View Full Version : "Bright Wizard"
Sangi
12-02-2006, 07:06 AM
Hey,
So I was wondering. Why did Mythic name those wizards "Bright" ? Whats so bright about them? I see them as totally insane dangerous pyromaniacs, they dont really seem so "bright"... Maybe they should have been called "Pyro Wizards" or just "Wizards", that word "bright" really dosent fit imo...
Baron Khaine
12-02-2006, 07:29 AM
Fire = Bright.
Cranmer
12-02-2006, 07:39 AM
they dont really seem so "bright"...Haha, that's a good one. :lol: I just want to add that it's not Mythic who came up with such a name but Games Workshop.
Flegler
12-02-2006, 08:18 AM
For what it's worth, they're sometimes known as Pyromancers.
I think you're right though, "Bright Wizard" lacks a certain panache. "Wizard of the Bright Order" is better, but a bit wordy for everyday use. There's too much history there to change it now though.
I think the reasoning behind it as that wizards are fond of elaborate titles, so each of the Empire's colleges of magic gave itself a fancy sounding name based on the type of magic they use and the colour associated with it. It worked out pretty well in most cases: these guys use death magic and wear purple - the Amethyst Order is born; these other guys watch the stars and wear blue - let's call them Celestial Wizards. The exception is the Light Order, they're not ones to mince words.
It might also be that wizards who worked with fire felt they had a bit of a public image issue. Calling themselves Bright Wizards emphasises their cheerful and friendly nature and maybe deflects some attention from their rampant pyromania.
Kraus
12-02-2006, 03:33 PM
Its from the lore, and thus its justified. As flegler said, it comes down to their different orders and their traditional colors that are attached.
Bright Wizards also have Light magic. In the old rulebooks, according to some other threads, they had a Blinding Light spell.
Fire is their forte, but they have light magic, too.
And to recap what was said above, but not seem "ZOMG I HATE YOU" about it...Mythic didn't come up with "Bright Wizard". They're making an MMO based (strongly based) off of Warhammer. And Warhammer has been around for a long long long time.
Kruez
12-03-2006, 07:04 PM
Bright Wizards also have Light magic. In the old rulebooks, according to some other threads, they had a Blinding Light spell.
Fire is their forte, but they have light magic, too.
Not in the current edition and lore. It's very specific that humans can only pursue one of the Lores/Winds of Magic in their lifetimes. Thus the eight Colleges of Magic; Bright use the Lore of Fire, Light use the Lore of Light (unsurprisingly), Gold use the Lore of Metal, etc. So it would be against the current lore to have Bright Wizards with spells from other Lores.
I mean, I wouldn't really see it as any huge breach of IP for Bright Wizards to get Light spells, but I'd rather see them just make more creative uses of the Lore of Fire for non-damage spells.
Azrayne2.0
12-04-2006, 08:18 AM
Not in the current edition and lore. It's very specific that humans can only pursue one of the Lores/Winds of Magic in their lifetimes. Thus the eight Colleges of Magic; Bright use the Lore of Fire, Light use the Lore of Light (unsurprisingly), Gold use the Lore of Metal, etc. So it would be against the current lore to have Bright Wizards with spells from other Lores.
I mean, I wouldn't really see it as any huge breach of IP for Bright Wizards to get Light spells, but I'd rather see them just make more creative uses of the Lore of Fire for non-damage spells.
Thats fine, but even within the lores there has to be some form of diversity. Within the lore of Fire for example, if they could do nothing at all except magic that manipulated purely heat and flames, they wouldn't achieve very much. A fireball, for example, requires both heat and something suitably explosive (assumedly gas). Fire gives off light as well as heat, thus it makes perfect sense for a bright wizard to use spells that pertain to light. I think there has to be a certain amount of leeway between the lores, too strict a definition would make all of them useless.
Kruez
12-04-2006, 08:24 AM
Thats fine, but even within the lores there has to be some form of diversity. Within the lore of Fire for example, if they could do nothing at all except magic that manipulated purely heat and flames, they wouldn't achieve very much. A fireball, for example, requires both heat and something suitably explosive (assumedly gas). Fire gives off light as well as heat, thus it makes perfect sense for a bright wizard to use spells that pertain to light. I think there has to be a certain amount of leeway between the lores, too strict a definition would make all of them useless.
