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themolock
11-19-2008, 12:34 PM
This place looks awsome and it was allot of fun working out strats for the bosses inside. For some reason we have allot of problems with people falling through the floor into oblivion in there.

Ssyrdian Morbidae: seems far too easy to kill when compared to the trash mobs that have to be cleared to reach him. The plague-beasts in particular seem 3-4 times more difficult than the actual boss itself. The first time we attempted him when we were only partialy geared we were shocked to find out that after the hell on earth clear and multiple wipes... we could kill the boss with one tank and one healer without ever looking like failing. Perhaps he could be made more challenging? or the plaguebeast made less of a challenge? It just seems wrong to be more worried about trash than the boss.

Bartholomeus The Sickly: This is my favourite boss in the dungeon, does not seem too hard or too easy and doesn't bug at all (except occasionaly knocks the tank through the wall). The quest giver just before him won't actualy give anybody a quest though and curiosity has been driving me mad wondering what it is for.

Bile Lord: A realy enjoyable fight, though seems to have many bugs. When he calls for his childeran no nurglings apear, his health keeps halving everytime he swallows the party and doesn't reset and for some reason when you kill him it counts as killing a harpy even though he is a greater demon of nurgle (the gorgers in lost vale count as the wrong creature type also).