Go Back   Warhammer Forums > Guides & Analysis > General Guides

Reply
Thread Tools Display Modes
Unread 08-27-2008, 06:16 PM   #1
Redwolfy
WAR Soldier
 
Redwolfy's Avatar
 
Join Date: Aug 2008
Career: A Chosen
Server: Gorfang
Guild: C.M.C
Guild Guide

UPDATED 22 Sept 2008. Now that we have the release edition.



Covered in this Guide will be
1.The basic how to set up a guild and requirements
2.The guild rewards and advancements
3.Guild Events (suggestions area)
4.Warhammer online guild updates and links
5.Q&A area








To form a guild you will need to meet the following requirements.
  1. Be the leader of a full party of six
  2. No party member may already belong to a guild.
  3. Be able to pay the guild creation cost of 50 silver.
  4. The party members may not change during guild formation process (only takes a few seconds)
  5. If you meet all the above requirements travel to your capital city . For Destruction it is the Inevitable City. And talk to the NPC named Astrid Ragnein. For Order the NPC name is Altdorf Located in the War Quarter. Here is screen shot of the Destruction Npc http://www.warhammeralliance.com/for...pictureid=3443
There are 3 types of XP in the game.

-First is usual xp gained from quest and killing monsters and killing players (yes you get xp from PvP)
-2nd is Influence xp is gained from doing public quest
-3rd is renown xp is from PvP and RvR quests

The guild has a XP bar. To get xp for the guild do RvR (gaining renown xp) 100% xp gained from this is applied to the guild.

To advance to Rank 2 guild you will need 50000 guild xp
To advance to Rank 3 guild you will need 150000 guild xp

I am sorry I can not tell you how much xp it takes to reach other levels because I do not know.

Here are some pictures so you can see what i am talking about http://www.warhammeralliance.com/for...pictureid=3440

Also here are some pictures of the additional guild features like the Standard and Calendar
Guild Calendar http://www.warhammeralliance.com/for...pictureid=3439
Guild Roster http://www.warhammeralliance.com/for...pictureid=3441
Guild Standard http://www.warhammeralliance.com/for...pictureid=3442


Also in the rewards section. You can enable guild titles , Also you can set guild titles.

Now for the Guild rewards . Please note it looks like this is still a work in for mythic.
It looks like you can gain Guild trophies .

Last edited by Redwolfy; 09-22-2008 at 11:28 AM..
Redwolfy is offline   Reply With Quote
Unread 08-27-2008, 09:02 PM   #2
Redwolfy
WAR Soldier
 
Redwolfy's Avatar
 
Join Date: Aug 2008
Career: A Chosen
Server: Gorfang
Guild: C.M.C
Destruction / Order titles


Form a Guild
Rank 1
You have successful formed a guild




Guild Calendar
Rank 2
You guild gains a Calendar tool which can facilitate guild events and function scheduling. This Calendar can be accessed in the Calendar tab inside the guild interface




Tax
Rank 3
Your guild gains the ability to tax its members. These can be by the Guild leader and members with permission.
(Is set in the rewards section. Only taxs the coin gathered from mobs. Not quest or vender)




Tithe
Rank 3
( tithe % is set by every guild member.)




Guild Vault
Rank 4
Your guild gains access to a Guild Vault a 60 vault slot. This Guild Vault can be accessed via the Guild Vault Merchant, found in each capital city .




Warped / Recruit’s Battle Standard
Rank 5
Your guild is granted its first Standard! Standards are two handed items wielded by members with the “Standard Bearer” title which grant special party bonuses to the Bearers' party
Standards are available for purchase at the Guild store located in your Realm's capital city or at weapon merchant NPCs in warcamps.
For more on standards please see the in game help menu.




2 Standard Bearer Titles
Rank 5
Your guild may assign 2 of its members to “Standard Bearer”. Members with permission may R-Click on a member(who isn't already the guild leader or a Standard Bearer) in the roster Tab and select “Assign Standard Bearer”,or use Promote/Demote until the desired Title is Assigned
Only the Guild Leader or a Standard Bearer are allowed to use Standards and claim Keeps.




Tactic Slot 1
Rank 5
Your guild unlocks a tactic slot for its Standard! When slotted onto the Standard, theses tactics grant it an additional bonus. Your Guild leader or members with permission can purchase Standard tactics with Standard tactic points from the tactic list inside the Reward Tab.




Tactic Point
Rank 5
Your Guild is granted a tactic point which can be used to purchase tactics for its Standards.




