View Full Version : Fellow Goblin Shamans?
Not a whole lot of threads are starting up here about the Shamans...and I thought I'd start one.
I originally thought I'd be playing a squig herder, but I found myself leaning more towards playing a Goblin Shaman...Because I enjoy the caster class, the support/healer class. And it's both.
I was just wondering who else out there, if you were to play a Greenskin, would choose to play a Shaman over the others?
I just keep getting the feeling we're few in numbers. Which is good, I think. The way the career is and all. I just want to get a feel of the shaman fans :)
Krauser
08-22-2006, 09:58 PM
I say nerf Shamans!
notit
08-22-2006, 11:06 PM
I"m pretty excited about Shamans, mainly because they're goblins. Goblins just look fun to play.
But, I'm still waiting for Chaos stuff to make any decisions.
sm|te
08-23-2006, 03:00 AM
As long as I can use Earthbind totem and Frostshock, I'm good to go.
oh wait...
I like the little devilish looking goblins, and it only makes it better that i'll be playing support role which i enjoy to the fullest. Another plus is the fact that every class will be a combat class, so i believe i can count on being able to do things on my own once in a while, without having a group.
That was very sneaky of you guys...Posting in my thread and not answering my question!
If you were to play Greenskin, and had a choice of one of the 4 careers. Who of you would choose Shaman over others?
P.S. nerfshamanskthx
I will play goblin shaman at somepoint , although I will propably play Chaos Warrior anyway as i have too much gobbos on my table at the moment (NERF FROST SHOCK PLIX!1!111!11!1!11one!!)
kushinagi
08-23-2006, 10:17 AM
I'll play a Shaman if Squig Herders don't do more damage. I want to be the most destructive Greenskin I can be.
I imagine that'd be a Berserker or a more magic damage-based Shaman. (versus a healing based one)
Well I take that back. Squig Herders have just as much chance as those two...if there's a magic caster squig herder, I might play that. (Magic because of skill tree)
But only as an alt. I'm getting more and more pumped about Shamans because of how hard they sound like they'll be to play.
Hyrus
08-23-2006, 04:57 PM
Black Orc - Big, beef', bettah than de rest! Black Orcs sound cool. With collision in the game, it opens up a great deal of potential to be a shield wearer and actually be able to move around to defend your casters with physical obstruction.
Berserker - A Black Orc without the defense and with, presumably, more offense. We don't know anything about them yet, so in the back of my mind they're bland until something besides the name says otherwise.
Squig Herder - A melee version of the pet/caster. Has potential, but the problem here is the lack of magic support. A "mage" summons a pet and sends it into battle, casting spells to shift the balance in favor of the pet. If you're a melee/ranged hybrid, i'd imagine your dps/hp would suck in contrast to the pet... so what's your frail, damageless self going to be doing? We'll need more info about the class before final judgement though.
Shaman - Essentially, the WoW priest to some degree, except you're actually encouraged to go both damage and healing to maximize your potential. Traditional healer problem solved. However, we don't really know much about spells and the like. What makes them unique to the caster universe? From one of the videos, we see a life transfer. Reeeeeedundancy. Squigs sound neat as a class asset, but what kind of spells can a gobbo cast? Does he got something to make someone grow/shrink that'd be cool? We don't know.
All we know is support seems like a key term, and i've never been attracted to a class that doesn't excel on their own.
Edit: Not to say that they are support. It's just we've been through a few rpg's at this point. I'm looking around for something "new" to try, even if it's an old concept with a new twist. So far the Black Orc has me.
Timanous
08-23-2006, 07:25 PM
I say nerf Shamans!
you bring anything about WoW and i will kill you!!
Dysfinn
08-24-2006, 03:29 PM
Wow this forum is empty, I thought it'd be one of the more popular classes! I've never gotten to play a Goblin in an MMO, and this is the first time I've seen a magic user based on how he continually uses different types of magic, rather than having one mana meter that is used for all types of magic. It's a recurring theme in WAR:
Momentum
Grudges
Waagh
and uh, Hard Hitting?
And uh, Hard Hitting?
If you're referring to Black Orcs, they have a chain of attacks.
Whenever I think about them doing their combos, I just get flash backs of the Killer Instinct days...
And yea, I was kind of sad to see this forum so empty, so I made this thread to see who else out there shared my craving to BE A GOBLIN SHAMAN TOMORROW.
