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View Full Version : The Price of Honor: How dedicated should we be to Sigmar?


sonofsigmar
09-14-2007, 04:00 PM
I was reading up a bit on the upcoming MMO Darkfall and something interesting caught my eye. Well it doesnt have a rigid archetypical or class-based system of character selection,(you can pick a toon and develop any skills you like, even hybridize magic and melee and archery skills.) but it does have what they call "Prestige Classes" which are the rigid archetypical toons we know of such as Paladins, Druids, Assasins and Gladiators.

Anyway, what was interesting was if you picked a prestige class, with its predefined unique abilities, you had to pay a price for it. Paladins for example had to give half of all their earnings to their church and it got me thinking.

Do you think such a system should be in place for us Warrior Priests? Not necessarily 50% but something that would easily make the not so dedicated of our ranks cringe at the thought. Somewhere around 20-30% maybe? It would definitely weed out anyone who would pick up the career to make a joke of it, or someone who picked up the WP to be a healbot thus defaming the rest.

[edit: with commensurate benefits ofcourse because from what i understand, Paladins in that game also had some status and "paladin only" abilities. in this game therefore, maybe free food from the church? just something small we get back for paying them, but so small it would make the average player think twice before choosing to join our blessed brotherhood]

I just thought WPs need to show their dedication to the Church of Sigmar in a way that was a constant reminder of their honored status as his chosen. The game doesnt really need such a system, and it would certainly affect the popularity of the career, but I wouldnt mind giving 20% of my gold to the church every so often, or with every loot.

Any ideas, comments, criticisms?

d34thw15h
09-14-2007, 04:08 PM
I would either purchase a bunch of items equal to the worth of all my gold, or hand one of my members all of my earnings, get the rank/donation cycle over with, then get my money back.

The corruption of those who work for the church at its finest.

sonofsigmar
09-14-2007, 04:11 PM
lol, not so easy when its a direct transfer to the church every time you loot a corpse. its meant to be that unavoidable.

d34thw15h
09-14-2007, 04:34 PM
Wot! The Tax Collector Be Hovering Over My Blimey Shoulder Every Blinking Second!?

Turboraton
09-14-2007, 04:46 PM
As you said, church at its best.

RockpapperWaagh
09-14-2007, 08:24 PM
Sigmar will get donations in the gise of heratics skulls.

Fusko
09-14-2007, 08:27 PM
How dedicated should you be?! If you have to ask, you're obviously a heretic.

But seriously, although it would be neat, I'd hate it if it was in-game. Because chances are, eventually I'll roll a warrior-priest, and I would hate that donation.

sonofsigmar
09-14-2007, 08:56 PM
eventually I'll roll a warrior-priest, and I would hate that donation.

what! you would dare deny Sigmar his rightful portion of your earnings? especially after he has gifted you in combat to earn them? whoa boys! get the pliers, some tar and some chaos chicken feathers, i think we got a heretic in here!

it was just a thought, it would probably be too much for some to bear. but i appreciate the thought. you are right though, how could i ask such a question! i must try myself for heresy or turn myself over to the Witch-Hunters.


Sigmar will get donations in the gise of heratics skulls.


I like your enthusiasm, but skulls wont feed the peasants that come to his church for food and shelter(if any)

Foofmonger
09-14-2007, 09:12 PM
Jeez, can't we let the npc pay for our taxes?

None of my pillaged loot is going to Tzeentch, thats for sure.

heavyhebrew
09-14-2007, 11:10 PM
Interesting concept. Some classes should have "harder" restrictions on them that do not necessarily effect game mechanics but are counter to some major benefit.

Warrior Priests who take the Vow of Poverty have major increased DPS or healing. Something of that nature.

Nice idea, actually, sonofsigmar, but more for the skill based class set of Darkfall than the archetype R-P-S we have in WAR.

Vikingkingq
09-14-2007, 11:53 PM
I believe that 10% is the traditional tithe.

Flegler
09-15-2007, 07:06 AM
But really, shouldn't the priests be the ones collecting the tithes?

Let's just assume the peasantry and burghers pay all the taxes to subsidise our quest rewards.

Fyaniz
09-19-2007, 05:31 PM
I believe that 10% is the traditional tithe.
*nod* It's what the word means. Tenth.

Krulltak
09-19-2007, 05:36 PM
I like your enthusiasm, but skulls wont feed the peasants that come to his church for food and shelter(if any)If peasants come to OUR church for a meal then obviously they are heretics who have been punished by Sigmar with poverty for their actions with the foul Gods of Chaos.

Kill them.

Vikingkingq
09-19-2007, 05:58 PM
If peasants come to OUR church for a meal then obviously they are heretics who have been punished by Sigmar with poverty for their actions with the foul Gods of Chaos.

Kill them.

I think you misunderstand Sigmarite law on this point. If people come to our church in poverty, the proper thing to do is to give them a hammer and point them in the direction of the army recruiting station. Those quotas don't fill themselves, you know - Sigmar fills them.

Krulltak
09-19-2007, 06:20 PM
I think you misunderstand Sigmarite law on this point. If people come to our church in poverty, the proper thing to do is to give them a hammer and point them in the direction of the army recruiting station. Those quotas don't fill themselves, you know - Sigmar fills them.



