View Full Version : Witch Elf Masteries
DarksideBQ
05-28-2008, 11:54 PM
Here are the three career masteries available to Witch Elves as released in the latest newsletter:
Path of Carnage
The Path of Carnage is mainly concerned with quickly and directly slaughtering anything that presents itself to the Witch Elf. Eschewing subtlety, a specialist in this path prefers to confront her enemies face-to-face...or at least, face-to-what's-left-of-their-face.
Path of Suffering
The Path of Suffering focuses more on effects that linger for some time, and a master in this path takes pleasure in leading her victims into a false sense of security. While her attacks may not seem dangerous at first, it's only moments later that the Witch Elf's enemy suddenly realizes that their death is imminent and there's nothing they can do to stop it.
Path of Treachery
The Path of Treachery appeals to those Witch Elves who prefer to stalk their prey, attacking when the target is unsuspecting. A master of this path performs best in the thick of large, chaotic combats, where her victims are kept busy and unsuspecting, and she prefers to strike the enemy at their unprotected flanks.
As a potential Witch Elf player, what path would you choose to focus on and why?
Personally, I think the Path of Carnage most closely reflects what I had imagined a Witch Elf to be from a lore standpoint, so it would be my primary choice at least initially. I am wondering how viable the Path of Suffering will be as a focus considering speculation that stealth was added to augment the class' low survivability. Those would have to be some very powerful DoT's to finish off an opponent first; although with the escape abilities already seen, it could be more of a "hit, load up on DoT's, and run" spec. Lastly, I would think the Path of Treachery would have to have either the highest burst damage or the most stuns considering its apparent heavy reliance on positional attacks.
pzykozis
05-29-2008, 01:12 AM
damn i wish i could share my knowledge...
at this point in time i'm definately going Carnage and Suffering. Treachery is like;
'I'm turning my witch elf into an assassin thats female lolz'
Zoatibix
05-29-2008, 01:23 AM
Path of Carnage = killy stab, stab.
Path of Suffering = Lingering killy stab, stab.
Path of Treachery = **lalahala not listening**
Velorium
05-29-2008, 02:46 AM
I'll be focusing on carnage. With a little dash of treachery :eek:.
Definetely rogue-spec... Treachery
Artillary
05-29-2008, 05:00 AM
i was going to be a magus, but i do not like what they are doing with them. Witch elfs are cool i might go Treachery i like the stealth class (currently playing assassin in AOC)
Squizz
05-29-2008, 06:10 AM
CARNAGE!!!
The way a witch elf should be.
DarksideBQ
05-29-2008, 04:42 PM
This is kind of how I suspected things would turn out based on some of the previous discussions on stealth/lore. It will be interesting to see which way the general, uneducated player base goes at launch. I could see a number of ex-WoW rogues going Treachery at least initially.
Nolife
05-29-2008, 05:56 PM
Treachery here, I love positional combat as it brings more excitement and engagement while fighting :cool:
Inkdot
06-01-2008, 03:01 AM
Full 'Suffering' with any spare points put in 'Carnage'.
I don't know what the benefit of doing DOT dmg will have over direct dmg. But the suffering tree must have some sort of advantage. I'm guessing it will have many debuffs witch is kinda cool.
pzykozis
06-01-2008, 04:02 AM
Full 'Suffering' with any spare points put in 'Carnage'.
I don't know what the benefit of doing DOT dmg will have over direct dmg. But the suffering tree must have some sort of advantage. I'm guessing it will have many debuffs witch is kinda cool.
The path says long term effects, which doesn't just have to apply to DoTs infact i assume this path will deal with potions / elixirs and poisons aswells as DoTs.