Chryso
08-29-2006, 08:28 AM
Gobelin roxx
And i don't want to be a herder and since my main was a priest in \/\/[]\/\/ , and I just loved being a healer.
And since i really want to be a gobelin, I ll be a Shaman !!
So count me in the shaman clan
It's more of a boat than a clan :(
Sailing off into the release of Warhammer. Some are making bathroom breaks at the beta, though. When we get there, I'll see if I have to go.
Gobla
09-02-2006, 08:37 AM
Depends on the casting animations,
WoW-like casting animations = Squig herder
Guild Wars-like casting animations = Shaman
I want to look cool and WoW casting animations REALLY SUCK!
Belatucadros
09-02-2006, 08:38 AM
What if it's WAR-like animations?!
shoot
09-02-2006, 09:16 PM
I would love to be shaman, definitely my first pick although i may play dwarf hammer instead, i alwas like to be dps/healing classes.
As for
I say nerf Shamans!
it has already began....
Jehannum
09-04-2006, 07:46 PM
so far i'm most likely gonna be a Shaman, i want to see what the squigs are like first.
I want to be a gobbo as i'm sure they're going to be the least chosen types.
Please have the giant foot spell to squish stunties, please
Kai-Tehemundi
09-04-2006, 08:49 PM
Well, I'll definitely be playing a goblin, whether as a main or an alt I dunno, and whether a shaman or a squig herder I dunno yet (waiting for squig herder class info about their playstyle), but so far I like the shaman the best of the classes they have released info on.
Squibbo
09-04-2006, 09:01 PM
so far i'm most likely gonna be a Shaman, i want to see what the squigs are like first.
I want to be a gobbo as i'm sure they're going to be the least chosen types.
Please have the giant foot spell to squish stunties, please
Not sure about giant feet, but I've seen Giant Fist Morale ability. It tosses up some huge green glowing magical type fists and smashes the ground around the goblin :) pretty impressive looking heh
Jehannum
09-04-2006, 10:03 PM
Not sure about giant feet, but I've seen Giant Fist Morale ability. It tosses up some huge green glowing magical type fists and smashes the ground around the goblin :) pretty impressive looking heh
Ah i remembered what i was on about now lol
The Foot of Mork!
Old Warhammer tabletop spell with a special template which would cpme down and squish anything underneath.
spirit
09-05-2006, 03:57 PM
Ah i remembered what i was on about now lol
The Foot of Mork!
Old Warhammer tabletop spell with a special template which would cpme down and squish anything underneath.
Fool, it was the Foot of Gork, Mork wouldn't hit them in the face like with a foot, he'd sneaky up behind them and hit em on the back of the noggin.
Ralzar
09-06-2006, 03:53 AM
Fool, it was the Foot of Gork, Mork wouldn't hit them in the face like with a foot, he'd sneaky up behind them and hit em on the back of the noggin.
Heh, there should have been a 'Eadbutt of Mork template. Since Mork uses his head see? :P
Heh, there should have been a 'Eadbutt of Mork template. Since Mork uses his head see? :P
Ohhhhhhhhhhhhhhhhh how brutally clever!
Hyrus
09-09-2006, 02:36 PM
http://uk.games-workshop.com/orcsandgoblins/miniature-gallery/images/orc_shaman_bx_lg.jpg
I like how the orc on the left has no teeth, just gums.
notit
09-10-2006, 12:53 AM
You would!
But yeah, I'm excited to be a gobbo.
Nextrodaet
09-28-2006, 03:20 AM
I'd be a Shaman. I'm still waiting for what happens with Chaos, but at the moment the Shaman is the class I'm most likely to play. If I'm completely honest, I've always been a little weak at PvP and as this game is mostly PvP based I'd like to have the ability to not get in too close while supporting the other players with heals and nukes.
As long as I am not bombarded with "SHAMAN, HEAL" I don't mind too much if I do massive damage or not. :)
Nurgle
10-01-2006, 05:10 PM
I'd be a Shaman. I'm still waiting for what happens with Chaos, but at the moment the Shaman is the class I'm most likely to play. If I'm completely honest, I've always been a little weak at PvP and as this game is mostly PvP based I'd like to have the ability to not get in too close while supporting the other players with heals and nukes.
As long as I am not bombarded with "SHAMAN, HEAL" I don't mind too much if I do massive damage or not. :)
hehe
Anyone with half a brain goes for the healers first in PVP, so you should be pretty safe. :P
I am interested in Squig Headers, but Shamans are at the top of the list atm.
