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Bugman's Finest
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Interview with Art Director Greg Grimsby
It's been a long time in the making but I'm very happy to finally announce we've cornered a real life Warhammer Online developer. The squirrelly subject of this interview is none other than Greg Grimbsby the Art Director for Warhammer Online. He's the guy ensuring that all Chaos Chosen have pink as an allowed armor dye color. Just kidding folks. Though, if it is something regarding the art of WAR, then odds are Greg knows about it.
How are things coming along with Warhammer Online? What are some of the most recent developments in the project?A big thanks to Greg for taking the time to answer these questions and for giving us an insiders look at how art development is handled inside the EA Mythic studios.
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Shelby "Garthilk" Cardozo "It is not a question of whether I am biased. It is a question of which bias is the best bias to be biased with."
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#2 | |
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WAR Soldier
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Great article, nice catch getting Greg Grimsby, Garthilk
If there was ever a doubt the art department for WAR was ever going to be 'lacking', those doubts will be sorely disappointed
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Pretend there's an image here. A really cool one. With dragons! "These poor, simple folk - too fearful or too dull-witted to see the vulgarity and evil in their own midst..." |
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WAR Soldier
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Awesome read, thank you!
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WAR Recruit
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Nice interview!
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WAR Recruit
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Great stuff. Don't want to get my hopes up unrealistically, but from everything I've seen and articles like this, WAR is looking to be absolutely on the money in terms of the IP and its look.
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Lucivar
<The Aristocracy> US Core - Volkmar |
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WAR Soldier
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Good interview.
Though I'm surprised they had the entirety of it on the front page.
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#7 | ||
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WAR Soldier
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Quote:
Great interview, and nice to know there is so much effort being put into the eye candy part of the game. Hope that it will put all the naysayers to rest on launch.
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Well AOC still has way more subs now than WAR does so that says alot - Protus-AoC
I meant what I said, I said what I meant. I don't need to get WoW's subs, not 100%. - Mark Jacobs A South East Asian/Oceanic Destruction Guild Last edited by Stigus; 07-07-2008 at 12:40 AM.. |
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WAR Soldier
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#10 | |
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WAR Soldier
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Hopefully...
I just hope most people will understand why things are the way they are when they come face to face with things in WAR. Then again, it's up the the writings to make sure people understand why things look or act the way they do.
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[FONT=Impact]
[FONT=Impact]< [/FONT][FONT=Century Gothic]-- |
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WAR Soldier
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Very interesting read--always nice to get a "behind-the-scenes" look at the game.
If what he said about the 'feel' of the game, how each city and race go hand in hand is correct, I will squeal with delight as I walk through the Dark Elf city, along with the rest, of course :P
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Legion of Steel Destruction - Now recruiting for WAR http://www.legionofsteel.org |
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WAR Soldier
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There seems to have been a long-running bashfest on WAR's art direction and graphics. People have said for a long time that the graphics have been awful, even though the "it's only beta at lowest settings" card has been in play the whole time.
This interview definitely helps me believe in WAR not only playing great but looking absolutely beautiful when it ships. I can't wait to see it with all the bells and whistles enabled! When I read "skybox" I almost got a little too excited, there's nothing I love more than a nicely rendered sky.
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WAR Recruit
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Quote:
This is why we won't see much instancing like that other game |
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WAR Veteran
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Great interview. This is the first interview I actually find interesting in a very long time.
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The WHA FAQ
“To fight an Iron Breaker is to fight an anvil. You are more likely to re-shape your weapon than to move him, and heavens forbid one should happen to land on you...” - Arbrek Kraggorson |
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