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View Full Version : Initial feedback on test server (screenshots of T3 Scenarios)


Snarg
11-08-2008, 03:09 PM
Well out of the gate there seems to be more Destruction players than Order and Scenarios are hardly popping.

First two that popped were Talabec Dam. Really there wasn't enough Order so we steamrolled the first one, and Order ditched the second.

In their defense, they only had a single healer.
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295539.jpg

Second fight was Tor Anroc

Start of the match:
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295544.jpg

End sorted by Damage
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295564.jpg

End sorted by Healing
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295604.jpg

Third fight was Tor Anroc again. Melee are charging the backlines with a new confidence. People on both sides aren't playing optimally yet as they reset their 3D setting, keybindings and graphics.

Start of the match:
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295616.jpg

End sorted by Damage
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295627.jpg
End sorted by Healing
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295639.jpg

I'll try to keep updating this as I go on to give an idea to those in EU and those that can't log in on how things are going. Order is starting to copy over and the end of the last fight the the fights are less one sided. In fact we quickly surged to 400 points, then ground to a halt and had to fight tooth and nail for the last 80 points.

Tons of Squig herders, tons of engineers and naturally the Bright Wizards are starting to log in to see if they are nerfed or buffed.

If you are copying over to the test server on Destruction side, we have a guild <Underpowered> going. It is hoped to help discuss changes and form groups for RvR. Just send a tell to any member and we'll get you invited.

Snarg
11-08-2008, 03:12 PM
Additional feedback:

picking up the bauble in the center is a major pain now. people tried to grab it, but kept getting interupted. We ended up ditching it and picked it up after 150 points or so.

Even then, it seems pets/turrets/dots... any incidental damage interupts pickup. You pretty much have to control the area to get the bauble.

Snarg
11-08-2008, 03:35 PM
Bleh, nothing is popping and people are logging off to go back to live. I'll update if things pick up. :(

JohnD212
11-08-2008, 05:02 PM
sorry but scenarios are turning into a frustrating mess. I don't see anything in the notes of the upcoming patch that suggests this will change. Unbalanced appears to remain..unbalanced.

jjclemm
11-08-2008, 07:41 PM
*EDITED for content*

Bird
11-08-2008, 09:34 PM
I got a CTD everytime I sent in a bug report, so I quit before any of my SCs even popped up.

Smoke and Powder-WHA
11-08-2008, 09:48 PM
I got a CTD everytime I sent in a bug report, so I quit before any of my SCs even popped up.

The CTD issue is strange. I have not have an issue with it since maybe the first week -- and a couple of times in beta. Whe I was on the PTS, people were talking about improved performance for them.

And again, it is a Test Server, changes are going to take time to get used to, then actually gain perspective and then provide proper feed back.

HandsomeJakky
11-09-2008, 12:05 AM
I got a CTD everytime I sent in a bug report, so I quit before any of my SCs even popped up.

I get a CTD every time I try logging in, my char happens to be in Altdorf.

Deeva
11-09-2008, 12:10 AM
I sent my Archmage to Altdorf (I couldn't get Mourkain to pop, so I was heading there to see if anyone wanted to talk about the changes) and crashed within 5 seconds on arrival. I can't seem to log in on her, anymore.

Dravyn
11-09-2008, 12:57 AM
Well out of the gate there seems to be more Destruction players than Order and Scenarios are hardly popping.

First two that popped were Talabec Dam. Really there wasn't enough Order so we steamrolled the first one, and Order ditched the second.

In their defense, they only had a single healer.
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295539.jpg

Second fight was Tor Anroc

Start of the match:
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295544.jpg

End sorted by Damage
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295564.jpg

End sorted by Healing
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295604.jpg

Third fight was Tor Anroc again. Melee are charging the backlines with a new confidence. People on both sides aren't playing optimally yet as they reset their 3D setting, keybindings and graphics.

Start of the match:
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295616.jpg

End sorted by Damage
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295627.jpg
End sorted by Healing
http://pic30.picturetrail.com/VOL1494/7251045/20931976/342295639.jpg

I'll try to keep updating this as I go on to give an idea to those in EU and those that can't log in on how things are going. Order is starting to copy over and the end of the last fight the the fights are less one sided. In fact we quickly surged to 400 points, then ground to a halt and had to fight tooth and nail for the last 80 points.

Tons of Squig herders, tons of engineers and naturally the Bright Wizards are starting to log in to see if they are nerfed or buffed.

If you are copying over to the test server on Destruction side, we have a guild <Underpowered> going. It is hoped to help discuss changes and form groups for RvR. Just send a tell to any member and we'll get you invited.


Seeing the sheer volume of..well..nothing but..rdps in your screenshots makes me sad. When they say 'rvr = ranged vs ranged' I guess they aren't kidding.

Unfortunately, if 1.05 goes live, then all live server scenarios are going to look just like those.

RedDevilCG
11-09-2008, 01:05 AM
I kind of doubt that. I think all those rDPS toons are on there, because they actually got the most changes. It would make sense that Squig Herders, BW, Sorc, and Shadow Warriors would be the most interested in the Test server right now.

Personally, I'm not really interested in bringing my Witch Elf over, because well.... nothing got changed. Right?

So if all those classes are testing on the server, then it would make sense that they would also make up the majority of the classes in scenarios.

However, on the current live servers, the class numbers will be the same as they are now.

Dravyn
11-09-2008, 01:07 AM
I kind of doubt that. I think all those rDPS toons are on there, because they actually got the most changes. It would make sense that Squig Herders, BW, Sorc, and Shadow Warriors would be the most interested in the Test server right now.

