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#1 | |
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Developer VIP
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RE: Nancy Drew > Warhammer
Folks,
These threads always make me chuckle a little bit. EA's earnings call is in a few weeks and after that, there will be a lot more clarity about our numbers. As always, I can't talk about it before the call but after that it will be fair game. There is no question that WotLK (like BC before it) and everything else swirling around us had an effect on PC game sales but we expected it would happen so we were not surprised. As I've said in interviews both before and the game launched, we knew going up against WoW was a marathon and not a sprint and we're still in it for the long-term. I can't give you sales numbers today but I can say this, that if I compared the number of new people trying WAR today than one month ago (or even 2 months ago), there are more people today than on Dec 17th or even Nov 17th (and this holds true for lots of other days as well, for those of you who think I'd engage in semantics This, of course, will have no effect on the doomsayers/naysayers/etc. but the fact remains that we've come through one of the most competitive and challenging retail environments in the history of gaming (world economy in tatters, WoTLK, other great RPGs, etc.) and are still selling nicely even though we are a new subscription game. The fact is that almost everyone is hurting these days and calling us a failure because we didn't achieve WoW numbers (which I always said we wouldn't do) overnight is just silly. WoW didn't reach their peak subscriber numbers overnight and neither have we. If I thought that we had peaked already, I'd put WAR in maintenance mode and call it a day. Not only are we not doing that but we are investing heavily in WAR. The extent of some of that investment I'll be discussing soon. Mark Source |
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#2 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Seriously though, nobody wants WAR to succeed more than I do. Our studio has invested a lot of time, money and sweat into this game and we've got a lot of road ahead of us. We probably could do things a little faster but then we might repeat some of the mistakes we made with DAoC. We're trying to find a nice happy place between how we used to do things and how some other MMO makers do things. Unfortunately our winter break came, not surprisingly, at the end of the year and with all of EA being shut down for a while, it made it seem like we were being especially slow. I hope to help change that perception this week. Mark Source |
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#3 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Mark Source |
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#4 | |||||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Mark Source |
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#5 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Mark Source |
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#6 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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You said "- You laugh at those who tell the truth about the game" No, I laugh when people make stuff up and say it's true. I haven't laughed (in a mocking way) at any one individual. OTOH, some of the things that have been said, especially in this thread, are pretty funny. You said " - You still refuse to give numbers" Yeah, I'm weird about wanting to do my job, follow instructions of our CEO and not violate any rules/regulations regarding improper disclosure of financial information for a publicly traded company. Call me crazy. Try asking Blizzard to give your their exact and current (using an old release doesn't count) sub numbers by posting on the WoW forums and let me know how that works out. Financial information is released at specific times by PTCs and EA is no different. Sorry if that doesn't meet your needs but that's how things work. You said " - You claim numbers are up, even though you had to merge servers, and server numbers have fallen by half on all tiers (for most servers) (we scan ourselves)" No, I said that more people are trying the game on a daily basis today than two months ago on our NA servers, that's a fact. I also know for a fact that our server numbers have not fallen by half across all active servers. You said " - You admit how hard it was to compete against WOTLK when they timed it to crush WAR soon after release" We knew it was going to be tough to compete with WoW, what a shock eh? That's why we had plans for things to go in after WotLK's release. You said " - You are counting resubscribes as new subscriptions (since we see 3 go out and 1 come in)" Umm, no. I am not counting resubscribes as new subscriptions since a) I have never talked about subscriptions; b) the numbers I talked about where specifically "new people trying WAR" not people coming back. I have those numbers too but that's not what I was referring to. You said" - You are investing heavily into WAR but cutting your CSR staff (which is the worst in mmo history) and cutting your testing staff" That's your opinion (about our CSR service) of course and one that I disagree with wholeheartedly. You said "Edit: where is the statement you promised well over a week ago?" Go back and read my statement, I said it was coming later in towards the end of the month, I never said it was coming last week. I don't know if you are trying to pick a fight but when you have seemingly misquoted what I've said on purpose multiple times, I'm not sure what to believe. Mark Source |
