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Old 10-29-2008, 05:27 PM   #1
Laila
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Witching night, are you freaking kidding me?

So we finally win the PQ, after about 20 times of having to pull back and wait for destruction to come away from their guards back into the zone where the kills actually count.

We own the boss in like 15 seconds flat.

Destro all rushes as we're killing the boss, we kill him easily anyway.


We all have dots and crap on us, and cannot loot the chest. I die, flee back and get there absolutely as fast as humanly possible, chest is gone.


NOBODY got a bag. Not one single person, even the guy that won gold.


This is just plain stupid, there's no other way to put it.


Oh, yeah, I also got a whopping 300 inf for being there from before the event started until the end with 1 death and top 10 contribution.
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Old 10-29-2008, 05:35 PM   #2
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Just because you get something first does not mean your enemy should let you keep it. You screwed the other realm over, be damned sure they will do the same to you in return.

What do you expect in a WAR? Your prize delivered on a silver platter by Destruction players?

Destruction steamrolled you, you lost. You don't get a reward for losing.
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Old 10-29-2008, 05:37 PM   #3
parabola
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I would say this is working exactly as intended.
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Old 10-29-2008, 05:37 PM   #4
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posted this in PvE...

Quote:
Originally Posted by Fireman X View Post
This PQ actually showed one of the biggest glaring problems with the game.

First of all, it's in a primarily destruction owned zone on our server which participates heavy in rvr. So the zone is locked. Not a big deal, except the pq is over the entire zone - including the BO's which destruction both own and hide behind, and that we can't take over.


So we decide to be cheeky and try to take over dragonwake and lock it down so we can take the Bo's in caledor.

We are succesful! All Bo's and keeps owned and operated by order! For 2 hours! We que up for only serpents and dragon. We win scenarios.

The vp changes very little after we take over the entire zone. In the 2 hours we did scenarios, pqs, and general rvr in the area. 2 hours. Uncontested.

Then Destruction comes with their zerg of 3-4 warbands and takes a BO. Then a keep. Then another keep.

Long story short, vp are still crap and their is no reason to play order with such an insane population imbalance. The RvR pq needs a lot of work done - namely not just in one zone. or in a destruction/order zone. Or near uncaptuarable BO's. What a joke.
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Old 10-29-2008, 05:38 PM   #5
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Originally Posted by DreadMage View Post
Just because you get something first does not mean your enemy should let you keep it. You screwed the other realm over, be damned sure they will do the same to you in return.

What do you expect in a WAR? Your prize delivered on a silver platter by Destruction players?

Destruction steamrolled you, you lost. You don't get a reward for losing.


Are you kidding me? We own them straight for over an hour, then own a lord with them beating on us, and all they have to do to prevent us from looting is harrass us for 30 ing seconds?


I'm sure you'll be saying the exact same thing when it happens to you, if you can actually manage to win the ing war and not just pray for a "moral victory" like the people that lost always do.
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Old 10-29-2008, 05:38 PM   #6
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How about defending your keeps and BO's from the dreaded "Destro Zerg?" Not hard to defend a keep, you know. Barely need half the attacking force.
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Old 10-29-2008, 05:41 PM   #7
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I got a great bloodletter mask from the PQ order side. Make sure you protect your victory it is RvR after all.
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Old 10-29-2008, 05:41 PM   #8
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http://www.warhammeralliance.com/for...d.php?t=172415

IMO, one of the following needs to happen:

-Chest needs to stay their for much, MUCH longer so it's actually feasible to fight over.

-Rewards need to go straight into your inventory.

-Chest needs to spawn somewhere safer.

Obviously not working as intended.
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Old 10-29-2008, 05:42 PM   #9
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Quote:
Originally Posted by golbleen View Post
How about defending your keeps and BO's from the dreaded "Destro Zerg?" Not hard to defend a keep, you know. Barely need half the attacking force.
what do you think we did? let them take the keep?

