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Dysfinn
09-21-2006, 02:29 PM
First Engineering thread. Just discuss what you want about the Engineer class in this thread.

I have no input except AWESOME. lol.

Purex Deathstalker
09-21-2006, 04:09 PM
Id better be able to get a double barrled shotgun/elephant gun

That and this class intirgues me since it sounds like dps but also like aoe dps (I love aoe)
plus the bigger the boom the better (saints row: rpg+2 gasoline semis+ a frick load of cars= death for anyone within 40ft of it)

BuckFlashback
09-21-2006, 04:10 PM
The info from the new newsletter has given me some renewed interest in the class, it sounds pretty cool. Not to mention this picture of a fancy triple-barreled wheel-lock handgun.

http://www.warhammeronline.com/english/media/conceptArt/full/CAT_sep_2006_09.jpg

Vikingkingq
09-21-2006, 04:11 PM
Id better be able to get a double barrled shotgun/elephant gun

That and this class intirgues me since it sounds like dps but also like aoe dps (I love aoe)
plus the bigger the boom the better (saints row: rpg+2 gasoline semis+ a frick load of cars= death for anyone within 40ft of it)

What makes them interesting to me is that they're short-range DPS, which creates a very different kind of gameplay than the traditional ranged dps kiter. Engineers want to get in close to use their booms to full effect, and they've got decent melee damage to finish off their shell-shocked opponents.

dragosani
09-21-2006, 04:16 PM
I wonder if the engineer can make "one use" only grenades to give to his team mates before going into a battle. The engineer description does touch on something about how some of his devices can be handled by others. Interesting.

Vegetta
09-21-2006, 04:52 PM
The info from the new newsletter has given me some renewed interest in the class, it sounds pretty cool. Not to mention this picture of a fancy triple-barreled wheel-lock handgun.

http://www.warhammeronline.com/english/media/conceptArt/full/CAT_sep_2006_09.jpg



oh yeah i really liked that - I also liked how they mention that some of the things they create will be usable by other players - and the grenades - so more likely than not i will be making an alt stunty engineer/crafter

Doggan
09-21-2006, 07:14 PM
This is pretty much what I've always wanted in a ranged class. Definately my first alt.

Gob_Drifter
09-21-2006, 08:34 PM
This class is surprisingly cool. I don't play dwarves in games much, and normally shy away from ranged classes, but this just might make my alt list. Give me some dual pistols and I'm sold.

LiquidShaDow
09-21-2006, 09:05 PM
I noticed that there's this tri lens device that one of the enginners in the screenshots is wearing. I wonder if it is an item of use or just decoration. Hmmm.....

Clave
09-21-2006, 11:44 PM
Definately making my first character a Engineer. No boubt about it.

Really looking forward to this new type of combat. Ranged, but not long ranged. Sounds really fun. Then there's the obvious advantage of chucking bombs around the place.

Kazgut
09-21-2006, 11:45 PM
Its probably just a random helmet, and dwarf engineers for the win, second on my play list for sure!

Bolg
09-21-2006, 11:53 PM
Hurrah!!! a ranged class that's lethal up to any distance.

My prayers have finally been answered GOD!!! :D

Chouchou
09-22-2006, 01:06 AM
One thing to say BABABOUM ! :D

Whaou what a career :cool:

miber
09-22-2006, 02:30 AM
I'm curious how large of a role the 'crafting' aspect of an Engineer will play. Will it be like a full-blown Engineer-only tradeskill, or will it be as simple as using a "Create Grenade" ability (more akin to WoW Warlock soulstone abilities)?

Either way, they sound cool and look cool.

Ratslaugh
09-22-2006, 04:12 AM
Oh my, long guns and pistols makes me one happy future engineer! hhaha I love the 'look' section where Engineers wield engineering hammers and spanners in melee, yeah! whack im upside the brainpan with a good old wrench!

Belatucadros
09-22-2006, 06:36 AM
yeah miber - I think that skillset, whatever it is, will be the "waagh/momentum/etc" of the engineer as you mentioned elsewhere.

AE ftw

Kazgut
09-22-2006, 10:49 AM
What would make me a happy camper is if they announced (In contrast to Squig Armor), slayer armor which is basically a big barrel with lots of axes coming out, it would just be sweet. And yes it exists in the table tops will post a pic soon.

Edit: http://us.games-workshop.com/games/warhammer/dwarfs/painting/inventions/images/popup.htm?mkviib.jpg

Oh come on its cool! I mean what better way for a dwarf to travel then by an axe encrusted beer barrel!

