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ControlFreak
04-21-2008, 12:24 PM
If my 2 friends (Chaos Marauder and Disciple of Khaine) and I (Black Orc) were to enter a Public Quest together, how would contribution be calculated to be fair to each class? I would expect that the Black Orc would take the most damage .. the Marauder would deal out the most damage, and the Disciple would heal the most damage.

I guess what I'm really asking is .. would the Marauder always have the most contribution?

CF

Sanjiyan
04-21-2008, 12:47 PM
While contribution hasn’t exactly been giving a really good explanation, damage dealt is not the be all end all of contribution. It is a balance between everything you do. Not all PQs are even about the damage, some of the steps of the quest are about other objectives like gather blasting powder, or maybe getting the giant drink for an example giving for the Orc and Dwarf starting PQs. If Mythic balances it right the contribution that the tank gets for absorbing damage should be equal to the damage and healing done by others around him, I imagine even raising fallen comrades would give contribution to the healer. In most cases I imagine that you’ll see higher contribution going to the people that were there the longest and helped the most over who simply did more damage.

Aqe
04-21-2008, 01:29 PM
Its a very complex calculation.

Korgan BloodAxe
04-22-2008, 03:40 AM
If the black orc had the aggro and managed to do good damage he should probably end up with the largest contribution in my opinion. The marauder would do an extra 25%ish damage but that would be offset by the damage. The only problem I can see with this is that the black orc would need stronger taunts to offset the extra damage from the marauder (assuming they do more damage - which they probably will).

Is contribution also calculated by group? So for example if you have 2 groups who do equal damage does that mean a 50% chance for each group to get the lotto chest and then each member of the group has a even shot at getting the chest?

So if one group did 60% of the contribution then each member would have a 10% shot at the item?

Arachneus
04-22-2008, 05:37 AM
The contribution part is very complex. There is a cap on how much you can get so level 40's coming back to level 5 PQ wont get the loot everytime. Not sure how much the cap is but im guessing its close to or less than the amount you can grab on the roll portion of the total score.

So you get Contribution Part I + Contribution Part 2 + Contribution Part Boss + Large random Roll = total score. Top score gets that loot.

Now healing and damaging are part of the contribution, not sure about taking damage. The dps classes may hit the cap as well depending on how well they do, so therefor they wont get a crazy amount of points ahead of anyone else, and the roll will probably do most of the work.

Thats the way im thinking right now

ControlFreak
04-22-2008, 06:08 AM
If XP is split evenly among a group that participates based on the whole group's contribution, that would be perfect (in my opinion). My main concern is that by playing the "tank," I will wind up earning contribution as a second-rate damage dealer without consideration for the role I played.

Sanjiyan
04-22-2008, 09:55 AM
I’m sure that whatever Mythic comes up with will “try” and not favor any 1 arch type more then another. Each arch type has something they can say that makes it look like it should be in their favor. Tanks, if it wasn’t for me you’d all be dead, Healers, if it wasn’t for me you’d all be dead, RDPSers and MDPSers, if it wasn’t for us we wouldn’t have done enough damage and the healers would have run out of mana and everyone would have died. Truthfully no one class type is more important then any other in a fight as long as everyone is doing their job.

I don’t remember there being anything about a contribution cap mentioned by anyone, but I could see how you can only get a max amount of contribution per step of the PQ, that would make sense to me. Ultimately it would still favor those who where there the longest.

In all honesty Mythic doesn’t want to see all the tanks get the loot most of the time, nor do they want to see the healers getting it most of the time, same for the DPSers. Mythic wants to see all arch types getting loot their fair share of the time regardless of their job. Now I’m sure that after some time some group of people are going to figure out Mythic’s little mathematical equation for determining contribution so that they can get the most out of their effort (or to reach the cap for each step if there is a cap). It’s amazing what number crunchers are able to figure out even with a minimal amount of information. I am one of those kinds of people as well that boil everything down to the base math equations for efficiency, however I’ll probably be too lazy to figure out this one on my own.

As far as multiple groups in the same PQ at the same time, your contribution is based on your individual involvement for the PQ. If there are 3 full groups of 6 people doing the same PQ when it comes to an end there will be a list of 18 people and the top 3 get loot from the chest (I don’t know if it will be 3, I just picked a number. Could be 1 for all I know) They might be all from the same group if only 1 group was there from the very start, might be 1 from every group, could be anything. In the end part of your loot determination is a random number after all.