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View Full Version : Bringing back power trio


Gaurr
01-20-2008, 01:16 AM
Looking at the Zealot abilities (http://www.war-resource.com/careers/zealot.php#abilities), I'm excited at the possibility of the return of the old "power trio" - healer, mage, and tank. The reason is not because of the healing abilities, but the utility. Usually you have the tank protect and get in the way, the healer heal the tank, and the mage do damage. But now the Zealot has the ability to augment the mage- buffing intelligence (with AP drain?), lowering cooldown times, and increasing AP regen. This way the mage will be able to reach his full potential by casting his damage faster, while the tank still protects, peels, knocks down, throws 50 feet, etc., and the healer keeps everybody up (and throws some DoTs and debuffs). In open field combat I think this has some viability! :cool:

-Gaurr