Snorri
09-22-2006, 11:57 AM
I enjoyed the word "Blunderbuss" in the class description. :cool:

I'm gonna read it one more time...
"Blunderbuss"

Guns, Closerange firepower, and Explosives - all an engineer truly needs.
And ale obviously... lots of ale.

And a tinkerised mug that automatically refills itself with ale and pours its contents down your throat.

GreyWarlord
09-22-2006, 03:00 PM
Oh yeah, Engineer will definately be my first class...

BobtheDumbDwarf
09-22-2006, 04:16 PM
I hope you don't max your damage by being in point blank range. It would take a lot away from Hammerer if they were to get up in melee range.

Snorri
09-23-2006, 03:32 AM
I hope you don't max your damage by being in point blank range. It would take a lot away from Hammerer if they were to get up in melee range.

From what I read I think they have shorter range than most missle classes, but their guns do more damage as the enemy gets closer to them.

Think of the engineer like a shotgun, short range it is deadly, long range is does very little.

So you would be well advised to kill one at long range - despite him being a ranged DPS class.

I think the engineer will cause some nifty damage, but he wont easily out-DPS the hammerer, as the engineers skills consist of many AoE attacks. I imagine the Hammerer will be a nice 1v1 Damage dealer, and the engineer will be a nice 1V3 damage dealer.

I dont mean an engineer could solo three orcs ;) I mean in big battles, grenades will be causing havoc among the enemy ranks as they draw near.
Once an Ironclaw gets close to an Engineer however, I think the Ironclaws DPS will be greater than the Engineers. But the Engineer will have already taken a fiar chunk of HP away from the Ironclaw with his ranged firepower.

Laser
09-23-2006, 04:26 AM
Engineer's Bombs or Guns should have a chance to blow up in someones face or be a dud or somehow do a mega explosion that damages anything in the area not just enemies

Grombir
09-23-2006, 07:50 AM
Still hoping for the grenade mechanics I suggested in this thread
http://www.warhammeralliance.com/forums/showthread.php?t=5854&highlight=grenades
Hell, I'll be happy if they just put the smoke bomb in the game

also mechanical arm please...

Bloodstorm
09-23-2006, 09:20 AM
Still hoping for the grenade mechanics I suggested in this thread
http://www.warhammeralliance.com/forums/showthread.php?t=5854&highlight=grenades
Hell, I'll be happy if they just put the smoke bomb in the game

also mechanical arm please...

It seemed they already have a 'smoke bomb' of sorts with the Artillery Strike which not only deals damage, but kicks a lot of dirt and dust into the air.

And yeah, Engineer is gonna be my first class. :)

Timanous
09-24-2006, 08:06 PM
Maybe an abillity for an engineer or any dwarf in that matter is to drink tons of ale then get drunk and your stats or something get better :)

Brother Olius
09-25-2006, 08:49 PM
:confused: wait im a little confuzzled here, i always thought that the dwarven engineer carried around a hammer as well as all his special doo-dads? Ill try and find a picture somewhere here :confused:

Thorval
09-25-2006, 08:59 PM
what ev. I love teh guns, but i want only one thing.......that is the greatest idea evar.


trained spy rabbits with little guns attached to their backs.:o

Bloodstorm
09-25-2006, 09:05 PM
what ev. I love teh guns, but i want only one thing.......that is the greatest idea evar.


trained spy rabbits with little guns attached to their backs.:o

There will be no bunny rabbit killing!

-Paul Barnett.

Baron Khaine
09-26-2006, 02:42 PM
I'm with Doggan on this one, even though i'll playing my main as a member of the Enclave and therefore Human (damned xenophobic polocies), I shall most definatly be rolling a Dwarf Engineer alt, just so I can boom things with my boom stick


BOOM!!!!!!!!!!!

Purex Deathstalker
09-26-2006, 08:56 PM
I'm with Doggan on this one, even though i'll playing my main as a member of the Enclave and therefore Human (damned xenophobic polocies), I shall most definatly be rolling a Dwarf Engineer alt, just so I can boom things with my boom stick


BOOM!!!!!!!!!!!

I could not have said it better my self *snif*

Sharkbait
09-27-2006, 09:17 PM
Think Destruction will have an equivalent class to Engineer?

Baron Khaine
09-28-2006, 03:24 AM
I think that the squig herder sounds about the equivalent because they are a "ranged/utility" class like the Engineer and yet there main area of battle is in melee

Purex Deathstalker
09-28-2006, 09:06 PM
Think Destruction will have an equivalent class to Engineer?

