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Madhatter
01-07-2007, 08:11 AM
Ok so I've been thinking about the witchhunters for some time now.

I in my youth played warhammer tabletop, both fantasy and 40k. Why the personal history lesson you ask? Well while playing Mordheim you could start a Witchunter group.

In the group attack dogs could be purchased as pets for the various witch hunters and their faithful. I'm wondering if this will be implemented in WAR? I suppose the idea was sparked by the lack of any classes with pets in the Empire faction.

Thoughts guys?

Snorri
01-07-2007, 10:40 AM
Well... I suppose I am natural to the idea.

I think they will be cooler without pets...
But witch hunters do indeed sometimes have hounds with them - and the Order faction currently has no pet classes. So it is possible they will get them, to balance things out.

Willstar
01-07-2007, 11:20 AM
Hum, if I had my way, you'd have more chance that the devil appears in front of you in a pink tutu and starts tapdancing, all the while singing the greek national anthem before you'd have a witch hunter with pets.

Then again, if I had my way, the game'd be out already.

So, it's plausible that they could have pets ( only dogs, mind. ) but I'd personally rather Not see them with said pets.

Ditto
01-07-2007, 11:31 AM
I don't want any pets, i'm cool enough without. Besides i don't want to be a clone *cough*hunter*cough*.

Black Razor
01-07-2007, 12:31 PM
I want a pet flagellant. Just yell 'Sigmar wills it!' and point him at the enemy. Starts foaming and the mouth and goes a flailin'. Would be great. But no .. Witch Hunters are not about pets .. they are about beating the living crap out of people till they confess then ending them. And every race doesnt need a pet class. They are trying to avoid cookie cutter design not reinforce it.

Lothario
01-09-2007, 04:00 PM
Witch Hunters aren't always seen with hounds, I think It was actually when Mordheim came out that the whole attack dog thing came around. It wouldn't bother me if witch hunters had them and it wouldn't be a problem if they didn't because it's not what they are all about.

They may be hunters...but that doesn't mean they are hunters ala world of warcraft.

Illya
01-09-2007, 11:49 PM
Damn straight they're not. I doubt they'll have pets, reason being, they already have been said to do incredible melee damage. Now, adding a pet's damage to that would make them overpowered, wouldn't you think?

Not that that'd be a bad thing. :twisted:

But I'll agree. You only really see it in Mordheim. Warhounds aren't really a 'must' for a Witch Hunter.

KroqGar
01-10-2007, 10:48 PM
Correction: they aren't a must for most witch hunters. I need Akutaniel, he's basically a part of my brain as we've been together for so long.

Now enough of the roleplaying, I don't think that WH will be a pet class because they are melee. Traditionally, the pet classes have ranged characters with melee pets. This balances them out and makes them all rounders. I just don't think WH will have pets.

Seldaren
01-11-2007, 05:24 AM
Witch Hunters with a dog pet? That's a new one on me.

Following the 40k Inquisitor example, I have seen Witch Hunters with hirelings.
Like the guy in the Witch Hunter/Finder/Killer books has a bodyguard guy who does much of the physical work.

Seldaren

Instant_Karma
01-11-2007, 05:41 AM
Witch Hunters with a dog pet? That's a new one on me.

Following the 40k Inquisitor example, I have seen Witch Hunters with hirelings.
Like the guy in the Witch Hunter/Finder/Killer books has a bodyguard guy who does much of the physical work.

Seldaren

In the Mordhiem offshot of Warhammer Fantasy I made a witch Hunters gang and the only reason I purchased more zealots than hounds was because the hounds didn't gain exp over the course of a campaign.

Personally, I like the idea, though I don't believe it will happen, for the various reasons mentioned above by others (melee w/ pet indeed), although I do demand that if I cannot have a pet dog that I am allowed to have the pet Flagellant! Sigmar wills it that I have a pet Flagellant!

roadkizzle
01-11-2007, 11:55 AM
I think it may be interesting to have an option for a hound in the game, but I definately don't think the class should center around it. I think it may be interesting if at one point you can choose to either have a hound or not but if you choose to have one you loose the dps corresponding to the dog. So, even though you have a dog and your character, together you can just do the damage output of a lone witchhunter, because you focused time to training the dog as opposed to training your own weapon skills.

Crusader
01-11-2007, 12:08 PM
It depends...

