View Full Version : Melee DPS, eh?
DOUBLESHOCK
06-12-2008, 07:30 PM
How much DPS are we talking about here? Why play as a choppa when you could play as a ranged DPS class that can deal damage all the same, as well as AoE the heck out of large groups, and all from a safe distance too?
I really want to be a choppa, but I'm worried I'll be totally dependent on heals without any real benefits to dealing point blank damage instead of ranged.
Nightsoldier
06-12-2008, 07:45 PM
Well you will likely have the best damage out put in pure numbers except for maybe sourceress and BW. But they have similiar risks of trading health for damage.
A MDPSs job is to run in, kill someone and mess up the opposing group, hopefully kill someone else, either get out or die. You may not always live through an encounter but you will probably be causing the most chaos in the opposing lines.
That is all speculation but thats how I imagine it working and how I intend to play my class.
logicalmayhem
06-12-2008, 08:02 PM
This is a good point,
Melee dps = single target damage what it boils down 2 as well as CC .
melee characters will be great and quickly shutting down healers as healers will have high will power and be resistant against spells.
they will also have more defence than RDS among many other things.
mythic will have to get this right so mele classes arnt gimped in large scenarios
that said you will probably be the 1st class 2 die just coz of your combat style.
DOUBLESHOCK
06-12-2008, 08:08 PM
Good points. I didn't think of spell resistance, or about the risk of damaging oneself with magic. It sounds alright to me now. It's a bummer I'll usually be one of the first to die, but I guess that's what being an orc is all about.
Alkarin
06-12-2008, 08:37 PM
i think Melee dps isint worth it. you run in. kill someone. die. run back. and during that time your dead or running back. your not getting any points for being in the fray since you dont last as long.
Adophnil
06-12-2008, 08:45 PM
You'll also be a casters worst nightmare. High damage, unmitigated, against a low HP adversary. If you are right, and casters do the most damage (especially because of AOE), you will be required to nullify and counter that aspect through eating our face.
Faezroth
06-13-2008, 05:50 AM
i think Melee dps isint worth it. you run in. kill someone. die. run back. and during that time your dead or running back. your not getting any points for being in the fray since you dont last as long.
Some people just want to play real warriors instead of pansies that hide in the back shooting and pat themselves on the head, giggling in glee whenever they finish off some preocupied half dead enemy.
logicalmayhem
06-13-2008, 06:05 AM
Some people just want to play real warriors instead of pansies that hide in the back shooting and pat themselves on the head, giggling in glee whenever they finish off some preocupied half dead enemy.
I felt this in wow its not so much not being in the fray i just hated running away from people i wanted evryone 2 run away from me.
i think the group based combat will make it feel more balanced
+ now im playing the most defensive RDPS and i also really like the disk lol
Zeikfried
06-13-2008, 06:30 AM
I don't think there is going to be much of a problem. Let's not forget that a tank can support his allies (also has group buffs as well and can debuff enemies). So if a MDPS is getting focus fired the tank can easily use his defensive methods to help keep him alive. Also I am pretty sure the MDPS will be getting heals. This isn't WoW where the only classes to get heals were the healers themselves and Tanks a.k.a MS Warriors.
- Z
darklinkjr
06-13-2008, 06:31 AM
Well you will likely have the best damage out put in pure numbers except for maybe sourceress and BW. But they have similiar risks of trading health for damage.
A MDPSs job is to run in, kill someone and mess up the opposing group, hopefully kill someone else, either get out or die. You may not always live through an encounter but you will probably be causing the most chaos in the opposing lines.
That is all speculation but thats how I imagine it working and how I intend to play my class.
Thats how you play a rogue dude >:D
go in gank someone and gtfo before that bright wizard or sorceress slows you down with those nasty spells.
linuxnacrot
06-13-2008, 11:39 AM
I really want to be a choppa, but I'm worried I'll be totally dependent on heals without any real benefits to dealing point blank damage instead of ranged.
I seriously doubt that Mythic wouldn't give the MDPS classes any benefit to balance the fact that they are well...melee. The melee classes will have way to catch up to their targets as well as many abilities not available to ranged classes; It's not so much about how much damage you deal but how you deal it. For example, classes like the BW or Sorcs might have the greatest damage, but spread out in AoE while a WE or WH might have the best single target damage. Also, in PvP you're never "safely at a distance", sure you might be farther away from your enemies but that doesn't mean you're less of a target, in fact, depending on your class you could be a juicier prey because of lack of armour.
