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View Poll Results: What do you think Mythic's top priority should be for improving WAR?
Addressing concerns related to Crowd Control and Area of Effect abilities. 79 29.70%
Continuing to improve client and server stability and performance. 89 33.46%
Strengthening and improving the Tier 4 experience. 60 22.56%
Improving server population distribution – both in terms of overall population and realm balance. 27 10.15%
Improving itemization and the overall distribution of “carrots” (rewards) throughout the game. 11 4.14%
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Old 06-23-2009, 12:23 PM   #1
Anglakhel
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WAR Community Poll: Mythic's WAR Priorities

We're back with the next installment of the WAR Community Poll from WAR Vault and Warhammer Alliance. Vote and share your opinion, then make sure you check out the results from WAR Vault's poll.

Mythic recently published the first two parts of an Executive Producer's Letter by Jeff Hickman (Part I, Part II). The Executive Producer's Letter highlights where WAR has been, where it is at, and will detail where we can expect WAR to go in the future. In Part II of the letter, the Hickman outlines Mythic's current top priorities for improving WAR. Here is the list he provides:

Quote:
  1. Addressing concerns related to Crowd Control and Area of Effect abilities.
  2. Continuing to improve client and server stability and performance.
  3. Strengthening and improving the Tier 4 experience.
  4. Improving server population distribution – both in terms of overall population and realm balance.
  5. Improving itemization and the overall distribution of “carrots” (rewards) throughout the game.
We want to know what you, the members of the WAR Community, think of Mythic's priorities.

What do you think Mythic's top priority should be for improving WAR?

Vote in the Poll and pick out which choice is most important to you. Then take a little time and share with us how you voted and why. Any issues for you that weren't included on Mythic's list and you think should have made the top 5?
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Old 06-23-2009, 12:50 PM   #2
Aalynia
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Performance. I've said it before and I'll say it again:

Balance, AoE, CC, etc.--none of that matters unless you can play the game.
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Old 06-23-2009, 01:02 PM   #3
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Easily the hardest poll ever put up on WHA. So many good choices! Too bad that says all kinds of things about WAR that make me sad :\
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Old 06-23-2009, 01:34 PM   #4
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Everything and do it very fast or game is mistery!
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Old 06-23-2009, 01:44 PM   #5
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Imo it doesn't matter how much content they release if the game engine and client isn't optimized first. The game runs like crap. Fix the damn code or smth.
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Old 06-23-2009, 01:49 PM   #6
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Even though I was awfully tempted to say "more carrots!" lol... The truth is that without game stability there are very little carrots to be obtained (without irritating the players to the point that they'll be on the verge of pulling their hair out and punching their monitors). >

A smooth running game please!
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Old 06-23-2009, 01:49 PM   #7
Stick&Move
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All of the above and good to hear Jeff reference areas of need. I'm most interested in seeing AoE & CC get a bit of a nerf. The areas of frustration should be obvious to all of us.

Here's hoping they go at it with a scalpel instead of a sledge.
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Old 06-23-2009, 02:42 PM   #8
Gloomdove
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Stability stability and stability. No amount of carrots, revised t4, or AoE balance matters if you can not play the game.
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Old 06-23-2009, 02:52 PM   #9
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As I don't really have any performance issues, CC and AoE are at the top of my list.
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Old 06-23-2009, 03:24 PM   #10
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Not sure if this goes under "the T4 experience", but to me its very easy what their priority needs to be.
Fix Monolith, Fix Bright Wizard college, Fix Kingfight, just fix the d... endgame so people actually can bother to try and make it, especially seeing its been 9 months since release and nothing been done.
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Old 06-23-2009, 03:37 PM   #11
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Stabilization is important, but so much if it is dependent on people's computers, limiting how much Mythic can do.

So It's a tie between AoE CC & T4 Improvement. Ultimately I went with T4 improvement because even if they fixed AoE & CC if we can't push & advance a city then where's the push to play?

If they improve T4, then people will know that once they fix AoE & CC there is a reason to keep playing.
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Old 06-23-2009, 04:18 PM   #12
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I can't pick all of the above? Fine, stability, running under 20 FPS in Keeps/Forts angers me
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Old 06-23-2009, 04:43 PM   #13
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Voted for stability though I was torn between that oiption and AoE/CC as well as T4 improvements. I don't really think the game needs new carrots considering that the amount of people that have actually "completed" the game can be counted on two hands, so until we see King kills every single day on all servers people still have something to work for.
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Old 06-23-2009, 05:04 PM   #14
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No option for all of the above. They are all vital, but endgame and reduction of CC are most important.
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Old 06-23-2009, 05:27 PM   #15
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We certainly realize that all the above items are important to the health of the game. What we're asking though is what is the most important item for you personally from the priorities Mythic designated. Tell us why you think that one item is more important or more critical than the others.
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