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Phiphler
01-06-2008, 11:55 AM
Hi.
I decided some time ago to roll a zealot, but I may have to revise that decision. I always liked complex roles, and that includes damaging stuff. Zealot does seem to be pretty poor at actual damage, so I looked at shaman.

I think greenskins and chaos are equally cool, so can you guys tell me why I should roll shaman?

Endemikus
01-06-2008, 11:58 AM
I can!

Mythic aren't gonna listen to whiners so Shaman will never be nerfed.

Bask in the OP of your toon :cool:

Goregaz JiblieSmasha
01-06-2008, 12:14 PM
this has to do with nerfing shamans.. how?

Endemikus
01-06-2008, 12:24 PM
I think it was a mock title to attract interest to the thread...?

My response was not to be taken seriously 8)

Phiphler
01-06-2008, 12:41 PM
The topic title is more like "tell me why shamans will be ImBaH" which would result in pointless whining about nerfing them.

I like green more then purple or blue if that should be significant in my class choice.

Mo0rbid
01-06-2008, 12:56 PM
ok

______________________________

Nightz
01-06-2008, 07:02 PM
Wait till release try Zealot dont like their dmg reroll check out their abilities at war resource they have some dmging moves more than you probably think

Higach
01-07-2008, 04:54 AM
Hi.
I decided some time ago to roll a zealot, but I may have to revise that decision. I always liked complex roles, and that includes damaging stuff. Zealot does seem to be pretty poor at actual damage, so I looked at shaman.

I think greenskins and chaos are equally cool, so can you guys tell me why I should roll shaman?

I am in the SAME exactly situation as you. I am torn between zealot and shaman. The only reason I am leaning toward the shaman is because I love the look of the shaman, and the zealots look meh.

I will most likely have a 40 of both though.

Karas
01-08-2008, 02:33 PM
GEAR WITH NASTY TIDBITS ... and MORE TIDBITS ... and more BITS AND CRITTERS !!

they look good their spells are imba ... they are hilarious and are all round kickass class
i've been torn between so many classes but shaman is the only one i'd rate 5/5 and play and lvl it first

Mizar
01-08-2008, 04:41 PM
Shamans iz good 'cause green is bettah.

Beren
01-08-2008, 08:59 PM
I'd stick with the Zealot. Chaos is infinitely more interesting than Greenskin, and (while most people probably DON'T like this) Zealots seem to be "the main healer" of Destruction (in counter to the Runepriests of Order).

This means you'll be the most valuable class, bar none, when played well. You have range, most of your attacks are long lasting effects leaving you free to heal, and you require no real build up to be a healing monster.


If you aren't looking to heal primarily... Shaman is probably the better bet, but I think Zealots will by far be the preferred healer of Destruction and will pretty much be a de facto slot in any competent group.

Of course, we really have no specifics... so this is all guesswork. Purely on design aesthetics alone, Zealots trash Shamans (in my opinion), though the Shaman run animation is totally ace.

Jg117
01-08-2008, 09:44 PM
I can!

Mythic aren't gonna listen to whiners so Shaman will never be nerfed.

Bask in the OP of your toon :cool:

I wouldn't say just that. They will try to give power rather than take it away to balance but within the first 3 months or so I'm sure some nerfing will occur. Once it gets set to a air level there will be nothing to worry about though.

Skozat
01-11-2008, 11:29 PM
I am in the SAME exactly situation as you. I am torn between zealot and shaman. The only reason I am leaning toward the shaman is because I love the look of the shaman, and the zealots look meh.

I'm in the same boat as well. Zealots look as at home in a transsexual bar on Halloween as they do on the fields of WAR. However, they don't have to rely on a builder mechanic to heal well, and their buffs are really cool. I'm not to thrilled with the rituals though (long to cast, minimal effects, opponents may not even walk into it and if they do they'll probably just walk out). Zealots also are a little more durable from what I hear.

I love the look of the Goblins though, and they have some really cool abilities like Eek! They seem to have better offensive abilities as well. If playing a shaman means I can't heal my 'mates on demand, I may have to roll Zealot.

Only playing the characters can solve this dilemma for me. If only the guild beta would start...

