beta and if something doesn't work it will be changed or fixed. I can't imagine that Mythic would let such a glaring oversight into the game. Their whole plan for tanks is to give them abilities that let them tank in pvp. If the Black Guard mechanic works in such a way that no one attacks them until last then you can almost be sure that it will be changed. We don't know enough about the new class mechanics to jump to conclusions like this.

Nilhien
08-22-2007, 01:46 PM
A possible mechanic for hate could be placing a buff on part of all of your group that causes damage they take to increase your hate. I would be in favor of a buff that singles out one person in your group. Damage that person takes generates hate 200-300% more quickly than if you just attack the BG. This could make the BG go into a rage and start messing things up. It would have a similar mechanic to that of an iron breaker, but require the BG to pay more attention to his group.

Another possibility would be a "protect ally move" where the BG intercepts attacks from enemies, this could also generate hate.

Yet another idea is a moral move that maxes out your hate for 10-20s, letting you go crazy and drawing fire onto you.

Just some ideas.

Blaze
08-22-2007, 01:51 PM
Don't worry so much. The game is still in beta and if something doesn't work it will be changed or fixed. I can't imagine that Mythic would let such a glaring oversight into the game. Their whole plan for tanks is to give them abilities that let them tank in pvp. If the Black Guard mechanic works in such a way that no one attacks them until last then you can almost be sure that it will be changed. We don't know enough about the new class mechanics to jump to conclusions like this.

Thats what I've been trying to say. But you just said it better so I'll just quote you. I believe the term is:

QFT

Tonev
08-22-2007, 02:28 PM
I never really consider cold one knight a good candidate. they don't have much of a gimmick, besides riding a cold one, their name is dull and becomes a really bad acronym. Not to mention they are just regular DE's riding the things, not special elves like Black Guards or Witch Elves.

I think they choose the best possible classes for the slots, seeing what they do with Ranged DPS and Support is a different story though.

I couldn't disagree with you more on this, the pictures they have relayed to everyone is an exact copy of Cold One Knights, Dread Knights or Knights (they have 3 names). I was really hoping for Cold One Knights in the game.

Yeah, I agree that Black Guards are specials so special they were considered "rare" units. I know that the game will change to reflect the online play (as DDO did) but man.

Also, you do realize their "special gimmick" as you called it was their mounts and armor (that the Black Guards are wearing in this game now) just had to point that out to you as it seperated both classes from each other.

Also, I'm willing to bet anyone on these forums that the Witch Elves won't be a true tank as you think they will be (how can you be a damage dealer "not Damage per second" tank in a game). That bikini armor will come with a price, I'm betting.

Lust
08-22-2007, 03:14 PM
Nice pictures not very familar with WH universe black guard looks like a lot popular anime character
http://ec1.images-amazon.com/images/I/41RCDKMC10L._AA280_.jpg
now i know where the anime copied that look from :D.
Anyway aren't Dark elfs supposed to be dark skinned looking at the witchelf that does not appear to be the case or is this diff from D&D on that apect?

Xurré
08-22-2007, 03:18 PM
Nice pictures not very familar with WH universe black guard looks like a lot popular anime character
http://ec1.images-amazon.com/images/I/41RCDKMC10L._AA280_.jpg
now i know where the anime copied that look from :D.
Anyway aren't Dark elfs supposed to be dark skinned looking at the witchelf that does not appear to be the case or is this diff from D&D on that apect?
Warhammer dark elves (druchii) aren't D&D dark elves (drow).

Warhammer dark elves are pretty much high elves who turned evil. They've been living for centuries in a very cold land (the Land of Chill) and thus have generally much paler skin that their high elf cousins.

There's more differences, but I'm short on time. :)


- Xurré

The Bastard
08-22-2007, 03:18 PM
Anyway aren't Dark elfs supposed to be dark skinned looking at the witchelf that does not appear to be the case or is this diff from D&D on that apect?Very much so. It's a pejorative referring to their moral nature, not their skin.

Which reminds me - does it ever bug anyone else that D&D dark elves, who never see the sun, somehow end up with dark skin? Ye gods.

Xurré
08-22-2007, 03:21 PM
Which reminds me - does it ever bug anyone else that D&D dark elves, who never see the sun, somehow end up with dark skin? Ye gods.
There's a reason for that... too much to explain in detail in a short time. Quick and dirty version: magic did it (either when they were cursed to live underground or because the elf god Corellon Larethian made them black-skinned to look like his then wife and children... in the Forgotten Realms anyway).


- Xurré

The Bastard
08-22-2007, 03:22 PM
Quick and dirty version: magic did it
Ah yes, of course.

Stupid FR.

Garok
08-22-2007, 07:05 PM
Just like it's impossible to balance PvP if 1 or 2 classes can do damage from a longer range than everyone else. Right.

eh ? ranged classes are generally more squishy than mele ones (this is how its balanced out)

The point is haveing a mele class that could move a faster than everything else would be unbalanced and make every other mele DPS redundant .. like Merc, Blademaster or Zerk with permanent charge. (or a rogue with perma sprint if you play WoW)

Impossible to kite,

Could just run off with out you being able to catch it in solo PvP

Guess you never really PvP'd in these sort of games though >>

Grrblt
08-23-2007, 12:52 AM
eh ? ranged classes are generally more squishy than mele ones (this is how its balanced out)
So you agree it's possible to balance range, but you still think it's possible to balance move speed? Think again. Perhaps they only get half the HP, or they can't use all their attacks, or they take ages to turn. All kinds of possibilities.

Skage
08-23-2007, 05:56 PM
Black Guards FTW

I second that. I like the idea of building hatred when being mauled by multiple foes. Oh, I can only imagine the special skills of hatred you can use later on in the game..

Kaid
08-23-2007, 08:03 PM
Do any of you all feel like the DE classes are going to be squishy? I mean aside from the BG our lineup of classes is like a cloth and leather runway show. I mean if the last remaining classes are shades and sorcs ( Who don't mind showing skin as well ) then imo we must be reeeeallly confidant in our ability to dodge or dish out damage because we just look like DPS fodder. (besides the BG)

This is also why im hoping for instead be some melee Blood Acolyte from the Temple of Khaine so we don't seem like, atleast imo, DPS fodder

Zoatibix
08-24-2007, 01:08 AM
1. Elves are meant to be squishy.

2. Most Dark Elves are pale. A pale grey skin tone is sometimes used by DE players, too.

3. The Drow skin tone is due to heavy magical radiation in the Underdark where they live. It also allowed for them them to have lots of magic weapons which would lose their enchantment when taken from the Underdark for too long (stopping PCs loading up on them.)

Silenius
08-24-2007, 04:02 AM
Just give me corsair and I'll be all over it :)

Dracnye
08-24-2007, 04:15 AM
Rudger07, people aren't going to stop moaning about the chaos classes- Witch Elves have strong lore reasons for being female only, whereas Marauders and Chosen are male only because the devs couldn't be bothered...

That, or the Devs were 'balancing' the inclusion of female only class(es) for DEs.

There is a good chance that this is the reason. Also due to the fact that they are primarily Norscan warriors that become Marauders and Chosen, it's simply the fact that females had no place in combat in their culture.