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Old 02-23-2009, 11:36 PM   #1
PhoenixRed
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Warhammer Alliance Podcast 5: Ah Crap, I Got Trompled

Episode 5 of the Warhammer Alliance Podcast comes your way today, and we've got another fun and content-filled show to fulfill your podcast addiction!

Your hosts for this podcast are: Frank, Martin, Kristen, and 4th slot guest host Kelly, also known as "Ariwyn" on Warhammer Alliance.

Introduction (5 minutes)
  • Intros via poll question: "What's your weapon of choice?", starring the Banhammer
  • New host introduction
+1/-1 (5 minutes)Community Hot Topic (15 minutes)Scenario Strategy and Slipups (5 minutes)
  • Focusing in on: Phoenix Gate
Community Tour of Duty (5 minutes)
Total length: 35:14 minutes
Podcast Home
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Old 02-24-2009, 02:32 AM   #2
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Nice Podcast. I heard Martin clearly!!!

Hey Kirsten I think I have a bone to pick with you - this time again.

1. You say that ZD(zone domination) idea is better than the current system. But why? With ZD all you'll need to is gather at least 6 warbands and place them 2h at every BO or Keep. Thats all you have to do to capture a T4 zone. WOW, THE BIG DEAL - AFK'ing 4 TEH WIN!
And now we put this setup on a server where one side is definitely overpopulated. WOW! As I said before (http://www.warhammeralliance.com/for...8&postcount=12) ZD will start the mass canceling of subscriptions.

2. I agree with you that city sieges are very boring. It's just a massive grind for loot. But OK...there is no endgame like DAoC...

3. And now the slap in my face: Mythic is looking at ALL the class bugs but fix only some small ones! Please take a look in the class forums here at WHA. In nearly every forum you can find a large bug thread and you also can find someone who is editing these threads after a new patch is out.
As I heard what you said I just had to go out of my office to get some fresh air... r u playing the same game?
"they're looking at the feedback"...That maybe true but they do nothing with it! During the BETA I wrote at least 35 tickets concerning bugs on the marauder and on the shaman and only 10% of my concerns got fixed until now!
Bla-bla-bla - "we offer some new content to let them forget the bugs..." bla-bla-bla

If I just misunderstood your speech - I'm sorry. But you could clarify your statements on our ventrilo. Martin'll give you the address.
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Old 02-24-2009, 06:24 AM   #3
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Originally Posted by Lexxington View Post
2. I agree with you that city sieges are very boring. It's just a massive grind for loot. But OK...there is no endgame like DAoC...
Like wise! I finally visited IC for the first time and i was so excited storming in the city, but end up being disappointed by the dull and repetitive Pve grinds. I gave up on my third round. I was hoping if you complete the first stage the second stage would get unlock and there would be enemies players greeting you instead of AI. Just like in TF2 in the map GoldRush.
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Old 02-24-2009, 06:26 AM   #4
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lol, you did put it at the end!


It was a lot of fun recording with you guys, thanks for letting me join your hijinx!
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Old 02-24-2009, 08:01 AM   #5
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Originally Posted by Lexxington View Post
Nice Podcast. I heard Martin clearly!!!
The thanks should go to Keen from Keen and Graev's Gaming Blog and Chaoscast. After last episode's audio pitfalls, I went to him for advice and he was extremely helpful in providing me a good method and editing tips. So now the audio is crystal clear, and I owe him, Snafzg, and Syp for the assist. Thanks guys!
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Old 02-24-2009, 08:18 AM   #6
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Originally Posted by Ariwyn View Post
lol, you did put it at the end!


It was a lot of fun recording with you guys, thanks for letting me join your hijinx!
And I thought it was a mistake.
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Old 02-24-2009, 09:11 AM   #7
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Quote:
Originally Posted by Lexxington View Post
Nice Podcast. I heard Martin clearly!!!

Hey Kirsten I think I have a bone to pick with you - this time again.

1. You say that ZD(zone domination) idea is better than the current system. But why? With ZD all you'll need to is gather at least 6 warbands and place them 2h at every BO or Keep. Thats all you have to do to capture a T4 zone. WOW, THE BIG DEAL - AFK'ing 4 TEH WIN!
And now we put this setup on a server where one side is definitely overpopulated. WOW! As I said before (http://www.warhammeralliance.com/for...8&postcount=12) ZD will start the mass canceling of subscriptions.

2. I agree with you that city sieges are very boring. It's just a massive grind for loot. But OK...there is no endgame like DAoC...

3. And now the slap in my face: Mythic is looking at ALL the class bugs but fix only some small ones! Please take a look in the class forums here at WHA. In nearly every forum you can find a large bug thread and you also can find someone who is editing these threads after a new patch is out.
As I heard what you said I just had to go out of my office to get some fresh air... r u playing the same game?
"they're looking at the feedback"...That maybe true but they do nothing with it! During the BETA I wrote at least 35 tickets concerning bugs on the marauder and on the shaman and only 10% of my concerns got fixed until now!
Bla-bla-bla - "we offer some new content to let them forget the bugs..." bla-bla-bla

If I just misunderstood your speech - I'm sorry. But you could clarify your statements on our ventrilo. Martin'll give you the address.
To clarify:

1. The current VP system is frustrating. The contribution towards it doesn't seem to be well-thought out or work very well. I think the primary reason that I'm looking forward to the ZD system is because I'm so displeased with the current system. I don't understand completely how the new ZD system will work, but I am excited to see how it will work.