Jaisee
06-01-2008, 09:47 AM
I'll be going the path of Carnage and suffering, I don't stealth well:D
Bearslayer
06-01-2008, 10:23 AM
My Witche lf Alt will probably be Suffering, with maybe a bit of Carnage, Trechery at least at moment doesn't interest me. I've always mainly been a DoT guy
Velorium
06-01-2008, 02:32 PM
Actually, I'd like to change mine to Treachery
Exacerberus
06-01-2008, 02:53 PM
If I had to roll a WE, I'd spec or full Suffering/remaining points in Treachery or full Treachery/remaining in Suffering. I guess full Carnage is all about DPS, which is boring and is likely to require some CC/debuff support from other allies in RvR.
Dukha
06-01-2008, 11:54 PM
Carnage. With maybe a dash of Suffering if it adds some utility I like. Treachery? Yeah right, maybe in a feverish nightmare or if someone hacks my account.
pzykozis
06-02-2008, 02:19 AM
I think its scary how many players want to play treachery based witch elves :(.
Zoatibix
06-02-2008, 03:55 AM
Most people don't care about witch Elves being Witch Elves...they just want to sneak up and stab stuff. :sad:
Back in my day it was charging forwards heedless of yer own safety and stabbing stuff while screaming at the top of yer lungs.
Then again it depends how WE are going to work. I'm concerned that if one wishes to be effective on the battlefield one might have to go Treachery in order to a) successfully get to the target without being spotted and b) kill the target before dying to mass AOE or DD ranged fire.
Tis a grim day my fellow bikini wearers of Khaine, a grim day indeed.
Ho Theos
06-02-2008, 05:39 AM
Most people don't care about witch Elves being Witch Elves...they just want to sneak up and stab stuff. :sad:
Back in my day it was charging forwards heedless of yer own safety and stabbing stuff while screaming at the top of yer lungs.
Then again it depends how WE are going to work. I'm concerned that if one wishes to be effective on the battlefield one might have to go Treachery in order to a) successfully get to the target without being spotted and b) kill the target before dying to mass AOE or DD ranged fire.
Tis a grim day my fellow bikini wearers of Khaine, a grim day indeed.
Surely they'll make it up to you by implementing Death Night ^^
pzykozis
06-02-2008, 07:54 AM
Most people don't care about witch Elves being Witch Elves...they just want to sneak up and stab stuff. :sad:
Back in my day it was charging forwards heedless of yer own safety and stabbing stuff while screaming at the top of yer lungs.
Then again it depends how WE are going to work. I'm concerned that if one wishes to be effective on the battlefield one might have to go Treachery in order to a) successfully get to the target without being spotted and b) kill the target before dying to mass AOE or DD ranged fire.
Tis a grim day my fellow bikini wearers of Khaine, a grim day indeed.
To be honest if thats the way they implement i'll just switch to Blackguard.. or sorceress.
Death Night however is an intriguing idea... too bad we're not in naggarond so there's not so many children out here.
Zoatibix
06-02-2008, 08:14 AM
It could always flag the toons of all players under the age of majority :rolleyes:
I'm still holding out hope that I can 'ignore' stealth and play the WE with the other two trees. If not then I'm probably going to make Choppa as my main and have WE as an alt.
Valence
06-06-2008, 07:45 AM
It's got to be carnage for me. Even suffering seems like a secondary for a witch elf and treachery, well no, not my witch elf anyway.
I've only played dark elf armies (for a long time now too) and my witch elves have never stealthed across the table.
I want my enemies to see them coming because they're so worried about them arriving they always fail to shoot anything else :)
Witch Elves = Carnage in my eyes. If I see one using stealth I'll just assume it's an assassin in disguise trying to bump off a prominent WE or enemy.
Precipitous
06-12-2008, 09:42 AM
I will probably be going Carnage. But I can also say I will go Treachery. It depends on which play-style I will like more in this game.
Carnage/Treachery will be good to damage from your stealth and then keeping a sustained DPS up for the rest of the fight.
Whereas Treachery/Combat will be all out ganking and killing extremely fast, which I enjoy immensely. :p
Dukha
06-12-2008, 06:43 PM
Treachery/Combat?
You mean full Treachery and base your gameplay around ambushing the unwary?
