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View Full Version : Still an embargo on playing both alliances on on server?


Misanthrope Prime
10-16-2007, 02:47 PM
At the moment, only Dark Elves, Chaos and High Elves appeal to me as player races. I'd like to try out the High Elves with an alt, but I'm hearing that you'll be stuck on a particular alliance on your server. Is this still true?

Rowhin
10-16-2007, 02:49 PM
Unless you delete all your other characters, yes. You may only have characters of one allegiance on a server.

Misanthrope Prime
10-16-2007, 02:50 PM
Bah. I kind of regret this, because if the rumors turn out true and they add Lizardmen and Skaven, I'd hate to have to use two servers to play both races.

Rowhin
10-16-2007, 02:53 PM
Bah. I kind of regret this, because if the rumors turn out true and they add Lizardmen and Skaven, I'd hate to have to use two servers to play both races.

Why? You wouldn't be able to trade between characters of different factions anyway. You couldn't group with your friends either.
On the other hand, having chars on both sides encourages griefing, spying, etc. There is no real reason for it and quite a few against.

abr4
10-16-2007, 03:16 PM
Why?

Because there's a community that trancends realms / factions?

Alot of people from an alliance guild rerolled and joined our guild and vice versa. Atm I'm in a forum where players from both guilds meet to discuss War and ultimately decide to join the same server once War is released.

erloas
10-16-2007, 03:42 PM
If you want to play both side, pick two servers. Its not like there is going to be a small number of servers to choose from.

Allowing players to easily creater characters on different sides of the same server is just asking for an increase in problems.

If you really want to get together and play with those people you have been fighting, get a hold of them outside the game and both choose a new server to try on.

Federline
10-16-2007, 03:56 PM
Why? . They already said it. Spying.

Imagine organising a huge raid for 2+ hours just to have some chump go on the other side and tell everyone. That and it also makes it more realistic.

Ranti
10-16-2007, 04:12 PM
The other reason that it is pointless, in that, unlike WoW, there isn't going to be a Neutral AH. Neutral is the very opposite of what makes WAR, WAR.

So basically, even if they did allow it, you would be on a different server (in a sense) anyway. Think WoW - Neutral AH

Then there all the reasons against it


But this has been covered very well, GJ guys :-)

Misanthrope Prime
10-16-2007, 05:16 PM
I play both sides on WoW, I'm sorry if that makes me some kind of heathen in your eyes. I play on a small server, it is tight knit and all the major players, Horde or Alliance, know eachother. I do not like the prospect of abandoning my friends AND rivals just to try a new gameplay experience- especially with WAR, because each class is so different, unlike in WoW where all classes are available to both sides.

Choppa
10-16-2007, 05:21 PM
The difference in WAR is that you're not playing against your rivals in order to increase your own reputation/PvP rewards. There is a goal to the RvR that involves the entire faction. If individuals were able to switch sides then these goals disappear.

If you play Order and Destruction on the same server you're going to care significantly less which side is winning. That's not what WAR should be.

Misanthrope Prime
10-16-2007, 05:53 PM
That's not what WAR should be.
Last time I checked, WAR was a game.

Noah
10-16-2007, 06:07 PM
I think most people who don't see the benefit of One Server; One Side didn't play DAOC at release or shortly after. Before I played DAOC (I started at release) I thought "okay, whatever, I can only have one side on this server" and thought it maybe a bit too restrictive. But as soon as I actually started playing and doing RvR I couldn't fathom playing two, or even all three sides of the conflict. People who deleted their characters and went traitor were shunned by their old side, and welcomed with open arms from their new one. People were really fiercely loyal, and I thought that made playing the game amazing.

Ac1dBurns
10-16-2007, 06:39 PM
I think it is a magnificant (not sure if it's spelled right, flame me if it isn't ;)) idea that there is only one faction favor per server. Why is it such a big deal of not having two different sided characters on one server? Tell your friends that you play the opposite faction on another and I can almost gurantee they will come and join you. I read the above statements on the pros for having one sided character on one server and I like what I'm reading. It creates more realism in-game and eliminates potential "hazards" as well. Of course there are cons as everything has its good and bad, but I believe the pros outweigh the cons substantially. Just my 2 cents though.

