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tehninja
02-16-2008, 01:25 AM
In the hands on from gamespot they talk about masteries and use the bright wizard as an example.

Source: http://www.gamespot.com/pc/rpg/warhammeronline/news.html?sid=6186104&autoplay=6186186&tag=topslot;link;1
bottom paragraph.


"With masteries, you can customize the gameplay to your style, and it also adds a reward system of sorts the more you invest in certain masteries. So instead of everyone playing the same type of bright wizard character, some players can opt to focus on the incineration mastery, which specializes in direct damage spells, or attacks. Meanwhile, the immolation mastery focuses on damage-over-time skills and debuffs (temporarily stripping an opponent of protections and bonuses). Finally, there's the conflagration mastery, which are skills that focus on large scale, area-of-effect spells, like rain of fire."

Graven
02-16-2008, 02:33 AM
Yeah, I saw that too. It's interesting to see how these masteries will work out. I remember when Paul used to say that every class has his gimmick, it may be a pretty small one, but it's his own, and is fun.

I'm glad to see greater customisation options available, and can't wait to make a AoE Bright Wizard. Only thing bothering me is that some classes sound difficult to make with three masteries. Like, what will the Hammerer's, or the Marauder's three masteries be? I really can't think of them, but then again, I'm not the game designer for Mythic, am I, hehe.

Zaltais
02-16-2008, 03:56 AM
Incineration mastery all the way for me, no contest :rolleyes:. It might be fun to muck around with Conflagration a while though.

Mustard
02-16-2008, 06:07 AM
I am finding it impossible to decide what class to play let alone what mastery!

Guess i'll have to wait for the game to come out eh?

Although Bright Wizard is high up on my list of classes to try, never played a caster class before. (Well past a respectable level anyway).

Sangi
02-16-2008, 07:19 AM
Sounds interesting.

But the immolation mastery seems really crappy and boring, I mean BW's are not an outlasting type of class and damage over time spells don't really suit them tbh, they are fast direct damage class...

Axxar
02-16-2008, 09:05 AM
Damage over time suits them very well. They're all about setting people on fire. A damage over time mastery seems fitting.

Akela
02-16-2008, 09:30 AM
Sounds interesting.

But the immolation mastery seems really crappy and boring, I mean BW's are not an outlasting type of class and damage over time spells don't really suit them tbh, they are fast direct damage class...

DOT and Debuff...
"Outlasting"? No, and that is exactly the point. Damage Over Time. As in Damage done while you are not bound to one spot casting, and, most importantly, the damage is done when you are NOT in line of sight.

And debuffs? Debuffs are always good. If anything a set up like that would resemble, and you will have to forgive my reference, a Shadow/Fire Dot/DD specced warlock of WoW.

Apophis
02-16-2008, 09:36 AM
"The Path of Incineration primarily focuses on destructive single target spells. About half of these spells have high values of Combustion allowing those who Master the Path of Incineration to focus on weaving high risk spells in with more reliable destructive magics for optimal single target Damage

The Path of Immolation focuses on damage over time and debilitating lingering debuffs. A Master of Immolation is more patient, relying less on high-Combustion spells with explosive effect, and more on slow burns that build up into an unstoppable inferno.

The Path of Conflagration is the most destructive of the Bright Wizard masteries with area effect spells capable of burning entire swaths of land to a crisp. However, Masters of Conflagration must exert the most self control; most of their spells build up high levels of combustion so using them recklessly will mean the Wizard’s doom as well."

As you can see, Incineration is the standard single target continuous DPS tree, capable of very high (any risky) burst. Conflegration uses very risky AoE spells with insane damage, while it has lower default DPS. Immolation turns the BW into a very strong support/CC caster, which can keep up DoTs (getting stronger over time) and debuffs with a low risk of backlash. It's not mentioned, but I think this mastery will also make the BW tougher.

ManiaCCC
02-16-2008, 11:03 AM
Sounds interesting.