Belatucadros
10-01-2006, 07:55 PM
hehe
Anyone with half a brain goes for the healers first in PVP, so you should be pretty safe. :P
I am interested in Squig Headers, but Shamans are at the top of the list atm.
going for the healers first is never a surefire win. at least in a decently built game :confused:
Nextrodaet
10-06-2006, 08:50 AM
hehe
Anyone with half a brain goes for the healers first in PVP, so you should be pretty safe. :P
I am interested in Squig Headers, but Shamans are at the top of the list atm.
Ah-ha, I see your point but it's thankful that my flatmate has decided he wants to be a Black Orc. I'll have my own personal meatshield :D
I suppose if I do become the no.1 target for all aggression it means that I'll have to get good at pvp pretty quickly, so even though I'll probably suck for a while, I'll win in the end :)
going for the healers first is never a surefire win. at least in a decently built game :confused:
As of yet, Ironbreakers, Hammerers, and Black Orcs seem to be the only guys in group PvP that if you don't attack them, they are a very large threat.
So yea. I quoted belatucadros because he seemed to have been onto something! He's onto Mythic! And their ways!
WoW is not a decently built game in the sense of PvP. From the stuff Mythic has been releasing...comparing WoW and WAR. WoW is not decently built in the sense of PvP..... WoW is a pretty decent game. And WAR isn't really a built game yet. It's just dwarfs vs orcs so far. So...WHOOOO KNOOOWWSSSS
I'm going to just paint a scenario based on the things Mythic has released, and my own personal experience in PvP situations. And I'm going to do it for the Black Orc.
Black Orcs have a chain of attacks that need to be broken. So basically, if you are not attacking him, he will get to his "full potential" and be a big threat. At least they SAY he will be a big threat. Maybe they'll goof it up and make his "big threat" like...20 damage, when a "threat" would be about 2000. I don't think Mythic would goof it up.
Collision detection. Black Orcs standing right in front of you. I'm sure it even goes so far that you can completely block a person from getting passed you if you're good enough. Giving another + to PvP tanking.
Mythic never released this, but MANY people who have played the alpha at various conventions have released this. Ironbreakers and Black Orcs have this taunt that puts a debuff on that target. The target is now debuffed vs everyone EXCEPT the Black Orc. Everyone has the healer included into this. If that person wasn't be the most effective, he would have to attack the Black Orc. But he doesn't have to. He could go for the healer if he wanted...he'll just take however much longer to kill that healer. And with collision detection, other members that AREN'T the black orc can jump in front of their precious healer.
But. Collision detection won't stop casters will it? I'm sure this will cause some kind of balance issue. and by issue I mean...people who are melee will cry because casters can shoot over their heads.
But we don't know if they can shoot over their heads.
I don't think healers will always be number 1 priority in death of a group. Top 3 definitely. But there's too many things protecting them.
But then again. We don't know the numbers. So I could be entirely 100% wrong. It just makes sense to me what I said...
I love playing healers, but not pure healers.
If any race is going to have a unconventional healer it'll be the gobbos!
Belatucadros
10-10-2006, 09:57 AM
I'm wondering how they will handle interrupts. The current system is more like WOW than DAOC, but I'm told different from the WOW system as well.
We also don't know anything about CC etc...wtb more info to speculate with :P
I'm wondering how they will handle interrupts. The current system is more like WOW than DAOC, but I'm told different from the WOW system as well.
We also don't know anything about CC etc...wtb more info to speculate with :P
Not that much CC is said.
Belatucadros
10-10-2006, 12:50 PM
I guarantee you there will be some form of CC.
Be it melee only or whatever, it'll be there :P
snares at the least.
Black Orcs sound like they're getting forms of dazes and stuns. You know Engineers will get some kind of sticky bombs or whatever...
As for interrupts...yea who knows. I don't know how DAoC did it. I only know WoW. So I'm stuck in a "one line of doing it".
City of Heroes didn't really have casting times like WoW. No casting time bar or anything...just a long or short animation. And you could "queue" the next attack after it, but it wouldn't execute until the first animation was through.
