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#1 | |||||
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Retired Staff Member
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Punkbuster Inclusion, Removal of 4 Classes and 4 Capital Cities from WAR's Release
Greetings everyone,
Obviously out of the three announcements on MMORPG.com, announcement 2, which stated that Punkbuster anti-cheat software would be built, and that the Choppa (melee DPS, Greenskin), the Hammerer (melee DPS, Dwarf), Blackguard (tank, Dark Elf), and Knight of the Blazing Sun (tank, Empire) are being cut for release, as well as the reduction of capital cities to Altdorf and the Inevitable City only, has generated the most discussion. Thus, we are creating one thread, temporarily stickied, for discussion, concerns, and feedback. We want you guys to be able to sound off, but please, keep it constructive and free of nonsense. Original Announcement: http://mmorpg.com/gamelist.cfm/game/239/feature/2041 Responses from Mythic: Quote:
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Please note the following guidelines for discussion. Failure to comply will result in immediate infractions and possible suspension from the site.
Last edited by Browncoat-WHA; 07-12-2008 at 01:13 PM.. |
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#2 | |
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WAR Veteran
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Postpone release so you can make the game COMPLETE with all capitols and classes.
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#3 | |
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WAR Soldier
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My thoughts on it all:
Punkbuster - Don't care too much tbh. Yeah I've had problems with it on FPS games, but from what James said it'll work differently, so as long as it does its job and does not affect people then great. Capital Cities - Real shame, but not the end of the world. The game that shall not be mentioned had three player cities, but only one was ever a proper hub (on both sides) for a long time: Ironforge and Orgimmar. It was only before TBC and after that they made them all equal. Classes - The worst news of all, not for me personally, but for those looking forward to the classes. This will hurt more than anything, because of the connection people have developed for the classes over time. It also brings up the question of RvR balance for those areas. That's the only thing going through my mind. I'm hoping its before the majority of people start hitting level 40.
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For insightful articles covering a whole range of topics regarding WAR; check out www.hammerofwaronline.com For some Destruction rectum kicking; visit www.the58th.com for all your Order needs. |
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#4 | |
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WAR Veteran
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i think the decision is better than the alternative
releasing a game with cut content is better than releasing it with content that is bugged or not fun and in the long term this will be the better choice
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Evilgasm snazzy "You are like a delightful random cruelty generator, master, poisoning all you touch with your presence. You are a testament to all organic meatbags everywhere." ―HK-47 to a dark-sided Exile . . . Last edited by Festo; 07-11-2008 at 08:56 AM.. |
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#5 | |
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WAR Veteran
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Quality > Quantity. Please remember this before ringing the doom bell.
Careers being cut, whilst bad for the players who had their sights set on them, will not unbalance the game. The berserker careers are both cut, the only difference being the tanks; not a massive issue. The cities, well, they will be all the richer for this. Not ideal, as none of these measures are, but it is a sacrifice in the short-term that will pay dividends in the long-term.
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Saidin - R3* RR2* - Incineration Bright Wizard Lysa - R2* RR1* - Assault Shadow Warrior Skaejek - R40 RR40 - Retired Magus R.I.P Finuval Plain
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#6 | ||
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WAR Soldier
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Four things that anger me:
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#2 The "Big" Announcements. Does anyone else think this is childish in a way? Just come out and tell us if it is getting pushed back or stuff will be missing, don't lead us on. Now I know big announcement doesn't automatically mean something good, but in Mythic's case every announcement has be bad. Now #3 isn't directed towards mythic more to everyone else commenting on people who are saying they are going back to WoW or etc. IMO this is a legitimate reason to go back to previous games. You cannot deny this is a pretty big blow. Now you yourselves might still have faith but to casual people who just want a new mmo this is a big factor. They could go to a game they know is already complete or conitnue to wait for WAR to be completed. Look at VG. Its fun now but after its incomplete release no one wants anything to do with it. Finally #4: Think about the role players. Everyone had back stories and etc for their character and no they will either not be able to play as that character or won't be able to defend their city. |
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#8 | |
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WAR Lord
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I'm not sure if you all realize the positives of this. When these 4 classes get put back in the game (or whatever replaces them) They will already have the live server data and be able to fill niches that are desperately needed in gameplay. Not only will you be getting a balanced class, you'll be getting a class that will be a perfect fit for a specific realm role.
I think that's a wonderful thing, even if you have to wait a little bit for it. "Everything that's worth something in life is worth waiting for." Mutters
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Theoryhammer@Gmail.com
Calibre Gunn [WH] Mutters McBooms [ENG] Stutters StStStanley [RP] Beeef Caaek [SLY] Octimus Prime [IB] |
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#9 | |
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WAR Recruit
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Don't know how I should feel about this. Now that the initial shock has worn off, all the hype I had for the game previously has disappeared. I don't even know if I want to play anymore.
Mythic would be better off delaying the game to Winter 08/09 rather than this. |
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#11 | |
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WAR Soldier
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I also think that sucks. I'll never feel as attahed to Altdorf as I would to Lothern, and why should I fight Dark Elfs in the IC? This makes no sense at all. I'm also sorry for the Black Guard. No idea how they want to make a the DE/HE thing work without DE having a tank. Sounds really stupid.
Still, I havne't played the game, so I'll wait for that, but it made me much less looking foward to the game. At least they were nice enough to tell us in advance. |
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#12 | |
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WAR Soldier
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My concern is how the removal of the tank archetype from differing races will impact race vs race balance... dark elf vs high elf and empire vs chaos. Both delf and empire have lost their tank classes which in my mind leaves a pretty huge gap in the balance, unless you expect other races tanks to fill the void, but that seems like an unfair demand.
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EKSA see the world, meet interesting people...and kill them. Immersion within the world is important to these players, they also enjoy the thrill of the hunt and finding other players within the world to fight. Achiever 26.67%, Explorer 73.33%, Killer 66.67%, Socializer 33.33% |
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#13 | |
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WAR Soldier
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Now that I think about it, the class cuts would really hit the single race guilds bad now due to a total lack of archetype balance for them
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Well AOC still has way more subs now than WAR does so that says alot - Protus-AoC
I meant what I said, I said what I meant. I don't need to get WoW's subs, not 100%. - Mark Jacobs A South East Asian/Oceanic Destruction Guild |
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#14 | ||
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WAR Soldier
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Quote:
This decision focuses them on the current release date and makes sure the stuff they've already got is complete. Still sucks, though. I am glad they changed it so two of the three tier-4s are needed to get the city, otherwise two whole battlefronts would be worthless. |
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#15 | |
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WAR Soldier
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While this may be a legitimate reason for some to go back to their old MMO's, I truly think they are being overdramatic.
I was deadset on making a KotBS aswell as my SW, and I am glad that mythic told us beforehand that the classes were sub-par, and would feel like a watered-down version of more unique classes. The capital cities, also are not as huge a deal as some people make them out to be. Realm unity will now be more focused, and will help focus the battlefront. Just my 2 cents |
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