But the immolation mastery seems really crappy and boring, I mean BW's are not an outlasting type of class and damage over time spells don't really suit them tbh, they are fast direct damage class...

Can't agree with you. If there is comustion effecet mentoied above, Immolation specialization can be extremly deadly and effective in long battles. Yes, he can't nuke his/her target so fast but without risking self damage, with powerfull debufss and some utilites, Immolation spec can and i belive it will be very very effective way.

Dark-Angel
02-16-2008, 11:45 AM
that sounds sweet, im going main conflagration mastery with a mix of incineration mastery and immolation mastery to get the spells to be more versatile depending how i feel or what job i need to accomplish. Because im more of an insane mage to like to get up close to his target and use powerfull close range spells, and dance around them making them think they have a chance to wake me :mrgreen:.

Sangi
02-16-2008, 01:47 PM
Can't agree with you. If there is comustion effecet mentoied above, Immolation specialization can be extremly deadly and effective in long battles. Yes, he can't nuke his/her target so fast but without risking self damage, with powerfull debufss and some utilites, Immolation spec can and i belive it will be very very effective way.

So you're gonna put up DoT's and run around like a crazy maniac while trying to avoid being ripped to peaces by melee dps classes? If you had high hp then you could do that, but BW doesn't seem like a tough class, hes more of a WoW mage and not a warlock with insane hp.

Bhanqwa
02-16-2008, 01:50 PM
So you're gonna put up DoT's and run around like a crazy maniac while trying to avoid being ripped to peaces by melee dps classes? If you had high hp then you could do that, but BW doesn't seem like a tough class, hes more of a WoW mage and not a warlock with insane hp.
Dotting is probably effective because alot of spells can only be applied on a burning (dotted) target.

Gemini
02-16-2008, 01:59 PM
Ya know, if you take the DoT mastery, that dosn't mean you won't have non DoT spells, it's just the DoTs are a bit stronger. You lay down a DoT or three and then blast them as they burn. I don't see what the problem is...

ManiaCCC
02-16-2008, 02:15 PM
Ya know, if you take the DoT mastery, that dosn't mean you won't have non DoT spells, it's just the DoTs are a bit stronger. You lay down a DoT or three and then blast them as they burn. I don't see what the problem is...

Exactly. Dot mastery have strong Over time damage spells but you have also direct spells. So combination with Dot and debuffs plus direct spells (and i belive there is many spelss which can be aplied only on ignited targetd) can be powerful in long run. With low risk and and short castign times (just speculations but i think most DoT spells will have short casting time) BW can me very versatile.

Apophis
02-16-2008, 02:32 PM
The value of Immolation is very steady, LoS-ignoring damage. You can set everyone aflame - if I understand it right -, the DoT damage is growing over time if you manage to renew it, and theese DoTs also have secondary effects, like the Magus. All theese for very low Combustion points, that means you don't damage youreself. If you load out massive nuke with Incineration and especially Conflagration spells youre Combustion pool gonna fill very quickly and you burn youreself with almost every spell you cast. While this is pure theorycraft, I think I'll prefer a combination off Inci. and Immo (I'm not a fan of AoE).

Sangi
02-16-2008, 02:46 PM
Im going to focus on incineration and conflagration.

ManiaCCC
02-16-2008, 02:47 PM
And if i will play one, i will spec Immo and Conf. :)

Foofmonger
02-16-2008, 03:01 PM
I'm waiting for someone to make a Bright Wizard video to Rage Against the Machines "Bombtrack".

Burn burn yes you're gonna burn!

Axxar
02-16-2008, 03:22 PM
Or even better (http://youtube.com/watch?v=Y2iv_E-Fn9E).

Zaltais
02-16-2008, 04:16 PM
Wait, BW's hurt themselves just like the sorc does? I thought that was a sorcerer unique gimmick. I guess BW is the 'mirror' class of sorc then :\

hcksey
02-16-2008, 07:52 PM
can bright wizards hurt themselves?