And I have no interest in a melee healer. Disciple is straight out.

mojo_skank
01-16-2008, 07:00 AM
i always figured shamans were into DAMAGE DAMAGE DAMAGE with some healing whereas zealots did less damage but when they did do damage it had beneficiary effects such as buffs and health siphoning. you gotta remember that all the 'healing classes' are very different in the way they operate.

that said, shamans are better cos they is green.

Kemps
01-18-2008, 10:15 AM
that said, shamans are better cos they is green.

QFT.
So so so true =)

Eljewster
02-01-2008, 03:39 PM
Right now im leaning towards shaman cause of the awesome factor, but depending on what i see as the game gets closer i may switch over to zealot if it becomes clear that shamans are going to be subpar at healing

Boggins
02-01-2008, 07:34 PM
I may have missed something but do Shamans lack buffs when compared to Zealots? If this is so, that puts Shamans at a disadvantage when compared to Zealots even before release in my eyes...however after release it may show that Shamans increased damage may make up for lack of buffs.

We all know that Shamans look bad and may look like fun to play compared to Zealots, but lets try taking some stabs at how they'll compare when you look at the numbers and the abilities.

Phiphler
02-02-2008, 03:52 AM
Shamans do have to heal better then zealots to make up for their lack of buffs n debuffs.

Swiftblades
02-14-2008, 04:11 PM
Sorry for threadnecromancy, but it actually creates some doubts. I see it comming, major guilds recruiting: 'LF Zealot, Main healer' and so on, will the shaman rather be a secondary healer, then a main one? I like the whole mechanic of Shaman and enthousiastic about it and all, especially the smart combining of damage/healing should be a great challenge, but I'll roll a support class for I never did. Will I be, dissapointed in the shaman healing wise, looking to zealot or even disciple?

Myling
02-15-2008, 02:32 AM
Sorry for threadnecromancy, but it actually creates some doubts. I see it comming, major guilds recruiting: 'LF Zealot, Main healer' and so on, will the shaman rather be a secondary healer, then a main one? I like the whole mechanic of Shaman and enthousiastic about it and all, especially the smart combining of damage/healing should be a great challenge, but I'll roll a support class for I never did. Will I be, dissapointed in the shaman healing wise, looking to zealot of even disciple?

I dont think there is anything to be conserned about. The way i see it is:

Shaman and Zeolot healing power is about the same, the shaman just has WAAGH! where the zealot has marks, harbingers and rituals. In that sense the shaman might be the better main healer actually.

I might be totally wrong.

Amagoi
02-15-2008, 04:22 AM
I would just think that Shamans would just be a lot more fun to play. Just looking at Goblins, I wonder to myself.. how can you not have fun as them? It seems like a physical imposibility to not enjoy being an annoying little green guy with a huge nose that can blow up Umies with da WAAAGH!

Plus Shaman's have that mechanic where their head can explode. That's just pure win in and of itself.

Phiphler
02-15-2008, 06:41 AM
Threadnecro is just fine in a class forum.

Yeah, Ive considered it a fair number of times, and Shamans do need to have pretty powerful healing to be useful. Though, Imagine how useful those debuffs they have will be, reducing targets damage by 15% or reducing their Str greatly and remove their ability to crit. That sounds pretty hand to have on a boss, dont you think?

At this point, we dont know all that much, and what we do know has probably been changed. But I hope we will be considered "useful" even when we are building Waaagh!

Swiftblades
02-15-2008, 03:42 PM
I wish they would confirm/reveal skill/spells for a few classes, the revealing of new info is going so slow, while I have the feeling it is ready actually. I mean delaying fine and all, but some compensation with some info to discuss would be great.
And for your 'pointing' Phip, you mention some orbs, I dont get this one? Do you mean every spell generating Waaagh! will enlighten some orb, and there are a few orbs or what? Or is it more of a mana bar mechanic?

What made my doubt on the shaman, was some AOE spell I noticed in a video of the Zealot, it marked a area wich was dealing damage to people who entered it, and healing those standing in it. The shaman actually looks 100% cooler though.

Mustard
02-24-2008, 12:09 AM
If there is anything that makes you want to play a shaman.
It is this particularly badass piece of concept art.
http://war.gamewikis.org/images/9/94/Goblin_shaman_concept_art.jpg

How GOOD! Are those shoes!?

Gemini
02-24-2008, 12:24 AM
Heh, that's the boss gobbo, normal gobbos don't get those shoes ;)

Swiftblades
02-24-2008, 03:44 AM
K-swiss, deffo.

