Evict
06-01-2008, 01:03 PM
First off, I'm very excited with MBJs stance on crafting.
The point of the thread? Well, MBJs process to eliminate gold farmers (or at least make things difficult for them) seems efficient enough, but my recent experience with another mmo has given me some thought as to making it just a little bit more difficult.
I'm talking AoC resource gathering. Let me just add that I'm not an AoC fanboi...I'm just playing the game to tie me over until WAR comes out.
In AoC, if you go to the resource zones to farm, you have random mobs that spawn just to aggro you and take you out...and they pop at completely random times, and sometimes in numbers of 1-3 at your level.
This is great. And let me tell you why. I followed a suspected gold farmer the other day, and watched him die several times to these random spawns. Fighting in AoC is intricate enough that gold farmers need to have some skill to fight back....no auto-attack, combo's require timing and twitch gameplay...something your average gold farmer finds to be annoying.
So my suggestion...how about some random spawns to go in with the harvesting that are queued in whenever you are crafting and resource gathering. Surely gold farmers can't deal with mobs jumping on them every so often really slowing down the process.
The point of the thread? Well, MBJs process to eliminate gold farmers (or at least make things difficult for them) seems efficient enough, but my recent experience with another mmo has given me some thought as to making it just a little bit more difficult.
I'm talking AoC resource gathering. Let me just add that I'm not an AoC fanboi...I'm just playing the game to tie me over until WAR comes out.
In AoC, if you go to the resource zones to farm, you have random mobs that spawn just to aggro you and take you out...and they pop at completely random times, and sometimes in numbers of 1-3 at your level.
This is great. And let me tell you why. I followed a suspected gold farmer the other day, and watched him die several times to these random spawns. Fighting in AoC is intricate enough that gold farmers need to have some skill to fight back....no auto-attack, combo's require timing and twitch gameplay...something your average gold farmer finds to be annoying.
So my suggestion...how about some random spawns to go in with the harvesting that are queued in whenever you are crafting and resource gathering. Surely gold farmers can't deal with mobs jumping on them every so often really slowing down the process.