3. I agree with you on this; what I mean is that I do really feel heartened in that they are fixing and resolving bugs. It shows they recognize it, and hopefully will resolve the big class bugs. Only time will tell, after these giant patches, if Mythic is really identifying the crucial problems with these classes. (Cough, Swordmaster, cough)


-Am
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Old 02-24-2009, 09:29 AM   #8
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Awesome podcast guys. I loved the whole Phoenix Gate section. I laughed quite a bit .

Thanks a lot for the spotlight!
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Old 02-24-2009, 10:08 AM   #9
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I haven't listened yet, but I did notice that your link for blogwarhammer is broken. It goes to blogwarhammer.net.com...which is clearly a mistake, as it's just blogwarhammer.net.
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Old 02-24-2009, 10:12 AM   #10
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I completely agree on the Phoenix Gate discussions. I absolutely hate the scenario, there's no benefits to actually completeing the intended objectives. I want to say something needs to be done about them, but I think it might be best to just avoid them while Mythic fixes things that will actually affect the state of the game. By that I mean RvR


Personally I've unsubbed and expired my account from WAR as of a last week. I'll keep an eye on the game, but my predicition is that Mythic doesn't improve RvR and Sieges/Defenses signifigantly in the next 6 months. If they do, they win my subscription.

I was very angry to see "new content" admidst my ONLY issues with WAR being with the current conent as you guys discussed in the podcast.

With patch 1.2 I'm not very happy at all. Sure there are bug fixes and subjectively, the new patch is wonderful, but it's not what would have renewed my enjoyment of the game. I want to stick with my favorite class, which isn't "broken" in anyway, in fact it's somewhat overpowered in my opinon (The engineer).

The ORvR rallying cry sounds like a great idea for a super-casual friendly gamer, which I am now a casual gamer (my hardcore days in the past). Although, when I play, I still play as if I'm pretending to be hardcore. There's no way I approve of this Rallying Cry system. It's practically like queuing up for RvR... The WAR world just gets smaller and smaller. I'm hoping that the system stays in T1 and T2 forever and never bridges the gap to T3 and T4.

My five IRL friends that have been playing WAR with me since release have also quit since the patch 1.2 announcement. I'm sad to say, I'm the only one planning to give Mythic another chance should the game improve.



Possible Future Podcast Discussion:

With Darkfall Online releasing tomorrow. How do you think the presence of Darkfall will affect the Warhammer Online community or subscriber base if at all?

My Sentiments: The few "hardcore" and "old days" PvP players might be drawn to the game, but the WoW clone crowd will still stick to WAR and hope for WoW2 and DAoC2.

In my best guesses, I'd say a very tiny number of the subscribers to WAR will drop their interests in it and leave for the long awaited Darkfall Online.

Although, Darkfall boasts a sort of RvR. It is actually more of Guild vs Guild. The Clan city sieges include capture and destruction of clan city buildings, walls and weapon fortifications. Also with Ships and Mounted Combat Darkfall has yet another slew of aspects within its boundries.

As I've said, I'll be keeping my eye on WAR, but in the meantime, Mythic has their work cut out for them. I truely love the combat and gameplay of WAR, but I cannot play it anylonger in its current state.
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Old 02-24-2009, 10:20 AM   #11
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I haven't listened yet, but I did notice that your link for blogwarhammer is broken. It goes to blogwarhammer.net.com...which is clearly a mistake, as it's just blogwarhammer.net.
Fixed it. Thanks!
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Old 02-24-2009, 11:56 AM   #12
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Okay, finally listened to the podcast and am prepared to comment on its content and not just PheonixRed's bad linking skills.

I totally agree with you, Ariwyn, about Phoenix Gate. I did the same thing on my black guard as you did on your ironbreaker and I would get no support. Everyone was always much more concerned with gaining renown than winning via flag caps. I can understand the need to get more xp and renown, but I'm the type of player that wants to see the objectives completed. Why were the objectives implemented if not for players to complete them?

Perhaps if the person who captures the flag and those who assisted that person in capturing were to get some sort of xp/renown bonus with each successful cap, people would be more inclined to work at the objectives of the game. As it is now, I don't see any reward for capturing the flag or defending the flag. Until that changes, I think you're right: a Mourkain Temple set-up is going to be more desirable to most players than an objective-based scenario.

What makes that even sadder is that Mourkain Temple is basically an instanced version of oRvR. If those players just want to kill the other side and not bother with the scenario objectives, why don't they hit the RvR lakes instead? I love scenarios, but sometimes I wonder if the critics are right -- that scenarios are hurting the game more than helping.
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Old 02-24-2009, 01:15 PM   #13
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Thanks for the spotlight, great podcast... though, I can't help but feel like you were mocking my amazing animated gifs. Shame on you, shaaaame. For that I should make an even more retarded one... that's actually a good idea.

Oh and in regards to scenarios hurting the game, I'd argue that they're actually the biggest bastion of PVP currently. Because Open RVR is essentially a zergfest / PVE grind, scenarios right now are the only place you can go for some skill based PVP. Organized 12v12 matches? Sounds good to me. Now if only we could get some 6v6 scenarios to encourage more class balance...
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Old 02-24-2009, 01:23 PM   #14
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Old 02-24-2009, 01:48 PM   #15
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Oh and in regards to scenarios hurting the game, I'd argue that they're actually the biggest bastion of PVP currently. Because Open RVR is essentially a zergfest / PVE grind, scenarios right now are the only place you can go for some skill based PVP. Organized 12v12 matches? Sounds good to me. Now if only we could get some 6v6 scenarios to encourage more class balance...
I bolded for emphasis.

Unfortunately, unless you're running with a guild (which I'm currently not), trying to get an organized scenario group is like trying to grow a mustache with miracle grow--it kind of seems possible until you actually think about it.
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