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#7 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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In terms of CSRs, well, we had more CSRs for WAR at launch than we did for DAoC. I spent a number of nights in CS, like I did with DAoC, and these guys/gals were busting their butts on the game. We banned gold sellers, dealt with tons of player requests and overall, they did a fine job. I am truly sorry you apparently think that our CS for WAR is worse than DAoC, but our team doesn't think so and frankly we were getting yelled at here for CS for DAoC as well yet we know that our CS support for DAoC was the best around. In terms of team leads, that program had both successes and failures (for which we also get yelled at) and we didn't continue it for that reason. Some of our team leads were great but many others weren't and they hurt the game's development. In terms of Origins, I've had no comment on it because I've got nothing to say on it yet. Frankly, I've never had anything to say about Origins so I'm not sure how *I* could hyped it or lied about it. Oh, and the "we were shut down in December thing" sorry but EA was indeed shut down and my team deserved a vacation since almost none of them have had one either before or after WAR launched. What should I have done, told them nope, sorry, not only am I not going to shutdown the studio, I'm going to cancel all vacations? They worked hard and that time off and more. And FYI, some of them came in anyway and I know that since I was there a few times as well. I'm not looking for a single bit of sympathy from you or anyone else here. However, when someone says that I need to disclose the numbers or answer a question about an HR issue and I respond by saying "I can't say anything" that is not asking for sympathy but simply telling the truth as I always do. I'm sorry if you seem to think that I have a duty to answer every question that is asked of me or when I say that EA has a corporate policy on some issues that I am looking for sympathy but that's not the case. If I don't respond, I'm accused of avoiding the issue, if I say why I can't respond then you say I'm using EA as an excuse. The only other option left to me would be to ignore what I've been told to do and while I work for EA I won't do that. As I told EA before they acquired Mythic, I'll never lie to you or for you and to their credit, they have never asked me to do so just as I won't ever lie here or elsewhere. Asking me not to talk about the numbers/layoffs except through EA corporate communication folks is a fair request and one EA's policy is followed by every publicly traded company I've ever heard of in the US. Mark Source |
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#8 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Mark Source |
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#9 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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1. Are you planning to revisit your blog sometime? I enjoyed reading it and getting an 'inside view' to the game industry. Yes. Unfortunately the last few months have been really, really busy and stressful and I haven't had the urge to write. Some of the events of this past fall (nothing to do with WAR actually) hit me a little harder than I expected they would and that really kept me away from the blog. WAR's going LIVE and everything I've been doing on it since, has also taken time and energy away. I should have expected this but after 3 years working on WAR, once the game launched some of the adrenaline that kept me up all night reading and writing started to fade. I do want to get back to it but I don't know if it will be this month. I'd like to take a vacation sometime too but I keep pushing that off (2+ years so far). I promised myself I would in December but as usual, I didn't. 2. A while back you stated that server transfers (paid/by choice) were in the works but not before the free transfers ended. Do you have any new information on this topic? I want to move my Blackguard from Dark Crag to Praag. Also, can one transfer to different server types--such as to Roleplaying from Core or Open-RvR or some other combination? We can do paid transfers but I didn't want to put them into effect until all our free transfers were done. I didn't want to end up charging people for something that a few weeks/month later were then made free. I'll talk to the team this week and see where things stand. 3. One of the things I always enjoyed about DAoC was the ability to re-customise a character's appearance. It was a minor thing overall I suppose, but I'm one of those nuts who enjoys minor things like that option. Are there any plans to allow appearance customisation in WAR from the character select screen? Yes, no timetable yet. 4. As I'm sure you're aware, WoW offers character name changes. I have a name on one of my R40s that I'd prefer to use now on a new character on the same server--but I don't want to have to delete my R40 to do this, of course. I doubt that CSRs will change/reset a character's name on request (I sent in an appeal two days ago and didn't receive a response, so I'm guessing that is a 'no'); will there be an option to change character names in the future? Yes, also no timetable yet since I haven't discussed this issue with anyone yet. I'll do that this week as well. Also, don't let the negativity get you down, Mark, or drive you off of these forums (or WHA's, or any other fansite forums out there). Trolls or truly upset customers abound. But there are of course those of us who are quite pleased with the way things are going and are playing contentedly rather than posting frequently. Hope everything turns out OK for EA and Mythic in these awful economic times. Thanks and no worries. I expect negativity here and elsewhere just as all other MMORPGs have had since they first launched. WoW's forums reaffirmed a number of very important lesson about forums that I learned from our experiences with DAoC. Unfortunately, some of those lessons were very hard won and voided some other lessons I learned from the early days of online gaming on places like GEnie. So as always I try to chat, I listen, I read but I also don't overreact (well, I try hard not to). I do thank you for the kind words and thoughts though. Mark Source |
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#11 | ||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Again, in a few weeks I'll be able to go into a bit more detail. Mark Source |
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#12 | |||
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Developer VIP
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RE: Nancy Drew > Warhammer
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Mark Source |
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