Entry To the Destruction=Viper's Pit / Order=Sigmar’s Hammer
Rank 6
Your guild gains access to a communal guild tavern. This is a place for all guilds of the appropriate rank to gather and meet to discuss strategy, form Alliance, and receive access to special merchants




Standard Post 1
Rank 5
your Guild receives a new post for its Standard! When applied to the Standard, this post grants the Standard with different visual appearance.




Guild Alliances
Rank 6
Your guild earns the ability to form alliances with other guilds. For more information on alliances please consult the in game help menu or hover over the Alliance tab from the Guild Roster




Tactic Point
Rank 6
Your Guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Store: Crafting Components
Rank 7
Your guild may now purchase crafting components normally available in PvE at the guild merchant.




Tactic Point
Rank 7
Your Guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Auctions
Rank 8
Your guild now has the ability to set up auctions that will be available to other guild members.




Tactic Point
Rank 8
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Warped Battle Standard Tactic Slot 2
Rank 9
Your Guild unlocks the second tactic slot for your standard at this rank!




Tactic Point
Rank 9
Your Guild is granted a tactic point which can be used to purchase tactics for its Standards.




Custom Heraldry Reservation
Rank 10
your Guild is rewarded with the ability to build and reserve customized heraldry to proudly display on your standard and Guild cloak!




Custom Heraldry Reveal: Base pattern
Rank 10
At this rank, the base pattern and color are the only customized portions of the heraldry which are displayed . The remaining details are “unlocked” as your guild levels. Please see the in game help menu or tools tips inside the heraldry editor for more information on this feature.




Custom Heraldry Reveal: Base Color
Rank 10
At this rank, the base pattern and color are the only customized portions of the heraldry which are displayed . The remaining details are “unlocked” as your guild levels. Please see the in game help menu or tools tips inside the heraldry editor for more information on this feature.




Tactic Point
Rank 10
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Tactic Point
Rank 11
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Expanded Guild Vault
Rank 11
Your guild gains more vault slots


Tactic Point
Rank 12
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Standard Ability: Slam
Rank 12
Your Standard Bearers may now use the “Slam” ability to damage and knock all nearby enemies back when carrying your Standards.




Warped Battle Standard Tactic Slot 3
Rank 13
Your guild unlocks the third tactic slot for your standard at this rank!




Tactic Point
Rank 13
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.


Keep Claiming
Rank 14
Your Guild is rewarded with the ability to claim a keep. Your guild may only have one Keep claimed at a time.




Tactic Point
Rank 14
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Cloak
Rank 15




Tactic Point
Rank 15
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




The Viper's Pit/Sigmar’s Hammer leaders Hall
Rank16
The leader of your guild gains access to a special leader's Hall located inside the guild tavern! This room is a place where all guild leaders can converge to discuss politics and strategy and receive a rest bonus.




Tactic Point
Rank 16
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Store: Transit to The Viper's Pit/Sigmar’s Hammer leaders Hall
Rank 17




Tactic Point
Rank 17
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




2 Standard Bearer Titles
Rank 18
Your guild may now assign two more members as a “Standard Bearer”.




Bloodied / Warrior’s Battle Standard
Rank 18
your guild is granted its second Standard!


Tactic Slot 1
Rank 18
Your guild unlocks its first tactic slot for its second Standard.




Tactic Point
Rank 18
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Standard Post 2
Rank 19
your Guild receives a new post for its Standard! When applied to the Standard, this post grants the Standard with different visual appearance.




Tactic Point
Rank 19
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Heraldry Reveal: Emblem
Rank 20
Your standards will now reveal your heraldry emblem.




Tactic Point
Rank 20
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Store: Upgraded Crafting Items
Rank 21
Your guild may now purchase upgraded crafting components normally only available in PvE at the guild merchant.




Tactic Point
Rank 21
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Bloodied / Warrior’s Battle Standard Tactic Slot 2
Rank 22
Your guild unlocks the second tactic slot for its second Standard.




Tactic Point
Rank 22
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Expanded Guild Vault
Rank 23
Your guild gains more vault slots




Tactic Point
Rank 23
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Standard Ability : Rally
Rank 24
Standard Bearers may now use the “Rally” ability to resurrect a fallen ally back to full health when carrying your Standards.




Tactic Point
Rank 24
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Store: Reduced Cost Renown Gear
Rank 25




Tactic Point
Rank 25
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Bloodied Battle Standard Tactic Slot 3
Rank 26
Your guild unlocks the third tactic slot for its second Standard.




