View Full Version : DPS on Daemons?
Coldbrand
02-10-2007, 03:29 PM
Now, we've all seen the several videos where Warrior Priests use their burning hammers to go apeshit. And we all know that they're not exactly fond of demons.
My question is, what do you guys feel about the game mechanic aspect of a Warrior Priest up against a Daemon? When you're in the middle of a dungeon, should a Warrior Priest be up to par with Witch Hunters in terms of damage in this special instance, or perhaps even ahead?
Myself personally, I think since this is limited to an exclusive category it'd be ok for them to suddenly pull ahead and kick far more than normal, it'd keep things lively, make sense lore wise, and would make them more desirable in a group situation not only in general, but also for specific instances.
Krulltak
02-10-2007, 03:41 PM
Start a battle out with simple melee attacks. After that, you start getting morale and 'faith' and you get to buff allies with Sigmar stuff, and even use the uber glowy hammer in special attack moves.
Yeah, thats how its going to work.
Robjamysan
02-10-2007, 04:05 PM
In WoW, Paladins got lots of damage attacks on Undead. I don't see why Warrior-Priests will have some kind of anti-deamon attack.
Dokar
02-10-2007, 05:29 PM
^ as long as they don't pull the same "btw the forsaken totally arent undead lol" BS that WoW did with Chaos
Chilltouch
02-10-2007, 05:49 PM
Thing is, Chaos totally aren't daemons, 'lol'.
Besides, that "BS" in WoW was called for. In the beta, the Forsaken's Will of Forsaken was permanant. However, in the process they were undead. It became obvious they were WAY too powerful. So Will of the Forsaken was brought down to only cast once every few minutes, and for a few seconds. However, whenever paladins faced Forsaken they automatically won due to their incredibly high damage versus them. Therefore, Forsaken lost their undead attributes otherwise it'd just dissolved further into "Rock, Paper, Scissors".
Coldbrand
02-10-2007, 06:53 PM
Thing is, Chaos totally aren't daemons, 'lol'.
Besides, that "BS" in WoW was called for. In the beta, the Forsaken's Will of Forsaken was permanant. However, in the process they were undead. It became obvious they were WAY too powerful. So Will of the Forsaken was brought down to only cast once every few minutes, and for a few seconds. However, whenever paladins faced Forsaken they automatically won due to their incredibly high damage versus them. Therefore, Forsaken lost their undead attributes otherwise it'd just dissolved further into "Rock, Paper, Scissors".
Not Chaos in general, I'm sure all the empire jobs will have bonuses against chaos, just like the orcs and dwarves already have ones against eachother now. I'm talking Blood Thirsters and Daemon Princes, that Warrior Priests should be unstoppable against them. Not players, I mean PvE. When you reach the ends of dungeons, during boss fights. Situations like that.
Karzan
02-10-2007, 06:53 PM
No... It wasn't called for. The undead should have feared paladins and gotten other people to face them. Likewise... Undead should have had some mild poison spell like Plague Touch or something that affected all Alliance races. It could have worked fine.
WP should get slightly less bonuses against followers of Chaos then they get against Daemons. They should have maybe very long cool down spells that work on Chaos in RvR... And then not so long spells against Daemons, seeing as they'll be "mobs".
Maybe the more mutations a Chaos devotee has, the stronger the WP spells are? May be difficult.
Coldbrand
02-10-2007, 06:56 PM
No... It wasn't called for. The undead should have feared paladins and gotten other people to face them. Likewise... Undead should have had some mild poison spell like Plague Touch or something that affected all Alliance races. It could have worked fine.
WP should get slightly less bonuses against followers of Chaos then they get against Daemons. They should have maybe very long cool down spells that work on Chaos in RvR... And then not so long spells against Daemons, seeing as they'll be "mobs".
Maybe the more mutations a Chaos devotee has, the stronger the WP spells are? May be difficult.
You've got the idea bud, what I'm saying is Warrior Priests should be irreplaceable against Daemons, not to the extent it can't be done without them, but to the point that they do it best. And again, don't assume Daemons means chaos in general, I mean in PvE up against the blood thirsters and the like.
Karzan
02-10-2007, 07:02 PM
Oh, and no offense meant on the WoW discussion Chilltouch. Needed to add that.
Typhael
02-11-2007, 08:32 AM
Just a point of note (and yes, I know the TT game isn't the basis for everything in the game, but...):
I wish I had my Empire book on-hand, but as far as I recall, Warrior Priests only have one or two abilities at best, against daemons. Even these prayers don't make them super-powerful (I recall my WP going down in one round against some piddly lesser daemons), so I'm not sure where this is coming from. Sure, the WP in the trailer has a flaming hammer, but it seems like a Sigmarite thing to do: it's against a Chosen, not a daemon, for that matter.
Anyway, enough nay-saying. It would be neat for WPs to get some sort of daemon-specific stuff.
Karzan
02-15-2007, 06:08 PM
The books support the DPS thing too. Same with the Mark of Chaos video game. The WP "pwns" the Chaos Warriors attacking his company of Halbierders, Hand Gunners, and Swordsmen... He even takes on a Blood Thirster or Daemon Prince... Not sure.
Krulltak
02-15-2007, 06:10 PM
Just so yall know, a random dwarf with an anti-daemon rune weapon is alot more effective them some whimpy human preist whose uber glowy Sigmirite hammer attacks only pop up every occasion.
And on the subject of the MoC trailer, the Warrior Preist (a highly skilled one at that) was fighting chaos warriors, not daemons. Also, the Bloodthirster would have surely slaughtered the crap out of him, since the only thing that can harm a bloodthirster is: A- Anti-Daemon dwarf runes, or B- A hell of a lot of firepower, a whole campaign's worth of cannon balls.
Ekadeath
02-26-2007, 05:40 AM
A- Anti-Daemon dwarf runes, or B- A hell of a lot of firepower, a whole campaign's worth of cannon balls.
Van Horsman's speculum.
Krulltak
02-26-2007, 03:42 PM
Van Horsman's speculum.
Ehh, what?
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