Axxar
02-24-2008, 06:55 AM
Shamans seem to me to look more visually satisfying to play - little buggers running around throwing green balls of energy while doing funny little animations.

Impactt
03-08-2008, 10:26 PM
The advantage of Zealot is of course, not needing to build WAAGH to heal. I'd assume that they will be fairly equal healers just with zealot having an even HPS, while shaman being slow at some points, but once they have waagh being able to hammer out 1 second almost full heals a few times.
Zealots buffing/ Debuffing seems superior number wise, but as previously stated, shamans have some very powerful abilities too.
"EEEEEeeekkk!!!" will be clutch.:cool:

Revolutionomni
03-08-2008, 11:05 PM
Zealot: From what I've learned, combat for the Zealot is about bringing their enemies to their knees - peaking away at them while taking away their strengths with debuffs, while buffing their allies. There will be damage for the Zealot but it's only if they're safe to do so.

Shaman: Wanna be more effective? Deal damage! That simple. They're ok at best, until they start dealing damage, then they become very effective in combat for their allies. The Shaman may not be the most "attractive" but they have their evil cuteness and silly ways of thinking - all the while not trying to be smashed to bits by the towering orcs. Keep in mind, I think Shamans will almost always be the first targeted, both because they're going to be squishy and because of how effective they can become. Shamans, I think, will take a certain type of player, both in game play and attitude. :mrgreen:

It's interesting because I'm very much int he same boat as the OP, and the Disciple isn't out of the picture either for me. I'm going to let my wife pick what race she wants to be and I'll just be the support for that class. I think both will be awesome classes and be interestingly different in game play and style - I love WAR so much :grin:.

So, try them both out, see what feels and plays right for you. ;)

Biomechanical
03-09-2008, 09:00 AM
I'm rolling Zealot, simply because there won't be many, and I want to support my team.

I think that Shamans should ride BLACK ORCS as mounts! :mrgreen:

Grubbage
03-12-2008, 04:42 AM
I'm rolling Zealot, simply because there won't be many, and I want to support my team.

I think that Shamans should ride BLACK ORCS as mounts! :mrgreen:

I'd play a Black Orc shaman mount if it meant 'd get heals =]

just imagine running around and tearing thru order as a black orc with a little goblin shooting green at them and healing you up.... sweet...

Circasurvive
03-13-2008, 01:04 PM
Im honestly seeing the progression of both classes turning into their WoW counterparts. A Zealot will be eventually be the strongest healer, unless spec'd otherwise. Looking at the WAR videos, it seems like the shaman will be a formidable healer WHEN SPEC'D that way; similar to a resto shaman/holy pally. Both of those classes (pally, shammy) have the ability to a BETTER healer then a priest but certainly wont be as good when the priest is in similar gear. Survivability, ultimately, will ALWAYS be an A+ in my game. Im am really torn by the classes (zealot, shaman) and will pick whichever has the best survivability


PS- sorry for the wall o' text

Mapex
03-15-2008, 08:25 AM
Remember Circasurvive - the Shaman is a master (not THE master, but A master) at crowd control and other debuffs. It will be VERY difficult for melee opponents to lay a finger on him, based off beta spells found on Hammerwiki.com. The healing power may not be as powerful as a Zealot, but he is way more offensive than a Zealot. And seeing as you are a WoW refugee, you will remember in WoW how CC is better than healing for survivability purposes. I'm sure it will be different in WAR, since spell interrupts and stuns and most other CC are limited in number and to a few classes (snares excluded as they don't really completely disable enemies), but you will see the Shaman engaging in more proactive defense measures.

Gemini
03-15-2008, 12:57 PM
Wait wait wait, when did the Shaman become a debuff master? That's exactly what the Zealot does...

Mapex
03-16-2008, 07:50 AM
Wait wait wait, when did the Shaman become a debuff master? That's exactly what the Zealot does...
A Zealot may be a better debuffer, but the Shaman is still, based off some pre-leaked spells from earlier in the beta, very debuff oriented as opposed to nuke oriented. Decrease target's AP regen and Strength and crit chance, various DoTs, lowered threat debuffs, a debuff that makes your target take damage when he attacks, etc etc. In fact, other than the glowy green hands that come down from the sky and hit your opponents as seen in the videos, I don't think a Shaman has too many other direct damage nukes.