Tactic Point
Rank 26
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Coming Soon
Rank 27




Tactic Point
Rank 27
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Guild Store: Upgraded Crafting Items
Rank 28
Your guild may now purchase upgraded crafting components normally only available in PvE at the guild merchant.




Tactic Point
Rank 28
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Transit to Gunbad's Entrance
Rank 29
Your guild earns quick travel access to Gunbad. This travel is initiated from the transportation merchant located inside the guild tavern.




Tactic Point
Rank 29
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




2 Standard Bearer Titles
Rank 30
your guild may now assign two more members as a “Standard Bearer”




Corruptor's War Standard/Campaigner’s War Standard
Rank 30
Your guild is granted its final standard!




Tactic Slot 1
Rank 30
Your guild unlocks the first tactic slot for its final Standard.




Tactic Point
Rank 30
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Standard Post 3
Rank 31
Your guild receives a new post for its Standard! When applied to the Standard , this post grants the Standard with a different visual appearance.




Tactic Point
Rank 31
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Transit to Bastion Stair Entrance
Rank 32
Your guild earns quick travel access to Bastion Stair. This travel is initiated from the transportation merchant located inside guild tavern.




Tactic Point
Rank 32
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Expanded Guild Vault
Rank 33
Your guild gains more vault slots




Tactic Point
Rank 33
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Corruptor's / Campaigner’s War Standard Tactic Slot 2
Rank 34
Your guild unlocks the second tactic slot for its final Standard.




Tactic Point
Rank 34
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Transit to Lost Vale's Entrance
Rank 35




Tactic Point
Rank 35
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Standard Post 4
Rank 36
Your guild receives a new post for its Standard! When applied to the Standard, this post grants the Standard with a different visual appearance.




Tactic Point
Rank 36
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Reduce Cost Siege Weaponry
Rank 37




Tactic Point
Rank 37
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Corruptor's / Campaigner’s War Standard Tactic Slot 3
Rank 38
Your guild unlocks the final tactic slot for the final Standard.




Tactic Point
Rank 38
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




Coming Soon
Rank 39




Tactic Point
Rank 39
Your guild is granted a tactic point which can be used to purchase tactics for its Standards.




City Heraldry
Rank 40
In the cities, the heraldry of the top ten renown holding guilds will line the entrance leading up to the guild taverns.




Tactic Point
Rank 40

Last edited by Redwolfy; 09-22-2008 at 11:26 AM..
Redwolfy is offline   Reply With Quote
Unread 08-27-2008, 09:04 PM   #3
Redwolfy
WAR Soldier
 
Redwolfy's Avatar
 
Join Date: Aug 2008
Career: A Chosen
Server: Gorfang
Guild: C.M.C
Events Ideas
I have expanded this section to create a guild events Ideas section. These are all just ideas to expand your in game experience. Any other ideas are welcome and wanted.
  • Public Quest and RvR : pick a day and just try to focus everyone to do these type of events together.
  • Crafters Day you can either set up a event for everyone to gather crafting materials for guild crafters or perhaps get everyone to donate one all crafting materials on a certain day.
  • Chicken RUN made famous by the order guild Vendetta.
  • Lottery since you can tithe/tax guild members you could set up yearly or quarterly lotterys. This can also be done with Items.
  • Siege Day since this game is about war it wouldent be bad idea to have a planned day for this. Time to prepare.
Warhammer Online Guild Updates and further information

Taking a keep and its advantages

Here is section from warhammer online web site to explain taking a Keep and its benefits.

Your guild is granted a tactic point which can be used to purchase tactics for its Standards.
In WAR, guilds play an integral part in claiming keeps for their side. Not only can you fight together with your banner held high, but those banners can be used to benefit everyone in the area in keep defense once you’ve claimed the keep as your own. Not only that, but your guild will gain certain benefits and advantages just for owning a keep.

Imagine your colors flying high for the masses to see. Stir passion in your allies and instill fear into the hearts of your enemies as they come to recognize your colors! To claim a Keep, a Standard Bearer must plant their guild’s standard into a specific slot on the roof of the Keep. Upon doing so, the guild banner tactics will be applied to the specified area in RvR. For Example: “This Guild Rocks” has 2 tactics applied to their Bronze Banner: +5% coin & +5% loot drops. When they claim a Keep with that Banner, everyone from their Realm within the specified range of the banner will get 5% more coin and loot drops.

