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Scabbers
01-08-2008, 11:33 PM
As most of you know, kiting is a technique used by ranged class to basicly hit and run a melee target to death. After looking over some of the spells, it seems the shaman is well geared for this role with dots, snares, and increased movement speed. Am i the only one who thinks this?

XShrike
01-09-2008, 12:49 AM
What we know about the skills is very old at this point and only the beta people know how they work now.

Skozat
01-09-2008, 01:59 PM
Mythic is well aware of kiting and the CC in general in WAR is either weak or has a very long cooldown. Shamans can keep their enemies away for a little while but not long.

Dannon
01-11-2008, 06:53 PM
Every mmo has classes that can kite good, I don't see what's wrong with it. It's one of many tactics that are avaliable. Besides, there are plenty of people that won't be able to kite well. However, to answer you question, when I heard that Shamans were going to have dots the first thing I did was to look and see if they had a snare ability :wink:

Gilante
01-13-2008, 12:15 AM
I have yet to see one class complain about another in dealing with PvE....." i find it terribly unfair and very OP that Zealots have much better healing then Shamans"....i will stab myself...

Phiphler
01-13-2008, 02:46 AM
I have yet to see one class complain about another in dealing with PvE....." i find it terribly unfair and very OP that Zealots have much better healing then Shamans"....i will stab myself...

You didn't play WoW?

Scabbers
01-13-2008, 01:57 PM
Yah, in wow there was always the shaman vs paliden a up until the BC, or at least thats how it was in my sever

Lesane
01-13-2008, 02:25 PM
afaik the movement speed on the shaman is temporary and has a cooldown. Besides melee classes has range gain abilities to counter this. Again this is not about 1v1 as the only place where kiting can take place.

on the otherhand in huge RvR the speed increase of a shaman won't affect the battle at all.

Skozat
01-13-2008, 04:32 PM
I have yet to see one class complain about another in dealing with PvE....." i find it terribly unfair and very OP that Zealots have much better healing then Shamans"....i will stab myself...
I had the opportunity to do endgame raiding in WoW on both alliance and horde and holy hell did paladins make things so much easier. Dwarven priests fear ward was sexy as hell too, but paladins just greased the wheels so effectively especially as concerns aggro generation. Horde envied alliance PvE a whole lot. By the same token Shamans were generally considered better for PvP, so it kind of balanced out, albeit in different unrelated areas.

Karas
01-14-2008, 01:31 PM
PvE wise pallies do rock in endgame raids ... but only as heal bots .... never allowed any other spec ... lately we've seen some prot and ret but still ... most paladins are bitter for being forced into a healbot spec ... its an ultimatum heal or don't raid ...

Shamans on the other hand have access to all 3 specs without problem ... they are helpful with each one ... not best dmg but they provide support / dmg ... and push comes to shove they can backup heal for a bit (elem spec)

anyhow this is not a WoW forum so no point in going into detail ... the point of the thread is shamans will rock !! kiting sux !! even if i'm doing it i don't like doing it ... + kiting is for 1v1 .. and if you are doing 1v1 in WAR then you're doing something wrong.

>.<

Scratch
01-14-2008, 02:45 PM
There should be some stopping to the horrible tactic of kiting a player across a battlefield.

Sure, PVE, it's fine.
But if a player is forced into a decision of "attack and get kited" or "Retreat and get chased and shot at still" then something requires a small amount of fixing, I'd think. If you can outrun and fire at a guy, you can outrun and fire at a retreating guy making pvp for separated players rather dull.

NewKid
01-15-2008, 08:11 AM
i dont think kiting is a bas thing...it should require some element of skill to do so though. Shamans and squig herders need to have the ability to kite otherwise we would end up smashed into the ground...BO and choppas dont have to kite because they have the health and armor for their melee dps but for the gobo's out there we are small and if there is not kiting mecanic i would like to know how we are supposed to keep from getting smashed by every hammerer that comes out way? Now obviously there should be ways for people to catch us but kiting is neccesary for any class that has low health and armor.

Jolt
01-16-2008, 06:15 AM
In daoc your root or snare disappeared if you got damage. So IF they implement this it sux with dot.

Seabee
01-16-2008, 06:36 AM
Ranged DPS is complicated to balance because most people in this thread seem to think about one ranged squishy, but more often people will team up. If there are to many kiting abilities melee classes would never stand a chance against a range dps group. So whilst there should be an opps time to run ability I would not expect any sort of permanent snare ability or even permanent slow.

Scabbers
01-16-2008, 09:41 AM
i dont think kiting is a bas thing...it should require some element of skill to do so though. Shamans and squig herders need to have the ability to kite otherwise we would end up smashed into the ground...BO and choppas dont have to kite because they have the health and armor for their melee dps but for the gobo's out there we are small and if there is not kiting mecanic i would like to know how we are supposed to keep from getting smashed by every hammerer that comes out way? Now obviously there should be ways for people to catch us but kiting is neccesary for any class that has low health and armor.

thats completly true, but how can we make it so kiting takes skill, this isn't an fps so its not like you can aim your attacks really, so there would have to be some sort of timing system

Skozat
01-17-2008, 01:19 PM
Shamans on the other hand have access to all 3 specs without problem ... they are helpful with each one ... not best dmg but they provide support / dmg ... and push comes to shove they can backup heal for a bit (elem spec)
Nah, they were forced into a purely healing role in any difficult PvE raid battle. Once a guild had the encounter down pat, they were allowed to do their thing, but for the hard stuff the extra healing was needed.

Kenny
01-19-2008, 09:49 AM
I dont understand why shouldn't I be able to kite? Why are people whining? Do you people to stand still while you are charging at them ? lol

Phiphler
01-19-2008, 03:36 PM
Well, it seems melee dps will have a kind of ability currently known as "Run down". It makes you move faster then your target, so that you can catch up. This means no more infinite kites, but kiting will still be useful.

Guess tanks have to get busy to keep those buggers out of our faces, eh?

Arkane
01-24-2008, 08:12 PM
I don't know about you but the Gork sex stop ability seems like an awfully valuable kiting ability. You can either take damage as we circle around, or you can completely stop for three seconds while I run away.

Gemini
01-24-2008, 08:22 PM
I don't know about you but the Gork sex stop ability seems like an awfully valuable kiting ability. You can either take damage as we circle around, or you can completely stop for three seconds while I run away.

Gork sex stop? Freudian slip, or is Gork holding out on Mork until Mork admits that Gork is the bigger one?

Arkane
01-24-2008, 08:48 PM
Gork sex stop? Freudian slip, or is Gork holding out on Mork until Mork admits that Gork is the bigger one?
Darn them with putting the x next to the z on the keyboard >.<

Gork sez stop lol