Circasurvive
03-16-2008, 09:42 PM
Remember Circasurvive - the Shaman is a master (not THE master, but A master) at crowd control and other debuffs. It will be VERY difficult for melee opponents to lay a finger on him, based off beta spells found on Hammerwiki.com. The healing power may not be as powerful as a Zealot, but he is way more offensive than a Zealot. And seeing as you are a WoW refugee, you will remember in WoW how CC is better than healing for survivability purposes. I'm sure it will be different in WAR, since spell interrupts and stuns and most other CC are limited in number and to a few classes (snares excluded as they don't really completely disable enemies), but you will see the Shaman engaging in more proactive defense measures.

Nice reply. Well phrased and really insightful8)

Karandor
03-23-2008, 05:30 PM
I imagine that the healing lines of all 3 healing classes will be very similar, just the way you build power is different. A shaman nukes, a disciple melees and a zealot creates a web of buffs and de-buffs. My guess is a shaman will be the longest range, zealot is mid and disciple is of course close up. You can see a similar thing with the order classes. WP = close, AM = far, RP = mid. Healing power will probably be based on spec more than class.

Now this will, of course, be balanced with durability. A shaman is fluffy, a disciple will probably have a decent tank. Zealot in the middle. From what I've seen of videos a warrior priest is a pretty tough and a shaman is tough to catch because you have to get to him to hurt him, of course if a melee DPS gets on a shaman he's gong down hard. Now the middle child can be a problem and it will be interesting to see how it works.

Waiting for this

pajamajam
04-01-2008, 03:26 PM
hmmmmm. I never thought of the casting range differences for the healer classes. I thought they would be prettymuch the same. After looking at the preliminary casting ranges on the basic heals from hammerwiki and war-resource they have the same casting ranges even though on hammerwiki it says the shaman's heal has a longer range. Remember that Shamans can also gain waaagh by debuffing and don't have to nuke.. I am wondering how the no nuke shaman would play out, if you just ignored the nuke line and went with the debuff line instead.

A lot of people are saying that the shaman is the nuker/healer and the zealot is the debuffer, but I think depending on how they are specced they could fill the same roles. There are not many spells released yet, and we have no clue if they are accurate but I am thinking that mythic will try to make the classes so that they are not defined based upon character creation.

Am I going to play a Shaman or a Zealot? It is still up in the air. I need to be a class that can heal my friends who are playing DPSers in this MMO. That means that as 1 healer I need to keep 5 other people up and myself... Whichever class that can do that the best is the one I will play.

Shamans have tactics that are released that are very appealing to healers, and have grabbed my attention more than the Zealot healing tactics:

Extra Flavor
From HammerWiki
Jump to: navigation (http://warhammeronline.wikia.com/wiki/Extra_Flavor#column-one), search (http://warhammeronline.wikia.com/wiki/Extra_Flavor#searchInput)
Extra Flavor is a Shaman (http://warhammeronline.wikia.com/wiki/Shaman) Tactic (http://warhammeronline.wikia.com/wiki/Tactic).
Effect
All of your healing spells are 20% more effective.

Cost
Uses 1 tactic (http://warhammeronline.wikia.com/wiki/Tactic) slot on the strategy bar (http://warhammeronline.wikia.com/wiki/Strategy_bar).

Pass it On
From HammerWiki
Jump to: navigation (http://warhammeronline.wikia.com/wiki/Pass_it_On#column-one), search (http://warhammeronline.wikia.com/wiki/Pass_it_On#searchInput)

All of your healing spells gain a 20% chance to also heal an additional friendly target within 30 feet of your original target.

Uses 5 tactic (http://warhammeronline.wikia.com/wiki/Tactic) slots on the strategy bar (http://warhammeronline.wikia.com/wiki/Strategy_bar).


I don't know if this tactic works on HoT spells in addition to other heal spells, but if it worked on HoTs that had low cooldown it could make shamans a great utility healer. Either way I pre-ordered my CE and I want beta to start soonish pls Mythic.