Personally, I'm not really interested in bringing my Witch Elf over, because well.... nothing got changed. Right?

My point being that if those changes go through, what your'e seeing on pts as far as group makeup will carry over to the live servers for the very same reason.

Mdps, tanks and healers are getting the shaft in this patch. The disparity between rdps and mdps just grew exponentially.

RedDevilCG
11-09-2008, 01:11 AM
Well maybe. Everyone is going to have to re-roll an alt first, then level it all the way up again. If they have the patience to spend the month redoing everything all over again (maybe for the 3rd time already), being stuck in the lower tiers where the changes aren't as pronounced as at the 40's, then they deserve to keep their change.

My bet is that some alts will be rolled, and then abandoned before level 25, or even earlier once the mDPS patch goes online.

Dravyn
11-09-2008, 01:23 AM
Well maybe. Everyone is going to have to re-roll an alt first, then level it all the way up again. If they have the patience to spend the month redoing everything all over again (maybe for the 3rd time already), being stuck in the lower tiers where the changes aren't as pronounced as at the 40's, then they deserve to keep their change.

My bet is that some alts will be rolled, and then abandoned before level 25, or even earlier once the mDPS patch goes online.

Most people already have these alts. Many people roll Engi's, SH, SW and Magus and really enjoy them up into t2..and by the time they hit t3 they're frustrated and shelf it.

I can imagine there are a lot of those classes sitting unused at 18-22 or so already.

RedDevilCG
11-09-2008, 01:46 AM
Yeah, you could be right for sure. I'm still not too worried though.
http://www.waralytics.com/warclasses/index

The numbers here don't differentiate between alts and mains, just toons registered. Check out the % for Squig Herders! lol that's bad. At least on the Destruction side of things, it will take a lot of people re-rolling Squig Herders and about a month before the top numbers are going to be changing.

No wonder they needed some loving. Ouch.

EDIT: Engineer numbers are also dismal and would need a lot of people to re-roll at lvl 1 to bring up the numbers.

Pseudocide
11-09-2008, 04:34 AM
If most damage just got buffed shouldn't those end result scores be a little higher? I've done 25-30k in T1 as an engineer on live servers.. Or, could it be that because nobody is playing healers, people are dying more frequently and having to run back, thus averaging out everyone's damage since nobody is getting kept alive with heals to sustain dps the whole match?

vasil
11-09-2008, 06:35 AM
Am I the only one finding the first screenshot ridiculus, I mean game ended 6 vs 12? have they removed the scenario balancing thing completely? On live servers at least all players get listed, even if they left the scenario 1 second after start, so unless thats changed now the whole scenario was run like that, if not even worse.

gdif
11-09-2008, 08:15 AM
If most damage just got buffed shouldn't those end result scores be a little higher? I've done 25-30k in T1 as an engineer on live servers.. Or, could it be that because nobody is playing healers, people are dying more frequently and having to run back, thus averaging out everyone's damage since nobody is getting kept alive with heals to sustain dps the whole match?
I'm sure a lot of that is that people are seeing how their career performs vs. trying to get the highest score. I know that's what I'm doing with my SH. The scoreboard isn't a very good metric of career performance vs. opposing careers and currently there's very little teamwork that I've seen on the destruction side. Doomfist Crater seems to have remained a game of capture the bridge.

ep17
11-09-2008, 10:23 AM
Nice to see the Magus doing a lot of damage in those T3 screenshots! About time...

Crode
11-09-2008, 07:24 PM
In these last 2 days I have been able to participate in 1 scenario only. It seems that it is easier to post about the patch notes than it is to test the changes themselves.

1 CTD so far. It happened when alt-tabing

Perfect Code
11-09-2008, 10:35 PM
I copied my Order char to the PTS and have yet to have a T4 scen pop. Also, I have been getting much more CTDs in Altdorf then on the Live servers...

InfamousBrad
11-10-2008, 02:43 AM
So, once people figured out what they were doing, all three of the top three Order damage dealers were Engineers? And four of the top six? I can't say I'm surprised. That matched my experience over the weekend in Serpent's Passage. Grenade spec + Throwing Arm = one holy heck of a lot of damage thrown one holy heck of a long way down range.

I'm not too surprised a Magus took top honors for Destruction in damage; I predict, given that it's Tor Anroc, that they're Changing specced. People do clump up in Tor Anroc, don't they? My experience in a more open area, Serpent's Passage, is that Magi don't do as well there as they would in Tor Anroc. What's amazing to me, though, is that not only the Magus, but three of the four Squig Herders, out-DPSed both of the party's Sorcerers/Sorceresses. Squig Herders are better now, but I didn't think we were that good.

Utnapishtim
11-10-2008, 11:09 AM
Seeing the sheer volume of..well..nothing but..rdps in your screenshots makes me sad. When they say 'rvr = ranged vs ranged' I guess they aren't kidding.

Unfortunately, if 1.05 goes live, then all live server scenarios are going to look just like those.

Keep in mind that RDPS received by far the most change in this patch, so it's unsurprising they would be the most likely to be spending significant time on the test server trying things out. On live once this goes through my guess is we'll probably see an evening out among the RDPS classes, with BWs migrating to other options now, but not a meaningful increase in total RDPS numbers.

Just a guess though. All I can say is that the people who are playing tanks, MDPS, and healers at this point on live are probably doing so because that's what they want to play. There will be the FOTM bandwagon, but it's usually not substantial.