Aaaaaaaaaaaah, right my bad.

No use in letting peasantry go to waste. Might as well have yourself some cannon fodder.

MalakLP
09-20-2007, 04:33 AM
Interesting concept. Some classes should have "harder" restrictions on them that do not necessarily effect game mechanics but are counter to some major benefit.

Warrior Priests who take the Vow of Poverty have major increased DPS or healing. Something of that nature.

Nice idea, actually, sonofsigmar, but more for the skill based class set of Darkfall than the archetype R-P-S we have in WAR.

Major increased DPS or healing? lol...i do not need such improvement in my class or anything of that nature. Besides...i think that would be overpowered and called for a nerf immediately, because increasing one of those two would cause balance problems. And if the system were in place, and you did have to pay the church through loot off quests/mobs, That leaves one problem for the PvE players... The PvP players are getting loot off killing enemies and therefore have completely bypassed the church and still got the "major increase in DPS or healing". There killing the heretics, which from my understanding is more important than some donations to the church? :D Just a thought.

That kind of idea would have to be in place if you made a future class a Dragon Prince of Caledor, and since they do fight mounted on horses(the dragons now sleep), you would have to put some cash aside to take care of it wouldnt you? You would have to put that kind of thing in there, seeing how if there is no general mounted combat and this class can wouldnt that be unfair?

Grimfell Gromgear
09-20-2007, 05:14 AM
I was reading up a bit on the upcoming MMO Darkfall and something interesting caught my eye.

Quick note that's off topic on the discussion but I doubt Darkfalls ever coming out. Or when it does I'll wager it's going to be at best average and most likely be pretty bad.

sonofsigmar
09-20-2007, 10:43 AM
Thanks for the heads up Grimfell.
Ah people, give them a hammer and not food, kill the hungry for heresy. Yeah, thats funny in a way. Anyways, i just thought it was interesting because it would create a stronger bond between church and priest.

Like, who would roll a toon that gave away even a millionth of their precious gold? In the CONTEXT OF DARKFALL I thought that was a sure-fire way of thinning the flock of sheeple and jokers from rolling a paladin, because it added a sense of immersion, in the sense that, what separated you from any other throat-cutting warrior or healbot priest (anyone can roll a toon to mash 2 buttons) was you HAD to give to the church. that, combined with holy powers, made you special, just as Druids in the aforementioned game cannot wear armor.


Altogether, well pointed out people, Sigmar doesnt want our donations, he wants us to kill as many heretics as possible. The most faithful of us being the one who has committed the largest and most unprecedented massacres of the infidels. Understood.

Snuggans
09-30-2007, 11:57 AM
It would definitely weed out anyone who would pick up the career to make a joke of it, or someone who picked up the WP to be a healbot thus defaming the rest.

careful there! watch your step, a little bit more and i'd think you confused this game for reality. ;)

tzeencz
09-30-2007, 12:11 PM
careful there! watch your step, a little bit more and i'd think you confused this game for reality. ;)

Exactly my thoughts. Next thing would be necessity to pass "tests of faith" in order to find out that we could be WPs.

Roleplaying is fine - but the less things are forced the better for the game and players.

sonofsigmar
09-30-2007, 02:46 PM
Exactly my thoughts. Next thing would be necessity to pass "tests of faith" in order to find out that we could be WPs.

Hmm, nice idea. Reminds me of games where you have to answer some questions (like 20) in different scenarios and how you answered builds your toons character. I played one such game but Ive forgotten its name.

Aelric
09-30-2007, 03:40 PM
Hmm, nice idea. Reminds me of games where you have to answer some questions (like 20) in different scenarios and how you answered builds your toons character. I played one such game but Ive forgotten its name.

The game Planescape: Torment by Black Isle/Bioware back in 1999 (God, 8 years ago already?) had a system like that... based on your choices through various dialog and quest options your character's alignment changed (within the context of the AD&D2 rules, from Chaotic-Neutral-Lawful and from Good-Neutral-Evil).

That game was the best game made on the Infinity Engine, I think.

Gimol
09-30-2007, 06:51 PM
If i was able to have like a church reputation type thing I for sure would play warrior priest. I'd love to have tons of quests to do for the church. Maybe you get trophys for what you do for the church? Bring 10 heritic skulls get a dye, after you bring 1000 you get like a decorative ring of faith or something. *shrugs*

Unwise
09-30-2007, 07:00 PM
From my reading of the lore, any priest above a very junior rank that advocated a vow of poverty for all priests would be dubbed a heretic and burnt. The churchs have vast wealth and their high ranking priests can enjoy an opulant (and corrupt) lifestyle if they wish. If you tried to disrupt their cashflow, or make them look bad, they would find a way of calling you a heretic.

Look at Luthor Huss. He is a really dedicated warrior priest, but was a boarderline heretic according to the church during his more political/raving stages. I suspect that the priests we see in WHFB are the exception in the lore, rather than the rule. The churchs are far from a bastion of rightousness and valour.

bartemus
10-06-2007, 05:02 PM
That should be an option on RP servers but it shouldn't affect the regular servers