TacticalW
10-12-2006, 08:10 PM
Well considering I usually like working in groups, plan to be a guild leader, and many ambitions I will definetly have a Goblin Shaman as my main and of course a Black Orc as an Alt. I lean towards anything that will help me at bieng a party leader, buffing members, healing members and so on and if possible bieng able to dish out a "fair" amount of damage in a way in which I could be useful as a sole unit. I'd also like there to be a smaller amount of Shamans since this would make us more... unique lol.
I can't wait :p
I've led raids on a warlock in WoW. I mean Warlocks you can do a lot in raids and be really active, or you could just soulstone someone and then /follow someone else for the entire raid. So it leaves a lot of room open for actual leading and paying attention for when people start messing up, or catching things that need to be paid attention to.
But yea...I've noticed the usual default party member is someone important in the group.
I'll be doing the opposite (Maybe). Black Orc as main, Shaman as alt.
Black Orcs sound like they're getting forms of dazes and stuns. You know Engineers will get some kind of sticky bombs or whatever...
As for interrupts...yea who knows. I don't know how DAoC did it. I only know WoW. So I'm stuck in a "one line of doing it".
City of Heroes didn't really have casting times like WoW. No casting time bar or anything...just a long or short animation. And you could "queue" the next attack after it, but it wouldn't execute until the first animation was through.
Daoc interupt was like this: If someone farted somewhere in visual range you got interupted :)
Basicly any effect done towards you be it spell, melee or some other ability interupted you for 3 seconds. This affected Mages and Healers.
This had good and bad sides.
Casters become realy powerfull as they need to massive damage when not interupted. Since good groups won the "interupt fight" their casters was mostly free to do damage and there for easy kill off the enemy.
The good thing is that it added a tactical layer on the fight. Who controlled the interupt controlled the outcome of the fight. Instant spells, Quick cast (ignore interupt 1 cast) and Mastery of Consentration (ignore intrupt for 10 sec) could change the interupt balance in a fight or by just moving out of range.
Yea...if those things you mentioned like Quickcast and Master of Concentration didn't exist, I don't think I'd like the way interrupts worked there. But it's probably just the way you explained it... I guess I'd have to play it to see how I really felt about it.
So I'm sure they're going to adopt that, and maybe mix it with the way other games are doing it now. Just improve off it. Make it even more tactical.
Belatucadros
10-13-2006, 12:50 PM
I either heard that what's in now, or what they are looking to do, is a cross between WOW (no hard interrupts) and something slightly 'new'
I forget what the 'new' twist was, though, so kind of useless :|
I either heard that what's in now, or what they are looking to do, is a cross between WOW (no hard interrupts) and something slightly 'new'
I forget what the 'new' twist was, though, so kind of useless :|
You don't even know? You forgot? THANKS FOR WASTING OUR TIME, OKAY? GEEZ /WRISTS
Actually that sounds kind of interesting. It just sounds like their goal is to make a different variation of DAoC, with more fun content accessible to lower levels, and make it more casual so they can steal people from WoW.
More $$$. Appeal to a wider audience. Still give a challenge.
Lakvar
10-17-2006, 08:51 AM
Me, I've gone through a number of playstyles, classes and games and the one thing I have played least was a healer.
With my natural affinity for Care and Nursing, with the goblins' hooded look and with healers always being in demand, I shall thread the Shamanistic path if I roll a Greenskin.
But.. let me see what those Dark Elves bring to the table, I would like to do a few Dark Deeds with them as well!
~Lakvar, on what's under a goblin's hood.
freeid
10-19-2006, 04:31 AM
If I can spec my Gobbo Shammy into a nuker class, then its not up for debate, Im Gob Shaman all the way. If I am stuck as a healer/ buffer then I will have to look for my nuker class elswhere :roll:
If I can spec my Gobbo Shammy into a nuker class, then its not up for debate, Im Gob Shaman all the way. If I am stuck as a healer/ buffer then I will have to look for my nuker class elswhere :roll:
Yea. They don't want ANYONE sitting in the back of raid spamming heals. Mythic has said this. No career will be like that.
There was someone who made a "career specialization calculator" based off of what was in the Alpha at E3 and stuff. They had a tree that had healing stuff on it, and damage in the same tree but mainly healing. Another tree with damage stuff, had a few debuffs, some healing but mainly damage.
If that makes sense...I dunno you'd have to go search for it yourself. I lost the link.
Barbari
10-23-2006, 12:21 PM
I was Goblin Shaman as soon as I heard about WAR. I have always liked Goblins and i have friend who's gonna take Black Orc.