Circasurvive
04-02-2008, 10:48 AM
Are the number of Tactic Slots set in stone now? Pajamajam, the last part where you were listing the shaman tactic "Pass it on" uses 5 tactic slots. However on hammerwiki.org it says that you have a max of 4 career tactics, 2 renown, and 1 ToK slots. I sure as hell hope that this is not for sure because it'll make the process of spec'ing something for healing a heck of a lot tougher.:(

pajamajam
04-02-2008, 10:54 AM
The info has been around forever, so the odds of it being accurate in that respect are not good. I was just looking at both the Shaman and the Zealot tactics in regards to healing, and I found better healing tactics for the Shammy. I see some tactics that could really boost the zealots offensive damage capability too. This is all theorycraft until more information is released though. I just thought that these 2 shaman tactics seem really strong, but I don't know if you could even have them in conjunction.

Circasurvive
04-02-2008, 02:06 PM
I just thought that these 2 shaman tactics seem really strong, but I don't know if you could even have them in conjunction.

Yeah you're right about those tactics being really strong. I remember showing them to my gf and telling her this is going to give zealot a run for its money in terms of healing. There is also that tactic that puts the target in a fog that heals your party members around the target. I think the career trees will definitely smooth out any indescrepencies. If a shaman needs to build WAAGH! in order to be an effective healer, similar to Disciple needing "essence" in order to access healing abilities, then it may seem like Zealot will be ultimately be the only choice for large scale rvr, sieging, etc.

Krom
04-03-2008, 06:10 AM
Yeah you're right about those tactics being really strong. I remember showing them to my gf and telling her this is going to give zealot a run for its money in terms of healing. There is also that tactic that puts the target in a fog that heals your party members around the target. I think the career trees will definitely smooth out any indescrepencies. If a shaman needs to build WAAGH! in order to be an effective healer, similar to Disciple needing "essence" in order to access healing abilities, then it may seem like Zealot will be ultimately be the only choice for large scale rvr, sieging, etc.


Obviously you haven't seen many videos for Shaman.

It doesn't take long to build a full Waaaaagh bar and since Waagh simply decreases your casting time it should be a no-brainer to throw a few quick nukes between heals since your other option is to sit there and stare at a 5 sec cast bar. AP regens pretty quick so going "OOM" isn't really an issue.

And Mythic has enough expericne, and is doing a lot of testing to ensure something as stupid as only having 1 viable healer on each side (Archmage mirrors Shaman and Warrior Priest mirrors Diciple) for 75% of the game content wont happen.

Krom
04-03-2008, 11:34 AM
I mean a 1 sec cast time for massive group heal has got to be pretty ace for RvR, even if you're required to throw a few fireballs first.

Soulsmith
04-03-2008, 12:24 PM
Id simply say if you wanted to help out your team by making them strong, healing and making the enemy crippled ,play zealot

Or if you like to heal and dish out some serious spellage, be a shaman.

and well, goblins are just awesome

not like them squishie humies

Shafted
04-03-2008, 12:40 PM
Go zealot. It's a more interesting class.

Swiftblades
04-03-2008, 01:15 PM
Go zealot. It's a more interesting class.
Wich is based on your beta experience? :) ( not meant as flame ) would like to know your motivation.

Circasurvive
04-03-2008, 02:13 PM
Go zealot. It's a more interesting class.

Yeah, certainly seems like more people will want a zealot vs. a shaman for a dungeon or w/e.


FYI- Krom, i've seen just about every video on youtube,tentonhammer,etc. regarding WAR period (regardless of classes), and you know what i see? Shamans nuking and RARELY, VERY RARELY, healing. I dont know but whenever i played wow on a melee class and died because the priest/shaman was too busy throwing out mind blast or lightning bolt rather then healing, a lot of people were pissed.

Krom
04-03-2008, 04:43 PM
FYI- Krom, i've seen just about every video on youtube,tentonhammer,etc. regarding WAR period (regardless of classes), and you know what i see? Shamans nuking and RARELY, VERY RARELY, healing. I dont know but whenever i played wow on a melee class and died because the priest/shaman was too busy throwing out mind blast or lightning bolt rather then healing, a lot of people were pissed.

Yeah, and thats a player issue, not a class issue.

A Zelot could just as easily spend 90% of his time debuffing and never healing as well and the same for an "uber" melee Diciple.

Does that mean all 3 classes are poor healers, or are they just being played by bad team players?

So judging a class's potental based on some poorly played beta footage doesn't make a lot of sense to me.

Circasurvive
04-03-2008, 11:41 PM
Yeah, and thats a player issue, not a class issue.

