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View Full Version : WAR: DoK: Class Overview @ MMORPG.com


Anglakhel
01-31-2008, 01:52 PM
MMORPG.com has more information posted about the Disciple of Khaine.

Click here (http://www.mmorpg.com/gamelist.cfm/gameId/239/setView/features/loadFeature/1740) for the full article.

Here is a brief excerpt:

Recently, I had the opportunity to talk to Adam Gershowitz and Nate Levy from EA Mythic. Adam is the lead on combat and careers and Nate is one of the designers working on the Disciple of Khaine, the class that just happens to be the focus of this article.

For those out there who might not be following Warhammer Online: Age of Reckoning, the Disciple of Khaine is a class available only to the Dark Elves that fills the healer role in a unique way.

Typically, healer classes cast from the same pool of magical energy as everyone else. You can only cast so many spells before that blue bar is empty and you have to wait until it re-fills enough to cast your next heal. It’s pretty standard practice. Still though, they wouldn’t be making Warhammer Online if they didn’t take that convention and twist it to fit the original Warhammer lore more closely.

Ethandril
01-31-2008, 01:57 PM
Thanks Anglakhel, thats great news for us Disciples! :D

LookinGreen
01-31-2008, 01:59 PM
Some one beat you to posting hte article. Other thread here (http://www.warhammeralliance.com/forums/showthread.php?t=26454)

Anglakhel
01-31-2008, 02:02 PM
Some one beat you to posting hte article. Other thread here (http://www.warhammeralliance.com/forums/showthread.php?t=26454)

Not surprising. I didn't bother to check the general forum though. I just checked to see if it was posted in the DE subforum or the DoK subforum.

Glad someone was more on the ball.

RockpapperWaagh
01-31-2008, 02:42 PM
bah nothing new

but a good read

Tastreth
01-31-2008, 02:43 PM
Sweet! I'd been picturing the playstyle as more of a rogue-healer, but this makes it sound like it's more of a tank-healer. I dig heavy armor. A lot.

Ethandril
02-01-2008, 07:51 AM
“At a high level, in terms of where things start to fall out, they can hold their own in close combat. He won’t put out nearly as much damage as a melee DPS class, but he’s more comparable to a Tank class. Rather than being able to mitigate damage through armor, he’s able to do it through magic. He’s considered more of a defensive fighter.”

...

If you’re the kind of person who likes to heal his allies, but still wants to crack a few skulls along the way, the Disciple of Khaine might be for you.

Oh yes, thats they way I was hoping for the Disciple!

Xxpect
02-01-2008, 10:42 AM
Sweet! I'd been picturing the playstyle as more of a rogue-healer, but this makes it sound like it's more of a tank-healer. I dig heavy armor. A lot.

He won’t put out nearly as much damage as a melee DPS class, but he’s more comparable to a Tank class. Rather than being able to mitigate damage through armor, he’s able to do it through magic

Unfortunately, the above quote from the article leads me to think the DoK won't be getting heavy armor, but it still sounds pretty cool.

damsel
02-01-2008, 02:04 PM
Oh yes, thats they way I was hoping for the Disciple!

They have used said line for about every other healer in the game (save maybe runepriest)


so yes, the Dok Is indeed a healer in the game WAR

...

Iferias
02-02-2008, 12:46 PM
so yes, the Dok Is indeed a healer in the game WAR



What else would he be?

mongoose
02-02-2008, 01:28 PM
(MMORPG rant incoming)
OMH I absolutely HATE that PoS site, it requires, no DEMANDS you give them full cookie access or it will keep hounding you to allow new cookies literally every 5 secs. Sorry but I deny about 95% of the cookies and I almost never have problems. I dont give full allowances out easily (and yes Im paranoid and it has served me well :cool:)
__________________________________________________ __________________

So much of that interview made me sick (and it had very little to do with lore ;))

Still though, they wouldn’t be making Warhammer Online if they didn’t take that convention and twist it to fit the original Warhammer lore more closely.

Excuse me? What part of the DoK matches ORIGINAL lore? :rolleyes:

<skips over the Khaine heals thing for obvious reasons>

He won’t put out nearly as much damage as a melee DPS class, but he’s more comparable to a Tank class. Rather than being able to mitigate damage through armor, he’s able to do it through magic. He’s considered more of a defensive fighter.

Hear that all you people who thought you would be turning the DoK into a DPS machine? You are tanks just like the WP. /facepalm

Just when I thought the class sounded interesting and might be more offensively oriented than the WP. :roll:

"We wanted to have a feel for Paladins without the balance issues," Adam said." The Disciple is all about trade-offs and balances, you’re trading melee damage for the amount you heal, etc."

Great, even a Paladin reference?! That just sucked all the cool factor out of the class for me.

Zoatibix
02-03-2008, 10:25 AM
Aw, c'mon, who wouldn't want to play an Emodin? :mrgreen:

Can't wait for the 'Disciples can out tank BG!!!!!' threads to begin.

