James
02-17-2009, 02:56 PM
Greetings!
We know you're eager to get back to fighting the goodfight so we appreciate you taking the time to share some feedback withus, with all of the careers please bear in mind that we expect there tobe problems and appreciate your contributions to the development ofthis class. Due to not being able to reach max rank we want you tofocus purely on what is available to you and not hypothesize aboutcareer play at Rank 40. Any discussion regarding high level play willbe removed at this time.
When posting please always include:
Character Rank:
Level of monsters you are fighting (if applicable):
Please always remember to respect each other's opinions and remember the focus discussion rules at all times. Thank you!
Patch 1.2 Career Changes:
Bug Fixes:
* Pounce: You will now jump just to your target's side instead ofdirectly on top of them, fixing several collision issues. The damageportion of the ability now fires more consistently.
* Whirling Axe: This ability will now behave correctly when interrupted.
* Full-Grown: The Tactic will now properly increase your pet's Wounds.Additionally, this ability's tooltip is now correct.
* Ensnare: Fixed a bug that prevented this ability's root effect from firing.
* Pack Synergy: Fixed a bug that allowed this Tactic to remain active after the pet was de-summoned.
Balance Changes:
* Pack Assault: This ability will now deal Spirit Damage.
* Fey Illusion: This ability will now debuff the target's autoattackspeed. Additionally, this ability will no longer require a frontalpositional, and will cost slightly more AP.
*Fetch: This ability's range has been reduced to 65 feet, and its costhas been reduced. Additionally, this ability's cooldown has beenincreased to 30 seconds.
Source (http://forums.warhammeronline.com/warhammer/board/message?board.id=1-2_CC_1&thread.id=1&page=1#M1)
We know you're eager to get back to fighting the goodfight so we appreciate you taking the time to share some feedback withus, with all of the careers please bear in mind that we expect there tobe problems and appreciate your contributions to the development ofthis class. Due to not being able to reach max rank we want you tofocus purely on what is available to you and not hypothesize aboutcareer play at Rank 40. Any discussion regarding high level play willbe removed at this time.
When posting please always include:
Character Rank:
Level of monsters you are fighting (if applicable):
Please always remember to respect each other's opinions and remember the focus discussion rules at all times. Thank you!
Patch 1.2 Career Changes:
Bug Fixes:
* Pounce: You will now jump just to your target's side instead ofdirectly on top of them, fixing several collision issues. The damageportion of the ability now fires more consistently.
* Whirling Axe: This ability will now behave correctly when interrupted.
* Full-Grown: The Tactic will now properly increase your pet's Wounds.Additionally, this ability's tooltip is now correct.
* Ensnare: Fixed a bug that prevented this ability's root effect from firing.
* Pack Synergy: Fixed a bug that allowed this Tactic to remain active after the pet was de-summoned.
Balance Changes:
* Pack Assault: This ability will now deal Spirit Damage.
* Fey Illusion: This ability will now debuff the target's autoattackspeed. Additionally, this ability will no longer require a frontalpositional, and will cost slightly more AP.
*Fetch: This ability's range has been reduced to 65 feet, and its costhas been reduced. Additionally, this ability's cooldown has beenincreased to 30 seconds.
Source (http://forums.warhammeronline.com/warhammer/board/message?board.id=1-2_CC_1&thread.id=1&page=1#M1)