A Zelot could just as easily spend 90% of his time debuffing and never healing as well and the same for an "uber" melee Diciple.

Does that mean all 3 classes are poor healers, or are they just being played by bad team players?

So judging a class's potental based on some poorly played beta footage doesn't make a lot of sense to me.

really good point. well played sir. I'd just be worried that in the time that even 2 casts take to build up WAAGH! after dumping it in a major battle, the time it'd take to build it back up could suffer at the cost of a tank or dps player

Exce
04-04-2008, 08:29 PM
To reply to the OP, I think Shaman is going to be an awesome class specifically because we aren't stuck in a specific role. To maximize our class we have to do both dps and healing. Also, having awesome escape building doesn't hurt either.

Karandor
04-05-2008, 03:17 PM
All the healing classes in the game are REQUIRED to play offensively in some manner if you want to play them at thier best. The zealot may be the least so but we can't be sure as they may add a mechanic that relates to the harbinger or something.

I honestly don't know which healing class to play on destruction. Luckily I'll be in open beta and can figure it out while squashing healer bugs.

exx
04-05-2008, 06:17 PM
like i just posted on the shaman concerns post, depending on how necessary it is to get waagh in order to heal will determine shaman or zealot for me.

i want a shaman because i prefer damage/cc./healing to debuff/buff/healing and i think from what ive seen thats basically how shaman and zealot will play

but if i cant heal out of the blue to save a grp member from an ambush or a assist train at the beginning of a fight as a shaman and i can as a zealot my class will be zealot.

i preorderd so ill be in open beta, ill make my decisions there

personally if building up the pool is really necessary i forsee the best battles being between the elves and dark elves since both the healers have a pool, unlike the other factions where one side has a pool and the other doesnt....wp has a pool, zealot doesnt......shaman has a pool, runepriest doesnt.....so quik team work from the dwarfs and the chaos will give them an edge of taking out an important grp member of the other side right off the bat. and if you played daoc you know how bad a grp can suffer from loosing a key member, unless the team is just really good, but there arent many of those out there

thats if things dont change by release in, what is it, october now.

Phiphler
04-06-2008, 04:37 AM
like i just posted on the shaman concerns post, depending on how necessary it is to get waagh in order to heal will determine shaman or zealot for me.


The nice thing with Shamans, atleast in according to me, is that you will go outside the "must hit to get the heal, heal is what matters" mindset.

If one of your allies get jumped, instead of immediatly charging a heal on him, you cast a powerful debuff on the guy who is attacking him. This both buys you time and builds Waaagh!, so that your next heal will be worthwile.

Spreading DOTs and helping with Focus Fire should be priorities as well, as not only do you help taking down enemies, but you will be more effective as a character if you fight this way. Being smart as where to apply your offensive skills will propably add the depth that I crave in an MMO class.

Its also quite demoralizing for the enemy to see their foe regain all health in a split-second, much more so then having the heals slowly trickle in.

Grizknub
04-06-2008, 05:45 AM
They're GREEN
They're MEAN
A real CRIT Machine

Thankyouverymuch

Screwhealz
04-07-2008, 08:59 AM
FYI- Krom, i've seen just about every video on youtube,tentonhammer,etc. regarding WAR period (regardless of classes), and you know what i see? Shamans nuking and RARELY, VERY RARELY, healing. I dont know but whenever i played wow on a melee class and died because the priest/shaman was too busy throwing out mind blast or lightning bolt rather then healing, a lot of people were pissed.

The exact reason that I am rolling a support class in WAR, I hate it when crappy players do not do their job

Foul Being
04-27-2008, 11:51 AM
OK:
Zealot or Shaman ?

1st: Decide:
Do u want to be a healbot ?
Do u want to be dps ?
Do u want to be a mix ?

2cnd:
Healbot ? definetly go Zealot.
Dps ? go shaman.
A mix ? depends on what kind of dps u want to do:
Zealot is more into Debuffs and Dots. And can heal whenever needed,
Shaman is more into acitve dps and small dots, the dps is needed to heal.

Conclusion:
Shamans pwns. Zealot looks cool but is and will be a main healer class. Goblins just need to heal their Black Orcs.

Xoulz
04-27-2008, 11:40 PM
Yeah, certainly seems like more people will want a zealot vs. a shaman for a dungeon or w/e.


