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View Full Version : Bright Wizard Fighting Styles.


Dabigbom
03-09-2007, 12:20 PM
So from what we've heard, Bright Wizards will have both magical and melee prowess.

What combat style would you prefer most?

1.Ranged Offensive. Spamming burst flames at your enemies, trying to keep them as far away as possible.

2.DoT Offensive. Building up fire DoT's on your enemies, trying to weaken them and then using a massive burst damage spell that would otherwise charr, smoke or blow them to bits.

3.Melee DoT Offensive. Building up DoT's, thus weakening their physical or ranged abilities and using your staff (or flame sword) to destroy them.

4.DoT Defensive. Staying back, building DoT's on your enemies, letting your allies to do the finishing moves.

5.Melee Defensive. Using fire shields or using buffs to enhance your melee abilities, ensuring a stalwart endurance against other, more powerful melee combatants.

6.Boost Master. I stand back and I help my allies with enhancing spells, giving them better damage and resistance powers.

Noots90
03-09-2007, 01:30 PM
I would definitely like to see the DoT offensive.

For example:
stacking a lot of small damage, long duration debuffs that increase the damage of your direct damage attacks on that target by a certain amount per application of that debuff, or a different medium damage, short duration debuff that makes your direct damage attacks not only hit the target, but also cause an AoE around the target that damages anybody near him for an even greater amount

Those kinds of mechanics (especially the latter) would be SOOO awesome imo.

Scion
03-09-2007, 05:48 PM
All of the above? If I had to choose one I'd go Melee DoT offensive, providing the BW's melee is decent when the game comes out.

Krulltak
03-09-2007, 08:42 PM
I'm not voting, because it only allows one choice. They should be allowed to specialize between ranged or dotting or suicide bombings.

Mirander
03-09-2007, 10:29 PM
If the class plays anything like I expect it to, then I'm going to go for a combo of Ranged Nuker and Melee DPS. Start off at a distance flinging fireballs, then when the enemy starts to close in, conjure up a flaming sword and go Gandalf on their arse :D.

Aes
03-13-2007, 01:46 PM
If the class plays anything like I expect it to, then I'm going to go for a combo of Ranged Nuker and Melee DPS. Start off at a distance flinging fireballs, then when the enemy starts to close in, conjure up a flaming sword and go Gandalf on their arse :D.

Ditto, and I damn well want an ability to explode upon death.

Azrayne2.0
03-21-2007, 05:05 AM
A combination of ranged offensive and DoT offensive would be ideal, preferably leaning considerably towards the former.

Dabigbom
04-07-2007, 02:09 AM
Definetly a BUMP on this thread is needed.

roadkizzle
04-14-2007, 10:36 AM
IF I played BW, which i doubt right now given the other classes. I would like to be able to make a melee caster. Use the flaming sword of rhuin to drastically increase damage potential. Using a flame shield that provided extra armor as well as returning some damage against melee attacks, and using a combination of sword attacks and point blank ranged instant cast fire blasts.

Azrayne2.0
04-14-2007, 07:01 PM
IF I played BW, which i doubt right now given the other classes. I would like to be able to make a melee caster. Use the flaming sword of rhuin to drastically increase damage potential. Using a flame shield that provided extra armor as well as returning some damage against melee attacks, and using a combination of sword attacks and point blank ranged instant cast fire blasts.

I don't get the point of that :/ Why not just play a melee char?

Grakaz
04-14-2007, 07:53 PM
I voted DoT offensive. Load the enemy up with DoTs and then KABOOM! Blast them back to the Chaos Wastes!

Dabigbom
04-15-2007, 09:20 AM
I voted DoT offensive. Load the enemy up with DoTs and then KABOOM! Blast them back to the Chaos Wastes!

True.

But then again, who doesn't want to BUMP the hell out of their enemies. Don't you agree, Oasis?

WarTrader
04-15-2007, 10:26 PM
I voted DOT defense but Im more ranged defense. Pumel them with spells untill an ally intercepts then move to the next target. Soften them up for my allies to bring down.

Dabigbom
04-16-2007, 10:10 AM
I voted DOT defense but Im more ranged defense. Pumel them with spells untill an ally intercepts then move to the next target. Soften them up for my allies to bring down.

Hmmmm.......interesting point........

Definetly, a BUMP-DOT tactic would be more suitable for Bright Wizards, don't you agree?

Deathsbest
04-16-2007, 10:15 AM
Looks to me like DDs and DoTs judgeing from this video (http://www.youtube.com/watch?v=vjvt_hZQPm8&mode=related&search) .

