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View Full Version : Marauders + Mutations!


parabola
01-31-2007, 01:50 PM
http://www.warhammeronline.com/newsletter/images/2007/Marauder02.jpg

Interesting. So mutations = weapons amongst possible other things? Works for me.

Accipiter
01-31-2007, 01:53 PM
I'll bet he has trouble eating. Or kissing his wife. Wait! Silly me! Of course he's too busing killing stuff to bother with such trivialities.

Japan_is_superior
01-31-2007, 01:54 PM
http://www.warhammeronline.com/newsletter/images/2007/Marauder02.jpg

Interesting. So mutations = weapons amongst possible other things? Works for me.

Mythic is surely watching Naruto (bone mutations guy) and playing Soul Calibur (Necrid).

Oak
01-31-2007, 02:25 PM
Damn it. Marauders. Oh well, it was to be expected I guess.

Aquinas
01-31-2007, 02:59 PM
The Tier 4 Marauder (The one with the helm and uber crab claw) just looked awsome. I am having second thoughts on my plan on rolling chosen now.

Ralzar
01-31-2007, 03:21 PM
They look pretty damn cool. However, I'm a bit concerned about how temporary the mutations are.
Paul made it sound like they "hulk up" with mutations. I'm hoping they're mostly permanent.

Krulltak
01-31-2007, 03:34 PM
Glad it ain't no generic cannon fodder maurader. Heh, that rhymes.

Ruinx
01-31-2007, 03:41 PM
Mythic is surely watching Naruto (bone mutations guy) and playing Soul Calibur (Necrid).

I know you think Japan is superior, but you do understand that mutations like these WILDLY pre-date either of those sources, right? I mean, pffft, the first time I saw Necrid, I thought "Well, well, someone has been ripping off Warhammer!". Several of the character-designs in the Soul Calibur series seem vaguely Warhammer-influenced, I notice.

Heck, even the T-2000 predates those sources. People have been turning their arms into weapons for a very long time, and mutating wildly goes back certainly to Moorcock in the 1960s and 70s, if not further.

Not to diss you of course, it's all pretty obscure stuff.

On topic - I think the look pretty great, but I do hope the mutations are more than just "I turned my arm into a weapon!". It'll be interesting to see how they balance that with people having weapons equipped and so on. I imagine your arm's damage will be affected by the weapon it previously held, but I could be wrong.

Krulltak
01-31-2007, 03:48 PM
Mythic is surely watching Naruto (bone mutations guy) and playing Soul Calibur (Necrid).


Heresy like that is of the highest kind, and punished the the most painful of devices.

Japan_is_superior
01-31-2007, 04:03 PM
I know you think Japan is superior, but you do understand that mutations like these WILDLY pre-date either of those sources, right? I mean, pffft, the first time I saw Necrid, I thought "Well, well, someone has been ripping off Warhammer!". Several of the character-designs in the Soul Calibur series seem vaguely Warhammer-influenced, I notice.

Heck, even the T-2000 predates those sources. People have been turning their arms into weapons for a very long time, and mutating wildly goes back certainly to Moorcock in the 1960s and 70s, if not further.

Not to diss you of course, it's all pretty obscure stuff.

On topic - I think the look pretty great, but I do hope the mutations are more than just "I turned my arm into a weapon!". It'll be interesting to see how they balance that with people having weapons equipped and so on. I imagine your arm's damage will be affected by the weapon it previously held, but I could be wrong.

The chance of Necrid beeing the first character that uses mutations of a part of his body to fight, didn't even cross my mind, let alone the guy from Naruto. But well, I didnt know that there were Marauders in the Warhammer lore (Also, speaking before thinking is one of my greatest skills.). It was that Marauders really reminded me of these two characters, and I had to point it out.
I obviously understand that mutants are beeing used a lot in literature/comics/games (for many years), but I couldnt resist. Thanks for the quick history lesson, btw.

Bhazrak
01-31-2007, 04:14 PM
Must say, Chaos is extremely tempting... I think this is one game where I'm going to actually have to make alts. Hopefully not on the scale of City of Heroes though.

And I'm also thinking that the weapon mutations (damage and whatnot) will be affected by the weapon. It's hard to believe a melee class not actually needing some form of weapon as loot, so it'll factor in somehow.