Choppa
10-16-2007, 06:42 PM
Last time I checked, WAR was a game.

And as a game it shouldn't be able to establish sides? Even WoW prohibited the creation of both faction characters on the same server.

Sure, if you want to play Scrabble of something then you don't need sides but this is a competitive game. If players can switch sides on a whim then there is no incentive to support the war effort. They can just wait until one side is winning and then join it for the City Siege and rewards. That's why it's a bad idea and that's why it's not what WAR should be.

Drusain
10-16-2007, 07:08 PM
I think most people who don't see the benefit of One Server; One Side didn't play DAOC at release or shortly after. Before I played DAOC (I started at release) I thought "okay, whatever, I can only have one side on this server" and thought it maybe a bit too restrictive. But as soon as I actually started playing and doing RvR I couldn't fathom playing two, or even all three sides of the conflict. People who deleted their characters and went traitor were shunned by their old side, and welcomed with open arms from their new one. People were really fiercely loyal, and I thought that made playing the game amazing.

Exactly. Since DAoC was my first game, I can't even understand why people would be complaining about being restricted to one side per server. I think when people begin playing WAR, it should become clear why you can only choose one side. At least, as long as Mythic does it right ;)

Gorrr
10-16-2007, 08:42 PM
I agree with people who are against that...
There are many reasons not to allow playing both sides on one server... spying,griefing,just annoyance and other things...

No matter what game there are still many immature people (of all ages) who will try to annoy you by spamming hatemail/tells at you after you completely dominate them in PvP.If they wanna do that, they better pay for a second account.

So yeah...that pretty much sums up. Also the loyalty, i do think its important no matter that it's "just a game".

Misanthrope Prime
10-16-2007, 08:44 PM
Meh, as long as mythic is as lax on account sharing as Blizzard, I'll just make order chars on a friend's account.

Lancelot-OCT
10-16-2007, 08:57 PM
Yes it's the people that havent played DAOC that are scratching their heads why we are defending it.

The difference that I dont think anyone has spelled out is you are part of the realm. Not plainly part of the realm as in WOW .. but part of the realm like the whole realm is practically one guild. You have the same objectives in game and , as far as world PVP is concerned, you may actually go attempt those objectives with the whole realm.

So imagine this.. you are leading 300 people.. not a WOW guild of 40.. but all 300 people that happen to be online when you are playing. The whole server. You are all in some huge chat channel and you lay out the plans to attack the enemy.

The enemy is expecting you to attack.. I mean they dont know you will attack today at 8pm est.. but they know someday at some time you will attack and they are mindful of it to defend against you.

To plan, organise, inform and mobilise 300 people is usually something that takes some pre-planning. Like actually plan it out at home before you log on.. or even plan it days or weeks ahead of time so the whole server.. your side I mean.. all log in at that time as well.

Now if someone is playing both sides and leaks the information to the other side all that work is useless because the other side will also make sure to all log in at the right time and all be prepared to stop you vs. trying to scramble after you have started the attack.

These type of massive plans were very common in DAOC and many were executed on all the servers without the other side knowing in advance. Part of that was people were loyal to their side , another part of it was that you couldnt have a toon on both sides.

Katalabes? ;)

Noah
10-16-2007, 09:09 PM
Meh, as long as mythic is as lax on account sharing as Blizzard, I'll just make order chars on a friend's account.

How does this alleviate your problem at all?

Thoden Firehammer
10-16-2007, 09:20 PM
How does this alleviate your problem at all?


He just wants to spy...

Earthpunsher
10-16-2007, 09:47 PM
He just wants to spy...

That or he wants to, you know, try the other multitude of classes.

Thoden Firehammer
10-16-2007, 09:50 PM
That or he wants to, you know, try the other multitude of classes.


