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#1 | |
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WAR Recruit
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Healing priority
Was jsut having a discussion with a guildie
What is your healing priority in scenario? Personaly my first is other healers if another healer is getting attacked i try to keep them up since they are soo rare on my server second i tend to heal Melee dps ie: Marauders and a few WE's depending on what they are doing no heals for people who decide to suicide waste of time then tanks then occasional heals on sorcs and ranged dps they really shouldnt be in too much danger i have both a 35 marauder and 28 shaman my guildie seems to like healing tanks first then healers and DPS last just wanted to know what other people were thinkin of this
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Shamtastic - 26 Shaman (Healing spec) Pittydafool - 24 Marauder (Monstrosity) |
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#2 | |
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WAR Soldier
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I always prioritize keeping those people alive who are taking the damage from the other side according to their class.
Let me explain: Tanks: I will heal a tank that is in the frontline fighting the zerg if he is backed up by the ranged DPS and maybe also the melee DPS. I will not prioritize him if our DPS is focussed elsewhere and he has just charged headless into the zerg getting focussed to an extend that beyond my healing abilities anyway. On the other had if he has the back up of our DPS guys he is doing a good job keeping their DPSers occuppied and I will heal him as long as I can. Melee DPS: I will heal Marauders who fight alongside tanks in the front. Not if they have charged in by themselves and I can't outheal the damage anyway. For Witch Elves I will heal them if they play smart and GTFO of the enemy center as soon as they are taking too much heat. If they stay in there too long they are dead no matter what I do anyway. Ranged DPS: If a Witch Hunter pops on a Sorc or a Squig Herder I will do my best to keep them alive because he will always be focussed fire since he is gonna grind through everything till he is dead. So I want to minimize the damage he is doing untill he is dead. But also try not to neglect the tanks as the whole zerg will push through if they die. A sorc that is standing way in the front just wanting to get that last AOE nuke off to make the top of the damage charts is already dead anyway and I can try to heal him if I have nothing else to do. Healers: Eventhough it gives no renown to heal them you better do it anyway since you want to keep as many people up at all times and they help you do that. So who do I focus the most? I focus on those who do a good job for the team. A tank that is holding the front line preventing the zerg from breaking through is top priority. But also you want to keep the DPS alive to be able to kill the other team. So if a tank takes low damage I won't focus heal him since it's no point. But if he is taking the heat then he should be healed to avoid that DPS hit all the other guys when he is not focussed anymore after his death. So heal those who need heal and play their class right. A sorc or a WE that has played it wrong shouldn't get focussed heals since they are gonna die anyway. A tank should only be healed if he is taking a lot of damage. If he is slowly being killed by 1 or 2 enemies and the marauder is taking all the heat then I will let the tank die and heal the maurauder instead. But if its a WE taking all the heat they are prolly gonna die anyway. Unfortunately you only get renown for healing people right after they kill someone so healing tanks and healers give you squad, which is wrong IMO. Let's hope they change that after a while but I am still trying to do what is best for the team so don't neglect those tanks doing a fantastic job. Hmm a little hard to explain but I hope you get my drift. |
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#3 | |
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WAR Soldier
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In the scenarios that I have done - the most difficult are often ones where there are 3 or 4 order healers and they are working to keep other order healers alive.
More often than not, those seem to result in destruction suffering a very nasty loss - and gaining very few kills. On the other hand, I absolutely love it when I'm playing my Black Orc and I have a healer behind me while I do my best to hold a choke point (ramp, staircase, bridge, etc...) huge fun. |
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#4 | |
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WAR Soldier
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Sorc/SH - This is your primary focus dps.
Healers - Usually a focus fire target and without them life is harder. Melee Dps - These classes usually go deep into the enemy are hard to keep alive if any of the above are being hit they have a far better chance of living with heals likely melee dpsers wont. Tanks - Slap a hot on these guys early and ignore them. Hes tough he can handle it. If you keep the dps alive and the other healers by the time he needs a heal the enemy mostly dead and you can top him off. Focus healing a tank is madness as tanks rarely draw focus fire from the enemy because they are low threat. These are priorities are used when I choose player a or b gets the next heal. I by no means ignore any class. Unless of course you move to a solo group which I respect your wish to solo and ignore you totally.
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Triumph is simply Try with a little Umph! added. Freedom is not free, but the U.S. Marine Corps will pay most of your share. Ned Dolan |
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#5 | |
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WAR Recruit
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To be honest I just look at who is taking damage and healing out from that - If he is wounded he will get a heal, simple. I try to keep my own group up before anyone else though since I have better means of protecting them, but no one is spared from my heals or getting a lower priority - (except ppl who go solo who will never receive anything from me)
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#6 | ||
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The Deceased
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Quote:
Post #2 is a solid literation of what most healers do, not exactly of course, that have progressed past the point heal-spaming as a default behavior. It can probably be expanded to great lengths with all the situational variances and exceptions, accountably for various abilities and the classes faced, etc. etc. One example, sometimes Mauraders take up the roll of WE's, it's not always bad, it's not always a waste of AP/GCD to heal them. One thing I do more of in this game versus wow, is that I need to do more to stay alive myself then I did there. Other then that, with respect to BG's, it's just new scenery and small variations on abilities. |
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#7 | ||
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WAR Recruit
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Quote:
I tend to protect anyone I see under heavy fire, anything that is focussed I will do my best to keep up as that means the enemys "focus target" will stay longer on a single target allowing the rest of the DPS to remove the focus from my heal target. I rarely get complaints about lack of healing either. But if you say 1 tank, 1 dps and 1 healer is under fire I happen to spread my heals to the best of my abilty as even though 1 or 2 of them may die, they die later, meaning they put out more DPS and/or healing for an amount of time and we receive more time to remove the threats to them. If one of them happens to be in my group he will get hotted and shielded (granted, weak shield but still) and the focus will go to those outside of group to keep them fighting and then back to my group target. No matter what class still. |
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#8 | |
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WAR Soldier
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Huh, I have a Shaman
I didn't know I could heal, learn something new everyday I try to HoT sorc\squids when they need Tanks\Mara I TRY to pre HoT as they run ahead and protect I usually watch the other healers, rezzers are our friends I also focus on MY group, when I can I peek at other group to see if I can help When The sorc are doing their job makes life nice, I try to stand right around them I have been trying to use my debuff more Really depends on scenarios, some T3 I do like 80k heals, and some I do like 15k, I haven't figured it out just yet, But I will.