Azrayne2.0
04-17-2007, 01:24 AM
Man, those models/animations/spell effects/environment graphics 'really' need some work. I hope we're going to see significant improvements on all of them before the game actually comes out.

WarTrader
04-19-2007, 09:58 AM
Well, Im sure the at bright wizard will have some fireballs and what not so I dont think its only DOTs. I dont mind DOTing, its fun, but a nice big fire ball to one shot someone....man that is what a bright mage is. I think so anyway.

Oasis
04-19-2007, 02:11 PM
I would actually like Diablo 2 sorceress fireball attacks then when you use it, it pretty much explodes infront of the opponent hitting other people around him. But i would guess they're a combo of offensive ranged and dot ranged

Leodestan of Tilea
04-24-2007, 11:24 PM
Honnestly, the choices are too narrowed. I vote for the first 2 combined together.(although i voted for the second in this poll).

Leodestan of Tilea

Scion
04-25-2007, 06:41 PM
Honnestly, the choices are too narrowed. I vote for the first 2 combined together.(although i voted for the second in this poll).

Leodestan of Tilea

These are actually excellent and accurate choices. Chances are, with the game as it is, you'll be specializing in one of the choices outlined. The mixture between DoT and Ranged Offensive is pretty unrealistic, this game doesnt have a mana bar, so you're going to either waste all your energy/action/moral/whatever on building up DoT's on your target or blowing them to hell. The DoT and Ranged hybrid build would most likely be the strategy of building up DoT's on the enemy and then exploding them with a single or chained ranged nuking spells depending on how it is exactly that we build our energy back up.

Since we use the Keys, Im assuming a main and secondary specialization would be doable. But really, my point is, if you're a real Wizard you're going to choose one of the choices above and destroy everything with it.

Main: Ranged Offensive. Secondary: DoT Offensive.

Or mine would be:

Main: Dot Offensive. Secondary: Melee Offensive.

roadkizzle
04-25-2007, 08:01 PM
I guess I should clarify, I would like to play a melee class with instant cast magic attacks, or castable in combat offensive magic. This could be done with bright wizards. But, what I hope is that Bright Wizards get a combination of offensive ranged dd spells and dots, because that's something that the empire lacks entirely, and I will just play Witchhunter probably.

Scion
04-26-2007, 12:58 AM
I guess I should clarify, I would like to play a melee class with instant cast magic attacks, or castable in combat offensive magic. This could be done with bright wizards. But, what I hope is that Bright Wizards get a combination of offensive ranged dd spells and dots, because that's something that the empire lacks entirely, and I will just play Witchhunter probably.

Chances are, the Bright Wizard being the main DPS'er Empire-side, it's more than likely we wont have a choice whether we dont get nuking spells or DoT's in substitute for something else. Ie. The Bright Wizard will always have a DoT and Nuke handy when they need it, whether they specialize in that field is up to the player. Like the WoW Mage, you have a choice to specialize in either ice or fire, but even if you specialize in one of them you wont lose the other.

I really dont have suggestions on what class would fit your likings. But if the Wizard gets decent melee abilities you're probably gonna role one. Our lack of armour is a worry, which is why I'd DoT em up and slash em down.

Scrub
04-26-2007, 05:21 AM
I voted for DoT offensive, because that is what I would like to see them as. As for a buffer, I highly doubt that they will be that. Maybe one or two buffs here and there, but the Order has a Runepriest, so, like said above, it is highly unlikely they will be a buff-inspired class.

Kharlene
04-26-2007, 11:26 AM
I wouldn't mind range high dmg spell caster, I in fact love them, but I would love to see them has a major dot caster, dots are fun as hell. I remember back in the day in DAoC people mocked my matter cabby, but they quickly shut up when they saw a properly played one damn near solo 4+ players through shear dot stacking. When they are grouped and are dot stacking with aoe dots on an enemy group it is simply vicious, even better from keep walls cracking people with dots when ramming the doors. It would be interesting to see the Bright Wizard done somewhat the same, obviously minus the pet. :mrgreen:

Garthilk
04-28-2007, 05:13 AM
I tend to gravitate to the glass cannon theory. I love being able to burn down a target with extreme hate. The tradeoff being that I'm pretty squishy.

Dabigbom
04-28-2007, 09:02 AM
I tend to gravitate to the glass cannon theory. I love being able to burn down a target with extreme hate. The tradeoff being that I'm pretty squishy.

Indeed.

This being said....can't wait to burn down some Zealots. xD

Saucon21
04-28-2007, 09:25 AM
I would have to go with blow everyone up from a far, max damage little defense does come to mind if you get real high damage.

