lilpro29
06-15-2008, 01:13 AM
*sits down in a chair*
I was reading some posts and developed a theoty of my own. Alright, i didnt spend all my time reading EVERY post, so if someone else thought of this first, please give them credit and ill shut my mouth ;).
Let's recap first, Apothecary is one of two crafting skills that makes three products: potions, lotions, and powders. No one (cept the devs and testers) really know what everything does. We can make assumptions with the clues they give us, from other game experiences, or with ideas that just make sense to us from real practical use.
Now, notice how there are 3 gathering skills and 3 possible outcomes for a product of apothecary. Coincidence? i think not...
My theory: each gathering skill gathers things that generally develop into a specific category of a product.
For example
Apothecary + Cultivating = potions
Apothecary + Butchering = lotions
Apothecary + Scavenging = powder
Now, im not saying that each gathering skill is limited to each of these categories solely, but i think they will definately be comprised "mostly" of one category (just my opinion remember)
Reasoning
Butchering --> animal meat has fat on em, fat is a lubrication, lotion is a lubrication ( i dont know, it just made sense to me) the bones can be used for something else, maybe for talismans
Cultivating--> plants make medicine. potions are the forms of medicine in games like this. potions also buff though, in real life we call buffs "steroids" and label them illegal and unfair. so medicine would be a bad word to describe potions as... i think "drug" fits the term better
Scavenging--> uhh... well it really could be anything, since people could carry around anything on them. So i would say this would be the most broad out of all the gathering skills. But since the first two product catgorys are already taken... i guess this one gets powder :| (boy am i gonna get blasted for this crappy idea)
Now that ive said my piece, maybe i can be the soil to which you other can plant your idea seeds (im bad at analogies too...) What do you think! im interested to what you have to say.
*pulls a water bucket close to his chair and leaves a hand on it*
Let the flaming... BEGIN!
I was reading some posts and developed a theoty of my own. Alright, i didnt spend all my time reading EVERY post, so if someone else thought of this first, please give them credit and ill shut my mouth ;).
Let's recap first, Apothecary is one of two crafting skills that makes three products: potions, lotions, and powders. No one (cept the devs and testers) really know what everything does. We can make assumptions with the clues they give us, from other game experiences, or with ideas that just make sense to us from real practical use.
Now, notice how there are 3 gathering skills and 3 possible outcomes for a product of apothecary. Coincidence? i think not...
My theory: each gathering skill gathers things that generally develop into a specific category of a product.
For example
Apothecary + Cultivating = potions
Apothecary + Butchering = lotions
Apothecary + Scavenging = powder
Now, im not saying that each gathering skill is limited to each of these categories solely, but i think they will definately be comprised "mostly" of one category (just my opinion remember)
Reasoning
Butchering --> animal meat has fat on em, fat is a lubrication, lotion is a lubrication ( i dont know, it just made sense to me) the bones can be used for something else, maybe for talismans
Cultivating--> plants make medicine. potions are the forms of medicine in games like this. potions also buff though, in real life we call buffs "steroids" and label them illegal and unfair. so medicine would be a bad word to describe potions as... i think "drug" fits the term better
Scavenging--> uhh... well it really could be anything, since people could carry around anything on them. So i would say this would be the most broad out of all the gathering skills. But since the first two product catgorys are already taken... i guess this one gets powder :| (boy am i gonna get blasted for this crappy idea)
Now that ive said my piece, maybe i can be the soil to which you other can plant your idea seeds (im bad at analogies too...) What do you think! im interested to what you have to say.
*pulls a water bucket close to his chair and leaves a hand on it*
Let the flaming... BEGIN!