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If I die throwing out another heal so someone shall survive I have indeed won. |
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#9 | |
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WAR Soldier
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I heal whoever is low on health. If there is a sorc and a squiq herder both low on health and the squiq herder had 2% of HP where as the sorc had 25% I would heal the sorc, I wouldn't be able to save the SH. I don't look at the class, I look at the green bars.
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#10 | |
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WAR Recruit
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Priorities
First of all I would just like to Say All of those people that complain that they aren't getting heals, or Why aren't yall healers Healing? or about dying without heals go to the Bottom of my Healing List. When it comes to the nice people who appreciate That we Healers Do what we can, I use Heal Grid and Try to keep the Healers Up first, but using Healgrid I keep throwing HoTs out on the people who start to go down and throw out the big heals on the people getting Hit hard.
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!!!!!!!!!!!!!!!!We Whistle while we Mork........Do Do Do Da De Da DO!!!!!!!!!!!!!!!! Squig Herder~~~~>Stenkyleg DoK~~~~~~~>Kendres |
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#11 | |
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WAR General
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My priorities are:
Healers > Sorc > RDPS > MDPS. I only heal tanks when they get focus fired. If they're not I generally let them die and res them and throw them some HoTs. In terms of who I actually heal the most... MDPS. They're not top priority, but they do wind up taking more damage in most fights. Most MDPS deaths I see are because of them being stupid, or them being whittled down while I heal some RDPS through a Witch Hunter. Either way tanks are both bottom priority and least healed. Now if there's any PVE objective involved... yeah, tanks help immensely. |
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#12 | |
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WAR Soldier
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My priority is always those on the front lines in the most need. That's if we have an actual frontline. If it's someone that just rushed in alone, not much can be done to save them.
I always keep an eye out for WH popping out and going after squishies. More often than not, that squishy is me. In that case, I become my number 1 priority Range DPS I'll HoT up and heal as needed, but my priority is always the frontline push. |
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#13 | |
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WAR Soldier
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PvE
In an ideal world, the tanks take the damage, keep the agro, and need the least healing; leaving us to either smell the mushrooms or enjoy the scenary. Drop a HoT on the tank, job done. Sadly, that group only exists in my dreams Normally, either the sorc, melee dps, or other healer gets the agro, and gets a bashing. My priority is usually the DPS, as they are likest to go down first and then you are screwed with the adds. The sorc, either is going down and a fast heal will suck your power and just delay the inevitable (s/he will have really hacked off the MOB). Hopefully they will root and run (and kite), only then is it worth tossing in a healing. The other healer probably can keep themselves up, as least in the short term, wait till you get a sec and drop a HoT. Once the number of MOB starts to drop, they you can start tossing healing around, remembering the objective is always not to get MOB agro. PvP/RvR There are no rules, since every situation is pretty unique. Personally I try and switch tragets a lot, a bit of healing on everyone is better in the long run. I can't count the times I have look around and there's just the tank and me left and gone; "We're screwed". A good enemy is going to concentrait on either you, or the high DPS first, HoT as many as possible. Again a good enemy is going to assist on their targets. Nothing hacks them off more that you pouring healing on that target, this only works on someone with decent resists, amour, and gear. The exceptiong to this is an AOE specced player, backed by a decent healer, these can destroy whole teams by themselves on a good day |
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#14 | |
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WAR Soldier
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My top priority is keeping myself alive. Because the second I pop up to start healing I get about 15 bright wizard dots on me usually...and if i'm dead, i can't heal anyone else.
Next, I usually slap HoTs on the tanks and MDPS that run in...really if nobody is below 70% health i'll just start slapping HoTs on everyone I can..full health or not..just as a precautionary measure. If i see a DPS getting focused fired I'll usually use my Morale instant to keep them up long enough to heal them back to full... My priority usually goes by whoever's doing the most damage and getting the most kills...but I try to keep all the tanks up too..because as long as they're taking damage..someone else isn't...and that someone else can be DPS'ing instead of running for cover. Overall though I really just try to keep everyone I see alive...not always possible but I get by sometimes. |
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#15 | |
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WAR Soldier
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If three people all need heals and are within range, I usual go with whomever has the strongest chance of tipping things in our favor. I tend not to prioritize what classes so much as who potentially, at that moment, will create a tipping point if they live.
If that tank out in front absolutely has to stay up to keep our push going, he gets healed before that lower level Marauder that's decided he wants to try soloing the Ironbreaker. If the tank is being dumb and that Marauder is chewing into their back line raising hell, I'll let the tank die if it means keeping the Marauder up. Really I think it's totally situational and it's really hard to just say "this class" instead of "that class" when it ultimately boils down to the moment you happen to find yourself in. That said, I tend to favor DPS classes. After myself, of course. I'm always number one. |
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