4 WB > 1 WB, even defending. The only real defense is the fact that the oil is hard to get on the outerwall. Get past that, and gg. If the numbers don't get you, the sh*tty fps will.
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Old 10-29-2008, 05:44 PM   #10
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I don't even give a about the "destruction zerg," the numbers were relatively even and we absolutely dominated them in every way imaginable.

We literally had to sit back and wait for several minutes at least 5-10 times for them to grow the balls to step back out of their warcamp.


And yet if they can get dots on me while we're fighting a huge extremely strong mob with 50+ people of both sides around, and we still kill them way the hell more than they kill us, and we kill the damn Lord with them still attacking us, we supposedly lost?
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Old 10-29-2008, 05:46 PM   #11
DreadMage
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Quote:
Originally Posted by Gimply View Post
http://www.warhammeralliance.com/for...d.php?t=172415

IMO, one of the following needs to happen:

-Chest needs to stay their for much, MUCH longer so it's actually feasible to fight over.

-Rewards need to go straight into your inventory.

-Chest needs to spawn somewhere safer.

It is NOT working as intended unless you are some ignorant destruction zerg supporting douche.
This whole "Destruction Zerg" is utterly ignorant and a blatant excuse for Order's lack of a backbone.

Maybe it is your problem that you cannot organize your poor excuse of a realm for combat. Maybe destruction actually wants to work together rather than sit in a war camp and que for SP all day and ignore oRvR.

Combat imbalance is your fault. Rather than whining about it, try and convice more Order to fight. It isnt a 30:1 ratio like you make it to be, and I'm damn sure there are more than 20 Order playing in T4. Stop being lazy and giving excuses.

Its your server's fault, we had an Order zerg flatten us today 5 times in a row. They had 2 full WBs against our 1 WB. On 3 seperate occasions. Stop making excuses for a loss, you got outplayed, suck it up.
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Old 10-29-2008, 05:48 PM   #12
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Quote:
Originally Posted by DreadMage View Post
Just because you get something first does not mean your enemy should let you keep it. You screwed the other realm over, be damned sure they will do the same to you in return.

What do you expect in a WAR? Your prize delivered on a silver platter by Destruction players?

Destruction steamrolled you, you lost. You don't get a reward for losing.
Just what I'd expect from players who wanted to play a blatantly evil, underhanded faction with no desire to play fair.
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Old 10-29-2008, 05:50 PM   #13
Laila
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[edited - insulting]

Last edited by Smoke and Powder-WHA; 10-31-2008 at 11:34 AM..
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Old 10-29-2008, 05:55 PM   #14
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Quote:
Originally Posted by Fireman X View Post
what do you think we did? let them take the keep?

4 WB > 1 WB, even defending. The only real defense is the fact that the oil is hard to get on the outerwall. Get past that, and gg. If the numbers don't get you, the sh*tty fps will.

although it was 2 destruction warbands (i know, i'm in one of them on the vortex server) i agree that there is 0 reason for order to go to the pq at this point. small radius the kill effect applies and you're outnumbered. its dumb
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Old 10-29-2008, 06:03 PM   #15
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Quote:
Originally Posted by Laila View Post
You're an idiot, the problem is not losing, the problem is kicking the living crap out of idiots like you that can't even read and gaining nothing for it.
If you kicked the living crap out of them, how did they steamroll you afterwards?

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Originally Posted by bigaxeelf View Post
Just what I'd expect from players who wanted to play a blatantly evil, underhanded faction with no desire to play fair.
Yes, because all Order players are shining beacons of fair play. You really are something else.

Playing fair is a fairy tale. Never in ANY game, have I seen people playing fair. Bet you don't approve of sabotage tactics or ambushes, or hiding in the shadows and AWPing someone in the back of the head. Because, you know, not letting your opponent know you plan to knife him from behind is simply bad manners.

Welcome to reality. Winning means being smarter than your opponent. If everyone "played fair", nothing would ever get resolved.

Sorry, this isnt the Middle Ages, we don't do structured 10-step duels.

Also,

Make me a mirror image of a Marauder on Order, stuff him in a flowery pink dress and I'll stay play him. I chose Destro because I liked the class mechanic. Thats it.
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