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Old 10-10-2008, 02:05 PM   #100
Andy_Mythic
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• Keep in mind that a city capture is a long, multi-stage process that requires all of the following be satisfied:
- You must capture two fortresses in tier 4 within 12 hours of each other.
- To capture those fortresses, you must seize and hold the neutral tier 4 and your opponent’s zone in two of the three racial pairings (after which you only have 60 minutes to capture said racial fortress).
- After all of this you fight in a contested, not captured, Altdorf/Inevitable City for control of the city, much in the same manner as a regular zone would be. In the case of Altdorf, after you have secured the city and the defending force is ejected from the city you have one hour to complete the Bright Wizard College and Sigmar’s Temple public quests. In the case of The Inevitable City,The Monolith and The Sacellum. Should you fail to beat these two Encounters within the hour, the city will be reopened to the defenders and they will be allowed to wipe out any attackers left in their City.
- If you complete the two Encounters as an attacker however, you lock the city down for 20 -24 hours and get access to the King Instance..
- Contribution points towards the capture of a city are scaled based on the population of both sides, not just one lump sum. This ensures that a defending force with smaller numbers has a fighting chance to hold off the invaders. However, you can overcome the scaling with a sufficiently large force.

• In their current state, scenarios are providing more contribution points towards the capture of a city than open RVR or “fighting in the streets.” We are very closely monitoring this, though, and will reevaluate if we determine that changes are necessary.

• We are aware that there is a concern about the time it takes to capture a Fortress. Fortresses are currently easier than intended and we'll be making adjustments in the coming weeks.
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