Tastreth
02-03-2008, 11:17 AM
Aw, c'mon, who wouldn't want to play an Emodin? :mrgreen:

Can't wait for the 'Disciples can out tank BG!!!!!' threads to begin.


The minute Disciples decide they should be tanks is the minute I lose what little faith I had left in humanity.

mongoose
02-03-2008, 11:42 AM
Aw, c'mon, who wouldn't want to play an Emodin? :mrgreen:

Can't wait for the 'Disciples can out tank BG!!!!!' threads to begin.

GAH, I think I just died a little inside. :|

You just pushed the cool factor for me into the negatives, wtg

damsel
02-03-2008, 07:22 PM
The minute Disciples decide they should be tanks is the minute I lose what little faith I had left in humanity.


Said thread will soon come, just wait

and it will be beside the "Disciples will out dps witch elfs" thread

What else would he be?

please read the chain of quotes, and you may understand my retort


What is being said about the Disciple in that quote is not something unique to DoK in war, it is a part of all the support/heal archtypes

Zoatibix
02-04-2008, 02:20 AM
The minute Disciples decide they should be tanks is the minute I lose what little faith I had left in humanity.

I don't think it is something th DoK 'should' be able to do. However, I'm wondering if they can DoT/Drain enough enemies if they will be able to soften enough incoming damage to let them act as 'light' tanks. With their medium armour they might be harder to actually kill than the other Support classes.

Of course that isnt' taking into account other healer's ranged aspect, or how effectively something like the Zealot can debuff an enemy.

Slash
02-04-2008, 02:32 AM
I don't think it is something th DoK 'should' be able to do. However, I'm wondering if they can DoT/Drain enough enemies if they will be able to soften enough incoming damage to let them act as 'light' tanks.

No.

DoK's are healers. Not DPS. Not Tanks, healers (or support I should say). You can try to be either but people will laugh at you. I can't understand why somebody would roll a career knowing full well it is a healing career and expecting to be DPS gods, as it has been noted they wont. You can try you hardest but all you will become is a king of mediocrity.

Xxpect
02-04-2008, 08:32 AM
No.

DoK's are healers. Not DPS. Not Tanks, healers (or support I should say). You can try to be either but people will laugh at you. I can't understand why somebody would roll a career knowing full well it is a healing career and expecting to be DPS gods, as it has been noted they wont. You can try you hardest but all you will become is a king of mediocrity.

I don't believe he said anything about being a DPS class. I believe he was talking about the Disciples ability to mitigate damage via armor and heals and was wondering if it would be good enough for them to take damage better than most classes with the exception of true tanks. Kind of like if you are putting a group together and can't find a real tank, but you have another healer, could the Disciple stand in as a "harder to keep alive than a real tank, but better than nothing" kind of role.

In answer to what I think his question is. I don't know if they will have that much damage mitigation, but even if they do, they will not be able to take the place of a tank in a group because of the core skill set that tanks are given to enable them to do their job. A Disciples core skill set will most likely prevent him from being even a poor "light tank".

Ganymed
02-04-2008, 10:27 AM
I don't believe he said anything about being a DPS class. I believe he was talking about the Disciples ability to mitigate damage via armor and heals and was wondering if it would be good enough for them to take damage better than most classes with the exception of true tanks. Kind of like if you are putting a group together and can't find a real tank, but you have another healer, could the Disciple stand in as a "harder to keep alive than a real tank, but better than nothing" kind of role.

In answer to what I think his question is. I don't know if they will have that much damage mitigation, but even if they do, they will not be able to take the place of a tank in a group because of the core skill set that tanks are given to enable them to do their job. A Disciples core skill set will most likely prevent him from being even a poor "light tank".

agree.

cant quite understand all the hassle here: everytime it comes to pvp, healers have to have ways to protect themselves, be it kiting mechanics or "tanking" ones, which are just survivability needs. healing alone doesnt cut it with all the interrupt and possibly silence mechanics flying around. interrupt a healer once and hes doomed to die? :rolleyes:

a melee healer logically cant rely on kiting mechanics to safe his butt, so its necessary for him to have some sort of higher dmg mitigation (at least physical dmg aka melee, not to talk about f.e. swordmasters weapon enchants now). really dont see a problem with that.

Olthrion
02-06-2008, 03:22 AM
I don't believe he said anything about being a DPS class. I believe he was talking about the Disciples ability to mitigate damage via armor and heals and was wondering if it would be good enough for them to take damage better than most classes with the exception of true tanks. Kind of like if you are putting a group together and can't find a real tank, but you have another healer, could the Disciple stand in as a "harder to keep alive than a real tank, but better than nothing" kind of role.

In answer to what I think his question is. I don't know if they will have that much damage mitigation, but even if they do, they will not be able to take the place of a tank in a group because of the core skill set that tanks are given to enable them to do their job. A Disciples core skill set will most likely prevent him from being even a poor "light tank".

