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Old 11-13-2008, 05:16 PM   #1
Fluxje
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Keep contribution the explanation.

Basically what happens is this.

Whenever you zone in, or log into a zone, you will make a hidden roll.

Lets say a roll between 1-1000.

Now this roll will decide the amount of contribution you have whenever you capture a keep in that zone.

Lets say i roll a 1000, i can go to a keep, do absolutely nothing, maybe hit the hero 1x and I will get 1th on contribution. The same thing will happen with the 2nd keep in that zone, and the 3th keep etc.. as long as you dont log or zone out.

When you do relog, your roll will be made anew, and your contribution will change.

Today we captured about 20-25 keeps, and we tried it with different people in different ways. And we came to this conclusion.

This is also the reason why people seem "lucky" sometimes, because they win more golden bags in a run.

Just check it out for yourselves, check the contribution you make in keep 1 by going all out, and then compare it to your contribution in keep 2 by doing nothing. You will notice it will be exactly the same, or almost the same.

Try it in a different order too, do nothing at the first keep. Do you got a bad contribution, relog or zone out, and do nothing at the second keep. You will notice you will get a different contribution.

Etc...

edit:
Here screenshots as proof.
Look at the order in which people get contribution.

Gomez getting 1th on contribution in the first keep.
http://img512.imageshack.us/my.php?i...uxxm173in9.jpg

Gomez doing absolutely nothing at the 2nd keep, I predict he will get first again. Look at chat.
http://img512.imageshack.us/my.php?i...uxxm174cp0.jpg

Gomez getting 1th at 2nd keep in same zone.
http://img139.imageshack.us/my.php?i...uxxm175ec3.jpg
Voila.

Alot of people have tested and confirmed this now.

Also apparently people have confirmed after numerous tests that not only does your contribution stay the same for the Keeps in that zone, also all the pq's in that zone.

Last edited by Fluxje; 11-20-2008 at 10:28 AM..
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Old 11-13-2008, 05:19 PM   #2
Mystok
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We all knew the system was messed up, but this is a big problem

I propose we use a token system. Say 1 token given for a t2 keep captured, 2 for a T3 keep, 3 for a T4 keep, and a very big amount for fortresses. This would be a universal currency and would be redeemable in gear from merchants; lower level gear would cost fewer tokens than higher level gear of course
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Old 11-13-2008, 05:24 PM   #3
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really a poor system.

the token idea is a very good one, every time you raid a keep you get a token after defeating the keep lord. When you have X amount of tokens you go to the renown vendor and voila! get your items

this rewards EVERYONE and lets everyone get loot based on their activity, not luck.
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Old 11-13-2008, 05:24 PM   #4
Gorhauth
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This was mentioned earlier this week on the forums. Basically, no matter what you do you get the same contribution. We've tested it out quite a bit on Tues with people not doing anything and getting the same contribution level they had while actively participating in the siege.
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Old 11-13-2008, 05:28 PM   #5
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Quote:
Originally Posted by Poodle View Post
the token idea is a very good one, every time you raid a keep you get a token after defeating the keep lord. When you have X amount of tokens you go to the renown vendor and voila! get your items

this rewards EVERYONE and lets everyone get loot based on their activity, not luck.
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Old 11-13-2008, 05:28 PM   #6
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a friend of mine had seen your post before it was taken down. I couldn't believe it. The more observing i did, the more i saw how this theory fits more than any other one out there. It's pretty stupid that Mythic screwed the pooch this badly on the aspect this game was supposed to revolve around.

Edit: On the bright side, it's easy to stop group members from getting top contribution in a row in order to distribute the loot.
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Old 11-13-2008, 06:02 PM   #7
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the worst part is, that mythic actually dared to call it "contribution" and then hoped no-one would figure it out.
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Old 11-13-2008, 06:35 PM   #8
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we did a bunch of testing this, theory is not 100% but some times it seems like it is.

what made it very clear was this. i did the exact same thing 2x in a row.

i stood at the war camp until the first door was down. i ran to the base but stayed just far enough a way like a PQ that i shouldn't get anything. soon as the second door was at 5% i ran in did nothing at all.

i scored 28th. i was last i think but not 100% sure. this made sense.

second keep i was there the whole time healed my but off dpsed every second i could scored 28th. this didn't make any sense.


next zone.

did the same thing, first keep i only got close once the second door was down.

second keep was there the whole time trying my hardest.

i got 3rd both times.

there was like 6 more keep fights( or 4 zones capped ) that night that didn't match up the same so at least some of the time this theory seems to be 100% dead on but other times it doesn't match up.

i would be fine if they just made loot random if they just came out and said it. make some sort of participate requirement. use standard deviation if the person falls short of the standard they are not eligible. would be real easy just heal or dps an average amount and you will be fine but, afk, people wouldn't get anything.

Last edited by jaydub; 11-13-2008 at 08:55 PM..
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Old 11-13-2008, 06:39 PM   #9
Fluxje
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when other people join, they might have rolled better then you, therefor your contribution can change a bit.

However it will be in the same range.

And yes, it is absolutely disgusting

The entire contribution is basically useless, since you basically make 2 rolls....
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Old 11-13-2008, 06:45 PM   #10
Gorhauth
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Quote:
Originally Posted by Fluxje View Post
The entire contribution is basically useless, since you basically make 2 rolls....
The contribution is right in line with how renown is rewarded. The simplest, most illogical thing you can thing of that is quick and easy to code.
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Old 11-13-2008, 06:55 PM   #11
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I look at it as a good thing. So not the same people win all the time.
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Old 11-13-2008, 06:55 PM   #12
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Originally Posted by Beuford View Post
Age of Reckoning. Not, Age of Logical Thinking.
Of course. We have the empire wanting to suppress free thought, the greenskins with no thought at all, and the dwarves living in ignorance and fear of magic
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Old 11-13-2008, 07:18 PM   #13
Gorhauth
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I look at it as a good thing. So not the same people win all the time.
As long as you zone between taking Keeps. Otherwise you get the same contribution, with a minor variation based on people joining. Yay for the same person getting 1st twice and 3rd twice when they already have all their pieces from the gold bags. At the very least let people pass on gold bags, or assign somebody else to take their winnings.
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Old 11-13-2008, 07:21 PM   #14
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Piffle. The contribution can't be based on some arbitrary ranking at the zone-in. I've taken over 30 keeps in T3. I've discovered a tanks contribution is mainly based on the amount of aggro over time he generates. My friend stumbled upon this by doing nothing but taunting the keep doors one run and he got a gold medal for it. In another siege I had to go afk right as it started and came back for the last 5% of the lord's health. My contribution? Dead last. I usually float around the top 1/3 of any size warband by ignoring the ram and just tanking the doors like they are mobs and then aoe aggroing the lord and their champs.

But who knows really how the contribution system works 100%. Maybe it ranks people a certain way coming into the zone based on some arcane guideline and they have to either work extra hard to get anything or not at all.

Since Mythic has yet to release the actual peramiters of contribution gain these wild theories will continue to fly. They just need to explain this in a Grab Bag and get it over with.
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Old 11-13-2008, 07:31 PM   #15
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I don't know if that's it.

But I know I took about 20 keeps total in the past week. And not a single time did my contribution amount make sense. I had one time where I did nothing except make a few swings since I had to go AFK and got 2nd place overall.

I had a few where I know I did a TON. Including PVP kills, tanking the keep lord myself, tanking other mobs around the keep lord. And got 31 out of 32, 30 out of 33, etc.

So I wouldn't doubt it. Whatever the system is, it's no better that the OP's conclusions, even if that isn't it.
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