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View Full Version : Squared (A note to users about 1.0.5)


Aiiane
11-09-2008, 02:15 AM
For those on the PTS - you might notice that Squared stops working for you. What this means is that you need to update to the latest version of Squared. As of the time of this post, the latest version is 2.6.3.

Versions 2.6.3 and above are fully compatible with the 1.0.5 patch (and thus, the PTS).

If you're having issues, double-check what version you have installed, and make sure it's up-to-date.

Bachais
11-09-2008, 04:07 AM
[edited - non-PTS]

Cecillia
11-09-2008, 04:15 AM
[edited - non-PTS]

Aiiane
11-09-2008, 04:49 AM
*EDITED for content*

Mythic obviously believes differently, since they're the ones who went to the trouble of allowing them in the first place.

richterm
11-09-2008, 08:02 AM
Squared does not automatically heal.

In fact, the target selection ability of the default UI is so flacky (warband bars do not actually reflect health and they are very laggy to clicks) that Squared basically makes it ok.

Bachais
11-09-2008, 10:52 PM
*EDITED for content*

Aiiane
11-09-2008, 10:53 PM
But according to the PTS, add-ons like Squared were being stopped as they were giving an Unfair advantage to their users over healers not using them.

No. Read the patch notes again. Addons that automatically targeted people were being gotten rid of. There's nothing automatic about Squared. You still have to click on someone to target them.

Bachais
11-09-2008, 10:56 PM
NO..
it changes the UI, allowing people advantages that otherwise would not exist.
an UNFAIR advantage.

Want to be a healer or melee in a PvP/RvR seting, play in the confines of the game and EULA.

Otherwise, what's the point? Why would you play against Joe with 100 toys, and 1 click IWIN button.

Or did I just realize that these boards are owned and operated by Cursed Gaming and that is why MJ doesn't post here?

Dizmina
11-09-2008, 11:35 PM
NO..
Or did I just realize that these boards are owned and operated by Cursed Gaming and that is why MJ doesn't post here?

I thought Mbj was mark jacobs?
http://www.warhammeralliance.com/forums/search.php?searchid=5342735

Aiiane
11-09-2008, 11:39 PM
NO..
it changes the UI, allowing people advantages that otherwise would not exist.
an UNFAIR advantage.

Want to be a healer or melee in a PvP/RvR seting, play in the confines of the game and EULA.

Otherwise, what's the point? Why would you play against Joe with 100 toys, and 1 click IWIN button.

Or did I just realize that these boards are owned and operated by Cursed Gaming and that is why MJ doesn't post here?

Your post makes no sense whatsoever.

Stormblazer
11-10-2008, 12:04 AM
NO..
it changes the UI, allowing people advantages that otherwise would not exist.
an UNFAIR advantage.

Want to be a healer or melee in a PvP/RvR seting, play in the confines of the game and EULA.

Otherwise, what's the point? Why would you play against Joe with 100 toys, and 1 click IWIN button.

Are you truly aware of what Squared provides? Your post makes me inclined to say no.

Default UI is capable of showing people in your party/warband, including other scenario parties. All Squared does is show this exact same information in condensed boxes rather than long unit frames. That is all it does. You still must click on players to target them. You still have to cast things yourself.
Now, if you're just ranting I'm sorry for making this post, but it sounds to me you don't actually know what Squared does.

batedbreath
11-10-2008, 02:00 AM
NO..
it changes the UI, allowing people advantages that otherwise would not exist.
an UNFAIR advantage.

Want to be a healer or melee in a PvP/RvR seting, play in the confines of the game and EULA.

Otherwise, what's the point? Why would you play against Joe with 100 toys, and 1 click IWIN button.

Or did I just realize that these boards are owned and operated by Cursed Gaming and that is why MJ doesn't post here?

You have no idea what you're talking about.

edit - p.s. Aiiane rocks. :eek:

Jacina
11-10-2008, 02:00 AM
Want to be a healer or melee in a PvP/RvR seting, play in the confines of the game and EULA.


I use Healgrid (something like squared)

To your statements I say:

Confines of the Game: Check
EULA: Check

Done.

(both healgrid and squared are basically skins that make the normal piece of junk UI actually somewhat pleasing to the eye, and thus useable :P )

waterbpu
11-10-2008, 02:25 AM
but hovercast stop working?

Browncoat-WHA
11-10-2008, 05:51 AM
We have a zero tolerance policy regarding rule-violating posts on the forum. Please remember that. Now please get back onto topic.

Smoke and Powder-WHA
11-10-2008, 04:51 PM
No. Read the patch notes again. Addons that automatically targeted people were being gotten rid of. There's nothing automatic about Squared. You still have to click on someone to target them.

Perhaps it would help if someone posted a list of the Addons that are being intentionally removed with this patch.