Krulltak
01-31-2007, 04:19 PM
The chance of Necrid beeing the first character that uses mutations of a part of his body to fight, didn't even cross my mind, let alone the guy from Naruto. But well, I didnt know that there were Marauders in the Warhammer lore (Also, speaking before thinking is one of my greatest skills.). It was that Marauders really reminded me of these two characters, and I had to point it out.
I obviously understand that mutants are beeing used a lot in literature/comics/games (for many years), but I couldnt resist. Thanks for the quick history lesson, btw.

Mauraders are basically what everyone uses to refer to the maurading Norscan Barbarians from Norsca, AKA the Scandanaviens(vikings) of Warhammer. Practially all of them worship chaos, and they often, due to living way up north, close to the chaos gates, get filled with chaotic energy which mutates their bodies as you see in the playable class.

spirit
01-31-2007, 05:00 PM
They look pretty damn cool. However, I'm a bit concerned about how temporary the mutations are.
Paul made it sound like they "hulk up" with mutations. I'm hoping they're mostly permanent.

I took it as it being semi-temporary. As in you will stick to one mutation during combat, but will be able to have the mutation off when out of combat...that seems a bit more acceptable, and I suppose as Tzeentch is the "God of Change" his followers could have changing mutations...but I would rather have them more permanant.

That said...I think I will be playing one.

Riftz
01-31-2007, 05:11 PM
hmmm it maybe just me, but i was a lil let down by the marauder. They didnt look that impressive like some of the others classes. I just figured maybe cause I am ignorant of the Lore behind a "Marauder". I do like the name " Marauder" sounds menacing.;)

Ditto
01-31-2007, 05:44 PM
That video in newsletter about Marauders was so cool! Paul made an excellent job demonstrating marauders :D:D
Now i got to choose between Magus and Marauder.. Really hard :(

STARSBarry
01-31-2007, 06:14 PM
tbh he reminds me of that blind guy in resident evil 4 but wayyyy cooler.... i wonder just how mutated you can make em... im aiming for the closer to a chaos spawn ideal

Insomnium138
01-31-2007, 08:23 PM
Paul
"Born Ready"

:D

Lord Semaj
01-31-2007, 09:27 PM
Ha. Marauders. Told ya so.

Black Razor
01-31-2007, 09:36 PM
Paul to me nailed a perfect description of this class that totally envisioned them for me... 'That bloke standing on a rock at the beginning of Conan'. That actually gave me a really clear picture of what the marauder play should be like. I always liked that guy.

Commentaris
02-01-2007, 01:31 AM
i knew it was coming, like so many, and still i'm disappointed.

the tier4 mutated marauder looks good, no doubt about it, but compared to a Chosen....

Guivert
02-01-2007, 01:45 AM
The full armored Chosen is all well and good, but give me a mutating, berserking crazy who doesn't even care about going into battle fully dressed over the Chosen any day.

The 'silhouetting' will let all the other players know that a psycho dpser is coming their way, and they will fear it. And I want them to fear it ... :D

Ralzar
02-01-2007, 01:46 AM
Paul to me nailed a perfect description of this class that totally envisioned them for me... 'That bloke standing on a rock at the beginning of Conan'. That actually gave me a really clear picture of what the marauder play should be like. I always liked that guy.

Yeah, that struck me too. That's exactly the kind of character I envisioned for the chaos melee DPS class. My god i loved that movie so much. I think can still quote the whole damn thing :D

Estebar
02-01-2007, 02:15 AM
Mutant Marauder. Just like I said. Twice.

*swells with pride*

Damn, I'm good. Now, onto making a RP/PVP guild...

Gahn
02-01-2007, 02:19 AM
Too many peeps are, imo, weighting too much on looks.
Let me tell ya in the long shot u'll see many more melee dps ppl out than tankish type. RvR important stuff is big hits in little time, u'll see tons of em around -.-

Estebar
02-01-2007, 02:28 AM
Let me tell ya in the long shot u'll see many more melee dps ppl out than tankish type.

...which is a good thing! When I picture a Chaos Horde, I see huge masses of screaming mutated men and monsters rushing forward first and foremost. Chosen are supposed to be a little rarer than that.