A meleeing Wizard does not seem even possible even if or maybe someone high up said it would be possible, as you would have to trade alot of damage for even the defense to stand up front and hit people with your stick :) . better off being like a Engineer, then, if what is said about them is even going to be right( they don;t lose damage the closer a enemy gets near them)

Dabigbom
04-28-2007, 11:01 AM
I would have to go with blow everyone up from a far, max damage little defense does come to mind if you get real high damage.

A meleeing Wizard does not seem even possible even if or maybe someone high up said it would be possible, as you would have to trade alot of damage for even the defense to stand up front and hit people with your stick :) . better off being like a Engineer, then, if what is said about them is even going to be right( they don;t lose damage the closer a enemy gets near them)

Note this.

Every and I mean EVERY, caster class in WAR will be able to have potent melee abilities.

DoT-ing/Debuffing your foe up until the point where he is so crippled that he won't even be able to cast minor spells/use basic skills is a possible happening in WAR.

Scion
04-28-2007, 11:46 AM
Note this.

Every and I mean EVERY, caster class in WAR will be able to have potent melee abilities.

DoT-ing/Debuffing your foe up until the point where he is so crippled that he won't even be able to cast minor spells/use basic skills is a possible happening in WAR.

Thats very true, but I wonder how well we'll do at melee. I mean, yes, considering we are a caster and therefor soft, does that mean we'll be able to do decent melee attacks? How will it compare to others? It would seem that the better strategy would to debuff/DoT and run or keep back, other than 1 vs. 1 why would a Wizard want to go up close and personal, most likely resulting in a quarter or half of his health getting knocked off?

I reckon our melee combat should generate 2x the energy/morale/whatever so that we can stack up everything we have on the enemy, and then recharge in close combat faster, so that after the battle we may not be 100% but we can still fight effectively.

My build then would be a DoT/Melee combination, a "last longer" build, where I can fight enemies longer than most, but not as quickly. Most of us Wizards will be ranged offensive/DoT, which means they'll be blowing the crap out of enemies until they run out of juice and die, leaving everyone to mop up the rest. Mine would make up for the glass cannon effect, providing that no more than 2 enemies are engaging me.

Worst comes to worst we'll probably always have that...suicidal explosion spell :p

Doom
05-07-2007, 02:37 AM
Im hoping for a low armor,low survivability HIGH damage nuking with instants and casts.

Remnant
05-08-2007, 02:41 PM
I hate DoTs. Actually, I take that back- I hate instant casting DoTs.

In either case, DD is way more fun for me, so I'd go with that.

Riven
05-11-2007, 09:57 AM
IMHO...burst DPS is key in any PvP setting. While effective DoT'ing can tear an enemy down...nothing beats killing someone before they even know that they are targeted. Glass Cannons FTW!

Volcano Mentality
06-09-2007, 02:40 PM
I say they should be able to choose between Melee Offensive, Ranged Offensive, and DoT Offensive.

Melee Offensive should allow them to imbue their weapons with fire for added damage, and have a few fast-/instant-cast spells that damage and debuff enemies.

Ranged Offensive should have a bunch of huge fireball spells and such to destroy enemies before they get in melee range.

DoT Offensive should have a ton of burn, ingnite, and detonate effects to plaster on enemies that hurt and debuff them.

Basically, all forms of fire-based offensives.

The Mad Fiddler
06-12-2007, 02:46 PM
I don't get the point of that :/ Why not just play a melee char?

Because my first every exposure to a Bright Wizard was on the cover of the 4/5th edition Empire army book where the
wizard is in melee combat wielding a flaming sword that is shearing through the hafts of numerous goblin spears.

Azrayne2.0
06-15-2007, 07:09 PM
Interesting quote from one of the gamesday movies:

Interviewer (some dude from war-rvr I believe): And uh, given the hybrid nature of class design, and that all the classes are capable of fighting in melee, is it possible that casters can be very melee focused? Or will it be that, no matter what. they'll be fixed on casting?

Richard: If you're playing a caster class, you're gonna wanna play it as a caster. I mean you can get up there and hit people with your staff, but the purpose of the class and what the class is best at is gonna be the casting.

Make what you will of that, I guess, but it looks like the 'flaming sword melee spec BW' idea is out.

Dabigbom
06-16-2007, 08:43 AM
Interesting quote from one of the gamesday movies:

Interviewer (some dude from war-rvr I believe): And uh, given the hybrid nature of class design, and that all the classes are capable of fighting in melee, is it possible that casters can be very melee focused? Or will it be that, no matter what. they'll be fixed on casting?