If Mythic is intent on making them a viable melee class(which hopefully they stick to) then I really don't think Witch Hunters need a dps pet. However, giving them a non-combative hound pet that could offer some unique ablities such as tracking, intercepting, etc. would be very interesting imo.

Black Razor
01-11-2007, 12:40 PM
How about an execution move.. release the hounds. When they have confessed there sins you 'summon' a pack of dogs that tears them apart. So that way its not a pet class but still you get the dogs for witch hunter lore sake, and it would be awsome to watch. Win win. :D

Crusader
01-11-2007, 12:49 PM
Well the only thing I'll add in favor of hound pets is that so far it seems like Destruction will have all the pet classes. Squig Herders, Cultist(seems like a pet class at least), and possibly Beastmasters. Not that things need to be mirrored, but Order should at least have some options.

Ripper2.0
01-11-2007, 05:32 PM
what i dont understand is why the concept of a hound seems to not fit, they are witchHUNTERS, they hunt they need some sort of location device, a hound could be perfect it doesnt even have to be his battle pet, maybe it only works like a scout and search device.

krogg
01-11-2007, 08:52 PM
It isn't that Witch Hunters and hounds don't make a good fit. In the Witch Hunter's handbook there is a clear reference to Warhounds (Large hounds bred for the soul purpose of hunting down heretics; think a Police Dog on steroids) So yes, there is evidence in the lore of Witch Hunters employing pets as a means to track down heretics but to say the Witch Hunter is a pet class or to turn them into one would be wrong. Where a Squig herder is all and only about his squigs a Warhound is one of many weapons a Witch Hunter MUST know how to use. And trust me when I say that there are a lot more interesting weapons in a Witch Hunters arsenal than the warhounds. You wouldn't want to pass up on these goodies my friends.

An example would be the Witch Hunters clothing. Though the Witch Hunters seem fashionable every inch of clothing he wears has a purpose. Their cool black cloaks have led balls lined in them. So if ever the Witch Hunter finds himself unarmed and in danger *TADA* instant mid-range weapon with the ability to break bones with one swing.

roadkizzle
01-11-2007, 11:25 PM
I don't want a Witchhunter to be all about a pet either. I just think it would be cool for the appearance of a hound tagging along. Maybe just does a share of what damage the witchhunter would normally do, while not increasing it past normal, or else maybe trading an ability or two and the dog would be able to reveal the location of nearby enemies similar to the WoW hunter's Find Humanoid. (Note: this is the only real similarity between the two).

If you had a hound then some of the confessions could actually make sense like the dog leaping to tear out the jugular of the victim, while a witchhunter without a hound would just shoot the person in the face. Same move, same damage, just different animations.

Lothario
01-12-2007, 07:41 AM
I think the general geist of what everyone has to say who are opposed to witch hunters using pets, is that there is so much more to a witch hunter...than a hound.

And I for one would rather beat a confession, execute or brand than set my dog on a heretic :grin:

Axxar
01-12-2007, 08:53 AM
Could be fun if one of their specializations would involve getting an attack dog. That would mean some witch hunters would have it if they went that way with their characters, while others wouldn't.

Jack Lorn
01-12-2007, 09:02 AM
Could be fun if one of their specializations would involve getting an attack dog. That would mean some witch hunters would have it if they went that way with their characters, while others wouldn't.

My thoughts exactly. I'd have no problem with it if Witch Hunters could choose to specialize in attack dogs. Just make Witch Hunters a pet class flat out seems boring.

Instant_Karma
01-12-2007, 10:59 AM
My thoughts exactly. I'd have no problem with it if Witch Hunters could choose to specialize in attack dogs. Just make Witch Hunters a pet class flat out seems boring.

/double bump

Graven
01-15-2007, 11:57 AM
Specializing in attack dogs sounds cool, just dont make the witchhunter a pure pet class.. which i dont think will happen. Anyway I prefer to purge heresy by more... civilized methods :) than a dog. Think in the way of, well... needles, and... burning...branding... peaceful stuff like that.

Devon Stark
01-18-2007, 04:57 AM
No pets. I might grow attached to them and hesitate instead of gunning down a cultist with the purifying blasts of flame and shot from my repeater pistol.

Thanius
02-06-2007, 03:42 PM
I don't think they need pets, though it would be cool to see a murder of crows following them about to pick at the dead bodies left in the witch hunter’s wake.

That and I am fascinated by crows...