Aeona
11-10-2008, 04:52 PM
but hovercast stop working?
Correct. I have two theories about this. One was a mod that would auto-select the lowest health player in range (cheap, but ineffective). The other (I've heard about it, but I haven't seen it) was allowing for a coordinated focus fire with one person setting the target and everyone else getting the target automatically. My guess is that the second one is what caused this 'nerf'.

Personally, I prefer mouse over targeting simply because it reduces strain on my right hand's tendons. I can't play my healer for very long without it so loosing this functionality would be game breaking to me if my healer was my main.

DoctorTran
11-10-2008, 05:39 PM
I was under the impression that ISAssistTracker was the culprit. *shrug*

Aiiane
11-10-2008, 05:53 PM
I was under the impression that ISAssistTracker was the culprit. *shrug*

ISAssistTracker will work fine with 1.0.5, so it'd pretty obvious it's not.



Perhaps it would help if someone posted a list of the Addons that are being intentionally removed with this patch.

The problem is that the only people who know exactly what the motivation was are Mythic, and they haven't been very explicit.

That said, the "reason" for the nerf was almost certainly EMonitor.

DoctorTran
11-10-2008, 06:00 PM
Ah, I had not realized a mod like that existed, thanks for clearing that up. :D

Smoke and Powder-WHA
11-10-2008, 09:14 PM
Ah, I had not realized a mod like that existed, thanks for clearing that up. :D

I am glad to see that Mythic will take steps to 'nerf' such mods.

Nary
11-10-2008, 10:30 PM
EMonitor was never used by anyone who was serious about healing. While I can appreciate the reasons for killing it, I don't think it was necessary.

Mods like EMonitor sound powerful in theory, but in practice they severely limit your ability to actually perform. What many people forget is that the human mind is much more powerful than a few simple LUA scripts.

Doresain
11-11-2008, 01:41 AM
I am glad to see that Mythic will take steps to 'nerf' such mods.

Agreed. It is unfortunate, however, that legitimate mods like HoverCast and Squared will have portions of their functionality disabled by such a fix.

rmet0815
11-11-2008, 02:38 AM
[Mod Note: I am moving this back here to semi-consolidate the Add-on Discussion for now]
__________________________________________________ ______________________

That said, the "reason" for the nerf was almost certainly EMonitor.Honestly, I am very happy that mods like EMonitor exist. As this forces the Mythic API guys to take steps to fix the API and make such addons impossible.

What I am severely disappointed though is, how they fix it. Instead of fixing the root cause (their API design), they "nerf" their API. What even more disappoints me: They must have known that such addons are coming and they must know that such addons are still possible.

Honestly, EMonitor was not even as "advanced" as you can get. Even with the 1.0.5 changes, an addon like below will be possible:

- Create a "PANIC" button somewhere on screen
- Pressing this button will
- target the unit who needs the heal most (on click one)
- if the unit is in range cast the "best" heal on the unit (on click two)
- if the unit is not in range, take the "second most wounded" and repeat above

Now you just keep spam clicking this "PANIC" button and you get fully automated heals. Combine this with a mouse macro (or macro keyboard), you now have your healbot.

So you can see that you can still prioritize units (e.g. heal mage with 70% health before the tank with 50% health). Take "incoming DPS" into account to finetune this selection. Then choose your best heal, e.g. cast "big heal" if low on health, "small heal" if above 80%, do not cast "HoT" if there already sticks your HoT on the target. Again, use "incoming DPS" to finetune the spell (e.g. based on incoming DPS unit dies in 2.5 seconds, do not cast spells with 3 sec cast time).

Again guys, all above is still possible with 1.0.5. And no, PB is not the answer, the answer is better API design. WindowSetGameActionXXX() is the key here, but it only scratches the surface as of current API version.

/rmet
Author of HealGrid (http://war.curse.com/downloads/war-addons/details/heal-grid.aspx), Klik (http://wow.curse.com/downloads/wow-addons/details/klik.aspx), ClickHeal (http://www.xs4all.nl/%7Ermetzger/ClickHeal/)

Etchii
11-11-2008, 06:30 AM
Thanks for the update, I can't stand not using this addon. In scenarios my screen is 1/2 full of just targeting windows without this.

Question.. and if this is too far off topic I apologize...

Is there an option to change the color of "out of range" vs LOS? On my end both just show up the same shade of grey... hard to tell if someone is actually across the map or if I need to just step around this rock.

Thepaqster
11-11-2008, 11:41 AM
Thanks Aiiane! We appreciate your work.

Broloc
11-11-2008, 12:05 PM
[edited for content]

Aiiane
11-11-2008, 02:45 PM
Is there an option to change the color of "out of range" vs LOS? On my end both just show up the same shade of grey... hard to tell if someone is actually across the map or if I need to just step around this rock.

No, in fact, the game doesn't differentiate between the two in the API. It just returns a single 'valid' boolean, true if they're in range+LOS, or false if they're not.