And if they can i want proof, and i want it NOW

Sangi
02-17-2008, 03:22 AM
can bright wizards hurt themselves?

And if they can i want proof, and i want it NOW

The only ability I remember (but I dont remember the name of it) is when the BW reduces its hp to get AP. I might be wrong but its something like that.

Bhanqwa
02-17-2008, 03:36 AM
Burnout - Restores 90 Action Points but does damage to you which you cannot prevent.
source: http://www.war-resource.com/careers/brightwizard.php#abilities

Zaltais
02-17-2008, 03:44 AM
"The Path of Incineration primarily focuses on destructive single target spells. About half of these spells have high values of Combustion allowing those who Master the Path of Incineration to focus on weaving high risk spells in with more reliable destructive magics for optimal single target Damage

The Path of Immolation focuses on damage over time and debilitating lingering debuffs. A Master of Immolation is more patient, relying less on high-Combustion spells with explosive effect, and more on slow burns that build up into an unstoppable inferno.

The Path of Conflagration is the most destructive of the Bright Wizard masteries with area effect spells capable of burning entire swaths of land to a crisp. However, Masters of Conflagration must exert the most self control; most of their spells build up high levels of combustion so using them recklessly will mean the Wizard’s doom as well."

This is what I am referring to. Sounds exactly like the Sorcerer's mechanic.

ManiaCCC
02-17-2008, 04:57 AM
This is what I am referring to. Sounds exactly like the Sorcerer's mechanic.

Yes, it sounds that Sorc have very similar mechanics to BW (self damage)

Sangi
02-17-2008, 07:08 AM
Yes, it sounds that Sorc have very similar mechanics to BW (self damage)

Well, they are playing with fire afterall, how can you not hurt yourself once in a while ;)

Dark-Angel
02-17-2008, 10:38 AM
Well, they are playing with fire afterall, how can you not hurt yourself once in a while ;)

not if you put your fire suite on :mrgreen:

Mirander
02-17-2008, 12:19 PM
"The Path of Incineration primarily focuses on destructive single target spells. About half of these spells have high values of Combustion allowing those who Master the Path of Incineration to focus on weaving high risk spells in with more reliable destructive magics for optimal single target Damage

The Path of Immolation focuses on damage over time and debilitating lingering debuffs. A Master of Immolation is more patient, relying less on high-Combustion spells with explosive effect, and more on slow burns that build up into an unstoppable inferno.

The Path of Conflagration is the most destructive of the Bright Wizard masteries with area effect spells capable of burning entire swaths of land to a crisp. However, Masters of Conflagration must exert the most self control; most of their spells build up high levels of combustion so using them recklessly will mean the Wizard’s doom as well."

As you can see, Incineration is the standard single target continuous DPS tree, capable of very high (any risky) burst. Conflegration uses very risky AoE spells with insane damage, while it has lower default DPS. Immolation turns the BW into a very strong support/CC caster, which can keep up DoTs (getting stronger over time) and debuffs with a low risk of backlash. It's not mentioned, but I think this mastery will also make the BW tougher.

Do you have a source for this, or is this just conjecture on your part? No sort of self-damage mechanic of this sort has been announced for the Bright Wizard, as far as I'm aware.

Oh, and I'm liking Incineration, from what I've read.

Dark-Angel
02-17-2008, 01:35 PM
heres the link to the info http://www.gamespot.com/pc/rpg/warhammeronline/news.html?sid=6186104&tag=newlyadded;title;1 at the bottom of the page.

Scion
02-17-2008, 03:21 PM
Conflagration. Just conflagration. Conflagration all the way. Biggest damage, biggest boom, flashiest effects. Can't be beaten. And I'll be playing with some friends (one of whom is a tank-aholic) so they'll just pull em in and I'll bring the sky falling down onto everything in sight.

Conflagration.