Aside from that, I'm glad he's half-naked. I was a little disappointed that the Orc Choppa's body was still enveloped in armour. He's a Mad Boy, but he still looks as if he values his life a little more than he should. The Marauder is dressed more appropriately as a frothing Melee DPS maniac.

xeon
02-01-2007, 04:10 AM
as paul said in the video blog, these mutations are temporarily, or a marauder can at least chose what his "weapon arm" should be.
just an idea: what if a marauder could specialize in, lets say, either dual wield or weapon/mutated arm? so there would be marauders who arent that mutated and wielding normal weapons (gaining different bonuses than mutated ones), then those marauders who chose to have mutated arms.
as i said, just an idea. dunno if this would work.

.Stalker.
02-01-2007, 10:37 AM
I am a bit dissapointed,it was quite predictable...

Well, can't change it now... ;)
I think the tier 4 Marauder looks a bit too.... erm... unspectacular in comparison to all other classes we've seen yet. But still he's quite kewl, I'm thinkin about playing one....

checkthis5000
02-01-2007, 10:57 AM
I know you think Japan is superior, but you do understand that mutations like these WILDLY pre-date either of those sources, right? I mean, pffft, the first time I saw Necrid, I thought "Well, well, someone has been ripping off Warhammer!". Several of the character-designs in the Soul Calibur series seem vaguely Warhammer-influenced, I notice.

Heck, even the T-2000 predates those sources. People have been turning their arms into weapons for a very long time, and mutating wildly goes back certainly to Moorcock in the 1960s and 70s, if not further.

Not to diss you of course, it's all pretty obscure stuff.

On topic - I think the look pretty great, but I do hope the mutations are more than just "I turned my arm into a weapon!". It'll be interesting to see how they balance that with people having weapons equipped and so on. I imagine your arm's damage will be affected by the weapon it previously held, but I could be wrong.


Transformers
Carnage
Venom
Sandman (from some comic, don't remember which one)

I'm just hoping the mutations last a long time, and you can't sparatically change them at will. They are "gifts" not "requests" so I think you should be required to keep them for a set amount of time.

Aquinas
02-01-2007, 12:42 PM
hah, the thing with duel wielding crab claws would be awsome ;D

Axxar
02-01-2007, 02:18 PM
I think it was expected that the normal marauder wouldn't cut it, so instead they gave us mutated marauders - great! :)

Joona
02-02-2007, 04:26 PM
Mythic is surely watching Naruto (bone mutations guy) and playing Soul Calibur (Necrid).

I watched pretty much naruto my self and to be fair at least I fail to see the resemblance between those two.

Maby it's just me :P

Krulltak
02-02-2007, 05:44 PM
Hehe, you know I'm loving the Destruction DPS classes. One turns Hulk on your arse and grows in size the more he fights, and the other grows crab claws with eyes and teeth.:)

Mogas
02-03-2007, 10:09 AM
I know you think Japan is superior, but you do understand that mutations like these WILDLY pre-date either of those sources, right? I mean, pffft, the first time I saw Necrid, I thought "Well, well, someone has been ripping off Warhammer!". Several of the character-designs in the Soul Calibur series seem vaguely Warhammer-influenced, I notice.


Though it's a bit off-topic, I think I should point out the fact that Necrid is not of Japanese origins, and was created by Todd McFarlane(creator of spawn) for the game.

That being said, the marauder looks like an awesome, very unique class compared to anything else I've seen and it's making my decision as to which chaos class I really want to play a LOT harder than it already was. I guess I'll just have to wait until more information on the other classes comes out

mad_caddie
02-15-2007, 09:42 AM
one thing i don't quite get with this - will they only mutate during battle, and be normal the rest of the time, or will they always be mutated until they upgrade to a new mutation that replaces it?

i'm just thinking of casual appearance of marauders when hanging out with me mates down the pub in WAR.

either way, i'm loving this class so far (are they called classes in WAR?), this is definitely in my top three that i'll play.

Immortalis
02-17-2007, 01:20 AM
I hear that the marauder weapon mutations are temporary during battle. Permanent mutations are still being discussed and developed.

No chicken feet, please!