....But he could do that on another server.

One for Dest the other for Order.

I don't see what the problem is, it's not like even if you could have character on both sides, you still couldn't chat with your friends on Dest if you were playing on your order character, you couldn't move money or anything, it would be just like playing on a different server.

Misanthrope Prime
10-16-2007, 10:01 PM
....But he could do that on another server.

One for Dest the other for Order.

I don't see what the problem is, it's not like even if you could have character on both sides, you still couldn't chat with your friends on Dest if you were playing on your order character, you couldn't move money or anything, it would be just like playing on a different server.
Or it could be for RP reasons, and because I get to know a server's community? I have no intention of spying, I DO want to try out the new classes, but I want to do it on a server with people I know. In addition, I play on a WoW PvE server, and I have organized many RP events on it, in which I needed to create or use a multitude of characters for. You're assuming I intend to sabotage PvP because I'm a warcraft player, aren't you?

Noah
10-16-2007, 10:09 PM
Or it could be for RP reasons, and because I get to know a server's community? I have no intention of spying, I DO want to try out the new classes, but I want to do it on a server with people I know. In addition, I play on a WoW PvE server, and I have organized many RP events on it, in which I needed to create or use a multitude of characters for. You're assuming I intend to sabotage PvP because I'm a warcraft player, aren't you?

I dunno, once you really start playing the game, I don't think you're going to want to interact with the other side besides killing them. Killing them hard.

I can't help but notice the huge disparity between DAOC players mindsets, and those who haven't played DAOC.

Rik Riorik
10-16-2007, 10:13 PM
Get two subscriptions from two boxes if its important enough for you.

Gemini
10-16-2007, 10:25 PM
Yeah, you really won't get to know the other team seeing as you can't communicate at all. The only interaction you get with them, ever, is fighting them tooth and nail to the death. And from everything I have read, this is an immense factor of realm pride that people really discount until they experience it in Camelot, and I can only assume it will be just as prevalent if not moreso in WAR.

Misanthrope Prime
10-16-2007, 10:50 PM
Get two subscriptions from two boxes if its important enough for you.
Hence the account sharing.

Rik Riorik
10-16-2007, 10:55 PM
That's an option as well of course as you had already stated, but it limits you a bit more as you have to accomodate the playing wishes of your mate (assuming that its only possible to play one character from a specific account at any given time).

Baron Khaine
10-17-2007, 01:11 AM
Btw, all this talk of communities and such, this is not a touchie feelie game, where you get to know your enemy and start to humanise them, this is WAR, you are here for one purpose, to kill your enemy, if your roleplayer, you can roleplay killing your enemies.

But there will be no way that you can play both Order and Destruction on the same server, same as you can't play both Horde and Alliance on the WoW PvP realms, far too much griefing can come from it, even if there are a few innocent cases, there will be thousands more cases of griefing.

Rik Riorik
10-17-2007, 01:19 AM
As of last I heard you'll be able to see the name of your opponents. Right there is the place for cross realm community to take root. If they want to foster Realm vs Realm "hatred" they should take that out again. Both player and guild names can lead to fraternising with the enemy. If you don't know feck all about someone until you kill them, then there's no chance you'll befriendly them.

All that however is quite off topic.

Baron Khaine
10-17-2007, 01:25 AM
As of last I heard you'll be able to see the name of your opponents. Right there is the place for cross realm community to take root. If they want to foster Realm vs Realm "hatred" they should take that out again. Both player and guild names can lead to fraternising with the enemy. If you don't know feck all about someone until you kill them, then there's no chance you'll befriendly them.

All that however is quite off topic.

I believe those are being put in more for the fear factor, or to foster the hatred factor. Cos if you see a guild running at you, who absolutely thrashed you the night before, your gonna think either "oh crap" and run away, or your gonna think "Round 2" and then jump into combat with them, its the same with individual players, like if you saw someone who you completely thrashed the other night your gonna think "easy target" and kill them.