FYI- Krom, i've seen just about every video on youtube,tentonhammer,etc. regarding WAR period (regardless of classes), and you know what i see? Shamans nuking and RARELY, VERY RARELY, healing. I dont know but whenever i played WoW on a melee class and died because the priest/shaman was too busy throwing out mind blast or lightning bolt rather then healing, a lot of people were pissed.


Perhaps thats your problem... Playing WoW and expecting a 12 year old to have an outward look on his character! Most kids think about their experience and their game. Don't ignorantly assume that because you have a healer near you, they know how to play that class effectively for their team or even care about YOU.

I was never in the Military, but I think every American should serve 7 months of extended basic training when they hit age 15. So they can understand what a team is and how helping others benefits themselves.




-Xoulz

Draxas
05-01-2008, 02:52 AM
I was never in the Military, but I think every American should serve 7 months of extended basic training when they hit age 15. So they can understand what a team is and how helping others benefits themselves.




-Xoulz

Unfortunately the majority of the WoW playerbase wouldn't be eligible for this yet :/

Just had to say it.

Malis
05-01-2008, 07:13 AM
Perhaps thats your problem... Playing WoW and expecting a 12 year old to have an outward look on his character! Most kids think about their experience and their game. Don't ignorantly assume that because you have a healer near you, they know how to play that class effectively for their team or even care about YOU.

I was never in the Military, but I think every American should serve 7 months of extended basic training when they hit age 15. So they can understand what a team is and how helping others benefits themselves.




-Xoulz

no please no, i probably would have killed someone in basic if they did that.

Nate wallis
05-01-2008, 08:28 PM
Hi.
I decided some time ago to roll a zealot, but I may have to revise that decision. I always liked complex roles, and that includes damaging stuff. Zealot does seem to be pretty poor at actual damage, so I looked at shaman.

I think greenskins and chaos are equally cool, so can you guys tell me why I should roll shaman?



Honestly if you like complex things i would probaly say roll a zealot, i dont think damage is as fun as everyone thinks it is, having a 15,000000 billion crit is exciting but i think i like a 15,000000 billion crit more, i say this becuase you can brag more about saving a guys more than just killing on guy.... think about it

Draxas
05-01-2008, 11:24 PM
Seems like Shamans have perhaps better burst heals, as with the right amount of Waaaagh! they can cast supposedly a pretty huge heal in 1 second, whereas the Zealots just have consistently good heals. Ideally it would be great to have 1 of each in a group really. That way if someone is getting assist trained at the beginning of the fight then the Zealot will be necessary to heal while the Shaman builds up Waaaagh!

When the Shaman does get that Waaagh! built up though it's GG for whoever is attacking your team, with his burst heals combined with the Zealots consistently good heals. At least that's how I predict it will work based on what we know. The Shaman will take a few seconds to get charged up between these burst heals but the Zealot will be keeping up the healing in the meantime. For that matter this could work with a Disciple/Zealot combo as well theoretically but this is the Shaman forum after all.

Under_World
05-02-2008, 05:14 PM
Hi.
I decided some time ago to roll a zealot, but I may have to revise that decision. I always liked complex roles, and that includes damaging stuff. Zealot does seem to be pretty poor at actual damage, so I looked at shaman.

I think greenskins and chaos are equally cool, so can you guys tell me why I should roll shaman?

Cus green is best.

nAAtimus
05-06-2008, 09:46 AM
This thread has tipped the scale for shaman for me...
Cos greenz da bezt.

Under_World
05-07-2008, 01:49 PM
In a more serious light, Zealots are likely to be Destro's primary healer. While they may have an offensive line - if you have a desire to play a more offensive role - I'd suggest Shaman.

That said, I don't know if Shaman healing is going to be a big factor. Waagh buildup - while nice when casting the heal - will be prohibitive when trying to fill a main healing slot.

stiltskin
05-07-2008, 02:41 PM
The first time I looked at this game I immediately looked to see if they had goblins in it . Then shaman stood out immediately to me as no1 choice .
I see shaman's and diciples being best all rounder healers for normal rvr and all quests stuff, and with right set up being quite able healers in larger battles also .
My initial reading of zealot is more what I associate with traditional pve healers . Not to say anything wrong with that , but my hope is to be 75% rvr and 25% pve over my game time , and I think shaman will be ideal for me considering that.
Plus they green , and I'm not too keen on having mouldy bird feathers around my neck every time I look at the screen . Pig hat > mouldy feathers.

funkygimp87
05-07-2008, 05:00 PM
That's it, I've made my decision to throw my lot in with Mork and Gork and proudly wear animal bits. Previously, I was always standing back just twiddling my fingers as my brave buddy was off "gangbanging without protection" as we called it...getting far too deep into the enemy line yet still alive somehow. I'm sure if he plays war with me, he'll continue the trend, but I've always whined about how I want to get some action too. Shaman will provide my semi-vacation.