Richard: If you're playing a caster class, you're gonna wanna play it as a caster. I mean you can get up there and hit people with your staff, but the purpose of the class and what the class is best at is gonna be the casting.

Make what you will of that, I guess, but it looks like the 'flaming sword melee spec BW' idea is out.

Hahahahaha :)) That certainly made your day, didn't it Azrayne?

Still caster classes having melee potential is a possible so don't count much on what Richard says...

Anaris
06-17-2007, 08:09 AM
Hahahahaha :)) That certainly made your day, didn't it Azrayne?

Still caster classes having melee potential is a possible so don't count much on what Richard says...

isn't your entire argument based on a similar fact, that some dude said they'd have melee?

Dabigbom
06-17-2007, 09:29 AM
isn't your entire argument based on a similar fact, that some dude said they'd have melee?

Actually, more dudes (e.g The very same dudes who made up the Warhammer Fantasy IP) said that. But i'm guessing that Mythic is probably using a diversionary tactic in order to calm those who think that caster classes will pretty much remain caster and not delve in melee too much.

Not going to believe that ofc...

Azrayne2.0
06-17-2007, 04:36 PM
Wow, you really are delusional.

Dabigbom
06-18-2007, 12:23 AM
Wow, you really are delusional.

Course I am! FIRE FIRE ! IT BURNS WITHIN YOU MWHAHAHAAHAHAHAHA!

Taurth
06-19-2007, 09:48 AM
I really think a lot of people are getting hung up on the fact that someone said, a while ago, that casters will be able to do melee damage. That really doesn't necessarily mean they'll be capable melee fighters.

Richard even said:

I mean you can get up there and hit people with your staff, but the purpose of the class and what the class is best at is gonna be the casting.

That personally makes me think of a WoW caster attacking in melee, hitting people with their staff.

Note this.

Every and I mean EVERY, caster class in WAR will be able to have potent melee abilities.

DoT-ing/Debuffing your foe up until the point where he is so crippled that he won't even be able to cast minor spells/use basic skills is a possible happening in WAR.

I've got a feeling some people are going to get a bit disappointed come release, as they seem to have convinced themselves Bright Wizards, and other caster classes, will be capable melee fighters...

Dabigbom
06-19-2007, 11:38 AM
I really think a lot of people are getting hung up on the fact that someone said, a while ago, that casters will be able to do melee damage. That really doesn't necessarily mean they'll be capable melee fighters.

That personally makes me think of a WoW caster attacking in melee, hitting people with their staff.

I've got a feeling some people are going to get a bit disappointed come release, as they seem to have convinced themselves Bright Wizards, and other caster classes, will be capable melee fighters...


OH YEA !

No one said that caster careers are going to pwnzor teh melee careerz0rz. Never ! That would be absurd! I meant LORE WISE ! LORE WISE a Bright Wizard would split an Orc in half with his Flaming Sword of Rhuin cause that's cool and I was just imagining/dreaming that it would be neat to actually have some melee prowess, not much, but some to at least cast some DoT's on the enemy, weaken him and then kill him in melee.

Bla bla bla, "I'm tanking a rogue with my Glowing Brightwood staff" so???OMGOMGOMGOMGOMGCASTERCLASSTANKINGNOOWAAAI!

No one will get dissapointed feller. If BW's won't have that much melee dmg then it's ok,but IF (and only IF) they will have, get ready to be properly arse burned :D

Taurth
06-19-2007, 11:44 AM
You really aught to stop speaking in leet speak when you're pretending to quote people, it really doesn't help your point.

Dabigbom
06-19-2007, 12:05 PM
You really aught to stop speaking in leet speak when you're pretending to quote people, it really doesn't help your point.

HA HA I AM DINING IN HELL!

Is that good enough?


ON TOPIC:

Listen, I know all you lads are hyped up about this whole thing, but try to realise that I never said that caster careers should have extreme dps potential. I only mentioned that it would be cool if caster careers get a little melee bonus from some spells. It would add a little bit of diversity to the overall gameplay.

p.s Stop being blockheads and stop instigating me towards flaming your hides, it's getting boring and you are losing badly. Lore vs you = You > FAIL. Go rest, read a book, watch some Oprah and return in August or September when we'll have actual BETA results.

Taurth
06-19-2007, 12:23 PM
Its interesting how you say were loosing, as if it were some competition.