Ranged utility? Yes, Boomstick with legs? No

Belatucadros
10-02-2006, 10:13 AM
news from daoc roundtable!

<draw> engineers can fly zomg
<RJD> lmao


Mythic to english translator: lmao = this is totally true and in no way made up

IrritableBovine
10-02-2006, 10:15 AM
news from daoc roundtable!

<draw> engineers can fly zomg
<RJD> lmao


Mythic to english translator: lmao = this is totally true and in no way made up

Like engineers over emain.

<Emain> for lyfe yo.

Festo
10-02-2006, 04:14 PM
from what i have heard dwarves are slow going to be tricky to actually do your full dps they need a sprint ability or somthing or people could just kite the hell out of em

although i dont know for a fact if dwarves are slow i just swear i read it some where

Snorri
10-03-2006, 11:43 AM
Obviosuly, Dwrafs run slower than humans and elfs. A dwarf running could be the same as an elf quickly jogging.

But mythic would be pretty stupid to include racial running speeds into a MMO. ;)
Too much balancing ect....

Edit:
Hah, sorry, thought you meant something else :D

Bloodstorm
10-03-2006, 01:12 PM
from what i have heard dwarves are slow going to be tricky to actually do your full dps they need a sprint ability or somthing or people could just kite the hell out of em

although i dont know for a fact if dwarves are slow i just swear i read it some where

I'm inclined to agree about the kiting part, that is, if Shamans keep the ability to cast and move.. :roll:
It seems what was supposed to be our "ranged dps" class will be our "medium ranged, AoE, utility class". That's an improvement in my opinion, and we haven't even seen the Runepriests yet. . .

Warhost
10-06-2006, 05:26 PM
An engineer will definently be my first alt!

ThorsMitersaw
10-07-2006, 06:49 PM
I need a bayoneted dwarven handgun, dual pistols, grenades, and something that spits fire. FIRE! FIRE!!!!!!

Lakvar
10-17-2006, 01:47 PM
Well, then, I plan to do a nice little Rain Dance!

That's what shamans are good at, no? ;)

On the topic of engineers and utility classes in general - I don't much like them.
While in a way diversity is great, I always prefer to play a class VERY good at something. It gives you a sole focus and usually several ways to go about it.

Does it limit imagination... nah, not really. Engineers, being utility, will have a funny time deciding whether to focus on ranged weapons, on making useful items for teammembers, on AoE or single-target... or so it sounds.

Ah well, wait and see :)

~Lakvar, on hoping guns misfire!

Ken
10-17-2006, 04:41 PM
Well Mythic makes it sound like every career in the game will have a few directions it can go.

Engineers can make a bunch of different kinds of bombs and guns and whatever else...some bombs can be given to other players. So I think engineers will go one of two ways. Utility for the guys like me...because I'm one of those people who doesn't ever get the killing blow. I set it up so my friend gets the killing blow. I hate it, but it's just who I am and I've come to accept it...I'm just really good at controlling what's around me, and setting things up.

Utility grenades like maybe an AoE web one, there's even mention of AoE healing ones and stuff...

And the other path I'm thinking is damage. This is the engineer that gets all the awesome damage stuff. Main focus in grenades is the damage ones, and mian focus in whatever else they can make is all damage... I think I'd be alright at this, but I'm just much more efficient as the utility engineer.

I DOUBT Mythic will make ANY career totally one-sided. That'd be super lame, and I'm pretty sure they know this.

P.S. if you think utility engineers sound weak in 1v1 PvP I'd say guess again. I've learned any utility career can outlast you, and that's how they get their wins in. A utility engineer WILL get damage grenades if this post is true. A damage engineer WILL get utility grenades.

The only reason I stuck it to grenades is because I have no idea what else these suckers can do, besides their gun stuff. Maybe make little mechanical robots for X seconds? Who knows.

Scraper
10-27-2006, 12:34 PM
to be honest, I don't like the idea of their meele weapons being tools
just look at it some oversized beam caliper (http://www.warhammeronline.com/english/media/screenshots/full/dw_engineer02.jpg)... I also saw one screen with a wrench...
it's like... making a Bard class who would beat other with a lute over their heads...

just a thought tho...