Once a Standard Bearer plants his Standard to claim a Keep, that Standard Bearer gives up his rights to carry a Standard again until the guild loses control of the keep. The benefits your guild will enjoy while having a keep under their control include: Guilds will earn experience over time while holding the Keep Guilds will be notified via chat window warnings if their claimed Keep is under assault. If a Guild Disbands, then ownership of the Keep is abandoned and all guards and banners will be switched to non-guild specific. If a Keep that is claimed by a guild is captured, then the Standard associated with the Keep is considered captured.

Guild Taverns

Follow this link http://herald.warhammeronline.com/wa...cle.war?id=213

Last edited by Redwolfy; 09-03-2008 at 12:14 AM..
Redwolfy is offline   Reply With Quote
Unread 08-27-2008, 09:05 PM   #4
Redwolfy
WAR Soldier
 
Redwolfy's Avatar
 
Join Date: Aug 2008
Career: A Chosen
Server: Gorfang
Guild: C.M.C
Q+A Section


1.Do you get to wear the Guild cloak at rank 9 or is it Rank 21?
A: we were able to too at 9

2.Can a rank 6 Guild capture a Keep with its Standard bearers and/or Guild Leader. Or do they need to be rank 11 ?
A:not until 11

3.Are the above typos or placed in the wrong rank ?
A:

4.Can a Guild leader carry and use a Standard ?
A:Yes GL can do all a standard bearer can do

5. A question arises. Guilds with more members are advantageous in gaining ranks, because it doesn't look to the average of player accumulated results, but rather looks to the cumulative contribution from all members. Am I correct? So that would mean zerg guilds will gain guild ranks much quicker?
A: Guilds with more members will level quicker than less members, but it is based on numbers online.
10 person guild - 100 person guild - 200 person guild
5/10 online will earn less than 10/10 online
10/10 online will earn more than 10/100 online
50/100 will earn more than 50/200

6. Can you have more than one guild Leader? For instance in DAoC, you could have multiple Rank 0 GMs.
A: no, not at this time

7. How to gain Guild trophies . Not sure what you have to do though maybe kill cretain bosses ?
A:Mentioned Future benefits of capturing Standards (subject to change of course)
Guild rewards are supposed to be based on capturing enemy Standards
Players are supposed to get renown for capturing a enemy Standard
Your supposed to be able to unlock special Tome entries and rewards for capturing Standards
Your supposed to be able to gain 'Banner Scraps' from capturing Standards which you can use to aquire special items
Trophies to display the guild's exploits and standard captures

8. If the guild dropped below the minimum number of people needed to form it in the first place the guild was automatically disbanded. Does anyone know if this is the case with War?
A:No you can have one person in the guild. that being the guild leader.

9. What if the guild leader goes inactive is there any way to remove or replace them?
A:


Special thanks to funus for answering the above questions

Last edited by Redwolfy; 08-30-2008 at 06:57 PM..
Redwolfy is offline   Reply With Quote
Unread 08-27-2008, 09:10 PM   #5
Stigus
WAR Soldier
 
Stigus's Avatar
 
Join Date: Apr 2008
Career: A Chosen
Server: Darklands
great guide red

and yes the transit to the viper is a typo by mythic

we got access to the guild scroll recall to viper room ability at guild level 5
__________________
Well AOC still has way more subs now than WAR does so that says alot - Protus-AoC
I meant what I said, I said what I meant. I don't need to get WoW's subs, not 100%.
- Mark Jacobs
A South East Asian/Oceanic Destruction Guild
Stigus is offline   Reply With Quote
Unread 08-28-2008, 04:10 AM   #6
PhroX
WAR Soldier
 
PhroX's Avatar
 
Join Date: Aug 2008
Career: An Archmage
Server: Karak Hirn
The standard names sound rather...evil. Are they Destruction side names with Order getting "nicer" sounding ones?
PhroX is offline   Reply With Quote
Unread 08-28-2008, 07:08 AM   #7
Redwolfy
WAR Soldier
 
Redwolfy's Avatar
 
Join Date: Aug 2008
Career: A Chosen
Server: Gorfang
Guild: C.M.C
Thanks Stigus
for the update on viper room

I think i saw a Order Standard Bearer title "OW MY EYE" lol just kidding.
I would imagine the order names would be a tad differant. Instead of Corruptors maybe law giver?
Redwolfy is offline   Reply With Quote
Unread 08-28-2008, 08:32 AM   #8
Arrandor
WAR Veteran
 
Arrandor's Avatar
 
Join Date: Apr 2007
Career: A Bright Wizard
Server: Karak Eight Peaks
Guild: Mag Mor
Order are just as evil as destruction, just a different type of evil, so they may well share the same names.