I'm almost sure about Goblin Shaman... But Goblin melee DPS class would be nice too.
I don't like casters that much but when i saw Goblin PvP casts were short and simple. So it looks Really nice to me.
Dabigbom
10-24-2006, 11:29 AM
Was thinking about going Rune Priest , but then I thought "eeeh runes and all that stuff bore me" , so I chose the Shaman .
The Shaman will be a class with many good pvp stuff
1.You can heal yourself pretty fast as I understood from some articles..
2.Damage is good
3.And also the Shaman will have some nice buffs for the group and some debuffs (not too powerfull atm) for cursing and stuff....
I'll stick with the Shaman , but also I'm interested in making a Chaos sorceror alt or something like......
Janos
10-30-2006, 05:04 PM
I love Goblins, and don't want to play a race that everyone else will be playing (Chaos, for example). Goblin Shaman seems to be a race and class that's well suited for me. They're some of my favourite tabletop models and the spellcasting class is one that I don't typically go for in roleplaying games.
EDIT - I'm not 100% sure about being one yet though. It does appeal to me greatly though!
Tactic
10-30-2006, 05:11 PM
i thought about beeing one not sure jet though.
Bourlog
11-01-2006, 04:40 PM
Well it looks to me that Shamans will be Healers or Damage dealers. I want to be healer, so if shamans is going to be the main healer of the game i will go shaman :)
Wiggles_
11-02-2006, 02:41 AM
I don't think theres going to be a "main healer" class in WAR, from what I've understood anyway. Each race is likely to have some form of healer class, and the Shaman is going to have a damage/healing balancing as more damage is dealt the healing casts become stronger I think.. Although it will depend on how people spec their characters.
For me, I'm hoping there will be a talent path that allows for maximum damage steal, but still has strong selfheal abilities.
Klepa
11-02-2006, 03:09 AM
Goblin shamans just look downright badass. Score 1 for the shaman.
Also there's nothing I hate more, than not being useful. I like to pick the characters that seem to me the most useful ones. I think with this in mind I can't go wrong with the shaman, as they seem like strong healers and supporters. I like thinking to myself "we couldn't have done this if I wasn't here.", nobody likes being replaceable anyway.
I might have a go at the Black Orc too if their PvP tanking proves to be as amazing as I am being lead to believe.
Kraus
11-04-2006, 06:59 PM
Casters are casters; they can heal as well as nuke - and its being designed that way, Shamans have to get offensive to get real access to their defensive (like healing) abilities, and classes are able to survive on their owns due to a mutlitude of classes being able to toss in little healing abilities and classes with self heals through Morale.
Zappa
04-23-2007, 03:29 PM
I haven't played WarHammer (TT) or read any of the books for too long, but I just kinda discovered it and I'm already in LOVE with the entire WarHammer world. I like the Greenskins the most, by far, especially Goblins, and I like the idea of the Shaman class. I figured out while playing WoW that I really like healing classes, so I thought I'd give a Goblin Shaman a try. =)
Falesh
04-23-2007, 04:08 PM
The class I have enjoyed the most in all the MMORPG's I've played has been the EQ Necro. The reason being is that you had a lot of options when fighting. You could give your health to others, convert health to mana, drain health from you opponents and give it to your self. All in all lots of room for creativity and skill.
The Shaman is sounding like it could be on a similar vain. Manage WAAARGH by offensive casting, use WAAARGH on healing, life drain opponents, etc. If it works out this class could be a lot of fun! :)
Skozat
04-24-2007, 07:18 PM
To answer the original question, I first chose greenskins because, well, WAAAGH!!!
I figured there would be plenty of orcs in the faction, with comparatively few shamans, and shamans would be a great asset in group play. I've always liked playing the squishy characters who can put the hurt on, and I also like healing in a group context. This is the first class that I've seen which can do both. If it comes to it, I don't mind losing a little soloing power in order to have this play style. I find it more challenging and enjoyable to play a character with powerful abilities but little durability.
Most of all, I want to be a facilitator of WAAAGH. Because I'm there, the boyz can fight much better than they could on their own. I like that.
But I anticipate goblin shaman to construe a smaller % of the greenskin population as well, and it's very good to be needed. If for some reason there turn out to be a million shamans with no orcs to defend them, that would turn me off of the shaman a great deal.
Nesnah
04-25-2007, 12:41 AM
I definetly look forward to crush kneecaps.
Gobbo power!
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