Snorri
10-28-2006, 04:32 AM
If you hit soemthing over the head with that, bones would break and brains would fly.
If you hit something with a lute, it would be highly humourous, but highly ineffective ;)

Scraper
10-28-2006, 05:53 AM
You know, what I'm trying to say - so don't mess with me ! :p :D :p

slipknot837
11-12-2006, 02:32 PM
i hope there is a huge variety of guns abd bombs

Yehti
12-04-2006, 04:18 PM
to be honest, I don't like the idea of their meele weapons being tools
just look at it some oversized beam caliper (http://www.warhammeronline.com/english/media/screenshots/full/dw_engineer02.jpg)... I also saw one screen with a wrench...
it's like... making a Bard class who would beat other with a lute over their heads...

just a thought tho...

I'm afraid I disagree with you on this point.
When I'm working with a tool like a large wrench or something like that I always feel a vague feeling of satisfaction when I pick it up that it could do significant damage to an opponents skull.
I don't know how much you've worked with tools but I'm guessing from the fact that you know what a beam caliper is that you've got some experience, so it could just be a personality thing on my part (though others I know have expressed similar feelings).


Something that is bothering me is that the tools have an oversized cartoonish look to them, particularly the wrench in this (http://www.warhammeronline.com/english/media/screenshots/full/nov06fd_01.jpg) picture.

Dreltadd
12-05-2006, 07:16 AM
I'm afraid I disagree with you on this point.
When I'm working with a tool like a large wrench or something like that I always feel a vague feeling of satisfaction when I pick it up that it could do significant damage to an opponents skull.
I don't know how much you've worked with tools but I'm guessing from the fact that you know what a beam caliper is that you've got some experience, so it could just be a personality thing on my part (though others I know have expressed similar feelings).


Something that is bothering me is that the tools have an oversized cartoonish look to them, particularly the wrench in this (http://www.warhammeronline.com/english/media/screenshots/full/nov06fd_01.jpg) picture.

It is probably to fix bolts on seige and double as a weapon. Of course, I couldn't imagine bolts being that big, but I guess it depends.

Instant_Karma
12-05-2006, 05:21 PM
Hey, them dwarf cannons are big!

That would be kinda cool for the engineer in expanding their ultility role; have them repairing siege equipment whether on the offensive or defensive? Making some of the other units set up fortifications or look outs? How much of a role expansion would that be for the mage to get down and dirty and help some tanks build a pallisade to help save the town from being overrun by orcs?

Yehti
12-06-2006, 07:33 AM
That would be kinda cool for the engineer in expanding their utility role; have them repairing siege equipment whether on the offensive or defensive?

They could also be able to cause more damage to enemy structures like siege engines than other classes due to their better understanding of where to hit to cause damage, or possibly have some kind of 'sabotage' skill available to them.

Snorri
12-14-2006, 03:20 PM
They could also be able to cause more damage to enemy structures like siege engines than other classes due to their better understanding of where to hit to cause damage, or possibly have some kind of 'sabotage' skill available to them.

Yea, in sieges and scenarios, I would like to see engineers destroying/dismantling enemy siege weapons ;)

Boffum
12-14-2006, 04:50 PM
If you hit soemthing over the head with that, bones would break and brains would fly.
If you hit something with a lute, it would be highly humourous, but highly ineffective ;)
I dunno... some good, solid wood and a nice, rounded shape. Some good rotation in the hip and shoulders and BANG! You only get one whack though, so you better make it count. Thus, oversized spanners and soforth are superior.

Now, firearms. In the TT all shooters fire at the same speed, right? Personally I'd like to see blunderbusses firing fairly slowly, doing big damage per shot. For closer range you could have a brace of pistols, so you have 6 shots in a fairly short time before getting into the good stuff: your own little explosive pieces of paradise. And if the enemy should be so foolish as to still be alive after that, well, Mr. Spanner can take care of that.

That's how I'd like to see defence as an Engineer. Blunderbuss - Pistols - Grenades - More grenades if you have a line of Ironbreakers, else a big 'ol wrench.

Kharnath
12-14-2006, 05:36 PM
I cant wait till some dwarf rp guild brings discipline, formations, and tactics to dwarf RvR....a bunch of engineers volleying down from the walls of a fortress will be awesome...

...not to mention if steamtanks and gyrocopters are added for special and flying mounts... and if they have a discount price for engineers because....well....you know :p

Duerghaul
12-14-2006, 09:27 PM
I cant wait till some dwarf rp guild brings discipline, formations, and tactics to dwarf RvR....a bunch of engineers volleying down from the walls of a fortress will be awesome...

*Ahem*

Dun worry lad, Stone N Steel 'as gots all kinda of hurt waitin fer tha Greenskins....