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Syrak
03-11-2008, 07:14 AM
Does anyone know if there is a tactic or something that will give HP and/or AP back to your party as you do DPS? To use a WoW analagie like a Shadow Priest using shadow spells giving health and mana back to his/her party. I saw somewhere that the Zealot has a morale ability that causes damage to all enemies in an area and heals your entire party for a portion of that damage. I hope we have a normal ability or tactic that allows us to do something similar.

Perhaps you put a buff on a certain party member and a portion of your damage heals that person alone. Call it Blood Siphon or something. This would be great in PvE for keeping your tank up or that pesky Sorcerer in the group for PvP that likes to blow stuff up a little too much.

I think this makes complete sense for a class that focuses on having to do DPS to heal and focuses on taps, drains, and dots.

Aqe
03-11-2008, 08:40 AM
They have gone over all classes and their abilities with the specialization changes so no info on any class is reliable right now.

Syrak
03-11-2008, 09:12 AM
They have gone over all classes and their abilities with the specialization changes so no info on any class is reliable right now.

Thats a scary or good quote depending on the meaning especially seeing as you're on beta server. I wish you could tell me what you mean.

Picking a class is so difficult for this game because I really have no idea what each class is going to truly be able to do beyond some propaganda vague paragraph or funny video.

FatRatSnatch
03-11-2008, 03:25 PM
although it may have changed paul mentioned a life tap which gives health to whoever your friendly target is, whether that be yourself or team mate.

Thorens
03-11-2008, 05:02 PM
although it may have changed paul mentioned a life tap which gives health to whoever your friendly target is, whether that be yourself or team mate.

Which is exactly why I love the disciple concept. :D

Syrak
03-12-2008, 06:19 AM
Me too..I just hope we bring more to the table than heals. Like enhancing other peoples DPS, decent DPS ourselves, and a real reason to bring us to groups other than as a "well we have to have a healer" reason.

Thorens
03-13-2008, 04:58 PM
I'm sure that, since we are "mirrored" after the warrior priest, we will get buffs and most likely a buff tree. What those buffs do however, only beta testers know.

Llamazerker
03-14-2008, 04:40 PM
Does anyone know if there is a tactic or something that will give HP and/or AP back to your party as you do DPS? To use a WoW analagie like a Shadow Priest using shadow spells giving health and mana back to his/her party. I saw somewhere that the Zealot has a morale ability that causes damage to all enemies in an area and heals your entire party for a portion of that damage. I hope we have a normal ability or tactic that allows us to do something similar.

Perhaps you put a buff on a certain party member and a portion of your damage heals that person alone. Call it Blood Siphon or something. This would be great in PvE for keeping your tank up or that pesky Sorcerer in the group for PvP that likes to blow stuff up a little too much.

I think this makes complete sense for a class that focuses on having to do DPS to heal and focuses on taps, drains, and dots.

life taps babay :mrgreen:

you target your friend, you target your enemy, you bash your enemy and he graciously(or not so graciously) lends his life to your friend. :grin:

Syrak
03-14-2008, 05:25 PM
That sounds pretty awesome. So its like a debuff or curse and then a percentage of your damage heals your friendly target. Does that sort of stuff include your DoTs or just melee damage conversions to health in DAoC? I'd ask about WAR but it would just be speculation :P

Xxpect
03-14-2008, 09:18 PM
In DaoC there were no DoTs with a lifetap effect that I can remember. All lifetaps were direct damage and were either instacast, had a casting time, or were a proc effect off of a melee attack style.

Someone with a better memory than me, please correct me if I'm wrong.