Very useful writeup, thanks!
__________________
Arrandor | Xmi

Mag Mor co-founder http://magmor.guildlaunch.com
Arrandor is offline   Reply With Quote
Unread 08-29-2008, 12:13 AM   #9
PhroX
WAR Soldier
 
PhroX's Avatar
 
Join Date: Aug 2008
Career: An Archmage
Server: Karak Hirn
Quote:
Originally Posted by Arrandor View Post
Order are just as evil as destruction, just a different type of evil, so they may well share the same names.
I know, but they try pretend otherwise
PhroX is offline   Reply With Quote
Unread 08-29-2008, 12:16 AM   #10
Stigus
WAR Soldier
 
Stigus's Avatar
 
Join Date: Apr 2008
Career: A Chosen
Server: Darklands
Quote:
Originally Posted by Redwolfy View Post
Thanks Stigus
for the update on viper room

I think i saw a Order Standard Bearer title "OW MY EYE" lol just kidding.
I would imagine the order names would be a tad differant. Instead of Corruptors maybe law giver?
not a problem, willing to support any good work in WHA in anyway I can.

We will be rolling order in open beta, so I will keep you updated as to the difference in standard names.

also, if there is any other info you might need please feel free to PM me here.
__________________
Well AOC still has way more subs now than WAR does so that says alot - Protus-AoC
I meant what I said, I said what I meant. I don't need to get WoW's subs, not 100%.
- Mark Jacobs
A South East Asian/Oceanic Destruction Guild
Stigus is offline   Reply With Quote
Unread 08-29-2008, 12:36 AM   #11
Ashenmist
WAR Recruit
 
Ashenmist's Avatar
 
Join Date: Aug 2008
Career: A Squig Herder
Server: Undecided
I seem to remember in another game, might have been EverQuest but not sure as the old memory isn't what it used to be , that if the guild dropped below the minimum number of people needed to form it in the first place the guild was automatically disbanded. Does anyone know if this is the case with War?

Just wanted to check in advance so I can advise guild members to be careful when forming and not to accidentally quit until we have enough of a buffer of members, otherwise it could get expensive.
Ashenmist is offline   Reply With Quote
Unread 08-29-2008, 12:42 AM   #12
Stigus
WAR Soldier
 
Stigus's Avatar
 
Join Date: Apr 2008
Career: A Chosen
Server: Darklands
lol never tried it yet, might be something i might try near the end of open beta when i have enough money to burn
__________________
Well AOC still has way more subs now than WAR does so that says alot - Protus-AoC
I meant what I said, I said what I meant. I don't need to get WoW's subs, not 100%.
- Mark Jacobs
A South East Asian/Oceanic Destruction Guild
Stigus is offline   Reply With Quote
Unread 08-29-2008, 01:03 AM   #13
Sickletooth
WAR Soldier
 
Sickletooth's Avatar
 
Join Date: Feb 2008
Career: A Swordmaster
Server: Undecided
Can we get some more info on that viper's pit? Is it like an instanced thing only for your guild/you and the guilds you're alligned with? Is the special leader's room available to just the leader of the guild or are officers allowed in as well?
__________________
[FONT=Book Antiqua]KSAE [/FONT]
[FONT=Book Antiqua]Sword and shield, bone and steel, rictus grin,
Deaf forever to the battle's din.
[/FONT][FONT=Book Antiqua]([/FONT][FONT=Book Antiqua]Achiever 60.00%, Explorer 33.33%, Killer 93.33%, Socializer 80.00%[/FONT][FONT=Book Antiqua])[/FONT]
Sickletooth is offline   Reply With Quote
Unread 08-29-2008, 04:50 AM   #14
Traddok
WAR Soldier
 
Traddok's Avatar
 
Join Date: Jun 2008
Career: A White Lion
Server: Skull Throne
Quote:
Originally Posted by PhroX View Post
The standard names sound rather...evil. Are they Destruction side names with Order getting "nicer" sounding ones?
news flash..... Order is not any "more good" than destruction.... thus the standards sounding "evil" is a non issue...
__________________
[FONT=System]Rinith - Rank 40 White Lion
[/FONT][FONT=System]Ultra Vires Guild
[/FONT][FONT=System]Order RvR Guild[/FONT][FONT=System]
[/FONT] [FONT=System]"Got any Goblins?"[/FONT]
Traddok is offline   Reply With Quote
Unread 08-29-2008, 06:12 AM   #15
Outro123
WAR Recruit
 
 
Join Date: Aug 2008
Career: Undecided
Server: Undecided
so who/where is the guild registrar on the order side?
Outro123 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -7. The time now is 08:43 AM.