RabidNinja
04-30-2008, 04:45 PM
I got the newsletter and it is amazing. They were right the new high elf class is totally unexpected. Behold the high elf noble!
http://img404.imageshack.us/my.php?image=newhighelfclasskh1.jpg
Sorry for the poor quality of the image. It a sweet high resolution pic in the newsletter but I wasn't able to upload it due to the file size. However I recreated it in paint. I think I did a pretty good job.
Anyways some of you are wondering high elf noble! How is that a pet class? Well I'll tell you. It's actually really cool. This class gets multiple pets unlike the squig herder. Basically as you level you have children like any high elf would. These children help you out in battle and are effectively pets. You can order them around, name them, etc.
What really sets the noble apart is the unique aging system. Most classes in war have a custom resource for each class such as grudge, or confession, or fury. But nobles feature a totally new unique resource called age. Basically every few hours of gameplay and every level up your character ages as does all your children. Every 5 levels or so you gain a new child pet which can potentially lead up to 8 pets simultaneously! Amazing! Eventually each child will also reach a certain age to become another class (archmage swordmaster, or shadow warrior) a player making a new character comes along and takes the body of your pet and you lose control of it. It will take some time but eventually the noble will run out of pets entirely as they all grow up and leave making the noble a very weak class, but think of the satisfaction of leaving a legacy! This is what is really important in the WAR universe.
What can each pet do? Will they be useful? I talked with one of the head class designers of EA Mythic to ask these very questions. He said the children pets will be amazing helpful to the war effort. For example you are a high elf noble fighting in a scenario. You're guildmate/buddy is a shadow warrior and is shooting arrows at some dark elves. He begins to run low on arrows but you notice that an arrow is stuck in the tree above you. Now normally only a eagle would be get up that tree but the high elf noble has a trick up its sleeve. It has a move called boost which allows it to give its child a boost into the tree. In this example the child then retrieves the arrow and gives it to the shadow warrior to shoot. Talk about a support class!
This is not to say that the noble is only a support class. Of course not. It fits into the melee DPS archetype so where is the melee DPS? The high elf noble has another technique just revealed called piggy back which allows him/her to carry a child on their back. The child can then fling all sorts of toys and objects at the target while the noble gets into melee range. Once in melee range the noble can force the child to vomit on the target dealing a "disgusting" amount of damage. Hahahaha.
*Me and the head designer had a nice laugh at that one.
The last question I asked him was if the high elf noble will be a gender specific class. He gladly told me that it would not be. In fact the children can be of either gender as well. The only difference between the genders is that the female nobles will suffer a 3 second "birthing" stun whenever a new child is created. Other than that the genders will be identical.
That's all the information I have this point. I am having another meeting with the dude tomorrow so I will try get some new information then. Stay tuned!
http://img404.imageshack.us/my.php?image=newhighelfclasskh1.jpg
Sorry for the poor quality of the image. It a sweet high resolution pic in the newsletter but I wasn't able to upload it due to the file size. However I recreated it in paint. I think I did a pretty good job.
Anyways some of you are wondering high elf noble! How is that a pet class? Well I'll tell you. It's actually really cool. This class gets multiple pets unlike the squig herder. Basically as you level you have children like any high elf would. These children help you out in battle and are effectively pets. You can order them around, name them, etc.
What really sets the noble apart is the unique aging system. Most classes in war have a custom resource for each class such as grudge, or confession, or fury. But nobles feature a totally new unique resource called age. Basically every few hours of gameplay and every level up your character ages as does all your children. Every 5 levels or so you gain a new child pet which can potentially lead up to 8 pets simultaneously! Amazing! Eventually each child will also reach a certain age to become another class (archmage swordmaster, or shadow warrior) a player making a new character comes along and takes the body of your pet and you lose control of it. It will take some time but eventually the noble will run out of pets entirely as they all grow up and leave making the noble a very weak class, but think of the satisfaction of leaving a legacy! This is what is really important in the WAR universe.
What can each pet do? Will they be useful? I talked with one of the head class designers of EA Mythic to ask these very questions. He said the children pets will be amazing helpful to the war effort. For example you are a high elf noble fighting in a scenario. You're guildmate/buddy is a shadow warrior and is shooting arrows at some dark elves. He begins to run low on arrows but you notice that an arrow is stuck in the tree above you. Now normally only a eagle would be get up that tree but the high elf noble has a trick up its sleeve. It has a move called boost which allows it to give its child a boost into the tree. In this example the child then retrieves the arrow and gives it to the shadow warrior to shoot. Talk about a support class!
This is not to say that the noble is only a support class. Of course not. It fits into the melee DPS archetype so where is the melee DPS? The high elf noble has another technique just revealed called piggy back which allows him/her to carry a child on their back. The child can then fling all sorts of toys and objects at the target while the noble gets into melee range. Once in melee range the noble can force the child to vomit on the target dealing a "disgusting" amount of damage. Hahahaha.
*Me and the head designer had a nice laugh at that one.
The last question I asked him was if the high elf noble will be a gender specific class. He gladly told me that it would not be. In fact the children can be of either gender as well. The only difference between the genders is that the female nobles will suffer a 3 second "birthing" stun whenever a new child is created. Other than that the genders will be identical.
That's all the information I have this point. I am having another meeting with the dude tomorrow so I will try get some new information then. Stay tuned!