JudgeMentalOne
01-19-2009, 11:18 PM
So on my server there are many people who think PQs are only good for VP up to the first (enemy's cap point) notch on the VP bar.
Basically these people suggest that unless you grind the PQs before you cap the BOs, there is no point doing them, and so call off lock attempts the minute someone caps an objective if the VP hasn't climbed to a certain lvl.
So I wanted to ask some of the people who have been trying to analyze the zone locking mechanics to see if this is true.
The most basic question is, if we were at say 80 (or more importantly 95 or so since it often locks at 97) VP from Open RvR and BO capping, could we grind PQs (assuming we had enough people to get lots of them done at once) to increase our VP and lock the zone?
Also is there a cap on how much VP you can earn from PQs, besides the obvious fact that some would decay if not done quick enough?
Basically these people suggest that unless you grind the PQs before you cap the BOs, there is no point doing them, and so call off lock attempts the minute someone caps an objective if the VP hasn't climbed to a certain lvl.
So I wanted to ask some of the people who have been trying to analyze the zone locking mechanics to see if this is true.
The most basic question is, if we were at say 80 (or more importantly 95 or so since it often locks at 97) VP from Open RvR and BO capping, could we grind PQs (assuming we had enough people to get lots of them done at once) to increase our VP and lock the zone?
Also is there a cap on how much VP you can earn from PQs, besides the obvious fact that some would decay if not done quick enough?