Not all fire spells are damage spells.
Take the WHRPG's base list of Lore of Fire spells. It's hardly all damage.
"Cauterize" is a sort of heal. "Crown of Fire" is sort of like a leadership buff, and it also intimidates enemies - a to-hit debuff could work for this. "Hearts of Fire" gives allies a bonus to fear and terror checks - could be a an ally buff of some sort in WAR. "Shield of Aqshy" is a protection spell, could be the same in WAR.
There's plenty of leeway within the Lore, and with creative new uses and spells, I see no reason to put other Lores in at all. And given Paul's article on Bright Wizards, well, we shouldn't even expect a whole lot of utility anyway.
Azrayne2.0
12-04-2006, 08:52 AM
Not all fire spells are damage spells.
Take the WHRPG's base list of Lore of Fire spells. It's hardly all damage.
"Cauterize" is a sort of heal. "Crown of Fire" is sort of like a leadership buff, and it also intimidates enemies - a to-hit debuff could work for this. "Hearts of Fire" gives allies a bonus to fear and terror checks - could be a an ally buff of some sort in WAR. "Shield of Aqshy" is a protection spell, could be the same in WAR.
There's plenty of leeway within the Lore, and with creative new uses and spells, I see no reason to put other Lores in at all. And given Paul's article on Bright Wizards, well, we shouldn't even expect a whole lot of utility anyway.
I agree with you, but you missed the point of my post entirely.
Kruez
12-04-2006, 11:40 AM
I agree with you, but you missed the point of my post entirely.
Yes, I suppose I did; I thought you were aruging for Lore of Light spells to make sense for a Bright Wizard since that's all I was addressing in my first post. But if you weren't doing so, well, I misunderstood, and I think you also missed the point of my first post :p
When I say "Light" spells I mean specifically spells from the Lore of Light, not anyspell that generates light or whatnot.
Anyway, back on topic, I do admit I love the sound of "Pyromancer". I have no problem with "Bright Wizard" but Pyromancer seems to capture the manicial, dangerous nature of these wizards.
Drace
12-04-2006, 07:57 PM
Thats fine, but even within the lores there has to be some form of diversity. Within the lore of Fire for example, if they could do nothing at all except magic that manipulated purely heat and flames, they wouldn't achieve very much. A fireball, for example, requires both heat and something suitably explosive (assumedly gas). Fire gives off light as well as heat, thus it makes perfect sense for a bright wizard to use spells that pertain to light. I think there has to be a certain amount of leeway between the lores, too strict a definition would make all of them useless.
The spells arent grouped by their effects, so a fireball wouldnt be a fire and light spell since it uses both fire and light energy. It goes off of the 8 different winds, which have no connection to the material world themselves, only through other things (ie wizards). Therefore a fireball would only be of that one wind, since it is the wind that powered the spell, irrelevent of the other stuff involved with the fireball itself.
And on the topic of their name, I love their names, its more of a loyalty to the fluff of Warhammer for me. They'v been called that since before I started playing TT, and I've been playing for almost half of the games life. It would be like changing the name of the warrior priests, or Black orcs, or hell, the name of the races themselves.
Not in the current edition and lore. It's very specific that humans can only pursue one of the Lores/Winds of Magic in their lifetimes. Thus the eight Colleges of Magic; Bright use the Lore of Fire, Light use the Lore of Light (unsurprisingly), Gold use the Lore of Metal, etc. So it would be against the current lore to have Bright Wizards with spells from other Lores.
Oh I see. Yea I was just going off of what I read from the other posts... But yea I wouldn't be surprised at all if Mythic asked GW to use some Light spells, too. Just to keep it a little more interesting as an MMO (in the sense they have at least more than one school of magic)
Although. If they stuck it with fire, I'd be very interested to see what kind of spells they use or come across...
Kraus
12-05-2006, 04:44 PM
Well fire has more utility then your normal fire mage out of other games where they just blow stuff up, so wouldnt think they would need to mix it up anymore then it is.
MageLite
12-13-2006, 04:40 PM
Although in all fairness, the general idea with a Pyromage is blowing stuff up. With fire. Lots of it.
Burn, baby, burn.
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