Thinking of that I will make a WoW reference, so please bear with me although I know alot of people frown when someone does this ;)
When I think about this a shaman comes to mind, I know it's not the same thing but I played a shaman there so I will stick with this likeness as its probably around the same armour and with heals. I believe DoK might very well work in much the same fashion when it comes to "tanking". Alot of course have to do with the level of the gear but I was able to, without that many problems, work as a tank in 5player highlevel instances (with the drawback of not having fully developed aggro-control) and also take the role as a tank when it came to PvP as I was able to take dmg from 2-4 players at times.
So DoK might be able to work as a limited tank, but definitely not anything you can rely on, with the obvious drawback of requiring more heals then a real tank although you will be able to handle alot of this by healing yourself.

mongoose
02-09-2008, 07:42 AM
Thinking of that I will make a WoW reference, so please bear with me although I know alot of people frown when someone does this ;)
When I think about this a shaman comes to mind, I know it's not the same thing but I played a shaman there so I will stick with this likeness as its probably around the same armour and with heals. I believe DoK might very well work in much the same fashion when it comes to "tanking". Alot of course have to do with the level of the gear but I was able to, without that many problems, work as a tank in 5player highlevel instances (with the drawback of not having fully developed aggro-control) and also take the role as a tank when it came to PvP as I was able to take dmg from 2-4 players at times.
So DoK might be able to work as a limited tank, but definitely not anything you can rely on, with the obvious drawback of requiring more heals then a real tank although you will be able to handle alot of this by healing yourself.

EEK! So the WP is a Paladin and the Disciple is a Shaman now? :roll:

yay for more "this is like WoW" commentary :rolleyes:


All I have to say is I sure as hell hope the Disciple dosent play anything like a Wow Shammy.....*frost shock*Frost Shock*FROST SHOCK!*wind fury*wind fury*wind fury*........your opponent has released.

Lucrece
02-09-2008, 07:47 AM
EEK! So the WP is a Paladin and the Disciple is a Shaman now? :roll:

yay for more "this is like WoW" commentary :rolleyes:


All I have to say is I sure as hell hope the Disciple dosent play anything like a Wow Shammy.....*frost shock*Frost Shock*FROST SHOCK!*wind fury*wind fury*wind fury*........your opponent has released.

...The WoW Shaman was a pathetic class that couldn't kill anyone unless they were specced Restoration to outlast. The Paladin was in a bit better situation; but overall, all hybrids were violently screwed over in WoW.

Lord Tareq
02-09-2008, 08:37 AM
...The WoW Shaman was a pathetic class that couldn't kill anyone unless they were specced Restoration to outlast. The Paladin was in a bit better situation; but overall, all hybrids were violently screwed over in WoW.

That depended heavily on the time when you played the game. Shamans were considered one of the morepowerful classes pre-BC, unfortunately when alliance got them as well with the expansion the class was heavily nerfed.:rolleyes: And still, there was a bug some time ago that caused multiple windfuryprocs to proc of eachother, causing enhancement shamans to be extremely powerful, they would literally kill other classes in 1 burst-sequence a bit like mongoose described;)

Paladins on the other hand have become much more viable since BC (not brilliant, but at least having some respectable burst damage in pvp) at least until several months ago. (after that I quit WoW so not sure how the balance of power is now)

Anyway, I think if any class is to be compared to the shaman, it would be the zealot. Especially since mythic self referred to the Disciple as having a paladin-like playstyle. The marks the zealot places or whatever they are called reminded me instantly of a shamans defining totems.

Lucrece
02-09-2008, 08:46 AM
That depended heavily on the time when you played the game. Shamans were considered one of the morepowerful classes pre-BC, unfortunately when alliance got them as well with the expansion the class was heavily nerfed.:rolleyes:
Paladins on the other hand have become much more viable at least several months ago. (after that I quit WoW so not sure how the balance of power is now)

Anyway, I think if any class is to be compared to the shaman, it would be the zealot. Especially since mythic self referred to the Disciple as having a paladin-like playstyle. The marks the zealot places or whatever they are called reminded me instantly of a shamans defining totems.


Yes, I even recall the days of the Windfury terrors. However, my post referred to the current state of things, as I still play WoW.

Paladins, unless Holy spec, are still fairly disadvantaged. Shamans have more freedom, with Elemental being viable in 5v5 ONLY, and Resto doing respectably in all setups. Enhancement and Elemental do terribly in the 2v2/3v3 ladders, though.

Druids can only be Resto.

The Zealot is comparable to the shaman in AOE buffing methods, but he is by contrast more fragile. WoW shamans can tank focus attacks fairly well in comparison to other healers. The DoK, I hope, only plays like a paladin in that he's an armored healer made to last in close quarters. The WoW Paladin had such a hideously low offensive capability and lack of spec variety that it'd be a shame to have that play translated to the DoK.