Anyway, if you don't like being in the fray then why even play an MDPS? Personally, i love being melee because i''d much rather chase people than run away from them.
Tarion
06-13-2008, 11:44 AM
I seem to remember seeing a video from the Devs that said that while Sorc's and BW's (Or maybe just RDPS in general) with have the highest single target damage, MDPS will have higher AoE damage.
^ that wouldn't make sense
Herculieas
06-13-2008, 03:47 PM
i think Melee dps isint worth it. you run in. kill someone. die. run back. and during that time your dead or running back. your not getting any points for being in the fray since you dont last as long.
Where would rangers and healers be without melée classes? If you've guessed at the graveyard, congratz! You've won common sense!
Bionix
06-14-2008, 04:04 PM
Choppas are, in my opinion, the craziest melee class and they're just as capable of dealing DMG as any other DPS class however you totally miss the point. A Glass Cannon Ranged DPSer such as the Bright Wizard is made for high DPS and low Health. A Choppa on the other hand is more durable and able to survive at melee range. While I think that brawlers will excel at single target killing I wouldn't put a "bad AoEer" just yet. Some form of Cleave or Sweeping Strikes may be added. Not to forget is also the fact that all the melee classes will have means of reaching ranged hit-and-run classes by some form of snare, daze, stealth or some other mechanic.
Choppas rock. End of discussion.
Ununseptium
06-15-2008, 05:43 AM
Choppas are, in my opinion, the craziest melee class and they're just as capable of dealing DMG as any other DPS class however you totally miss the point. A Glass Cannon Ranged DPSer such as the Bright Wizard is made for high DPS and low Health. A Choppa on the other hand is more durable and able to survive at melee range. While I think that brawlers will excel at single target killing I wouldn't put a "bad AoEer" just yet. Some form of Cleave or Sweeping Strikes may be added. Not to forget is also the fact that all the melee classes will have means of reaching ranged hit-and-run classes by some form of snare, daze, stealth or some other mechanic.
Choppas rock. End of discussion.
there will probably be a AOE spec line for the choppa and thanks for making the good point for thoughs of you who dont know about the fact that they are not necessarily lower DPS because of there higher duability to the RDPS but are just melee range
HoramJakChar
06-15-2008, 08:34 PM
i think Melee dps isint worth it. you run in. kill someone. die. run back. and during that time your dead or running back. your not getting any points for being in the fray since you dont last as long.
Easy fix to this is use some teamwork with some healers. ;) If you don't know anyone playing a healer, start making some friends with some.
Ineffable
06-19-2008, 01:51 AM
EVERY CLASS WILL DIE WITH NO HEALS...do people think "get the choppa" no... people think "get the clothies and the healers"... sure choppa's might be weak to spell dmg. so what? those guys doing the spell dmg are weak to melee, so get on the clothies and beat on em... make it hard for them to cast as you throw rocks at that glass cannon... sure choppa's wont have the HP of a BO but for that lack of HP, choppa's will have more DPS then the BO making em dangerous for any class...but in the same respect every class has its plus and minuses...weak to X, and strong against Y... i think mythic has done a good job of the whole balance thing
Kugruk
06-19-2008, 02:38 AM
Choppas are, in my opinion, the craziest melee class and they're just as capable of dealing DMG as any other DPS class however you totally miss the point. A Glass Cannon Ranged DPSer such as the Bright Wizard is made for high DPS and low Health. A Choppa on the other hand is more durable and able to survive at melee range. While I think that brawlers will excel at single target killing I wouldn't put a "bad AoEer" just yet. Some form of Cleave or Sweeping Strikes may be added. Not to forget is also the fact that all the melee classes will have means of reaching ranged hit-and-run classes by some form of snare, daze, stealth or some other mechanic.
Choppas rock. End of discussion.
Did the game come out without me noticing? sounds like you guys have already been playing for a while
Kylers reign
06-23-2008, 10:59 AM
I have a feeling Choppas will be semi-durable with high top end damage. Of course they will have their downside. Such as classes that are made to take out MDPS. These guys will definatly poop on casters and low armor DPS. Choppas FTW! I can't decide if I want to be Choppa, Witch Elf, Sorceress, Black guard or Shaman. I guess I'll just roll all. :D
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