Okay I'm done.



Conflagration...

Mirander
02-17-2008, 04:01 PM
heres the link to the info http://www.gamespot.com/pc/rpg/warhammeronline/news.html?sid=6186104&tag=newlyadded;title;1 at the bottom of the page.

I was actually referring to the 'Combustion' mechanic the poster was talking about, which isn't in the article

Mustard
02-24-2008, 11:51 PM
I'm going to use the ninja mastery.

Can turn invisible and throw flaming darts at people.

Grayscale
02-25-2008, 09:49 AM
I'm leaning towards Immolation, but we really need to see the specifics of each mastery in order to figure out what to do. The only way to know which mastery is for you anyway is to try a bunch of stuff and see what you like. I just hope respecs are reasonably priced.

Origomar
03-04-2008, 03:32 PM
I will go 50incarnation/30immolation/20conflagaration. That way i can AOE when i need to but my single target dps will go way up and if anyone tries to run immolation will take care of it.
I also saw a spell called "Detonation" And it said that when you have a DoT on someone and you use it...it takes up the dot and does instant damage so im figuring "Dot Dot DD DDinstantcast then detonation" Sort of a good stacking ability i would tink ^^

I also want some immolation that way i dont have to be blowing mahself up all the time x.x but when i DO build it up i will probably use detonation so it hurts them real bad >:O.

Nightz
03-04-2008, 11:01 PM
I don't think Detonation removes the build up of Combustion. And how would detonate do more damage if you live longer? I didn't think it does maybe i just misunderstood you. :rolleyes:

Origomar
03-05-2008, 06:06 AM
You read it wrong. It takes up the DOT. When you use a DoT they get an affect called burn and if you use detonation it gets rid of the DOT and the burn and does immetiate damage.

Also you can detonate it at the very end of a DoT spell so it does more dmg and its meant for burning quikly or casting while running"Which i beleive it will be"

Mortissia
04-04-2008, 08:22 AM
I am guessing that Immolation will be the best finisher (kill spam if there is such a thing in WAR). Conflaguration might be give the most overall damage. It depends on just what Immolation is. Is Immolation AoE or single target? Exactly what the debuff component is is what I want to know. Snare? AE Immo with a nice Snare might be the big ticket.

Also, can DoTs be cured? This just killed DoTs in DAoC. I love playing a Mana Mentalist in DAoC in the BGs because it was great at breaking up keep sieges, but it just didn't translate well into big boy RvR.

Wwwyzzerdd
05-22-2008, 12:51 PM
well as a former Warlock (Wow addict) I think I'm gonna have to give immolation a try. DoT's FTW

Seademond
05-26-2008, 12:09 PM
As the original pyromatic mage. I'm going conflagration. It's the closest thing to a wall of fire they're going to give me. ^_^
Though I really hope one of the abilities is a flaming sword.

Aeeron
06-02-2008, 05:07 PM
I will go 50incarnation/30immolation/20conflagaration. That way i can AOE when i need to but my single target dps will go way up and if anyone tries to run immolation will take care of it.
I also saw a spell called "Detonation" And it said that when you have a DoT on someone and you use it...it takes up the dot and does instant damage so im figuring "Dot Dot DD DDinstantcast then detonation" Sort of a good stacking ability i would tink ^^

I also want some immolation that way i dont have to be blowing mahself up all the time x.x but when i DO build it up i will probably use detonation so it hurts them real bad >:O.

how do you know your getting 100 points to spend in?

DunRaven
06-03-2008, 02:48 AM
I would imagine they are using 100 to represent a percentage..

i.e. half of ... and 30% that & 20% the other ;)

Fouad
06-03-2008, 08:35 AM
Hehe, they are just cool i think :)

Simry
06-04-2008, 08:13 AM
Immolation for me. From what I've read, RVR will be much more team based, and being able to dot up multiple foes while keeping out of LOS should be highly effective.

Detonate just makes it even better.