I've always likened healing to the roles of a housewife and daily meal preparation: we do it because it's what's best for the family/group, but sometimes we would rather be out having some fun for ourselves. Healing/cooking is ultimately more rewarding for everyone involved, but breaking free can prevent healer/housewife depression and suicide.

Shaman will be my mid-life crisis career. Right! Wot dem stunties be up to?

Krazee
05-07-2008, 05:49 PM
... Ideally it would be great to have 1 of each in a group really.

This got me to thinking what would be the 'ideal' makeup for a group, given that 6 seems to be the number of for a WAR party. With 4 class types, one of each then, do you take another healer and another tank, or what?

I like the burst healing you can get with a Shaman, as when the tank takes burst damage that is what tests the healers.

Back to my first point, if there was a party of 6, with say the 4 Orc/Gobbo classes, what would other 2 would you want to add?

I guess we really need more info before we can make this call and have fun trying out different mixes.

Ahh, sorry for the thread drift.

craptacular
05-10-2008, 11:30 AM
Shamans iz good 'cause green is bettah.

THE CHOICE IS OBVIOUS! GO SHAMAN !!

GO SHAMAN NAO >: |

seirios
05-15-2008, 06:22 PM
yes, I'm a clicker, and dang proud of it.

completely out of topic... but..

and u wanna play a pvp game like WAR? =P
what will ur toons name be, Feeder ?? bahaha xD

aloris
05-16-2008, 10:56 PM
completely out of topic... but..

and u wanna play a pvp game like WAR? =P
what will ur toons name be, Feeder ?? bahaha xD
Errr, I think you mean "fodder"?

Foul Being
05-17-2008, 06:03 AM
completely out of topic... but..

and u wanna play a pvp game like WAR? =P
what will ur toons name be, Feeder ?? bahaha xD
Who says u cant pvp with clicking ? i had 1 keybind in Wow and i had a 2300+ arena team with my rogue...

Selendor
05-21-2008, 02:57 PM
Who says u cant pvp with clicking ? i had 1 keybind in Wow and i had a 2300+ arena team with my rogue...

My cat could probably put up a good showing as a WoW rogue. Rogues can get away with being clickers because their opponents are completely disabled for an upwards of 20 seconds.

artsteven
05-21-2008, 10:33 PM
I love Shammy and im glad no Gnome in these game

artsteven
05-22-2008, 11:57 AM
I will WWaaggHH all of YOU!

XPWaRRioR
06-04-2008, 02:54 AM
Personally, I really do think that the healing power of the shaman is based on the skills of the player.

Why worry which healing class is better? Just play the one you like best and be good at it.

Being good at it means that you are good at maximizing the career's mechanics and specialty.

Zealots, shamans, disciples....... they are all gonna suck in the hands of an incompetent player.

Even if zealots generally heal better than shamans, so what? A skilled shaman will out heal an incompetent zealot any day.

Really, instead of speculating which career is better and which is worse, just play the one you like best and are best at playing on.

Not to mention, there better not be any issue such as zealots being better than shamans because that's obviously showing severe class imbalances.

Even if it is not due to class imbalances and it is solely because of the people's general preference for zealots as a main healer, so what? Just play well and prove to your server that you are not the average shaman.

Player skills > Career mechanics and abilities imho.

KaosShaman
06-06-2008, 04:41 PM
I may have missed something but do Shamans lack buffs when compared to Zealots? If this is so, that puts Shamans at a disadvantage when compared to Zealots even before release in my eyes...however after release it may show that Shamans increased damage may make up for lack of buffs.

We all know that Shamans look bad and may look like fun to play compared to Zealots, but lets try taking some stabs at how they'll compare when you look at the numbers and the abilities.
Shaman have buffs its their third mastery path