OneArmedBoxer
06-19-2008, 09:47 PM
ill be going treachery
= )
Rogues are just too much fun
Malvolio
07-02-2008, 02:30 PM
Carnage with a touch of Treachery. Seems to be a versatile way to create death
caelitus
07-03-2008, 02:53 PM
carnage/suffering
I want to get in, spam my combos on a squishy, hit em with DoTs, then get out
Hopefully I can play out my 'vision' in game :)
SlagPot
07-03-2008, 03:29 PM
It sounds like you guys may be confusing the mechanic of treachery. It doesn't sound like it's a rogue "tee hee hee I'm invisible I'm gonna backstab you cause you can't see me!" idea. Sounds more like dagger users in Lineage 2, if any of you have played that.
Daggers in L2 are a pain in the in mass pvp because even though they're plainly visible the entire time, if you don't notice them in the chaos of a massive pvp, they'll unload on you. That sounds more like what the treachery mastery aims for - no additional stealth or sneakiness, just the ability to really lay a hurt on someone from the back or flanks if they don't notice you coming in.
Of course, I could be horribly wrong and maybe it will be the sneaking/invis type mastery. Either way treachery is the least lore based mastery, since witch elves never care for strategically picking their targets, when cutting into the closest poor is so much easier.
Iwishiwasalizardman
07-19-2008, 01:40 PM
Path of carnage arg grrr stab stab poison kill
The lore points more this way and this is how i see them ..... carnage all the way and then the other 10 points in suffering ....
the mechanics reason is we will have stealth but its not what we see in other games so i do not want to rely on it to much .. the dot thing is nice but i wanna see my target die not p ut my dots on someone and the n get burned down so I hear about my target being killed. But if i was to go do more pve then it would be suffering then carnage as in pve damage over time > burst dmg
Euphie
07-27-2008, 06:14 AM
i dont want to be a assassin so CARNAGE just like Witch Elves should be
Maximus77x
08-06-2008, 12:40 PM
I am going with Carnage. I wanna have a lot of burst DPS and hard-hitting damage.
Harlly
08-07-2008, 12:55 PM
ill probaby go carnage, or suffering .... ive been a rogue/ranger player in all mmos and slaughter and poisoning are 2 of my favorite things to do. stealth is great for utility, especially paired with backstab or something of the like.. but id prefer dps over one huge hit every few minutes.. i doubt she will even play like most rogues im used too. it seems interesting though and is gonna be a fun class to experiment for sure.
Zargas
08-07-2008, 06:00 PM
hehe suffering all the way
Thou shalt suffer
Although suffering piques my interest the most, one of the other 2 may be more satisfying depending on how WE survivability pans out
S4ndM4n
08-14-2008, 12:38 PM
Path of Treachery
all the way baby! :)
Veriag
08-15-2008, 02:36 PM
I will play around to get a balance that i like, but carnage and suffering sound the most promising atm. Treachery may offer some rewards for a certain style of play ( just as it has been designed to ) but will i enjoy playing like that and be willingto give up on other areas? Don't know till I've tried.
DeathByCactus
08-16-2008, 11:47 AM
Suffering
If its anything like I hope it will be, I will stealth into a fight behind the opposing teams, start stacking poisons on healer, start stacking poisons on casters, move back to healer and stab him more, move back to caster and stab him more.... yeah. DoTs ftw.
Treachery to me seems to remind me of EQ, where backstab was just a back attack and you had to joust/twitch turn to stab them and get your dmg.
SlagPot
08-18-2008, 10:49 AM
Treachery to me seems to remind me of EQ, where backstab was just a back attack and you had to joust/twitch turn to stab them and get your dmg.
The description from Mythic for treachery is that it enhances your directional attacks like ones from the side and the back. So it's probably geared towards people who enjoy finding that poor chump in the middle of a battle who doesn't know they are there and laying into them.
caelitus
08-18-2008, 11:10 AM
Carnage with a dash of Suffering
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