The fact is you just seem to deluded yourself to the fact that gameplay > lore, reassuring yourself that Bright Wizards will be capable melee fighters with the lore that you keep spouting out, which in many a cases has already been changed to suit gameplay. To me that doesn't mean your "winning", and were "loosing".

Its great Bright Wizards are good melee fighters in Warhammer lore, but its a moot point, because caster that are capable melee fighters would be unbalanced

I only mentioned that it would be cool if caster careers get a little melee bonus from some spells.

Thats not what I recall...


Every and I mean EVERY, caster class in WAR will be able to have potent melee abilities.


:rolleyes:

Dabigbom
06-19-2007, 12:53 PM
Its interesting how you say were loosing, as if it were some competition.

The fact is you just seem to deluded yourself to the fact that gameplay > lore, reassuring yourself that Bright Wizards will be capable melee fighters with the lore that you keep spouting out, which in many a cases has already been changed to suit gameplay. To me that doesn't mean your "winning", and were "loosing".

Its great Bright Wizards are good melee fighters in Warhammer lore, but its a moot point, because caster that are capable melee fighters would be unbalanced

Every and I mean EVERY, caster class in WAR will be able to have potent melee abilities.

True. Keep in mind potent abilities, chap. I didn't say powerful , uber I only said potent and I was imagining potent as in medium melee abilities. Why would caster careers who have potent melee abilities in use with DoTting be unbalanced? From what I recall the fury of a Choppa in full morale is something difficult to stop, or the massive potential of the Chaos Chosen who will have some magic abilities based on Tzeentch magic so don't tell me about unbalance.....

p.s nice try chap ;)

Taurth
06-19-2007, 01:11 PM
Potent
-adjective
1. powerful; mighty: a potent fighting force.



Potent
adj.
1. Possessing inner or physical strength; powerful.


1 : having or wielding force, authority, or influence : POWERFUL (http://www.m-w.com/dictionary/powerful)
It would seem, potent is pretty much another meaning of powerful...

:rolleyes:

Zeetchmen
06-19-2007, 01:12 PM
DoT DoT BOOM!!!

Sounds like a cool, like click click boom ;)

http://ccbheadshot.ytmnd.com/

Anaris
06-20-2007, 03:44 AM
It would seem, potent is pretty much another meaning of powerful...

:rolleyes:

he's right you know.

dabigbom, nobody ever took issue with the concept that a caster COULD fight in melee. We just took issue with your apparent insistence that they'd be amazing - i remember arguing this same point against someone who said that a Bright should be able to win a toe-to-toe with a Black Orc. i think it might have been you...

Dabigbom
06-20-2007, 07:47 AM
Hmmm well...

po·tent1 /ˈpoʊtnt/ –adjective

1. powerful; mighty; having force or power : a potent fighting force.
2. cogent; persuasive
3. producing powerful physical or chemical effects
4. having or exercising great power or influence

Powerful it is then. Let the melee unbalance commence!

Imamu
06-20-2007, 08:39 AM
mages are meant for pew pewing, direct damage, that sort of thing.

DoTs are for wusses. :P

I vote ranged offensive.

Taurth
06-20-2007, 09:06 AM
Hmmm well...



Powerful it is then. Let the melee unbalance commence!

Melee imbalance? Why because you can own them from a distance, but you can't beat them in melee aswell? :?

Scion
06-20-2007, 04:26 PM
I always interpreted "potent" as "effective" in my head, if I wanted to call something strong I'd call itttt...

Lets not dreg up old stupid topics in any case, lets just wait for new and exciting people to post their styles :p

Gorrr
11-29-2007, 12:20 PM
So from what we've heard, Bright Wizards will have both magical and melee prowess.

What combat style would you prefer most?

1.Ranged Offensive. Spamming burst flames at your enemies, trying to keep them as far away as possible.

2.DoT Offensive. Building up fire DoT's on your enemies, trying to weaken them and then using a massive burst damage spell that would otherwise charr, smoke or blow them to bits.

3.Melee DoT Offensive. Building up DoT's, thus weakening their physical or ranged abilities and using your staff (or flame sword) to destroy them.

4.DoT Defensive. Staying back, building DoT's on your enemies, letting your allies to do the finishing moves.

5.Melee Defensive. Using fire shields or using buffs to enhance your melee abilities, ensuring a stalwart endurance against other, more powerful melee combatants.

6.Boost Master. I stand back and I help my allies with enhancing spells, giving them better damage and resistance powers.

If i play a BW, which is one of my future DPS-main choices, i ll go for ranged damage and snares coupled with DoTs... and as many AoEs as possible too...depending on the situation...

Just your average ranged caster >_<