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Grimmark
06-06-2008, 01:40 PM
title says it

besides Berserker

Druinak
06-06-2008, 01:45 PM
http://warhammeronline.wikia.com/wiki/Choppa
Scroll down to the bottom.

Gorechild
06-06-2008, 01:46 PM
Here's some I found:

Orc Choppa

Actions – Tier 1

'Ead Butt
A short, stunning melee attack with the chance to inflict minor damage if it hits.
131 AP
Melee

Sprint
This basic ability increases your run speed by 30% but when in use your action points will be quickly drained.
Varied AP
Self

Grapple
Does no damage, but grapples the target.
80 AP
Melee

Choppa At Will
Must be berserk. A thrown ranged attack that inflicts damage to your target and has a 50% chance to hit up to 3 additional nearby enemies.
60 AP
20-65 feet

Super Mob
Must be berserk. For 15 seconds, your action points regenerate 25% more and your attack speed is increased by 20%. This effect increases with the number of allies in your group.
150 AP
Self

Enraged Strike
Basic melee attack that can hit your enemy up to two additional times.
90 AP
Melee

Tear
Basic melee attack. Damage greatly increases if you are berserk.
80 AP
Melee

Crush 'Em!
Melee attack that inflicts moderate damage. If you are berserk, movement speed of the target is reduced by 40% for 4 seconds.
90 AP
Melee

That Cuts!
Powerful melee attack against which it is impossible to defend oneself.
130 AP
Melee

Stuntie Smash
Must be berserk. You knock down your enemy, then you trample on him to inflict moderate damage.
90 AP
Melee

Flying Choppa
Thrown ranged attack that partially ignores the armor of an enemy.
130 AP
0-65 feet

Taunting Strike
A basic melee attack with the taunt effect. Increases the threat towards you from the current target. Inflicts medium damage.
99 AP
Melee

Coward Butcher
A weak melee attack that slows the target and creates aggro. Only works when the attack is made from behind.
88 AP
Melee

Mighty Hacking
Must be berserk. A strong melee attack, that increases your chance to land a critical hit.
119 AP
Melee

Tactics – Tier 1

Eye In The Sky
Greatly increases your defense against damage coming from outside of melee range.
Uses 1 slot on the strategy bar.

Seeing Red
Damage dealt is moderately increased, but damage taken is slightly increased as well.
Takes up 1 tactic slot on the strategy bar.

Mighty Blow
Your critical hits do a lot more damage.
Takes up 2 tactic slots on the strategy bar.

Fight
All your melee strikes generate more aggro and the generated aggro per hit rises with every strike.
Takes up 2 tactic slots on the strategy bar.

Morale – Tier 1

Become Stronga
This ability uses 20% of a characters Morale, and provides an AoE buff, which increases Strength for a medium amount of time.

Sanctuary
This ability uses 20% of a characters Morale, and greatly decreases damage received for a short time.

Directed Attack
This ability uses 20% of a characters Morale, providing a group buff that increases the chance of scoring a critical hit for a short duration.

Upgrades – Tier 1

Improved Tactics
Adds a tactic slot to the strategy bar.

Ghur Tolerance
+5 resistance to Ghur magic which uses the lore of beasts.

Chamon Tolerance
+5 resistance to Chamon magic which uses the lore of metal.

All Attributes +1
Increases all attributes by 1.

This is 2 months old though.

Alkarin
06-06-2008, 02:02 PM
where did you find that?

Ununseptium
06-06-2008, 03:27 PM
I have one "ability" KILLING STUNTIES

effect: kills stunties and then tea bags them

Grimmark
06-06-2008, 06:10 PM
cool ty i never knew they actually made them yet:D:D

Jonesy
06-08-2008, 08:19 AM
Those would have to be really quite old (much more than two months)-- it's not to say they're totally inaccurate, but I wouldn't put any faith in them specifically.

Grimmark
06-08-2008, 06:50 PM
ooo ok thanks

Gorechild
06-12-2008, 09:10 PM
Those would have to be really quite old (much more than two months)-- it's not to say they're totally inaccurate, but I wouldn't put any faith in them specifically.

The guy from Beta posted these 2 months ago.

linuxnacrot
06-13-2008, 11:55 AM
The guy from Beta posted these 2 months ago.

Aye, but the Choppas haven't been active in beta for longer than two months, so it's possible that it was jsut old info he had. Besides, we know the class is being revamped so as far as we know all of those could be gone by now.

Gorechild
06-13-2008, 12:27 PM
Aye, but the Choppas haven't been active in beta for longer than two months, so it's possible that it was jsut old info he had. Besides, we know the class is being revamped so as far as we know all of those could be gone by now.

Hm, do you know when they plan to let em back in?

Grimmark
06-13-2008, 11:16 PM
well probably nobody knows unless they email us or him/her:D

Gorechild
06-14-2008, 04:09 PM
Well, PM me if you're curious about other classes...I guess.

Grimmark
06-14-2008, 07:06 PM
ok i will think about it:D:D

Ponnish
06-22-2008, 02:58 PM
Looks good.

Grimmark
06-23-2008, 09:35 AM
what does???